Socket.h revision ef8d727ca0eb346af951d15d84ba6f2b9564adf5
1/* 2 * Copyright (c) 2011-2014, Intel Corporation 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without modification, 6 * are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, this 9 * list of conditions and the following disclaimer. 10 * 11 * 2. Redistributions in binary form must reproduce the above copyright notice, 12 * this list of conditions and the following disclaimer in the documentation and/or 13 * other materials provided with the distribution. 14 * 15 * 3. Neither the name of the copyright holder nor the names of its contributors 16 * may be used to endorse or promote products derived from this software without 17 * specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 21 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 22 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR 23 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 24 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 25 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 26 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 28 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30#pragma once 31 32#include <string> 33#include <stdint.h> 34 35using namespace std; 36 37struct sockaddr_in; 38struct in_addr; 39 40/** Readable and writable socket. 41 * 42 * The class does not encapsulate completely it's internal file descriptor as 43 * it can be retrieve by the getFd method. 44 * 45 * This "feature" means that it's state consistency can not 46 * be enforced by the class but rather by clients. 47 */ 48class CSocket 49{ 50public: 51 CSocket(); 52 CSocket(int iSockId); 53 virtual ~CSocket(); 54 55 // Non blocking state 56 void setNonBlocking(bool bNonBlocking); 57 58 // Communication timeout 59 void setTimeout(uint32_t uiMilliseconds); 60 61 /* Read data 62 * 63 * On failure errno will be set appropriately (see send). 64 * If the client disconnects, false will be returned and 65 * - hasPeerDisconnected will return true 66 * - errno is set to ECONNRESET. 67 * @param[in] pvData - on success: will contain the sent data 68 * - on failure: undefined 69 * @param[in] uiSize size of the data to receive. 70 * 71 * @return true if all data could be read, false otherwise. 72 */ 73 bool read(void* pvData, uint32_t uiSize); 74 75 /* Write data 76 * 77 * On failure errno will be set (see recv) 78 * @param[in] pvData data to send. 79 * @param[in] uiSize is the size of the data to send. 80 * 81 * @return true if all data could be read, false otherwise. 82 */ 83 bool write(const void* pvData, uint32_t uiSize); 84 85 /** @return the managed file descriptor. 86 * 87 * The client can then bind/connect/accept/listen/... the socket. 88 */ 89 int getFd() const; 90 91 /** @return true if the peer has disconnected. 92 * 93 * The internal fd is returned by getFd and clients can use it for 94 * bind/connect/read/write/... as a result it's state can not be tracked. 95 * 96 * Thus hasPeerDisconnected returns true only if the disconnection 97 * was notified during a call to CSocket::write or CSocket::read. 98 */ 99 bool hasPeerDisconnected(); 100 101protected: 102 // Socket address init 103 void initSockAddrIn(struct sockaddr_in* pSockAddrIn, uint32_t uiInAddr, uint16_t uiPort) const; 104private: 105 int _iSockFd; 106 /** If the peer disconnected. 107 * 108 * This is not the state of _iSockFd (connected/disconnected) 109 * 110 * See hasPeerDisconnected for more details. 111 */ 112 bool _disconnected; 113}; 114