GrResourceCache.cpp revision 1f47f4f7325971dd53991e2bb02da94fa7c6d962
1 2/* 3 * Copyright 2010 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10 11#include "GrResourceCache.h" 12#include "GrResource.h" 13 14GrResourceEntry::GrResourceEntry(const GrResourceKey& key, GrResource* resource) 15 : fKey(key), fResource(resource) { 16 fLockCount = 0; 17 fPrev = fNext = NULL; 18 19 // we assume ownership of the resource, and will unref it when we die 20 GrAssert(resource); 21} 22 23GrResourceEntry::~GrResourceEntry() { 24 fResource->unref(); 25} 26 27#if GR_DEBUG 28void GrResourceEntry::validate() const { 29 GrAssert(fLockCount >= 0); 30 GrAssert(fResource); 31 GrAssert(fResource->getCacheEntry() == this); 32 fResource->validate(); 33} 34#endif 35 36/////////////////////////////////////////////////////////////////////////////// 37 38GrResourceCache::GrResourceCache(int maxCount, size_t maxBytes) : 39 fMaxCount(maxCount), 40 fMaxBytes(maxBytes) { 41 fEntryCount = 0; 42 fUnlockedEntryCount = 0; 43 fEntryBytes = 0; 44 fClientDetachedCount = 0; 45 fClientDetachedBytes = 0; 46 47 fHead = fTail = NULL; 48 fPurging = false; 49} 50 51GrResourceCache::~GrResourceCache() { 52 GrAutoResourceCacheValidate atcv(this); 53 54 this->removeAll(); 55} 56 57void GrResourceCache::getLimits(int* maxResources, size_t* maxResourceBytes) const{ 58 if (maxResources) { 59 *maxResources = fMaxCount; 60 } 61 if (maxResourceBytes) { 62 *maxResourceBytes = fMaxBytes; 63 } 64} 65 66void GrResourceCache::setLimits(int maxResources, size_t maxResourceBytes) { 67 bool smaller = (maxResources < fMaxCount) || (maxResourceBytes < fMaxBytes); 68 69 fMaxCount = maxResources; 70 fMaxBytes = maxResourceBytes; 71 72 if (smaller) { 73 this->purgeAsNeeded(); 74 } 75} 76 77void GrResourceCache::internalDetach(GrResourceEntry* entry, 78 bool clientDetach) { 79 GrResourceEntry* prev = entry->fPrev; 80 GrResourceEntry* next = entry->fNext; 81 82 if (prev) { 83 prev->fNext = next; 84 } else { 85 fHead = next; 86 } 87 if (next) { 88 next->fPrev = prev; 89 } else { 90 fTail = prev; 91 } 92 if (!entry->isLocked()) { 93 --fUnlockedEntryCount; 94 } 95 96 entry->fPrev = NULL; 97 entry->fNext = NULL; 98 99 // update our stats 100 if (clientDetach) { 101 fClientDetachedCount += 1; 102 fClientDetachedBytes += entry->resource()->sizeInBytes(); 103 } else { 104 fEntryCount -= 1; 105 fEntryBytes -= entry->resource()->sizeInBytes(); 106 } 107} 108 109void GrResourceCache::attachToHead(GrResourceEntry* entry, 110 bool clientReattach) { 111 entry->fPrev = NULL; 112 entry->fNext = fHead; 113 if (fHead) { 114 fHead->fPrev = entry; 115 } 116 fHead = entry; 117 if (NULL == fTail) { 118 fTail = entry; 119 } 120 if (!entry->isLocked()) { 121 ++fUnlockedEntryCount; 122 } 123 124 // update our stats 125 if (clientReattach) { 126 fClientDetachedCount -= 1; 127 fClientDetachedBytes -= entry->resource()->sizeInBytes(); 128 } else { 129 fEntryCount += 1; 130 fEntryBytes += entry->resource()->sizeInBytes(); 131 } 132} 133 134class GrResourceCache::Key { 135 typedef GrResourceEntry T; 136 137 const GrResourceKey& fKey; 138public: 139 Key(const GrResourceKey& key) : fKey(key) {} 140 141 uint32_t getHash() const { return fKey.hashIndex(); } 142 143 static bool LT(const T& entry, const Key& key) { 144 return entry.key() < key.fKey; 145 } 146 static bool EQ(const T& entry, const Key& key) { 147 return entry.key() == key.fKey; 148 } 149#if GR_DEBUG 150 static uint32_t GetHash(const T& entry) { 151 return entry.key().hashIndex(); 152 } 153 static bool LT(const T& a, const T& b) { 154 return a.key() < b.key(); 155 } 156 static bool EQ(const T& a, const T& b) { 157 return a.key() == b.key(); 158 } 159#endif 160}; 161 162GrResource* GrResourceCache::findAndLock(const GrResourceKey& key, 163 LockType type) { 164 GrAutoResourceCacheValidate