shadertext.cpp revision e9cd27d4a3c92393cc6c79d4d6f93d266411d95e
1
2/*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8#include "gm.h"
9#include "SkCanvas.h"
10#include "SkGradientShader.h"
11#include "SkUnitMappers.h"
12
13namespace skiagm {
14
15static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
16    bm->setConfig(config, w, h);
17    bm->allocPixels();
18    bm->eraseColor(SK_ColorTRANSPARENT);
19
20    SkCanvas    canvas(*bm);
21    SkScalar    s = SkIntToScalar(SkMin32(w, h));
22    SkPoint     pts[] = { { 0, 0 }, { s, s } };
23    SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
24    SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
25    SkPaint     paint;
26
27    SkUnitMapper*   um = NULL;
28
29    um = new SkCosineMapper;
30
31    SkAutoUnref au(um);
32
33    paint.setDither(true);
34    paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
35                SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref();
36    canvas.drawPaint(paint);
37}
38
39static SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty,
40                           int w, int h) {
41    static SkBitmap bmp;
42    if (bmp.isNull()) {
43        makebm(&bmp, SkBitmap::kARGB_8888_Config, w/2, h/4);
44    }
45    return SkShader::CreateBitmapShader(bmp, tx, ty);
46}
47
48///////////////////////////////////////////////////////////////////////////////
49
50struct GradData {
51    int             fCount;
52    const SkColor*  fColors;
53    const SkScalar* fPos;
54};
55
56static const SkColor gColors[] = {
57    SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
58};
59
60static const GradData gGradData[] = {
61    { 2, gColors, NULL },
62    { 5, gColors, NULL },
63};
64
65static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
66                            SkShader::TileMode tm, SkUnitMapper* mapper) {
67    return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
68                                          data.fCount, tm, mapper);
69}
70
71static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
72                            SkShader::TileMode tm, SkUnitMapper* mapper) {
73    SkPoint center;
74    center.set(SkScalarAve(pts[0].fX, pts[1].fX),
75               SkScalarAve(pts[0].fY, pts[1].fY));
76    return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
77                                          data.fPos, data.fCount, tm, mapper);
78}
79
80static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
81                           SkShader::TileMode, SkUnitMapper* mapper) {
82    SkPoint center;
83    center.set(SkScalarAve(pts[0].fX, pts[1].fX),
84               SkScalarAve(pts[0].fY, pts[1].fY));
85    return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
86                                         data.fPos, data.fCount, mapper);
87}
88
89static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
90                           SkShader::TileMode tm, SkUnitMapper* mapper) {
91    SkPoint center0, center1;
92    center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
93                SkScalarAve(pts[0].fY, pts[1].fY));
94    center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
95                SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
96    return SkGradientShader::CreateTwoPointRadial(
97                            center1, (pts[1].fX - pts[0].fX) / 7,
98                            center0, (pts[1].fX - pts[0].fX) / 2,
99                            data.fColors, data.fPos, data.fCount, tm, mapper);
100}
101
102typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
103                     SkShader::TileMode tm, SkUnitMapper* mapper);
104static const GradMaker gGradMakers[] = {
105    MakeLinear, MakeRadial, MakeSweep, Make2Radial
106};
107
108///////////////////////////////////////////////////////////////////////////////
109
110class ShaderTextGM : public GM {
111public:
112    ShaderTextGM() {
113        this->setBGColor(0xFFDDDDDD);
114    }
115
116protected:
117
118    SkString onShortName() {
119        return SkString("shadertext");
120    }
121
122    SkISize onISize() { return make_isize(1450, 500); }
123
124    virtual void onDraw(SkCanvas* canvas) {
125        const char text[] = "Shaded Text";
126        const int textLen = SK_ARRAY_COUNT(text) - 1;
127        const int pointSize = 36;
128
129        int w = pointSize * textLen;
130        int h = pointSize;
131
132        SkPoint pts[2] = {
133            { 0, 0 },
134            { SkIntToScalar(w), SkIntToScalar(h) }
135        };
136        SkScalar textBase = SkIntToScalar(h/2);
137
138        SkShader::TileMode tileModes[] = {
139            SkShader::kClamp_TileMode,
140            SkShader::kRepeat_TileMode,
141            SkShader::kMirror_TileMode
142        };
143
144        static const int gradCount = SK_ARRAY_COUNT(gGradData) *
145                                     SK_ARRAY_COUNT(gGradMakers);
146        static const int bmpCount = SK_ARRAY_COUNT(tileModes) *
147                                    SK_ARRAY_COUNT(tileModes);
148        SkShader* shaders[gradCount + bmpCount];
149
150        int shdIdx = 0;
151        for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) {
152            for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) {
153                shaders[shdIdx++] = gGradMakers[m](pts,
154                                                   gGradData[d],
155                                                   SkShader::kClamp_TileMode,
156                                                   NULL);
157            }
158        }
159        for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) {
160            for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) {
161                shaders[shdIdx++] = MakeBitmapShader(tileModes[tx],
162                                                     tileModes[ty],
163                                                     w/8, h);
164            }
165        }
166
167        SkPaint paint;
168        paint.setDither(true);
169        paint.setAntiAlias(true);
170        paint.setTextSize(SkIntToScalar(pointSize));
171
172        canvas->save();
173        canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
174
175        SkPath path;
176        path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15),
177                                    SkIntToScalar(300), SkIntToScalar(90)),
178                                    SkIntToScalar(225), SkIntToScalar(90),
179                                    false);
180        path.close();
181
182        static const int testsPerCol = 8;
183        static const int rowHeight = 60;
184        static const int colWidth = 300;
185        canvas->save();
186        for (int s = 0; s < static_cast<int>(SK_ARRAY_COUNT(shaders)); s++) {
187            canvas->save();
188            int i = 2*s;
189            canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
190                              SkIntToScalar((i % testsPerCol) * rowHeight));
191            paint.setShader(shaders[s])->unref();
192            canvas->drawText(text, textLen, 0, textBase, paint);
193            canvas->restore();
194            canvas->save();
195            ++i;
196            canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
197                              SkIntToScalar((i % testsPerCol) * rowHeight));
198            canvas->drawTextOnPath(text, textLen, path, NULL, paint);
199            canvas->restore();
200        }
201        canvas->restore();
202
203    }
204
205private:
206    typedef GM INHERITED;
207};
208
209///////////////////////////////////////////////////////////////////////////////
210
211#ifndef SK_BUILD_FOR_ANDROID
212static GM* MyFactory(void*) { return new ShaderTextGM; }
213static GMRegistry reg(MyFactory);
214#endif
215}
216