brw_clip.c revision ecadb51bbcb972a79f3ed79e65a7986b9396e757
1/*
2 Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28  * Authors:
29  *   Keith Whitwell <keith@tungstengraphics.com>
30  */
31
32#include "main/glheader.h"
33#include "main/macros.h"
34#include "main/enums.h"
35
36#include "intel_batchbuffer.h"
37
38#include "brw_defines.h"
39#include "brw_context.h"
40#include "brw_eu.h"
41#include "brw_util.h"
42#include "brw_state.h"
43#include "brw_clip.h"
44
45
46#define FRONT_UNFILLED_BIT  0x1
47#define BACK_UNFILLED_BIT   0x2
48
49
50static void compile_clip_prog( struct brw_context *brw,
51			     struct brw_clip_prog_key *key )
52{
53   struct brw_clip_compile c;
54   const GLuint *program;
55   GLuint program_size;
56   GLuint delta;
57   GLuint i;
58
59   memset(&c, 0, sizeof(c));
60
61   /* Begin the compilation:
62    */
63   brw_init_compile(brw, &c.func);
64
65   c.func.single_program_flow = 1;
66
67   c.key = *key;
68
69
70   /* Need to locate the two positions present in vertex + header.
71    * These are currently hardcoded:
72    */
73   c.header_position_offset = ATTR_SIZE;
74
75   for (i = 0, delta = REG_SIZE; i < VERT_RESULT_MAX; i++)
76      if (c.key.attrs & (1<<i)) {
77	 c.offset[i] = delta;
78	 delta += ATTR_SIZE;
79      }
80
81   c.nr_attrs = brw_count_bits(c.key.attrs);
82   c.nr_regs = (c.nr_attrs + 1) / 2 + 1;  /* are vertices packed, or reg-aligned? */
83   c.nr_bytes = c.nr_regs * REG_SIZE;
84
85   c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
86
87   /* For some reason the thread is spawned with only 4 channels
88    * unmasked.
89    */
90   brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
91
92
93   /* Would ideally have the option of producing a program which could
94    * do all three:
95    */
96   switch (key->primitive) {
97   case GL_TRIANGLES:
98      if (key->do_unfilled)
99	 brw_emit_unfilled_clip( &c );
100      else
101	 brw_emit_tri_clip( &c );
102      break;
103   case GL_LINES:
104      brw_emit_line_clip( &c );
105      break;
106   case GL_POINTS:
107      brw_emit_point_clip( &c );
108      break;
109   default:
110      assert(0);
111      return;
112   }
113
114
115
116   /* get the program
117    */
118   program = brw_get_program(&c.func, &program_size);
119
120   /* Upload
121    */
122   dri_bo_unreference(brw->clip.prog_bo);
123   brw->clip.prog_bo = brw_upload_cache( &brw->cache,
124					 BRW_CLIP_PROG,
125					 &c.key, sizeof(c.key),
126					 NULL, 0,
127					 program, program_size,
128					 &c.prog_data,
129					 &brw->clip.prog_data );
130}
131
132/* Calculate interpolants for triangle and line rasterization.
