1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file mfeatures.h 28 * Flags to enable/disable specific parts of the API. 29 */ 30 31#ifndef FEATURES_H 32#define FEATURES_H 33 34 35#ifndef _HAVE_FULL_GL 36#define _HAVE_FULL_GL 1 37#endif 38 39/* assert that a feature is disabled and should never be used */ 40#define ASSERT_NO_FEATURE() ASSERT(0) 41 42/** 43 * A feature can be anything. But most of them share certain characteristics. 44 * 45 * When a feature defines vtxfmt entries, they can be initialized and 46 * installed by 47 * _MESA_INIT_<FEATURE>_VTXFMT 48 * _mesa_install_<feature>_vtxfmt 49 * 50 * When a feature defines dispatch entries, they are initialized by 51 * _mesa_init_<feature>_dispatch 52 * 53 * When a feature has states, they are initialized and freed by 54 * _mesa_init_<feature> 55 * _mesa_free_<feature>_data 56 * 57 * Except for states, the others compile to no-op when a feature is disabled. 58 * 59 * The GLAPIENTRYs and helper functions defined by a feature should also 60 * compile to no-op when it is disabled. But to save typings and to catch 61 * bugs, some of them may be unavailable, or compile to ASSERT_NO_FEATURE() 62 * when the feature is disabled. 63 * 64 * A feature following the conventions may be used without knowing if it is 65 * enabled or not. 66 */ 67 68#ifndef FEATURE_ES1 69#define FEATURE_ES1 0 70#endif 71#ifndef FEATURE_ES2 72#define FEATURE_ES2 0 73#endif 74 75#define FEATURE_ES (FEATURE_ES1 || FEATURE_ES2) 76 77#ifndef FEATURE_GL 78#define FEATURE_GL !FEATURE_ES 79#endif 80 81#if defined(IN_DRI_DRIVER) || (FEATURE_GL + FEATURE_ES1 + FEATURE_ES2 > 1) 82#define FEATURE_remap_table 1 83#else 84#define FEATURE_remap_table 0 85#endif 86 87#define FEATURE_dispatch 1 88#define FEATURE_texgen 1 89#define FEATURE_userclip 1 90 91#define FEATURE_accum FEATURE_GL 92#define FEATURE_arrayelt FEATURE_GL 93#define FEATURE_attrib_stack FEATURE_GL 94/* this disables vtxfmt, api_loopback, and api_noop completely */ 95#define FEATURE_beginend FEATURE_GL 96#define FEATURE_colortable FEATURE_GL 97#define FEATURE_convolve FEATURE_GL 98#define FEATURE_dlist (FEATURE_GL && FEATURE_arrayelt && FEATURE_beginend) 99#define FEATURE_draw_read_buffer FEATURE_GL 100#define FEATURE_drawpix FEATURE_GL 101#define FEATURE_evaluators FEATURE_GL 102#define FEATURE_feedback FEATURE_GL 103#define FEATURE_pixel_transfer FEATURE_GL 104#define FEATURE_queryobj FEATURE_GL 105#define FEATURE_rastpos FEATURE_GL 106#define FEATURE_texture_fxt1 FEATURE_GL 107#define FEATURE_texture_s3tc FEATURE_GL 108 109#define FEATURE_extra_context_init FEATURE_ES 110#define FEATURE_point_size_array FEATURE_ES 111 112#define FEATURE_es2_glsl FEATURE_ES2 113 114#define FEATURE_ARB_fragment_program 1 115#define FEATURE_ARB_vertex_program 1 116#define FEATURE_ARB_vertex_shader 1 117#define FEATURE_ARB_fragment_shader 1 118#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) 119#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects 120#define FEATURE_ARB_geometry_shader4 FEATURE_ARB_shader_objects 121 122#define FEATURE_ARB_framebuffer_object (FEATURE_GL && FEATURE_EXT_framebuffer_object) 123#define FEATURE_ARB_map_buffer_range FEATURE_GL 124#define FEATURE_ARB_pixel_buffer_object (FEATURE_GL && FEATURE_EXT_pixel_buffer_object) 125#define FEATURE_ARB_sampler_objects FEATURE_GL 126#define FEATURE_ARB_sync FEATURE_GL 127 128#define FEATURE_EXT_framebuffer_blit FEATURE_GL 129#define FEATURE_EXT_framebuffer_object 1 130#define FEATURE_EXT_pixel_buffer_object 1 131#define FEATURE_EXT_texture_sRGB FEATURE_GL 132#define FEATURE_EXT_transform_feedback FEATURE_GL 133 134#define FEATURE_APPLE_object_purgeable FEATURE_GL 135#define FEATURE_ATI_fragment_shader FEATURE_GL 136#define FEATURE_NV_fence FEATURE_GL 137#define FEATURE_NV_fragment_program FEATURE_GL 138#define FEATURE_NV_vertex_program FEATURE_GL 139 140#define FEATURE_OES_EGL_image 1 141#define FEATURE_OES_draw_texture FEATURE_ES1 142#define FEATURE_OES_framebuffer_object FEATURE_ES 143#define FEATURE_OES_mapbuffer FEATURE_ES 144 145#endif /* FEATURES_H */ 146