107ef3e42451daa26fa5426026bcc4c89729644e0Brian/**************************************************************************
207ef3e42451daa26fa5426026bcc4c89729644e0Brian *
307ef3e42451daa26fa5426026bcc4c89729644e0Brian * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
407ef3e42451daa26fa5426026bcc4c89729644e0Brian * All Rights Reserved.
507ef3e42451daa26fa5426026bcc4c89729644e0Brian *
607ef3e42451daa26fa5426026bcc4c89729644e0Brian * Permission is hereby granted, free of charge, to any person obtaining a
707ef3e42451daa26fa5426026bcc4c89729644e0Brian * copy of this software and associated documentation files (the
807ef3e42451daa26fa5426026bcc4c89729644e0Brian * "Software"), to deal in the Software without restriction, including
907ef3e42451daa26fa5426026bcc4c89729644e0Brian * without limitation the rights to use, copy, modify, merge, publish,
1007ef3e42451daa26fa5426026bcc4c89729644e0Brian * distribute, sub license, and/or sell copies of the Software, and to
1107ef3e42451daa26fa5426026bcc4c89729644e0Brian * permit persons to whom the Software is furnished to do so, subject to
1207ef3e42451daa26fa5426026bcc4c89729644e0Brian * the following conditions:
1307ef3e42451daa26fa5426026bcc4c89729644e0Brian *
1407ef3e42451daa26fa5426026bcc4c89729644e0Brian * The above copyright notice and this permission notice (including the
1507ef3e42451daa26fa5426026bcc4c89729644e0Brian * next paragraph) shall be included in all copies or substantial portions
1607ef3e42451daa26fa5426026bcc4c89729644e0Brian * of the Software.
1707ef3e42451daa26fa5426026bcc4c89729644e0Brian *
1807ef3e42451daa26fa5426026bcc4c89729644e0Brian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
1907ef3e42451daa26fa5426026bcc4c89729644e0Brian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
2007ef3e42451daa26fa5426026bcc4c89729644e0Brian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
2107ef3e42451daa26fa5426026bcc4c89729644e0Brian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
2207ef3e42451daa26fa5426026bcc4c89729644e0Brian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
2307ef3e42451daa26fa5426026bcc4c89729644e0Brian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
2407ef3e42451daa26fa5426026bcc4c89729644e0Brian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2507ef3e42451daa26fa5426026bcc4c89729644e0Brian *
2607ef3e42451daa26fa5426026bcc4c89729644e0Brian **************************************************************************/
2707ef3e42451daa26fa5426026bcc4c89729644e0Brian
2807ef3e42451daa26fa5426026bcc4c89729644e0Brian/**
2907ef3e42451daa26fa5426026bcc4c89729644e0Brian * State validation for vertex/fragment shaders.
3007ef3e42451daa26fa5426026bcc4c89729644e0Brian * Note that we have to delay most vertex/fragment shader translation
3107ef3e42451daa26fa5426026bcc4c89729644e0Brian * until rendering time since the linkage between the vertex outputs and
3207ef3e42451daa26fa5426026bcc4c89729644e0Brian * fragment inputs can vary depending on the pairing of shaders.
3307ef3e42451daa26fa5426026bcc4c89729644e0Brian *
3407ef3e42451daa26fa5426026bcc4c89729644e0Brian * Authors:
3507ef3e42451daa26fa5426026bcc4c89729644e0Brian *   Brian Paul
3607ef3e42451daa26fa5426026bcc4c89729644e0Brian */
3707ef3e42451daa26fa5426026bcc4c89729644e0Brian
3807ef3e42451daa26fa5426026bcc4c89729644e0Brian#include "main/imports.h"
3907ef3e42451daa26fa5426026bcc4c89729644e0Brian#include "main/mtypes.h"
40ec2b92f98c2e7f161521b447cc1d9a36bce3707cBrian Paul#include "program/program.h"
4107ef3e42451daa26fa5426026bcc4c89729644e0Brian
4207ef3e42451daa26fa5426026bcc4c89729644e0Brian#include "pipe/p_context.h"
4307ef3e42451daa26fa5426026bcc4c89729644e0Brian
441a82d9648b3db780e58e4966924157542d148c58Brian Paul#include "util/u_simple_shaders.h"
451a82d9648b3db780e58e4966924157542d148c58Brian Paul
46339e7ec6805e6de8794514c0a935081b5d36d38fBrian#include "cso_cache/cso_context.h"
47ac95fee4fffee77bb7bd798d094ed2e3a7c4019bBrian
4807ef3e42451daa26fa5426026bcc4c89729644e0Brian#include "st_context.h"
4907ef3e42451daa26fa5426026bcc4c89729644e0Brian#include "st_atom.h"
5007ef3e42451daa26fa5426026bcc4c89729644e0Brian#include "st_program.h"
5107ef3e42451daa26fa5426026bcc4c89729644e0Brian
5207ef3e42451daa26fa5426026bcc4c89729644e0Brian
53935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul/**
54935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul * Return pointer to a pass-through fragment shader.
