st_draw_feedback.c revision 92cfcc2afdb796cc702cb0430ffcf98704c0a880
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "main/imports.h"
29#include "main/image.h"
30#include "main/macros.h"
31
32#include "vbo/vbo.h"
33
34#include "st_context.h"
35#include "st_atom.h"
36#include "st_cb_bufferobjects.h"
37#include "st_draw.h"
38#include "st_program.h"
39
40#include "pipe/p_context.h"
41#include "pipe/p_defines.h"
42#include "util/u_inlines.h"
43
44#include "draw/draw_private.h"
45#include "draw/draw_context.h"
46
47
48#if FEATURE_feedback || FEATURE_rastpos
49
50/**
51 * Set the (private) draw module's post-transformed vertex format when in
52 * GL_SELECT or GL_FEEDBACK mode or for glRasterPos.
53 */
54static void
55set_feedback_vertex_format(GLcontext *ctx)
56{
57#if 0
58   struct st_context *st = st_context(ctx);
59   struct vertex_info vinfo;
60   GLuint i;
61
62   memset(&vinfo, 0, sizeof(vinfo));
63
64   if (ctx->RenderMode == GL_SELECT) {
65      assert(ctx->RenderMode == GL_SELECT);
66      vinfo.num_attribs = 1;
67      vinfo.format[0] = FORMAT_4F;
68      vinfo.interp_mode[0] = INTERP_LINEAR;
69   }
70   else {
71      /* GL_FEEDBACK, or glRasterPos */
72      /* emit all attribs (pos, color, texcoord) as GLfloat[4] */
73      vinfo.num_attribs = st->state.vs->cso->state.num_outputs;
74      for (i = 0; i < vinfo.num_attribs; i++) {
75         vinfo.format[i] = FORMAT_4F;
76         vinfo.interp_mode[i] = INTERP_LINEAR;
77      }
78   }
79
80   draw_set_vertex_info(st->draw, &vinfo);
81#endif
82}
83
84
85/**
86 * Called by VBO to draw arrays when in selection or feedback mode and
87 * to implement glRasterPos.
88 * This is very much like the normal draw_vbo() function above.
89 * Look at code refactoring some day.
90 * Might move this into the failover module some day.
91 */
92void
93st_feedback_draw_vbo(GLcontext *ctx,
94                     const struct gl_client_array **arrays,
95                     const struct _mesa_prim *prims,
96                     GLuint nr_prims,
97                     const struct _mesa_index_buffer *ib,
98		     GLboolean index_bounds_valid,
99                     GLuint min_index,
100                     GLuint max_index)
101{
102   struct st_context *st = st_context(ctx);
103   struct pipe_context *pipe = st->pipe;
104   struct draw_context *draw = st->draw;
105   const struct st_vertex_program *vp;
106   const struct pipe_shader_state *vs;
107   struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS];
108   struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
109   struct pipe_index_buffer ibuffer;
110   struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
111   struct pipe_transfer *ib_transfer = NULL;
112   struct pipe_transfer *cb_transfer;
113   GLuint attr, i;
114   ubyte *mapped_constants;
115   const void *mapped_indices = NULL;
116
117   assert(draw);
118
119   st_validate_state(st);
120
121   if (!index_bounds_valid)
122      vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
123
124   /* must get these after state validation! */
125   vp = st->vp;
126   vs = &st->vp_varient->tgsi;
127
128   if (!st->vp_varient->draw_shader) {
129      st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs);
130   }
131
132   /*
133    * Set up the draw module's state.
134    *
135    * We'd like to do this less frequently, but the normal state-update
136    * code sends state updates to the pipe, not to our private draw module.
137    */
138   assert(draw);
139   draw_set_viewport_state(draw, &st->state.viewport);
140   draw_set_clip_state(draw, &st->state.clip);
141   draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
142   draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
143   set_feedback_vertex_format(ctx);
144
145   /* loop over TGSI shader inputs to determine vertex buffer
146    * and attribute info
147    */
148   for (attr = 0; attr < vp->num_inputs; attr++) {
149      const GLuint mesaAttr = vp->index_to_input[attr];
150      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
151      void *map;
152
153      if (bufobj && bufobj->Name) {
154         /* Attribute data is in a VBO.
155          * Recall that for VBOs, the gl_client_array->Ptr field is
156          * really an offset from the start of the VBO, not a pointer.