atcv(this); 165 166 GrResourceEntry* entry = fCache.find(key); 167 if (NULL == entry) { 168 return NULL; 169 } 170 171 this->internalDetach(entry, false); 172 // mark the entry as "busy" so it doesn't get purged 173 // do this between detach and attach for locked count tracking 174 if (kNested_LockType == type || !entry->isLocked()) { 175 entry->lock(); 176 } 177 this->attachToHead(entry, false); 178 179 return entry->fResource; 180} 181 182bool GrResourceCache::hasKey(const GrResourceKey& key) const { 183 return NULL != fCache.find(key); 184} 185 186GrResourceEntry* GrResourceCache::create(const GrResourceKey& key, 187 GrResource* resource, 188 bool lock, 189 bool clientReattach) { 190 // we don't expect to create new resources during a purge. In theory 191 // this could cause purgeAsNeeded() into an infinite loop (e.g. 192 // each resource destroyed creates and locks 2 resources and 193 // unlocks 1 thereby causing a new purge). 194 GrAssert(!fPurging); 195 GrAutoResourceCacheValidate atcv(this); 196 197 GrResourceEntry* entry = SkNEW_ARGS(GrResourceEntry, (key, resource)); 198 199 resource->setCacheEntry(entry); 200 201 if (lock) { 202 // mark the entry as "busy" so it doesn't get purged 203 // do this before attach for locked count tracking 204 entry->lock(); 205 } 206 207 this->attachToHead(entry, clientReattach); 208 fCache.insert(key, entry); 209 210#if GR_DUMP_TEXTURE_UPLOAD 211 GrPrintf("--- add resource to cache %p, count=%d bytes= %d %d\n", 212 entry, fEntryCount, resource->sizeInBytes(), fEntryBytes); 213#endif 214 215 this->purgeAsNeeded(); 216 return entry; 217} 218 219void GrResourceCache::createAndLock(const GrResourceKey& key, 220 GrResource* resource) { 221 GrAssert(NULL == resource->getCacheEntry()); 222 this->create(key, resource, true, false); 223} 224 225void GrResourceCache::attach(const GrResourceKey& key, 226 GrResource* resource) { 227 GrAssert(NULL == resource->getCacheEntry()); 228 this->create(key, resource, false, true); 229} 230 231void GrResourceCache::detach(GrResourceEntry* entry) { 232 GrAutoResourceCacheValidate atcv(this); 233 this->internalDetach(entry, true); 234 fCache.remove(entry->fKey, entry); 235} 236 237void GrResourceCache::freeEntry(GrResourceEntry* entry) { 238 GrAssert(NULL == entry->fNext && NULL == entry->fPrev); 239 delete entry; 240} 241 242void GrResourceCache::reattachAndUnlock(GrResourceEntry* entry) { 243 GrAutoResourceCacheValidate atcv(this); 244 if (entry->resource()->isValid()) { 245 attachToHead(entry, true); 246 fCache.insert(entry->key(), entry); 247 } else { 248 // If the resource went invalid while it was detached then purge it 249 // This can happen when a 3D context was lost, 250 // the client called GrContext::contextDestroyed() to notify Gr, 251 // and then later an SkGpuDevice's destructor releases its backing 252 // texture (which was invalidated at contextDestroyed time). 253 fClientDetachedCount -= 1; 254 fEntryCount -= 1; 255 size_t size = entry->resource()->sizeInBytes(); 256 fClientDetachedBytes -= size; 257 fEntryBytes -= size; 258 } 259 this->unlock(entry); 260} 261 262void GrResourceCache::unlock(GrResourceEntry* entry) { 263 GrAutoResourceCacheValidate atcv(this); 264 265 GrAssert(entry); 266 GrAssert(entry->isLocked()); 267 GrAssert(fCache.find(entry->key())); 268 269 entry->unlock(); 270 if (!entry->isLocked()) { 271 ++fUnlockedEntryCount; 272 } 273 this->purgeAsNeeded(); 274} 275 276/** 277 * Destroying a resource may potentially trigger the unlock of additional 278 * resources which in turn will trigger a nested purge. We block the nested 279 * purge using the fPurging variable. However, the initial purge will keep 280 * looping until either all resources in the cache are unlocked or we've met 281 * the budget. There is an assertion in createAndLock to check against a 282 * resource's destructor inserting new resources into the cache. If these 283 * new resources were unlocked before purgeAsNeeded completed it could 284 * potentially make purgeAsNeeded loop infinitely. 