stencil.c revision aaa46798f1d0b009e35fcd88504f6f1e1f69672f
1/* $Id: stencil.c,v 1.30 2003/03/17 21:38:47 keithw Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 4.1 6 * 7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28#include "glheader.h" 29#include "imports.h" 30#include "context.h" 31#include "depth.h" 32#include "macros.h" 33#include "stencil.h" 34#include "mtypes.h" 35#include "enable.h" 36 37 38void 39_mesa_ClearStencil( GLint s ) 40{ 41 GET_CURRENT_CONTEXT(ctx); 42 ASSERT_OUTSIDE_BEGIN_END(ctx); 43 44 if (ctx->Stencil.Clear == (GLstencil) s) 45 return; 46 47 FLUSH_VERTICES(ctx, _NEW_STENCIL); 48 ctx->Stencil.Clear = (GLstencil) s; 49 50 if (ctx->Driver.ClearStencil) { 51 (*ctx->Driver.ClearStencil)( ctx, s ); 52 } 53} 54 55 56 57void 58_mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) 59{ 60 GET_CURRENT_CONTEXT(ctx); 61 const GLint face = ctx->Stencil.ActiveFace; 62 GLint maxref; 63 ASSERT_OUTSIDE_BEGIN_END(ctx); 64 65 switch (func) { 66 case GL_NEVER: 67 case GL_LESS: 68 case GL_LEQUAL: 69 case GL_GREATER: 70 case GL_GEQUAL: 71 case GL_EQUAL: 72 case GL_NOTEQUAL: 73 case GL_ALWAYS: 74 break; 75 default: 76 _mesa_error( ctx, GL_INVALID_ENUM, "glStencilFunc" ); 77 return; 78 } 79 80 maxref = (1 << STENCIL_BITS) - 1; 81 ref = (GLstencil) CLAMP( ref, 0, maxref ); 82 83 if (ctx->Stencil.Function[face] == func && 84 ctx->Stencil.ValueMask[face] == (GLstencil) mask && 85 ctx->Stencil.Ref[face] == ref) 86 return; 87 88 FLUSH_VERTICES(ctx, _NEW_STENCIL); 89 ctx->Stencil.Function[face] = func; 90 ctx->Stencil.Ref[face] = ref; 91 ctx->Stencil.ValueMask[face] = (GLstencil) mask; 92 93 if (ctx->Driver.StencilFunc) { 94 (*ctx->Driver.StencilFunc)( ctx, func, ref, mask ); 95 } 96} 97 98 99 100void 101_mesa_StencilMask( GLuint mask ) 102{ 103 GET_CURRENT_CONTEXT(ctx); 104 const GLint face = ctx->Stencil.ActiveFace; 105 ASSERT_OUTSIDE_BEGIN_END(ctx); 106 107 if (ctx->Stencil.WriteMask[face] == (GLstencil) mask) 108 return; 109 110 FLUSH_VERTICES(ctx, _NEW_STENCIL); 111 ctx->Stencil.WriteMask[face] = (GLstencil) mask; 112 113 if (ctx->Driver.StencilMask) { 114 (*ctx->Driver.StencilMask)( ctx, mask ); 115 } 116} 117 118 119 120void 121_mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) 122{ 123 GET_CURRENT_CONTEXT(ctx); 124 const GLint face = ctx->Stencil.ActiveFace; 125 ASSERT_OUTSIDE_BEGIN_END(ctx); 126 127 switch (fail) { 128 case GL_KEEP: 129 case GL_ZERO: 130 case GL_REPLACE: 131 case GL_INCR: 132 case GL_DECR: 133 case GL_INVERT: 134 break; 135 case GL_INCR_WRAP_EXT: 136 case GL_DECR_WRAP_EXT: 137 if (ctx->Extensions.EXT_stencil_wrap) { 138 break; 139 } 140 /* FALL-THROUGH */ 141 default: 142 _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp"); 143 return; 144 } 145 switch (zfail) { 146 case GL_KEEP: 147 case GL_ZERO: 148 case GL_REPLACE: 149 case GL_INCR: 150 case GL_DECR: 151 case GL_INVERT: 152 break; 153 case GL_INCR_WRAP_EXT: 154 case GL_DECR_WRAP_EXT: 155 if (ctx->Extensions.EXT_stencil_wrap) { 156 break; 157 } 158 /* FALL-THROUGH */ 159 default: 160 _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp"); 161 return; 162 } 163 switch (zpass) { 164 case GL_KEEP: 165 case GL_ZERO: 166 case GL_REPLACE: 167 case GL_INCR: 168 case GL_DECR: 169 case GL_INVERT: 170 break; 171 case GL_INCR_WRAP_EXT: 172 case GL_DECR_WRAP_EXT: 173 if (ctx->Extensions.EXT_stencil_wrap) { 174 break; 175 } 176 /* FALL-THROUGH */ 177 default: 178 _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp"); 179 return; 180 } 181 182 if (ctx->Stencil.ZFailFunc[face] == zfail && 183 ctx->Stencil.ZPassFunc[face] == zpass && 184 ctx->Stencil.FailFunc[face] == fail) 185 return; 186 187 FLUSH_VERTICES(ctx, _NEW_STENCIL); 188 ctx->Stencil.ZFailFunc[face] = zfail; 189 ctx->Stencil.ZPassFunc[face] = zpass; 190 ctx->Stencil.FailFunc[face] = fail; 191 192 if (ctx->Driver.StencilOp) { 193 (*ctx->Driver.StencilOp)(ctx, fail, zfail, zpass); 194 } 195} 196 197 198/* GL_EXT_stencil_two_side */ 199void 200_mesa_ActiveStencilFaceEXT(GLenum face) 201{ 202 GET_CURRENT_CONTEXT(ctx); 203 ASSERT_OUTSIDE_BEGIN_END(ctx); 204 205 if (face == GL_FRONT || face == GL_BACK) { 206 FLUSH_VERTICES(ctx, _NEW_STENCIL); 207 ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 1; 208 } 209 210 if (ctx->Driver.ActiveStencilFace) { 211 (*ctx->Driver.ActiveStencilFace)( ctx, (GLuint) ctx->Stencil.ActiveFace ); 212 } 213} 214 215