r600_pipe.h revision d81126b714cd4de0ab036bb22bf4103f5fcec015
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include <pipe/p_state.h>
30#include <pipe/p_screen.h>
31#include <pipe/p_context.h>
32#include <util/u_math.h>
33#include "util/u_slab.h"
34#include "util/u_vbuf_mgr.h"
35#include "r600.h"
36#include "r600_public.h"
37#include "r600_shader.h"
38#include "r600_resource.h"
39
40#define R600_MAX_CONST_BUFFERS 1
41#define R600_MAX_CONST_BUFFER_SIZE 4096
42
43#ifdef PIPE_ARCH_BIG_ENDIAN
44#define R600_BIG_ENDIAN 1
45#else
46#define R600_BIG_ENDIAN 0
47#endif
48
49enum r600_pipe_state_id {
50	R600_PIPE_STATE_BLEND = 0,
51	R600_PIPE_STATE_BLEND_COLOR,
52	R600_PIPE_STATE_CONFIG,
53	R600_PIPE_STATE_SEAMLESS_CUBEMAP,
54	R600_PIPE_STATE_CLIP,
55	R600_PIPE_STATE_SCISSOR,
56	R600_PIPE_STATE_VIEWPORT,
57	R600_PIPE_STATE_RASTERIZER,
58	R600_PIPE_STATE_VGT,
59	R600_PIPE_STATE_FRAMEBUFFER,
60	R600_PIPE_STATE_DSA,
61	R600_PIPE_STATE_STENCIL_REF,
62	R600_PIPE_STATE_PS_SHADER,
63	R600_PIPE_STATE_VS_SHADER,
64	R600_PIPE_STATE_CONSTANT,
65	R600_PIPE_STATE_SAMPLER,
66	R600_PIPE_STATE_RESOURCE,
67	R600_PIPE_STATE_POLYGON_OFFSET,
68	R600_PIPE_STATE_FETCH_SHADER,
69	R600_PIPE_STATE_SPI,
70	R600_PIPE_NSTATES
71};
72
73struct r600_screen {
74	struct pipe_screen		screen;
75	struct radeon			*radeon;
76	struct r600_tiling_info		*tiling_info;
77	struct util_slab_mempool	pool_buffers;
78	unsigned			num_contexts;
79
80	/* for thread-safe write accessing to num_contexts */
81	pipe_mutex			mutex_num_contexts;
82};
83
84struct r600_pipe_sampler_view {
85	struct pipe_sampler_view	base;
86	struct r600_pipe_resource_state		state;
87};
88
89struct r600_pipe_rasterizer {
90	struct r600_pipe_state		rstate;
91	boolean				flatshade;
92	unsigned			sprite_coord_enable;
93	float				offset_units;
94	float				offset_scale;
95};
96
97struct r600_pipe_blend {
98	struct r600_pipe_state		rstate;
99	unsigned			cb_target_mask;
100};
101
102struct r600_pipe_dsa {
103	struct r600_pipe_state		rstate;
104	unsigned			alpha_ref;
105};
106
107struct r600_vertex_element
108{
109	unsigned			count;
110	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
111	struct u_vbuf_mgr_elements	*vmgr_elements;
112	struct r600_bo			*fetch_shader;
113	unsigned			fs_size;
114	struct r600_pipe_state		rstate;
115	/* if offset is to big for fetch instructio we need to alterate
116	 * offset of vertex buffer, record here the offset need to add
117	 */
118	unsigned			vbuffer_need_offset;
119	unsigned			vbuffer_offset[PIPE_MAX_ATTRIBS];
120};
121
122struct r600_pipe_shader {
123	struct r600_shader		shader;
124	struct r600_pipe_state		rstate;
125	struct r600_bo			*bo;
126	struct r600_bo			*bo_fetch;
127	struct r600_vertex_element	vertex_elements;
128};
129
130struct r600_pipe_sampler_state {
131	struct r600_pipe_state		rstate;
132	boolean seamless_cube_map;
133};
134
135/* needed for blitter save */
136#define NUM_TEX_UNITS 16
137
138struct r600_textures_info {
139	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
140	unsigned			n_views;
141	void				*samplers[NUM_TEX_UNITS];
142	unsigned			n_samplers;
143};
144
145struct r600_fence {
146	struct pipe_reference		reference;
147	struct r600_pipe_context	*ctx;
148	unsigned			index; /* in the shared bo */
149	struct list_head		head;
150};
151
152#define FENCE_BLOCK_SIZE 16
153
154struct r600_fence_block {
155	struct r600_fence		fences[FENCE_BLOCK_SIZE];
156	struct list_head		head;
157};
158
159struct r600_pipe_fences {
160	struct r600_bo			*bo;
161	unsigned			*data;
162	unsigned			next_index;
163	/* linked list of preallocated blocks */
164	struct list_head		blocks;
165	/* linked list of freed fences */
166	struct list_head		pool;
167};
168
169#define R600_CONSTANT_ARRAY_SIZE 256
170#define R600_RESOURCE_ARRAY_SIZE 160
171
172struct r600_pipe_context {
173	struct pipe_context		context;
174	struct blitter_context		*blitter;
175	unsigned			family;
176	void				*custom_dsa_flush;
177	struct r600_screen		*screen;
178	struct radeon			*radeon;
179	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
180	struct r600_context		ctx;
181	struct r600_vertex_element	*vertex_elements;
182	struct r600_pipe_resource_state		fs_resource[PIPE_MAX_ATTRIBS];
183	struct pipe_framebuffer_state	framebuffer;
184	struct pipe_index_buffer	index_buffer;
185	unsigned			cb_target_mask;
186	/* for saving when using blitter */
187	struct pipe_stencil_ref		stencil_ref;
188	struct pipe_viewport_state	viewport;
189	struct pipe_clip_state		clip;
190	struct r600_pipe_state		config;
191	struct r600_pipe_shader 	*ps_shader;
192	struct r600_pipe_shader 	*vs_shader;
193	struct r600_pipe_state		vs_const_buffer;
194	struct r600_pipe_resource_state		vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
195	struct r600_pipe_state		ps_const_buffer;
196	struct r600_pipe_resource_state		ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
197	struct r600_pipe_rasterizer	*rasterizer;
198	struct r600_pipe_state          vgt;
199	struct r600_pipe_state          spi;
200	struct pipe_query		*current_render_cond;
201	unsigned			current_render_cond_mode;
202	struct pipe_query		*saved_render_cond;
203	unsigned			saved_render_cond_mode;
204	/* shader information */
205	boolean				spi_dirty;
206	unsigned			sprite_coord_enable;
207	boolean				flatshade;
208	boolean				export_16bpc;
209	unsigned			alpha_ref;
210	boolean				alpha_ref_dirty;
211	struct r600_textures_info	ps_samplers;
212
213	struct r600_pipe_fences		fences;
214
215	struct u_vbuf_mgr		*vbuf_mgr;
216	struct util_slab_mempool	pool_transfers;
217	boolean				blit;
