GrGLCreateNullInterface.cpp revision c72425ae368bfcb47de7d2532eb90d305ec0d1cf
1/* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 9#include "gl/GrGLInterface.h" 10#include "GrGLDefines.h" 11#include "SkTDArray.h" 12#include "GrGLNoOpInterface.h" 13 14// Functions not declared in GrGLBogusInterface.h (not common with the Debug GL interface). 15 16namespace { // added to suppress 'no previous prototype' warning 17 18class GrBufferObj { 19public: 20 GrBufferObj(GrGLuint id) : fID(id), fDataPtr(NULL), fSize(0), fMapped(false) { 21 } 22 ~GrBufferObj() { SkDELETE_ARRAY(fDataPtr); } 23 24 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { 25 if (NULL != fDataPtr) { 26 SkASSERT(0 != fSize); 27 SkDELETE_ARRAY(fDataPtr); 28 } 29 30 fSize = size; 31 fDataPtr = SkNEW_ARRAY(char, size); 32 } 33 34 GrGLuint id() const { return fID; } 35 GrGLchar* dataPtr() { return fDataPtr; } 36 GrGLsizeiptr size() const { return fSize; } 37 38 void setMapped(bool mapped) { fMapped = mapped; } 39 bool mapped() const { return fMapped; } 40 41private: 42 GrGLuint fID; 43 GrGLchar* fDataPtr; 44 GrGLsizeiptr fSize; // size in bytes 45 bool fMapped; 46}; 47 48// In debug builds we do asserts that ensure we agree with GL about when a buffer 49// is mapped. 50static SkTDArray<GrBufferObj*> gBuffers; // slot 0 is reserved for head of free list 51static GrGLuint gCurrArrayBuffer; 52static GrGLuint gCurrElementArrayBuffer; 53 54static GrBufferObj* look_up(GrGLuint id) { 55 GrBufferObj* buffer = gBuffers[id]; 56 SkASSERT(NULL != buffer && buffer->id() == id); 57 return buffer; 58} 59 60static GrBufferObj* create_buffer() { 61 if (0 == gBuffers.count()) { 62 // slot zero is reserved for the head of the free list 63 *gBuffers.append() = NULL; 64 } 65 66 GrGLuint id; 67 GrBufferObj* buffer; 68 69 if (NULL == gBuffers[0]) { 70 // no free slots - create a new one 71 id = gBuffers.count(); 72 buffer = SkNEW_ARGS(GrBufferObj, (id)); 73 gBuffers.append(1, &buffer); 74 } else { 75 // recycle a slot from the free list 76 id = SkTCast<GrGLuint>(gBuffers[0]); 77 gBuffers[0] = gBuffers[id]; 78 79 buffer = SkNEW_ARGS(GrBufferObj, (id)); 80 gBuffers[id] = buffer; 81 } 82 83 return buffer; 84} 85 86static void delete_buffer(GrBufferObj* buffer) { 87 SkASSERT(gBuffers.count() > 0); 88 89 GrGLuint id = buffer->id(); 90 SkDELETE(buffer); 91 92 // Add this slot to the free list 93 gBuffers[id] = gBuffers[0]; 94 gBuffers[0] = SkTCast<GrBufferObj*>((const void*)(intptr_t)id); 95} 96 97GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {} 98GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {} 99GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} 100GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {} 101GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {} 102GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {} 103GrGLvoid GR_GL_FUNCTION_TYPE nullGLClientActiveTexture(GrGLenum) {} 104 105GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) { 106 107 for (int i = 0; i < n; ++i) { 108 GrBufferObj* buffer = create_buffer(); 109 ids[i] = buffer->id(); 110 } 111} 112 113GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {} 114 115GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, 116 GrGLsizeiptr size, 117 const GrGLvoid* data, 118 GrGLenum usage) { 119 GrGLuint id = 0; 120 121 switch (target) { 122 case GR_GL_ARRAY_BUFFER: 123 id = gCurrArrayBuffer; 124 break; 125 case GR_GL_ELEMENT_ARRAY_BUFFER: 126 id = gCurrElementArrayBuffer; 127 break; 128 default: 129 GrCrash("Unexpected target to nullGLBufferData"); 130 break; 131 } 132 133 if (id > 0) { 134 GrBufferObj* buffer = look_up(id); 135 buffer->allocate(size, (const GrGLchar*) data); 136 } 137} 138 139GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {} 140GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels) {} 141GrGLvoid GR_GL_FUNCTION_TYPE nullGLUseProgram(GrGLuint program) {} 142GrGLvoid GR_GL_FUNCTION_TYPE nullGLViewport(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height) {} 143GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFramebuffer(GrGLenum target, GrGLuint framebuffer) {} 144GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) {} 145GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteFramebuffers(GrGLsizei n, const GrGLuint *framebuffers) {} 146GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteRenderbuffers(GrGLsizei n, const GrGLuint *renderbuffers) {} 147GrGLvoid GR_GL_FUNCTION_TYPE nullGLFramebufferRenderbuffer(GrGLenum target, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer) {} 148GrGLvoid GR_GL_FUNCTION_TYPE nullGLFramebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {} 149 150GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateProgram() { 151 static GrGLuint gCurrID = 0; 152 return ++gCurrID; 153} 154 155GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateShader(GrGLenum type) { 156 static GrGLuint gCurrID = 0; 157 return ++gCurrID; 158} 159 160// same delete used for shaders and programs 161GrGLvoid GR_GL_FUNCTION_TYPE nullGLDelete(GrGLuint program) { 162} 163 164GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindBuffer(GrGLenum target, GrGLuint buffer) { 165 switch (target) { 166 case GR_GL_ARRAY_BUFFER: 167 gCurrArrayBuffer = buffer; 168 break; 169 case GR_GL_ELEMENT_ARRAY_BUFFER: 170 gCurrElementArrayBuffer = buffer; 171 break; 172 } 173} 174 175// deleting a bound buffer has the side effect of binding 0 176GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteBuffers(GrGLsizei n, const GrGLuint* ids) { 177 for (int i = 0; i < n; ++i) { 178 if (ids[i] == gCurrArrayBuffer) { 179 gCurrArrayBuffer = 0; 180 } 181 if (ids[i] == gCurrElementArrayBuffer) { 182 gCurrElementArrayBuffer = 0; 183 } 184 185 GrBufferObj* buffer = look_up(ids[i]); 186 delete_buffer(buffer); 187 } 188} 189 190GrGLvoid* GR_GL_FUNCTION_TYPE nullGLMapBuffer(GrGLenum target, GrGLenum access) { 191 192 GrGLuint id = 0; 193 switch (target) { 194 case GR_GL_ARRAY_BUFFER: 195 id = gCurrArrayBuffer; 196 break; 197 case GR_GL_ELEMENT_ARRAY_BUFFER: 198 id = gCurrElementArrayBuffer; 199 break; 200 } 201 202 if (id > 0) { 203 GrBufferObj* buffer = look_up(id); 204 SkASSERT(!buffer->mapped()); 205 buffer->setMapped(true); 206 return buffer->dataPtr(); 207 } 208 209 SkASSERT(false); 210 return NULL; // no buffer bound to target 211} 212 213GrGLboolean GR_GL_FUNCTION_TYPE nullGLUnmapBuffer(GrGLenum target) { 214 GrGLuint id = 0; 215 switch (target) { 216 case GR_GL_ARRAY_BUFFER: 217 id = gCurrArrayBuffer; 218 break; 219 case GR_GL_ELEMENT_ARRAY_BUFFER: 220 id = gCurrElementArrayBuffer; 221 break; 222 } 223 if (id > 0) { 224 GrBufferObj* buffer = look_up(id); 225 SkASSERT(buffer->mapped()); 226 buffer->setMapped(false); 227 return GR_GL_TRUE; 228 } 229 230 GrAlwaysAssert(false); 231 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; 232} 233 234GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* params) { 235 switch (pname) { 236 case GR_GL_BUFFER_MAPPED: { 237 *params = GR_GL_FALSE; 238 GrGLuint id = 0; 239 switch (target) { 240 case GR_GL_ARRAY_BUFFER: 241 id = gCurrArrayBuffer; 242 break; 243 case GR_GL_ELEMENT_ARRAY_BUFFER: 244 id = gCurrElementArrayBuffer; 245 break; 246 } 247 if (id > 0) { 248 GrBufferObj* buffer = look_up(id); 249 if (buffer->mapped()) { 250 *params = GR_GL_TRUE; 251 } 252 } 253 break; } 254 default: 255 GrCrash("Unexpected pname to GetBufferParamateriv"); 256 break; 257 } 258}; 259 260} // end anonymous namespace 261 262const GrGLInterface* GrGLCreateNullInterface() { 263 // The