Socket.h revision ef8d727ca0eb346af951d15d84ba6f2b9564adf5
1/*
2 * Copyright (c) 2011-2014, Intel Corporation
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without modification,
6 * are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice, this
9 * list of conditions and the following disclaimer.
10 *
11 * 2. Redistributions in binary form must reproduce the above copyright notice,
12 * this list of conditions and the following disclaimer in the documentation and/or
13 * other materials provided with the distribution.
14 *
15 * 3. Neither the name of the copyright holder nor the names of its contributors
16 * may be used to endorse or promote products derived from this software without
17 * specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
21 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
22 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
23 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
24 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
25 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
26 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
28 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30#pragma once
31
32#include <string>
33#include <stdint.h>
34
35using namespace std;
36
37struct sockaddr_in;
38struct in_addr;
39
40/** Readable and writable socket.
41 *
42 * The class does not encapsulate completely it's internal file descriptor as
43 * it can be retrieve by the getFd method.
44 *
45 * This "feature" means that it's state consistency can not
46 * be enforced by the class but rather by clients.
47 */
48class CSocket
49{
50public:
51    CSocket();
52    CSocket(int iSockId);
53    virtual ~CSocket();
54
55    // Non blocking state
56    void setNonBlocking(bool bNonBlocking);
57
58    // Communication timeout
59    void setTimeout(uint32_t uiMilliseconds);
60
61    /* Read data
62     *
63     * On failure errno will be set appropriately (see send).
64     * If the client disconnects, false will be returned and
65     *     - hasPeerDisconnected will return true
66     *     - errno is set to ECONNRESET.
67     * @param[in] pvData - on success: will contain the sent data
68     *                  - on failure: undefined
69     * @param[in] uiSize size of the data to receive.
70     *
71     * @return true if all data could be read, false otherwise.
72     */
73    bool read(void* pvData, uint32_t uiSize);
74
75    /* Write data
76     *
77     * On failure errno will be set (see recv)
78     * @param[in] pvData data to send.
79     * @param[in] uiSize is the size of the data to send.
80     *
81     * @return true if all data could be read, false otherwise.
82     */
83    bool write(const void* pvData, uint32_t uiSize);
84
85    /** @return the managed file descriptor.
86     *
87     * The client can then bind/connect/accept/listen/... the socket.
88     */
89    int getFd() const;
90
91    /** @return true if the peer has disconnected.
92     *
93     * The internal fd is returned by getFd and clients can use it for
94     * bind/connect/read/write/... as a result it's state can not be tracked.
95     *
96     * Thus hasPeerDisconnected returns true only if the disconnection
97     * was notified during a call to CSocket::write or CSocket::read.
98     */
99    bool hasPeerDisconnected();
100
101protected:
102    // Socket address init
103    void initSockAddrIn(struct sockaddr_in* pSockAddrIn, uint32_t uiInAddr, uint16_t uiPort) const;
104private:
105    int _iSockFd;
106    /** If the peer disconnected.
107     *
108     * This is not the state of _iSockFd (connected/disconnected)
109     *
110     * See hasPeerDisconnected for more details.
111     */
112    bool _disconnected;
113};
114