218	boolean				have_depth_texture, have_depth_fb;
219
220	unsigned default_ps_gprs, default_vs_gprs;
221};
222
223struct r600_drawl {
224	struct pipe_draw_info	info;
225	struct pipe_context	*ctx;
226	unsigned		index_size;
227	unsigned		index_buffer_offset;
228	struct pipe_resource	*index_buffer;
229};
230
231/* evergreen_state.c */
232void evergreen_init_state_functions(struct r600_pipe_context *rctx);
233void evergreen_init_config(struct r600_pipe_context *rctx);
234void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
235void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
236void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
237void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
238void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
239void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
240					 struct r600_pipe_resource_state *rstate);
241void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
242					struct r600_resource *rbuffer,
243					unsigned offset, unsigned stride);
244
245/* r600_blit.c */
246void r600_init_blit_functions(struct r600_pipe_context *rctx);
247void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
248void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
249void r600_flush_depth_textures(struct r600_pipe_context *rctx);
250
251/* r600_buffer.c */
252struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
253					 const struct pipe_resource *templ);
254struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
255					      void *ptr, unsigned bytes,
256					      unsigned bind);
257struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
258					      struct winsys_handle *whandle);
259void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
260
261/* r600_query.c */
262void r600_init_query_functions(struct r600_pipe_context *rctx);
263
264/* r600_resource.c */
265void r600_init_context_resource_functions(struct r600_pipe_context *r600);
266
267/* r600_shader.c */
268int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
269void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
270int r600_find_vs_semantic_index(struct r600_shader *vs,
271				struct r600_shader *ps, int id);
272
273/* r600_state.c */
274void r600_init_state_functions(struct r600_pipe_context *rctx);
275void r600_init_config(struct r600_pipe_context *rctx);
276void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
277void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
278void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
279void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
280void r600_polygon_offset_update(struct r600_pipe_context *rctx);
281void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
282				    struct r600_pipe_resource_state *rstate);
283void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
284				   struct r600_resource *rbuffer,
285				   unsigned offset, unsigned stride);
286void r600_adjust_gprs(struct r600_pipe_context *rctx);
287
288/* r600_texture.c */
289void r600_init_screen_texture_functions(struct pipe_screen *screen);
290void r600_init_surface_functions(struct r600_pipe_context *r600);
291uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
292				  const unsigned char *swizzle_view,
293				  uint32_t *word4_p, uint32_t *yuv_format_p);
294unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
295					unsigned level, unsigned layer);
296
297/* r600_translate.c */
298void r600_translate_index_buffer(struct r600_pipe_context *r600,
299				 struct pipe_resource **index_buffer,
300				 unsigned *index_size,
301				 unsigned *start, unsigned count);
302
303/* r600_state_common.c */
304void r600_set_index_buffer(struct pipe_context *ctx,
305			   const struct pipe_index_buffer *ib);
306void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
307			     const struct pipe_vertex_buffer *buffers);
308void *r600_create_vertex_elements(struct pipe_context *ctx,
309				  unsigned count,
310				  const struct pipe_vertex_element *elements);
311void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
312void r600_bind_blend_state(struct pipe_context *ctx, void *state);
313void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
314void r600_bind_rs_state(struct pipe_context *ctx, void *state);
315void r600_delete_rs_state(struct pipe_context *ctx, void *state);
316void r600_sampler_view_destroy(struct pipe_context *ctx,
317			       struct pipe_sampler_view *state);
318void r600_delete_state(struct pipe_context *ctx, void *state);
319void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
320void *r600_create_shader_state(struct pipe_context *ctx,
321			       const struct pipe_shader_state *state);
322void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
323void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
324void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
325void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
326void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
327			      struct pipe_resource *buffer);
328void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
329
330/*
331 * common helpers
332 */
333static INLINE u32 S_FIXED(float value, u32 frac_bits)
334{
335	return value * (1 << frac_bits);
336}
337#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
338
339static inline unsigned r600_tex_aniso_filter(unsigned filter)
340{
341	if (filter <= 1)   return 0;
342	if (filter <= 2)   return 1;
343	if (filter <= 4)   return 2;
344	if (filter <= 8)   return 3;
345	 /* else */        return 4;
346}
347
348#endif
349