r600_pipe.h revision f609b2ab0342d77a8beca9efb5fbc5b66ff98295
1/* 2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jerome Glisse 25 */ 26#ifndef R600_PIPE_H 27#define R600_PIPE_H 28 29#include <pipe/p_state.h> 30#include <pipe/p_screen.h> 31#include <pipe/p_context.h> 32#include <util/u_math.h> 33#include "translate/translate_cache.h" 34#include "r600.h" 35#include "r600_public.h" 36#include "r600_shader.h" 37#include "r600_resource.h" 38 39enum r600_pipe_state_id { 40 R600_PIPE_STATE_BLEND = 0, 41 R600_PIPE_STATE_BLEND_COLOR, 42 R600_PIPE_STATE_CONFIG, 43 R600_PIPE_STATE_CLIP, 44 R600_PIPE_STATE_SCISSOR, 45 R600_PIPE_STATE_VIEWPORT, 46 R600_PIPE_STATE_RASTERIZER, 47 R600_PIPE_STATE_VGT, 48 R600_PIPE_STATE_FRAMEBUFFER, 49 R600_PIPE_STATE_DSA, 50 R600_PIPE_STATE_STENCIL_REF, 51 R600_PIPE_STATE_PS_SHADER, 52 R600_PIPE_STATE_VS_SHADER, 53 R600_PIPE_STATE_CONSTANT, 54 R600_PIPE_STATE_SAMPLER, 55 R600_PIPE_STATE_RESOURCE, 56 R600_PIPE_NSTATES 57}; 58 59struct r600_screen { 60 struct pipe_screen screen; 61 struct radeon *radeon; 62 struct r600_tiling_info *tiling_info; 63}; 64 65struct r600_pipe_sampler_view { 66 struct pipe_sampler_view base; 67 struct r600_pipe_state state; 68}; 69 70struct r600_pipe_rasterizer { 71 struct r600_pipe_state rstate; 72 bool flatshade; 73 unsigned sprite_coord_enable; 74 float offset_units; 75 float offset_scale; 76}; 77 78struct r600_pipe_blend { 79 struct r600_pipe_state rstate; 80 unsigned cb_target_mask; 81}; 82 83struct r600_vertex_element 84{ 85 unsigned count; 86 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS]; 87 enum pipe_format hw_format[PIPE_MAX_ATTRIBS]; 88 unsigned hw_format_size[PIPE_MAX_ATTRIBS]; 89 boolean incompatible_layout; 90}; 91 92struct r600_pipe_shader { 93 struct r600_shader shader; 94 struct r600_pipe_state rstate; 95 struct r600_bo *bo; 96 struct r600_bo *bo_fetch; 97 struct r600_vertex_element vertex_elements; 98}; 99 100/* needed for blitter save */ 101#define NUM_TEX_UNITS 16 102 103struct r600_textures_info { 104 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS]; 105 unsigned n_views; 106 void *samplers[NUM_TEX_UNITS]; 107 unsigned n_samplers; 108}; 109 110struct r600_translate_context { 111 /* Translate cache for incompatible vertex offset/stride/format fallback. */ 112 struct translate_cache *translate_cache; 113 114 /* The vertex buffer slot containing the translated buffer. */ 115 unsigned vb_slot; 116 /* Saved and new vertex element state. */ 117 void *saved_velems, *new_velems; 118}; 119 120#define R600_CONSTANT_ARRAY_SIZE 256 121#define R600_RESOURCE_ARRAY_SIZE 160 122 123struct r600_pipe_context { 124 struct pipe_context context; 125 struct blitter_context *blitter; 126 struct pipe_framebuffer_state *pframebuffer; 127 unsigned family; 128 void *custom_dsa_flush; 129 struct r600_screen *screen; 130 struct radeon *radeon; 131 struct r600_pipe_state *states[R600_PIPE_NSTATES]; 132 struct r600_context ctx; 133 struct r600_vertex_element *vertex_elements; 134 struct pipe_framebuffer_state framebuffer; 135 struct pipe_index_buffer index_buffer; 136 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 137 unsigned nvertex_buffer; 138 unsigned cb_target_mask; 139 /* for saving when using blitter */ 140 struct pipe_stencil_ref stencil_ref; 141 struct pipe_viewport_state viewport; 142 struct pipe_clip_state clip; 143 struct r600_pipe_state *vs_resource; 144 struct r600_pipe_state *ps_resource; 145 struct r600_pipe_state config; 146 struct r600_pipe_shader *ps_shader; 147 struct r600_pipe_shader *vs_shader; 148 struct r600_pipe_state vs_const_buffer; 149 struct r600_pipe_state ps_const_buffer; 150 struct r600_pipe_rasterizer *rasterizer; 151 /* shader information */ 152 unsigned sprite_coord_enable; 153 bool flatshade; 154 struct u_upload_mgr *upload_vb; 155 struct u_upload_mgr *upload_ib; 156 unsigned any_user_vbs; 157 struct r600_textures_info ps_samplers; 158 159 unsigned vb_max_index; 160 struct r600_translate_context tran; 161 162}; 163 164struct r600_drawl { 165 struct pipe_context *ctx; 166 unsigned mode; 167 unsigned min_index; 168 unsigned max_index; 169 unsigned index_bias; 170 unsigned start; 171 unsigned count; 172 unsigned index_size; 173 unsigned index_buffer_offset; 174 