gl functions are not context-specific so we create one global 264 // interface 265 static SkAutoTUnref<GrGLInterface> glInterface; 266 if (!glInterface.get()) { 267 GrGLInterface* interface = SkNEW(GrGLInterface); 268 glInterface.reset(interface); 269 270 interface->fStandard = kGL_GrGLStandard; 271 272 GrGLInterface::Functions* functions = &interface->fFunctions; 273 functions->fActiveTexture = nullGLActiveTexture; 274 functions->fAttachShader = nullGLAttachShader; 275 functions->fBeginQuery = nullGLBeginQuery; 276 functions->fBindAttribLocation = nullGLBindAttribLocation; 277 functions->fBindBuffer = nullGLBindBuffer; 278 functions->fBindFragDataLocation = noOpGLBindFragDataLocation; 279 functions->fBindTexture = nullGLBindTexture; 280 functions->fBindVertexArray = nullGLBindVertexArray; 281 functions->fBlendColor = noOpGLBlendColor; 282 functions->fBlendFunc = noOpGLBlendFunc; 283 functions->fBufferData = nullGLBufferData; 284 functions->fBufferSubData = noOpGLBufferSubData; 285 functions->fClear = noOpGLClear; 286 functions->fClearColor = noOpGLClearColor; 287 functions->fClearStencil = noOpGLClearStencil; 288 functions->fClientActiveTexture = nullGLClientActiveTexture; 289 functions->fColorMask = noOpGLColorMask; 290 functions->fCompileShader = noOpGLCompileShader; 291 functions->fCompressedTexImage2D = noOpGLCompressedTexImage2D; 292 functions->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D; 293 functions->fCreateProgram = nullGLCreateProgram; 294 functions->fCreateShader = nullGLCreateShader; 295 functions->fCullFace = noOpGLCullFace; 296 functions->fDeleteBuffers = nullGLDeleteBuffers; 297 functions->fDeleteProgram = nullGLDelete; 298 functions->fDeleteQueries = noOpGLDeleteIds; 299 functions->fDeleteShader = nullGLDelete; 300 functions->fDeleteTextures = noOpGLDeleteIds; 301 functions->fDeleteVertexArrays = noOpGLDeleteIds; 302 functions->fDepthMask = noOpGLDepthMask; 303 functions->fDisable = noOpGLDisable; 304 functions->fDisableClientState = noOpGLDisableClientState; 305 functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray; 306 functions->fDrawArrays = noOpGLDrawArrays; 307 functions->fDrawBuffer = noOpGLDrawBuffer; 308 functions->fDrawBuffers = noOpGLDrawBuffers; 309 functions->fDrawElements = noOpGLDrawElements; 310 functions->fEnable = noOpGLEnable; 311 functions->fEnableClientState = noOpGLEnableClientState; 312 functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray; 313 functions->fEndQuery = noOpGLEndQuery; 314 functions->fFinish = noOpGLFinish; 315 functions->fFlush = noOpGLFlush; 316 functions->fFrontFace = noOpGLFrontFace; 317 functions->fGenBuffers = nullGLGenBuffers; 318 functions->fGenerateMipmap = nullGLGenerateMipmap; 319 functions->fGenQueries = noOpGLGenIds; 320 functions->fGenTextures = noOpGLGenIds; 321 functions->fGenVertexArrays = noOpGLGenIds; 322 functions->fGetBufferParameteriv = nullGLGetBufferParameteriv; 323 functions->fGetError = noOpGLGetError; 324 functions->fGetIntegerv = noOpGLGetIntegerv; 325 functions->fGetQueryObjecti64v = noOpGLGetQueryObjecti64v; 326 functions->fGetQueryObjectiv = noOpGLGetQueryObjectiv; 327 functions->fGetQueryObjectui64v = noOpGLGetQueryObjectui64v; 328 functions->fGetQueryObjectuiv = noOpGLGetQueryObjectuiv; 329 functions->fGetQueryiv = noOpGLGetQueryiv; 330 functions->fGetProgramInfoLog = noOpGLGetInfoLog; 331 functions->fGetProgramiv = noOpGLGetShaderOrProgramiv; 332 functions->fGetShaderInfoLog = noOpGLGetInfoLog; 333 functions->fGetShaderiv = noOpGLGetShaderOrProgramiv; 334 functions->fGetString = noOpGLGetString; 335 functions->fGetStringi = noOpGLGetStringi; 336 functions->fGetTexLevelParameteriv = noOpGLGetTexLevelParameteriv; 337 functions->fGetUniformLocation = noOpGLGetUniformLocation; 338 