133 */
134static void upload_clip_prog(struct brw_context *brw)
135{
136   GLcontext *ctx = &brw->intel.ctx;
137   struct brw_clip_prog_key key;
138
139   memset(&key, 0, sizeof(key));
140
141   /* Populate the key:
142    */
143   /* BRW_NEW_REDUCED_PRIMITIVE */
144   key.primitive = brw->intel.reduced_primitive;
145   /* CACHE_NEW_VS_PROG */
146   key.attrs = brw->vs.prog_data->outputs_written;
147   /* _NEW_LIGHT */
148   key.do_flat_shading = (brw->attribs.Light->ShadeModel == GL_FLAT);
149   /* _NEW_TRANSFORM */
150   key.nr_userclip = brw_count_bits(brw->attribs.Transform->ClipPlanesEnabled);
151   key.clip_mode = BRW_CLIPMODE_NORMAL;
152
153   /* _NEW_POLYGON */
154   if (key.primitive == GL_TRIANGLES) {
155      if (brw->attribs.Polygon->CullFaceMode == GL_FRONT_AND_BACK)
156	 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
157      else {
158	 GLuint fill_front = CLIP_CULL;
159	 GLuint fill_back = CLIP_CULL;
160	 GLuint offset_front = 0;
161	 GLuint offset_back = 0;
162
163	 if (!brw->attribs.Polygon->CullFlag ||
164	     brw->attribs.Polygon->CullFaceMode != GL_FRONT) {
165	    switch (brw->attribs.Polygon->FrontMode) {
166	    case GL_FILL:
167	       fill_front = CLIP_FILL;
168	       offset_front = 0;
169	       break;
170	    case GL_LINE:
171	       fill_front = CLIP_LINE;
172	       offset_front = brw->attribs.Polygon->OffsetLine;
173	       break;
174	    case GL_POINT:
175	       fill_front = CLIP_POINT;
176	       offset_front = brw->attribs.Polygon->OffsetPoint;
177	       break;
178	    }
179	 }
180
181	 if (!brw->attribs.Polygon->CullFlag ||
182	     brw->attribs.Polygon->CullFaceMode != GL_BACK) {
183	    switch (brw->attribs.Polygon->BackMode) {
184	    case GL_FILL:
185	       fill_back = CLIP_FILL;
186	       offset_back = 0;
187	       break;
188	    case GL_LINE:
189	       fill_back = CLIP_LINE;
190	       offset_back = brw->attribs.Polygon->OffsetLine;
191	       break;
192	    case GL_POINT:
193	       fill_back = CLIP_POINT;
194	       offset_back = brw->attribs.Polygon->OffsetPoint;
195	       break;
196	    }
197	 }
198
199	 if (brw->attribs.Polygon->BackMode != GL_FILL ||
200	     brw->attribs.Polygon->FrontMode != GL_FILL) {
201	    key.do_unfilled = 1;
202
203	    /* Most cases the fixed function units will handle.  Cases where
204	     * one or more polygon faces are unfilled will require help:
205	     */
206	    key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
207
208	    if (offset_back || offset_front) {
209	       /* _NEW_POLYGON, _NEW_BUFFERS */
210	       key.offset_units = brw->attribs.Polygon->OffsetUnits * brw->intel.polygon_offset_scale;
211	       key.offset_factor = brw->attribs.Polygon->OffsetFactor * ctx->DrawBuffer->_MRD;
212	    }
213
214	    switch (brw->attribs.Polygon->FrontFace) {
215	    case GL_CCW:
216	       key.fill_ccw = fill_front;
217	       key.fill_cw = fill_back;
218	       key.offset_ccw = offset_front;
219	       key.offset_cw = offset_back;
220	       if (brw->attribs.Light->Model.TwoSide &&
221		   key.fill_cw != CLIP_CULL)
222		  key.copy_bfc_cw = 1;
223	       break;
224	    case GL_CW:
225	       key.fill_cw = fill_front;
226	       key.fill_ccw = fill_back;
227	       key.offset_cw = offset_front;
228	       key.offset_ccw = offset_back;
229	       if (brw->attribs.Light->Model.TwoSide &&
230		   key.fill_ccw != CLIP_CULL)
231		  key.copy_bfc_ccw = 1;
232	       break;
233	    }
234	 }
235      }
236   }
237
238   dri_bo_unreference(brw->clip.prog_bo);
239   brw->clip.prog_bo = brw_search_cache(&brw->cache, BRW_CLIP_PROG,
240					&key, sizeof(key),
241					NULL, 0,
242					&brw->clip.prog_data);
243   if (brw->clip.prog_bo == NULL)
244      compile_clip_prog( brw, &key );
245}
246
247
248const struct brw_tracked_state brw_clip_prog = {
249   .dirty = {
250      .mesa  = (_NEW_LIGHT |
251		_NEW_TRANSFORM |
252		_NEW_POLYGON |
253		_NEW_BUFFERS),
254      .brw   = (BRW_NEW_REDUCED_PRIMITIVE),
255      .cache = CACHE_NEW_VS_PROG
256   },
257   .prepare = upload_clip_prog
258};
259