r600_pipe.h revision d59498b78041b8a7a046ac2c892e7a1896f59ca2
1/* 2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jerome Glisse 25 */ 26#ifndef R600_PIPE_H 27#define R600_PIPE_H 28 29#include <pipe/p_state.h> 30#include <pipe/p_screen.h> 31#include <pipe/p_context.h> 32#include <util/u_math.h> 33#include "r600.h" 34#include "r600_public.h" 35#include "r600_shader.h" 36#include "r600_resource.h" 37 38enum r600_pipe_state_id { 39 R600_PIPE_STATE_BLEND = 0, 40 R600_PIPE_STATE_BLEND_COLOR, 41 R600_PIPE_STATE_CONFIG, 42 R600_PIPE_STATE_CLIP, 43 R600_PIPE_STATE_SCISSOR, 44 R600_PIPE_STATE_VIEWPORT, 45 R600_PIPE_STATE_RASTERIZER, 46 R600_PIPE_STATE_VGT, 47 R600_PIPE_STATE_FRAMEBUFFER, 48 R600_PIPE_STATE_DSA, 49 R600_PIPE_STATE_STENCIL_REF, 50 R600_PIPE_STATE_PS_SHADER, 51 R600_PIPE_STATE_VS_SHADER, 52 R600_PIPE_STATE_CONSTANT, 53 R600_PIPE_STATE_SAMPLER, 54 R600_PIPE_STATE_RESOURCE, 55 R600_PIPE_NSTATES 56}; 57 58struct r600_screen { 59 struct pipe_screen screen; 60 struct radeon *radeon; 61}; 62 63struct r600_pipe_sampler_view { 64 struct pipe_sampler_view base; 65 struct r600_pipe_state state; 66}; 67 68struct r600_pipe_rasterizer { 69 struct r600_pipe_state rstate; 70 bool flatshade; 71 unsigned sprite_coord_enable; 72 float offset_units; 73 float offset_scale; 74}; 75 76struct r600_pipe_blend { 77 struct r600_pipe_state rstate; 78 unsigned cb_target_mask; 79}; 80 81struct r600_vertex_element 82{ 83 unsigned count; 84 unsigned refcount; 85 struct pipe_vertex_element elements[32]; 86}; 87 88struct r600_pipe_shader { 89 struct r600_shader shader; 90 struct r600_pipe_state rstate; 91 struct r600_bo *bo; 92 struct r600_vertex_element vertex_elements; 93}; 94 95/* needed for blitter save */ 96struct r600_textures_info { 97 struct r600_pipe_sampler_view **views; 98 unsigned n_views; 99 void **samplers; 100 unsigned n_samplers; 101}; 102 103#define R600_CONSTANT_ARRAY_SIZE 256 104#define R600_RESOURCE_ARRAY_SIZE 160 105 106struct r600_pipe_context { 107 struct pipe_context context; 108 struct blitter_context *blitter; 109 struct pipe_framebuffer_state *pframebuffer; 110 unsigned family; 111 void *custom_dsa_flush; 112 struct r600_screen *screen; 113 struct radeon *radeon; 114 struct r600_pipe_state *states[R600_PIPE_NSTATES]; 115 struct r600_context ctx; 116 struct r600_vertex_element *vertex_elements; 117 struct pipe_framebuffer_state framebuffer; 118 struct pipe_index_buffer index_buffer; 119 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 120 unsigned nvertex_buffer; 121 unsigned cb_target_mask; 122 /* for saving when using blitter */ 123 struct pipe_stencil_ref stencil_ref; 124 struct pipe_viewport_state viewport; 125 struct pipe_clip_state clip; 126 unsigned vs_nconst; 127 unsigned ps_nconst; 128 struct r600_pipe_state *vs_const; 129 struct r600_pipe_state *ps_const; 130 struct r600_pipe_state *vs_resource; 131 struct r600_pipe_state *ps_resource; 132 struct r600_pipe_state config; 133 struct r600_pipe_shader *ps_shader; 134 struct r600_pipe_shader *vs_shader; 135 struct r600_pipe_state vs_const_buffer; 136 struct r600_pipe_state ps_const_buffer; 137 struct r600_pipe_rasterizer *rasterizer; 138 /* shader information */ 139 unsigned sprite_coord_enable; 140 bool flatshade; 141 struct u_upload_mgr *upload_vb; 142 struct u_upload_mgr *upload_ib; 143 unsigned any_user_vbs; 144 struct r600_textures_info ps_samplers; 145 146}; 147 148struct r600_drawl { 149 struct pipe_context *ctx; 150 unsigned mode; 151 unsigned min_index; 152 unsigned max_index; 153 unsigned index_bias; 154 unsigned start; 155 unsigned count; 156 unsigned index_size; 157 unsigned index_buffer_offset; 158 struct pipe_resource *index_buffer; 159}; 160 161/* evergreen_state.c */ 162void evergreen_init_state_functions(struct r600_pipe_context *rctx); 163void evergreen_init_config(struct r600_pipe_context *rctx); 164void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info); 165void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 166void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 167void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx); 168 169/* r600_blit.c */ 170void r600_init_blit_functions(struct r600_pipe_context *rctx); 171int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 172 173/* r600_buffer.c */ 174struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, 175 const struct pipe_resource *templ); 176struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen, 177 void *ptr, unsigned bytes, 178 unsigned bind); 179unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context, 180 struct pipe_resource *buf, 181 unsigned face, unsigned level); 182struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen, 183 struct winsys_handle *whandle); 184int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw); 185int r600_upload_user_buffers(struct r600_pipe_context *rctx); 186 187/* r600_query.c */ 188void r600_init_query_functions(struct r600_pipe_context *rctx); 189 190/* r600_resource.c */ 191void r600_init_context_resource_functions(struct r600_pipe_context *r600); 192 193/* r600_shader.c */ 194int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader); 195int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens); 196int r600_find_vs_semantic_index(struct r600_shader *vs, 197 struct r600_shader *ps, int id); 198 199/* r600_state.c */ 200void r600_init_state_functions(struct r600_pipe_context *rctx); 201void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); 202void r600_init_config(struct r600_pipe_context *rctx); 203void r600_translate_index_buffer(struct r600_pipe_context *r600, 204 struct pipe_resource **index_buffer, 205 unsigned *index_size, 206 unsigned *start, unsigned count); 207void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx); 208/* r600_helper.h */ 209int r600_conv_pipe_prim(unsigned pprim, unsigned *prim); 210 211/* r600_texture.c */ 212void r600_init_screen_texture_functions(struct pipe_screen *screen); 213uint32_t r600_translate_texformat(enum pipe_format format, 214 const unsigned char *swizzle_view, 215 uint32_t *word4_p, uint32_t *yuv_format_p); 216 217/* 218 * common helpers 219 */ 220static INLINE u32 S_FIXED(float value, u32 frac_bits) 221{ 222 return value * (1 << frac_bits); 223} 224#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y)) 225 226#endif 227