functions->fLoadIdentity = noOpGLLoadIdentity; 339 functions->fLoadMatrixf = noOpGLLoadMatrixf; 340 functions->fLineWidth = noOpGLLineWidth; 341 functions->fLinkProgram = noOpGLLinkProgram; 342 functions->fMatrixMode = noOpGLMatrixMode; 343 functions->fPixelStorei = nullGLPixelStorei; 344 functions->fQueryCounter = noOpGLQueryCounter; 345 functions->fReadBuffer = noOpGLReadBuffer; 346 functions->fReadPixels = nullGLReadPixels; 347 functions->fScissor = noOpGLScissor; 348 functions->fShaderSource = noOpGLShaderSource; 349 functions->fStencilFunc = noOpGLStencilFunc; 350 functions->fStencilFuncSeparate = noOpGLStencilFuncSeparate; 351 functions->fStencilMask = noOpGLStencilMask; 352 functions->fStencilMaskSeparate = noOpGLStencilMaskSeparate; 353 functions->fStencilOp = noOpGLStencilOp; 354 functions->fStencilOpSeparate = noOpGLStencilOpSeparate; 355 functions->fTexGenf = noOpGLTexGenf; 356 functions->fTexGenfv = noOpGLTexGenfv; 357 functions->fTexGeni = noOpGLTexGeni; 358 functions->fTexImage2D = noOpGLTexImage2D; 359 functions->fTexParameteri = noOpGLTexParameteri; 360 functions->fTexParameteriv = noOpGLTexParameteriv; 361 functions->fTexSubImage2D = noOpGLTexSubImage2D; 362 functions->fTexStorage2D = noOpGLTexStorage2D; 363 functions->fDiscardFramebuffer = noOpGLDiscardFramebuffer; 364 functions->fUniform1f = noOpGLUniform1f; 365 functions->fUniform1i = noOpGLUniform1i; 366 functions->fUniform1fv = noOpGLUniform1fv; 367 functions->fUniform1iv = noOpGLUniform1iv; 368 functions->fUniform2f = noOpGLUniform2f; 369 functions->fUniform2i = noOpGLUniform2i; 370 functions->fUniform2fv = noOpGLUniform2fv; 371 functions->fUniform2iv = noOpGLUniform2iv; 372 functions->fUniform3f = noOpGLUniform3f; 373 functions->fUniform3i = noOpGLUniform3i; 374 functions->fUniform3fv = noOpGLUniform3fv; 375 functions->fUniform3iv = noOpGLUniform3iv; 376 functions->fUniform4f = noOpGLUniform4f; 377 functions->fUniform4i = noOpGLUniform4i; 378 functions->fUniform4fv = noOpGLUniform4fv; 379 functions->fUniform4iv = noOpGLUniform4iv; 380 functions->fUniformMatrix2fv = noOpGLUniformMatrix2fv; 381 functions->fUniformMatrix3fv = noOpGLUniformMatrix3fv; 382 functions->fUniformMatrix4fv = noOpGLUniformMatrix4fv; 383 functions->fUseProgram = nullGLUseProgram; 384 functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv; 385 functions->fVertexAttribPointer = noOpGLVertexAttribPointer; 386 functions->fVertexPointer = noOpGLVertexPointer; 387 functions->fViewport = nullGLViewport; 388 functions->fBindFramebuffer = nullGLBindFramebuffer; 389 functions->fBindRenderbuffer = nullGLBindRenderbuffer; 390 functions->fCheckFramebufferStatus = noOpGLCheckFramebufferStatus; 391 functions->fDeleteFramebuffers = nullGLDeleteFramebuffers; 392 functions->fDeleteRenderbuffers = nullGLDeleteRenderbuffers; 393 functions->fFramebufferRenderbuffer = nullGLFramebufferRenderbuffer; 394 functions->fFramebufferTexture2D = nullGLFramebufferTexture2D; 395 functions->fGenFramebuffers = noOpGLGenIds; 396 functions->fGenRenderbuffers = noOpGLGenIds; 397 functions->fGetFramebufferAttachmentParameteriv = noOpGLGetFramebufferAttachmentParameteriv; 398 functions->fGetRenderbufferParameteriv = noOpGLGetRenderbufferParameteriv; 399 functions->fRenderbufferStorage = noOpGLRenderbufferStorage; 400 functions->fRenderbufferStorageMultisample = noOpGLRenderbufferStorageMultisample; 401 functions->fBlitFramebuffer = noOpGLBlitFramebuffer; 402 functions->fResolveMultisampleFramebuffer = noOpGLResolveMultisampleFramebuffer; 403 functions->fMapBuffer = nullGLMapBuffer; 404 functions->fUnmapBuffer = nullGLUnmapBuffer; 405 functions->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationIndexed; 406 } 407 glInterface.get()->ref(); 408 return glInterface.get(); 409} 410