r600_pipe.h revision f60235e73a5260f92630ce472e06d8c5c00414fb
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include <pipe/p_state.h>
30#include <pipe/p_screen.h>
31#include <pipe/p_context.h>
32#include <util/u_math.h>
33#include "util/u_slab.h"
34#include "util/u_vbuf_mgr.h"
35#include "r600.h"
36#include "r600_public.h"
37#include "r600_shader.h"
38#include "r600_resource.h"
39
40#define R600_MAX_CONST_BUFFERS 1
41#define R600_MAX_CONST_BUFFER_SIZE 4096
42
43#ifdef PIPE_ARCH_BIG_ENDIAN
44#define R600_BIG_ENDIAN 1
45#else
46#define R600_BIG_ENDIAN 0
47#endif
48
49enum r600_pipe_state_id {
50	R600_PIPE_STATE_BLEND = 0,
51	R600_PIPE_STATE_BLEND_COLOR,
52	R600_PIPE_STATE_CONFIG,
53	R600_PIPE_STATE_CLIP,
54	R600_PIPE_STATE_SCISSOR,
55	R600_PIPE_STATE_VIEWPORT,
56	R600_PIPE_STATE_RASTERIZER,
57	R600_PIPE_STATE_VGT,
58	R600_PIPE_STATE_FRAMEBUFFER,
59	R600_PIPE_STATE_DSA,
60	R600_PIPE_STATE_STENCIL_REF,
61	R600_PIPE_STATE_PS_SHADER,
62	R600_PIPE_STATE_VS_SHADER,
63	R600_PIPE_STATE_CONSTANT,
64	R600_PIPE_STATE_SAMPLER,
65	R600_PIPE_STATE_RESOURCE,
66	R600_PIPE_STATE_POLYGON_OFFSET,
67	R600_PIPE_STATE_FETCH_SHADER,
68	R600_PIPE_NSTATES
69};
70
71struct r600_screen {
72	struct pipe_screen		screen;
73	struct radeon			*radeon;
74	struct r600_tiling_info		*tiling_info;
75	struct util_slab_mempool	pool_buffers;
76	unsigned			num_contexts;
77
78	/* for thread-safe write accessing to num_contexts */
79	pipe_mutex			mutex_num_contexts;
80};
81
82struct r600_pipe_sampler_view {
83	struct pipe_sampler_view	base;
84	struct r600_pipe_state		state;
85};
86
87struct r600_pipe_rasterizer {
88	struct r600_pipe_state		rstate;
89	bool				flatshade;
90	unsigned			sprite_coord_enable;
91	float				offset_units;
92	float				offset_scale;
93};
94
95struct r600_pipe_blend {
96	struct r600_pipe_state		rstate;
97	unsigned			cb_target_mask;
98};
99
100struct r600_pipe_dsa {
101	struct r600_pipe_state		rstate;
102	unsigned			alpha_ref;
103};
104
105struct r600_vertex_element
106{
107	unsigned			count;
108	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
109	struct u_vbuf_mgr_elements	*vmgr_elements;
110	struct r600_bo			*fetch_shader;
111	unsigned			fs_size;
112	struct r600_pipe_state		rstate;
113	/* if offset is to big for fetch instructio we need to alterate
114	 * offset of vertex buffer, record here the offset need to add
115	 */
116	unsigned			vbuffer_need_offset;
117	unsigned			vbuffer_offset[PIPE_MAX_ATTRIBS];
118};
119
120struct r600_pipe_shader {
121	struct r600_shader		shader;
122	struct r600_pipe_state		rstate;
123	struct r600_bo			*bo;
124	struct r600_bo			*bo_fetch;
125	struct r600_vertex_element	vertex_elements;
126};
127
128/* needed for blitter save */
129#define NUM_TEX_UNITS 16
130
131struct r600_textures_info {
132	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
133	unsigned			n_views;
134	void				*samplers[NUM_TEX_UNITS];
135	unsigned			n_samplers;
136};
137
138struct r600_fence {
139	struct pipe_reference		reference;
140	struct r600_pipe_context	*ctx;
141	unsigned			index; /* in the shared bo */
142	struct list_head		head;
143};
144
145#define FENCE_BLOCK_SIZE 16
146
147struct r600_fence_block {
148	struct r600_fence		fences[FENCE_BLOCK_SIZE];
149	struct list_head		head;
150};
151
152struct r600_pipe_fences {
153	struct r600_bo			*bo;
154	unsigned			*data;
155	unsigned			next_index;
156	/* linked list of preallocated blocks */
157	struct list_head		blocks;
158	/* linked list of freed fences */
159	struct list_head		pool;
160};
161
162#define R600_CONSTANT_ARRAY_SIZE 256
163#define R600_RESOURCE_ARRAY_SIZE 160
164
165struct r600_pipe_context {
166	struct pipe_context		context;
167	struct blitter_context		*blitter;
168	unsigned			family;
169	void				*custom_dsa_flush;
170	struct r600_screen		*screen;
171	struct radeon			*radeon;
172	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
173	struct r600_context		ctx;
174	struct r600_vertex_element	*vertex_elements;
175	struct r600_pipe_state		fs_resource[PIPE_MAX_ATTRIBS];
176	struct pipe_framebuffer_state	framebuffer;
177	struct pipe_index_buffer	index_buffer;
178	unsigned			cb_target_mask;
179	/* for saving when using blitter */
180	struct pipe_stencil_ref		stencil_ref;
181	struct pipe_viewport_state	viewport;
182	struct pipe_clip_state		clip;
183	struct r600_pipe_state		config;
184	struct r600_pipe_shader 	*ps_shader;
185	struct r600_pipe_shader 	*vs_shader;
186	struct r600_pipe_state		vs_const_buffer;
187	struct r600_pipe_state		vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
188	struct r600_pipe_state		ps_const_buffer;
189	struct r600_pipe_state		ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
190	struct r600_pipe_rasterizer	*rasterizer;
191	/* shader information */
192	unsigned			sprite_coord_enable;
193	bool				flatshade;
194	bool				export_16bpc;
195	unsigned			alpha_ref;
196	bool				alpha_ref_dirty;
197	struct r600_textures_info	ps_samplers;
198
199	struct r600_pipe_fences		fences;
200
201	struct u_vbuf_mgr		*vbuf_mgr;
202	struct util_slab_mempool	pool_transfers;