285 */ 286void GrResourceCache::purgeAsNeeded() { 287 if (!fPurging) { 288 fPurging = true; 289 bool withinBudget = false; 290 do { 291 GrResourceEntry* entry = fTail; 292 while (entry && fUnlockedEntryCount) { 293 GrAutoResourceCacheValidate atcv(this); 294 if (fEntryCount <= fMaxCount && fEntryBytes <= fMaxBytes) { 295 withinBudget = true; 296 break; 297 } 298 299 GrResourceEntry* prev = entry->fPrev; 300 if (!entry->isLocked()) { 301 // remove from our cache 302 fCache.remove(entry->fKey, entry); 303 304 // remove from our llist 305 this->internalDetach(entry, false); 306 307 #if GR_DUMP_TEXTURE_UPLOAD 308 GrPrintf("--- ~resource from cache %p [%d %d]\n", 309 entry->resource(), 310 entry->resource()->width(), 311 entry->resource()->height()); 312 #endif 313 delete entry; 314 } 315 entry = prev; 316 } 317 } while (!withinBudget && fUnlockedEntryCount); 318 fPurging = false; 319 } 320} 321 322void GrResourceCache::removeAll() { 323 GrAutoResourceCacheValidate atcv(this); 324 325 // we can have one GrResource holding a lock on another 326 // so we don't want to just do a simple loop kicking each 327 // entry out. Instead change the budget and purge. 328 329 int savedMaxBytes = fMaxBytes; 330 int savedMaxCount = fMaxCount; 331 fMaxBytes = (size_t) -1; 332 fMaxCount = 0; 333 this->purgeAsNeeded(); 334 335#if GR_DEBUG 336 GrAssert(!fUnlockedEntryCount); 337 if (!fCache.count()) { 338 // Items may have been detached from the cache (such as the backing 339 // texture for an SkGpuDevice). The above purge would not have removed 340 // them. 341 GrAssert(fEntryCount == fClientDetachedCount); 342 GrAssert(fEntryBytes == fClientDetachedBytes); 343 GrAssert(NULL == fHead); 344 GrAssert(NULL == fTail); 345 } 346#endif 347 348 fMaxBytes = savedMaxBytes; 349 fMaxCount = savedMaxCount; 350} 351 352/////////////////////////////////////////////////////////////////////////////// 353 354#if GR_DEBUG 355static int countMatches(const GrResourceEntry* head, const GrResourceEntry* target) { 356 const GrResourceEntry* entry = head; 357 int count = 0; 358 while (entry) { 359 if (target == entry) { 360 count += 1; 361 } 362 entry = entry->next(); 363 } 364 return count; 365} 366 367#if GR_DEBUG 368static bool both_zero_or_nonzero(int count, size_t bytes) { 369 return (count == 0 && bytes == 0) || (count > 0 && bytes > 0); 370} 371#endif 372 373void GrResourceCache::validate() const { 374 GrAssert(!fHead == !fTail); 375 GrAssert(both_zero_or_nonzero(fEntryCount, fEntryBytes)); 376 GrAssert(both_zero_or_nonzero(fClientDetachedCount, fClientDetachedBytes)); 377 GrAssert(fClientDetachedBytes <= fEntryBytes); 378 GrAssert(fClientDetachedCount <= fEntryCount); 379 GrAssert((fEntryCount - fClientDetachedCount) == fCache.count()); 380 381 fCache.validate(); 382 383 GrResourceEntry* entry = fHead; 384 int count = 0; 385 int unlockCount = 0; 386 size_t bytes = 0; 387 while (entry) { 388 entry->validate(); 389 GrAssert(fCache.find(entry->key())); 390 count += 1; 391 bytes += entry->resource()->sizeInBytes(); 392 if (!entry->isLocked()) { 393 unlockCount += 1; 394 } 395 entry = entry->fNext; 396 } 397 GrAssert(count == fEntryCount - fClientDetachedCount); 398 GrAssert(bytes == fEntryBytes - fClientDetachedBytes); 399 GrAssert(unlockCount == fUnlockedEntryCount); 400 401 count = 0; 402 for (entry = fTail; entry; entry = entry->fPrev) { 403 count += 1; 404 } 405 GrAssert(count == fEntryCount - fClientDetachedCount); 406 407 for (int i = 0; i < count; i++) { 408 int matches = countMatches(fHead, fCache.getArray()[i]); 409 GrAssert(1 == matches); 410 } 411} 412#endif 413