55935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul * This shader is used when a texture is missing/incomplete.
56935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul */
571a82d9648b3db780e58e4966924157542d148c58Brian Paulstatic void *
581a82d9648b3db780e58e4966924157542d148c58Brian Paulget_passthrough_fs(struct st_context *st)
591a82d9648b3db780e58e4966924157542d148c58Brian Paul{
601a82d9648b3db780e58e4966924157542d148c58Brian Paul   if (!st->passthrough_fs) {
611a82d9648b3db780e58e4966924157542d148c58Brian Paul      st->passthrough_fs =
62fa0f48504a32642d688d4b81f62eea54c693b23fKeith Whitwell         util_make_fragment_passthrough_shader(st->pipe);
631a82d9648b3db780e58e4966924157542d148c58Brian Paul   }
641a82d9648b3db780e58e4966924157542d148c58Brian Paul
651a82d9648b3db780e58e4966924157542d148c58Brian Paul   return st->passthrough_fs;
661a82d9648b3db780e58e4966924157542d148c58Brian Paul}
671a82d9648b3db780e58e4966924157542d148c58Brian Paul
68935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul
69935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul/**
70935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul * Update fragment program state/atom.  This involves translating the
71935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul * Mesa fragment program into a gallium fragment program and binding it.
72935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul */
7307ef3e42451daa26fa5426026bcc4c89729644e0Brianstatic void
7407fafc7c9346aa260829603bf3188596481e9e62Keith Whitwellupdate_fp( struct st_context *st )
7507ef3e42451daa26fa5426026bcc4c89729644e0Brian{
7607ef3e42451daa26fa5426026bcc4c89729644e0Brian   struct st_fragment_program *stfp;
77aa5ba96d294698809186cc4b59034abbd3076812Brian Paul   struct st_fp_variant_key key;
7807ef3e42451daa26fa5426026bcc4c89729644e0Brian
79cc0b55c242e9f53a8e45c5d4392f964af44f396eBrian   assert(st->ctx->FragmentProgram._Current);
80cc0b55c242e9f53a8e45c5d4392f964af44f396eBrian   stfp = st_fragment_program(st->ctx->FragmentProgram._Current);
81a56a59ce74b7f18f25a13992d2a2c1ae7cf973ceBrian Paul   assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB);
8207ef3e42451daa26fa5426026bcc4c89729644e0Brian
833d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   memset(&key, 0, sizeof(key));
843d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   key.st = st;
853d203b610045980853d26370ee21fb2ef4aed17eBrian Paul
86bc1c8369384b5e16547c5bf9728aa78f8dfd66ccMarek Olšák   /* _NEW_FRAG_CLAMP */
87bc1c8369384b5e16547c5bf9728aa78f8dfd66ccMarek Olšák   key.clamp_color = st->clamp_frag_color_in_shader &&
8803b78ceb50b97611bcaa2d2354ff5b505306b0a1Marek Olšák                     st->ctx->Color._ClampFragmentColor &&
8903b78ceb50b97611bcaa2d2354ff5b505306b0a1Marek Olšák                     !st->ctx->DrawBuffer->_IntegerColor;
90bc1c8369384b5e16547c5bf9728aa78f8dfd66ccMarek Olšák
91aa5ba96d294698809186cc4b59034abbd3076812Brian Paul   st->fp_variant = st_get_fp_variant(st, stfp, &key);
9207ef3e42451daa26fa5426026bcc4c89729644e0Brian
93a56a59ce74b7f18f25a13992d2a2c1ae7cf973ceBrian Paul   st_reference_fragprog(st, &st->fp, stfp);
94339e7ec6805e6de8794514c0a935081b5d36d38fBrian
951a82d9648b3db780e58e4966924157542d148c58Brian Paul   if (st->missing_textures) {
961a82d9648b3db780e58e4966924157542d148c58Brian Paul      /* use a pass-through frag shader that uses no textures */
971a82d9648b3db780e58e4966924157542d148c58Brian Paul      void *fs = get_passthrough_fs(st);
981a82d9648b3db780e58e4966924157542d148c58Brian Paul      cso_set_fragment_shader_handle(st->cso_context, fs);
991a82d9648b3db780e58e4966924157542d148c58Brian Paul   }
1001a82d9648b3db780e58e4966924157542d148c58Brian Paul   else {