203	bool				blit;
204
205};
206
207struct r600_drawl {
208	struct pipe_draw_info	info;
209	struct pipe_context	*ctx;
210	unsigned		index_size;
211	unsigned		index_buffer_offset;
212	struct pipe_resource	*index_buffer;
213};
214
215/* evergreen_state.c */
216void evergreen_init_state_functions(struct r600_pipe_context *rctx);
217void evergreen_init_config(struct r600_pipe_context *rctx);
218void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
219void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
220void evergreen_fetch_shader(struct r600_vertex_element *ve);
221void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
222void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
223void evergreen_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
224					struct r600_pipe_state *rstate,
225					struct r600_resource *rbuffer,
226					unsigned offset, unsigned stride);
227
228/* r600_blit.c */
229void r600_init_blit_functions(struct r600_pipe_context *rctx);
230void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
231void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
232void r600_flush_depth_textures(struct r600_pipe_context *rctx);
233
234/* r600_buffer.c */
235struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
236					 const struct pipe_resource *templ);
237struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
238					      void *ptr, unsigned bytes,
239					      unsigned bind);
240struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
241					      struct winsys_handle *whandle);
242void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
243
244/* r600_query.c */
245void r600_init_query_functions(struct r600_pipe_context *rctx);
246
247/* r600_resource.c */
248void r600_init_context_resource_functions(struct r600_pipe_context *r600);
249
250/* r600_shader.c */
251int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
252void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
253int r600_find_vs_semantic_index(struct r600_shader *vs,
254				struct r600_shader *ps, int id);
255
256/* r600_state.c */
257void r600_init_state_functions(struct r600_pipe_context *rctx);
258void r600_init_config(struct r600_pipe_context *rctx);
259void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
260void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
261void r600_fetch_shader(struct r600_vertex_element *ve);
262void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
263void r600_polygon_offset_update(struct r600_pipe_context *rctx);
264void r600_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
265				   struct r600_pipe_state *rstate,
266				   struct r600_resource *rbuffer,
267				   unsigned offset, unsigned stride);
268
269/* r600_texture.c */
270void r600_init_screen_texture_functions(struct pipe_screen *screen);
271void r600_init_surface_functions(struct r600_pipe_context *r600);
272uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
273				  const unsigned char *swizzle_view,
274				  uint32_t *word4_p, uint32_t *yuv_format_p);
275unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
276					unsigned level, unsigned layer);
277
278/* r600_translate.c */
279void r600_translate_index_buffer(struct r600_pipe_context *r600,
280				 struct pipe_resource **index_buffer,
281				 unsigned *index_size,
282				 unsigned *start, unsigned count);
283
284/* r600_state_common.c */
285void r600_set_index_buffer(struct pipe_context *ctx,
286			   const struct pipe_index_buffer *ib);
287void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
288			     const struct pipe_vertex_buffer *buffers);
289void *r600_create_vertex_elements(struct pipe_context *ctx,
290				  unsigned count,
291				  const struct pipe_vertex_element *elements);
292void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
293void r600_bind_blend_state(struct pipe_context *ctx, void *state);
294void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
295void r600_bind_rs_state(struct pipe_context *ctx, void *state);
296void r600_delete_rs_state(struct pipe_context *ctx, void *state);
297void r600_sampler_view_destroy(struct pipe_context *ctx,
298			       struct pipe_sampler_view *state);
299void r600_delete_state(struct pipe_context *ctx, void *state);
300void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
301void *r600_create_shader_state(struct pipe_context *ctx,
302			       const struct pipe_shader_state *state);
303void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
304void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
305void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
306void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
307void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
308			      struct pipe_resource *buffer);
309void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
310
311/*
312 * common helpers
313 */
314static INLINE u32 S_FIXED(float value, u32 frac_bits)
315{
316	return value * (1 << frac_bits);
317}
318#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
319
320#endif
321