157          */
158         struct st_buffer_object *stobj = st_buffer_object(bufobj);
159         assert(stobj->buffer);
160
161         vbuffers[attr].buffer = NULL;
162         pipe_resource_reference(&vbuffers[attr].buffer, stobj->buffer);
163         vbuffers[attr].buffer_offset = pointer_to_offset(arrays[0]->Ptr);
164         velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
165      }
166      else {
167         /* attribute data is in user-space memory, not a VBO */
168         uint bytes = (arrays[mesaAttr]->Size
169                       * _mesa_sizeof_type(arrays[mesaAttr]->Type)
170                       * (max_index + 1));
171
172         /* wrap user data */
173         vbuffers[attr].buffer
174            = pipe_user_buffer_create(pipe->screen, (void *) arrays[mesaAttr]->Ptr,
175                                      bytes,
176				      PIPE_BIND_VERTEX_BUFFER);
177         vbuffers[attr].buffer_offset = 0;
178         velements[attr].src_offset = 0;
179      }
180
181      /* common-case setup */
182      vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */
183      vbuffers[attr].max_index = max_index;
184      velements[attr].instance_divisor = 0;
185      velements[attr].vertex_buffer_index = attr;
186      velements[attr].src_format =
187         st_pipe_vertex_format(arrays[mesaAttr]->Type,
188                               arrays[mesaAttr]->Size,
189                               arrays[mesaAttr]->Format,
190                               arrays[mesaAttr]->Normalized);
191      assert(velements[attr].src_format);
192
193      /* tell draw about this attribute */
194#if 0
195      draw_set_vertex_buffer(draw, attr, &vbuffer[attr]);
196#endif
197
198      /* map the attrib buffer */
199      map = pipe_buffer_map(pipe, vbuffers[attr].buffer,
200                            PIPE_TRANSFER_READ,
201			    &vb_transfer[attr]);
202      draw_set_mapped_vertex_buffer(draw, attr, map);
203   }
204
205   draw_set_vertex_buffers(draw, vp->num_inputs, vbuffers);
206   draw_set_vertex_elements(draw, vp->num_inputs, velements);
207
208   memset(&ibuffer, 0, sizeof(ibuffer));
209   if (ib) {
210      struct gl_buffer_object *bufobj = ib->obj;
211
212      switch (ib->type) {
213      case GL_UNSIGNED_INT:
214         ibuffer.index_size = 4;
215         break;
216      case GL_UNSIGNED_SHORT:
217         ibuffer.index_size = 2;
218         break;
219      case GL_UNSIGNED_BYTE:
220         ibuffer.index_size = 1;
221         break;
222      default:
223         assert(0);
224	 return;
225      }
226
227      if (bufobj && bufobj->Name) {
228         struct st_buffer_object *stobj = st_buffer_object(bufobj);
229
230         pipe_resource_reference(&ibuffer.buffer, stobj->buffer);
231         ibuffer.offset = pointer_to_offset(ib->ptr);
232
233         mapped_indices = pipe_buffer_map(pipe, stobj->buffer,
234                                          PIPE_TRANSFER_READ, &ib_transfer);
235      }
236      else {
237         /* skip setting ibuffer.buffer as the draw module does not use it */
238         mapped_indices = ib->ptr;
239      }
240
241      draw_set_index_buffer(draw, &ibuffer);
242      draw_set_mapped_index_buffer(draw, mapped_indices);
243   }
244
245   /* map constant buffers */
246   mapped_constants = pipe_buffer_map(pipe,
247                                      st->state.constants[PIPE_SHADER_VERTEX],
248                                      PIPE_TRANSFER_READ,
249				      &cb_transfer);
250   draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, 0,
251                                   mapped_constants,
252                                   st->state.constants[PIPE_SHADER_VERTEX]->width0);
253
254
255   /* draw here */
256   for (i = 0; i < nr_prims; i++) {
257      draw_arrays(draw, prims[i].mode, prims[i].start, prims[i].count);
258   }
259
260
261   /* unmap constant buffers */
262   pipe_buffer_unmap(pipe, st->state.constants[PIPE_SHADER_VERTEX],
263		     cb_transfer);
264
265   /*
266    * unmap vertex/index buffers
267    */
268   for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
269      if (draw->pt.vertex_buffer[i].buffer) {
270         pipe_buffer_unmap(pipe, draw->pt.vertex_buffer[i].buffer,
271			   vb_transfer[i]);
272         pipe_resource_reference(&draw->pt.vertex_buffer[i].buffer, NULL);
273         draw_set_mapped_vertex_buffer(draw, i, NULL);
274      }
275   }
276
277   if (ib) {
278      draw_set_mapped_index_buffer(draw, NULL);
279      draw_set_index_buffer(draw, NULL);
280
281      if (ib_transfer)
282         pipe_buffer_unmap(pipe, ibuffer.buffer, ib_transfer);
283      pipe_resource_reference(&ibuffer.buffer, NULL);
284   }
285}
286
287#endif /* FEATURE_feedback || FEATURE_rastpos */
288
289