1013d203b610045980853d26370ee21fb2ef4aed17eBrian Paul      cso_set_fragment_shader_handle(st->cso_context,
102aa5ba96d294698809186cc4b59034abbd3076812Brian Paul                                     st->fp_variant->driver_shader);
1031a82d9648b3db780e58e4966924157542d148c58Brian Paul   }
10407fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell}
10507fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell
106935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul
10707fafc7c9346aa260829603bf3188596481e9e62Keith Whitwellconst struct st_tracked_state st_update_fp = {
10807fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   "st_update_fp",					/* name */
10907fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   {							/* dirty */
11003b78ceb50b97611bcaa2d2354ff5b505306b0a1Marek Olšák      _NEW_BUFFERS,					/* mesa */
11107fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell      ST_NEW_FRAGMENT_PROGRAM                           /* st */
11207fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   },
11307fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   update_fp  					/* update */
11407fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell};
11507fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell
11607fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell
11707fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell
118935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul/**
119935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul * Update vertex program state/atom.  This involves translating the
120935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul * Mesa vertex program into a gallium fragment program and binding it.
121935fdbe1420277aa0c97b21c7944aa988bfbdddeBrian Paul */
12207fafc7c9346aa260829603bf3188596481e9e62Keith Whitwellstatic void
12307fafc7c9346aa260829603bf3188596481e9e62Keith Whitwellupdate_vp( struct st_context *st )
12407fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell{
12507fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   struct st_vertex_program *stvp;
126aa5ba96d294698809186cc4b59034abbd3076812Brian Paul   struct st_vp_variant_key key;
12707fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell
12807fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   /* find active shader and params -- Should be covered by
12907fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell    * ST_NEW_VERTEX_PROGRAM
13007fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell    */
13107fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   assert(st->ctx->VertexProgram._Current);
13207fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   stvp = st_vertex_program(st->ctx->VertexProgram._Current);
13307fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
13407fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell
1353d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   memset(&key, 0, sizeof key);
1363d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   key.st = st;  /* variants are per-context */
1373d203b610045980853d26370ee21fb2ef4aed17eBrian Paul
1383d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   /* When this is true, we will add an extra input to the vertex
1393d203b610045980853d26370ee21fb2ef4aed17eBrian Paul    * shader translation (for edgeflags), an extra output with
1403d203b610045980853d26370ee21fb2ef4aed17eBrian Paul    * edgeflag semantics, and extend the vertex shader to pass through
1413d203b610045980853d26370ee21fb2ef4aed17eBrian Paul    * the input to the output.  We'll need to use similar logic to set
1423d203b610045980853d26370ee21fb2ef4aed17eBrian Paul    * up the extra vertex_element input for edgeflags.
