1/* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 9#ifndef GrGLTexture_DEFINED 10#define GrGLTexture_DEFINED 11 12#include "GrGpu.h" 13#include "GrTexture.h" 14#include "GrGLUtil.h" 15 16class GrGLGpu; 17 18class GrGLTexture : public GrTexture { 19 20public: 21 struct TexParams { 22 GrGLenum fMinFilter; 23 GrGLenum fMagFilter; 24 GrGLenum fWrapS; 25 GrGLenum fWrapT; 26 GrGLenum fSwizzleRGBA[4]; 27 void invalidate() { memset(this, 0xff, sizeof(TexParams)); } 28 }; 29 30 struct IDDesc { 31 GrGLuint fTextureID; 32 GrGpuResource::LifeCycle fLifeCycle; 33 }; 34 35 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&); 36 37 GrBackendObject getTextureHandle() const override; 38 39 void textureParamsModified() override { fTexParams.invalidate(); } 40 41 // These functions are used to track the texture parameters associated with the texture. 42 const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const { 43 *timestamp = fTexParamsTimestamp; 44 return fTexParams; 45 } 46 47 void setCachedTexParams(const TexParams& texParams, 48 GrGpu::ResetTimestamp timestamp) { 49 fTexParams = texParams; 50 fTexParamsTimestamp = timestamp; 51 } 52 53 GrGLuint textureID() const { return fTextureID; } 54 55protected: 56 // The public constructor registers this object with the cache. However, only the most derived 57 // class should register with the cache. This constructor does not do the registration and 58 // rather moves that burden onto the derived class. 59 enum Derived { kDerived }; 60 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived); 61 62 void init(const GrSurfaceDesc&, const IDDesc&); 63 64 void onAbandon() override; 65 void onRelease() override; 66 67private: 68 TexParams fTexParams; 69 GrGpu::ResetTimestamp fTexParamsTimestamp; 70 GrGLuint fTextureID; 71 72 // We track this separately from GrGpuResource because this may be both a texture and a render 73 // target, and the texture may be wrapped while the render target is not. 74 bool fIsWrapped; 75 76 typedef GrTexture INHERITED; 77}; 78 79#endif 80