struct pipe_resource *index_buffer; 175}; 176 177/* evergreen_state.c */ 178void evergreen_init_state_functions(struct r600_pipe_context *rctx); 179void evergreen_init_config(struct r600_pipe_context *rctx); 180void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info); 181void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 182void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 183void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx); 184 185/* r600_blit.c */ 186void r600_init_blit_functions(struct r600_pipe_context *rctx); 187int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 188 189/* r600_buffer.c */ 190struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, 191 const struct pipe_resource *templ); 192struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen, 193 void *ptr, unsigned bytes, 194 unsigned bind); 195unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context, 196 struct pipe_resource *buf, 197 unsigned face, unsigned level); 198struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen, 199 struct winsys_handle *whandle); 200int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw); 201int r600_upload_user_buffers(struct r600_pipe_context *rctx); 202 203/* r600_query.c */ 204void r600_init_query_functions(struct r600_pipe_context *rctx); 205 206/* r600_resource.c */ 207void r600_init_context_resource_functions(struct r600_pipe_context *r600); 208 209/* r600_shader.c */ 210int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader); 211int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens); 212void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader); 213int r600_find_vs_semantic_index(struct r600_shader *vs, 214 struct r600_shader *ps, int id); 215 216/* r600_state.c */ 217void r600_init_state_functions(struct r600_pipe_context *rctx); 218void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); 219void r600_init_config(struct r600_pipe_context *rctx); 220void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx); 221/* r600_helper.h */ 222int r600_conv_pipe_prim(unsigned pprim, unsigned *prim); 223 224/* r600_texture.c */ 225void r600_init_screen_texture_functions(struct pipe_screen *screen); 226uint32_t r600_translate_texformat(enum pipe_format format, 227 const unsigned char *swizzle_view, 228 uint32_t *word4_p, uint32_t *yuv_format_p); 229 230/* r600_translate.c */ 231void r600_begin_vertex_translate(struct r600_pipe_context *rctx); 232void r600_end_vertex_translate(struct r600_pipe_context *rctx); 233void r600_translate_index_buffer(struct r600_pipe_context *r600, 234 struct pipe_resource **index_buffer, 235 unsigned *index_size, 236 unsigned *start, unsigned count); 237 238/* r600_state_common.c */ 239void r600_set_index_buffer(struct pipe_context *ctx, 240 const struct pipe_index_buffer *ib); 241void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, 242 const struct pipe_vertex_buffer *buffers); 243void *r600_create_vertex_elements(struct pipe_context *ctx, 244 unsigned count, 245 const struct pipe_vertex_element *elements); 246void r600_delete_vertex_element(struct pipe_context *ctx, void *state); 247void r600_bind_blend_state(struct pipe_context *ctx, void *state); 248void r600_bind_rs_state(struct pipe_context *ctx, void *state); 249void r600_delete_rs_state(struct pipe_context *ctx, void *state); 250void r600_sampler_view_destroy(struct pipe_context *ctx, 251 struct pipe_sampler_view *state); 252void r600_bind_state(struct pipe_context *ctx, void *state); 253void r600_delete_state(struct pipe_context *ctx, void *state); 254void r600_bind_vertex_elements(struct pipe_context *ctx, void *state); 255 256void *r600_create_shader_state(struct pipe_context *ctx, 257 const struct pipe_shader_state *state); 258void r600_bind_ps_shader(struct pipe_context *ctx, void *state); 259void r600_bind_vs_shader(struct pipe_context *ctx, void *state); 260void r600_delete_ps_shader(struct pipe_context *ctx, void *state); 261void r600_delete_vs_shader(struct pipe_context *ctx, void *state); 262/* 263 * common helpers 264 */ 265static INLINE u32 S_FIXED(float value, u32 frac_bits) 266{ 267 return value * (1 << frac_bits); 268} 269#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y)) 270 271#endif 272