1433d203b610045980853d26370ee21fb2ef4aed17eBrian Paul    * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
1443d203b610045980853d26370ee21fb2ef4aed17eBrian Paul    */
1453d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   key.passthrough_edgeflags = (st->vertdata_edgeflags && (
1463d203b610045980853d26370ee21fb2ef4aed17eBrian Paul                                st->ctx->Polygon.FrontMode != GL_FILL ||
1473d203b610045980853d26370ee21fb2ef4aed17eBrian Paul                                st->ctx->Polygon.BackMode != GL_FILL));
1483d203b610045980853d26370ee21fb2ef4aed17eBrian Paul
149bc1c8369384b5e16547c5bf9728aa78f8dfd66ccMarek Olšák   key.clamp_color = st->clamp_vert_color_in_shader &&
150bc1c8369384b5e16547c5bf9728aa78f8dfd66ccMarek Olšák                     st->ctx->Light._ClampVertexColor;
151bc1c8369384b5e16547c5bf9728aa78f8dfd66ccMarek Olšák
152aa5ba96d294698809186cc4b59034abbd3076812Brian Paul   st->vp_variant = st_get_vp_variant(st, stvp, &key);
15307fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell
15407fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   st_reference_vertprog(st, &st->vp, stvp);
15507fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell
15607fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   cso_set_vertex_shader_handle(st->cso_context,
157aa5ba96d294698809186cc4b59034abbd3076812Brian Paul                                st->vp_variant->driver_shader);
15807ef3e42451daa26fa5426026bcc4c89729644e0Brian
15907fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   st->vertex_result_to_slot = stvp->result_to_output;
16007ef3e42451daa26fa5426026bcc4c89729644e0Brian}
16107ef3e42451daa26fa5426026bcc4c89729644e0Brian
16207ef3e42451daa26fa5426026bcc4c89729644e0Brian
16307fafc7c9346aa260829603bf3188596481e9e62Keith Whitwellconst struct st_tracked_state st_update_vp = {
16407fafc7c9346aa260829603bf3188596481e9e62Keith Whitwell   "st_update_vp",					/* name */
16554507125e735ffa595e252282eaabf38095c21e1Alan Hourihane   {							/* dirty */
1661aba413a702cad3da04cf6d686ce81dd6330f1a9Roland Scheidegger      _NEW_POLYGON,					/* mesa */
167420ff89067515a74c9625a103cadc267d5f64bd4Roland Scheidegger      ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA	/* st */
16807ef3e42451daa26fa5426026bcc4c89729644e0Brian   },
1693d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   update_vp						/* update */
17007ef3e42451daa26fa5426026bcc4c89729644e0Brian};
171da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin
1723d203b610045980853d26370ee21fb2ef4aed17eBrian Paul
1733d203b610045980853d26370ee21fb2ef4aed17eBrian Paul
174da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusinstatic void
175da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusinupdate_gp( struct st_context *st )
176da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin{
177da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin   struct st_geometry_program *stgp;
178aa5ba96d294698809186cc4b59034abbd3076812Brian Paul   struct st_gp_variant_key key;
179da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin
180da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin   if (!st->ctx->GeometryProgram._Current) {
181da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin      cso_set_geometry_shader_handle(st->cso_context, NULL);
182da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin      return;
183da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin   }
184da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin
185da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin   stgp = st_geometry_program(st->ctx->GeometryProgram._Current);
186da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin   assert(stgp->Base.Base.Target == MESA_GEOMETRY_PROGRAM);
187da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin
1883d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   memset(&key, 0, sizeof(key));
1893d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   key.st = st;
1903d203b610045980853d26370ee21fb2ef4aed17eBrian Paul
191aa5ba96d294698809186cc4b59034abbd3076812Brian Paul   st->gp_variant = st_get_gp_variant(st, stgp, &key);
192da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin
193da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin   st_reference_geomprog(st, &st->gp, stgp);
194da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin
1953d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   cso_set_geometry_shader_handle(st->cso_context,
196aa5ba96d294698809186cc4b59034abbd3076812Brian Paul                                  st->gp_variant->driver_shader);
197da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin}
198da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin
199da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusinconst struct st_tracked_state st_update_gp = {
2003d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   "st_update_gp",			/* name */
2013d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   {					/* dirty */
2023d203b610045980853d26370ee21fb2ef4aed17eBrian Paul      0,				/* mesa */
2033d203b610045980853d26370ee21fb2ef4aed17eBrian Paul      ST_NEW_GEOMETRY_PROGRAM           /* st */
204da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin   },
2053d203b610045980853d26370ee21fb2ef4aed17eBrian Paul   update_gp  				/* update */
206da7bd6a90e1fee5c16327338fd251c0f6be34e36Zack Rusin};
207