nv10_render.c revision cdb38b5d3d1b93a90a91ad06c0f03efdfde6b525
1/* 2 * Copyright (C) 2009-2010 Francisco Jerez. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining 6 * a copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sublicense, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial 15 * portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 */ 26 27#include "nouveau_driver.h" 28#include "nouveau_context.h" 29#include "nouveau_class.h" 30#include "nv10_driver.h" 31 32#define NUM_VERTEX_ATTRS 8 33 34static void 35nv10_emit_material(struct gl_context *ctx, struct nouveau_array *a, 36 const void *v); 37 38/* Vertex attribute format. */ 39static struct nouveau_attr_info nv10_vertex_attrs[VERT_ATTRIB_MAX] = { 40 [VERT_ATTRIB_POS] = { 41 .vbo_index = 0, 42 .imm_method = NV10TCL_VERTEX_POS_4F_X, 43 .imm_fields = 4, 44 }, 45 [VERT_ATTRIB_COLOR0] = { 46 .vbo_index = 1, 47 .imm_method = NV10TCL_VERTEX_COL_4F_R, 48 .imm_fields = 4, 49 }, 50 [VERT_ATTRIB_COLOR1] = { 51 .vbo_index = 2, 52 .imm_method = NV10TCL_VERTEX_COL2_3F_R, 53 .imm_fields = 3, 54 }, 55 [VERT_ATTRIB_TEX0] = { 56 .vbo_index = 3, 57 .imm_method = NV10TCL_VERTEX_TX0_4F_S, 58 .imm_fields = 4, 59 }, 60 [VERT_ATTRIB_TEX1] = { 61 .vbo_index = 4, 62 .imm_method = NV10TCL_VERTEX_TX1_4F_S, 63 .imm_fields = 4, 64 }, 65 [VERT_ATTRIB_NORMAL] = { 66 .vbo_index = 5, 67 .imm_method = NV10TCL_VERTEX_NOR_3F_X, 68 .imm_fields = 3, 69 }, 70 [VERT_ATTRIB_FOG] = { 71 .vbo_index = 7, 72 .imm_method = NV10TCL_VERTEX_FOG_1F, 73 .imm_fields = 1, 74 }, 75 [VERT_ATTRIB_GENERIC0] = { 76 .emit = nv10_emit_material, 77 }, 78 [VERT_ATTRIB_GENERIC2] = { 79 .emit = nv10_emit_material, 80 }, 81 [VERT_ATTRIB_GENERIC4] = { 82 .emit = nv10_emit_material, 83 }, 84 [VERT_ATTRIB_GENERIC6] = { 85 .emit = nv10_emit_material, 86 }, 87 [VERT_ATTRIB_GENERIC8] = { 88 .emit = nv10_emit_material, 89 }, 90}; 91 92static int 93get_hw_format(int type) 94{ 95 switch (type) { 96 case GL_FLOAT: 97 return NV10TCL_VTXFMT_TYPE_FLOAT; 98 case GL_SHORT: 99 case GL_UNSIGNED_SHORT: 100 return NV10TCL_VTXFMT_TYPE_SHORT; 101 case GL_UNSIGNED_BYTE: 102 return NV10TCL_VTXFMT_TYPE_BYTE_RGBA; 103 default: 104 assert(0); 105 } 106} 107 108static void 109nv10_render_set_format(struct gl_context *ctx) 110{ 111 struct nouveau_render_state *render = to_render_state(ctx); 112 struct nouveau_channel *chan = context_chan(ctx); 113 struct nouveau_grobj *celsius = context_eng3d(ctx); 114 int i, attr, hw_format; 115 116 FOR_EACH_ATTR(render, i, attr) { 117 if (attr >= 0) { 118 struct nouveau_array *a = &render->attrs[attr]; 119 120 hw_format = a->stride << 8 | 121 a->fields << 4 | 122 get_hw_format(a->type); 123 124 if (attr == VERT_ATTRIB_POS && a->fields == 4) 125 hw_format |= NV10TCL_VTXFMT_POS_HOMOGENEOUS; 126 } else { 127 /* Unused attribute. */ 128 hw_format = NV10TCL_VTXFMT_TYPE_FLOAT; 129 } 130 131 BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1); 132 OUT_RING(chan, hw_format); 133 } 134} 135 136static void 137nv10_render_bind_vertices(struct gl_context *ctx) 138{ 139 struct nouveau_render_state *render = to_render_state(ctx); 140 struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX); 141 struct nouveau_grobj *celsius = context_eng3d(ctx); 142 int i, attr; 143 144 FOR_EACH_BOUND_ATTR(render, i, attr) { 145 struct nouveau_array *a = &render->attrs[attr]; 146 147 nouveau_bo_markl(bctx, celsius, 148 NV10TCL_VTXBUF_ADDRESS(i), 149 a->bo, a->offset, 150 NOUVEAU_BO_GART | NOUVEAU_BO_RD); 151 } 152} 153 154/* Vertex array rendering defs. */ 155#define RENDER_LOCALS(ctx) \ 156 struct nouveau_grobj *celsius = context_eng3d(ctx) 157 158#define BATCH_VALIDATE() \ 159 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1); \ 160 OUT_RING(chan, 0) 161 162#define BATCH_BEGIN(prim) \ 163 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \ 164 OUT_RING(chan, prim) 165#define BATCH_END() \ 166 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \ 167 OUT_RING(chan, 0) 168 169#define MAX_PACKET 0x400 170 171#define MAX_OUT_L 0x100 172#define BATCH_PACKET_L(n) \ 173 BEGIN_RING_NI(chan, celsius, NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS, n) 174#define BATCH_OUT_L(i, n) \ 175 OUT_RING(chan, ((n) - 1) << 24 | (i)) 176 177#define MAX_OUT_I16 0x2 178#define BATCH_PACKET_I16(n) \ 179 BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, n) 180#define BATCH_OUT_I16(i0, i1) \ 181 OUT_RING(chan, (i1) << 16 | (i0)) 182 183#define MAX_OUT_I32 0x1 184#define BATCH_PACKET_I32(n) \ 185 BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U32, n) 186#define BATCH_OUT_I32(i) \ 187 OUT_RING(chan, i) 188 189#define IMM_PACKET(m, n) \ 190 BEGIN_RING(chan, celsius, m, n) 191#define IMM_OUT(x) \ 192 OUT_RINGf(chan, x) 193 194#define TAG(x) nv10_##x 195#include "nouveau_render_t.c" 196#include "nouveau_vbo_t.c" 197#include "nouveau_swtnl_t.c" 198