v8-profiler.h revision 6ded16be15dd865a9b21ea304d5273c8be299c87
1// Copyright 2010 the V8 project authors. All rights reserved. 2// Redistribution and use in source and binary forms, with or without 3// modification, are permitted provided that the following conditions are 4// met: 5// 6// * Redistributions of source code must retain the above copyright 7// notice, this list of conditions and the following disclaimer. 8// * Redistributions in binary form must reproduce the above 9// copyright notice, this list of conditions and the following 10// disclaimer in the documentation and/or other materials provided 11// with the distribution. 12// * Neither the name of Google Inc. nor the names of its 13// contributors may be used to endorse or promote products derived 14// from this software without specific prior written permission. 15// 16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28#ifndef V8_V8_PROFILER_H_ 29#define V8_V8_PROFILER_H_ 30 31#include "v8.h" 32 33#ifdef _WIN32 34// Setup for Windows DLL export/import. See v8.h in this directory for 35// information on how to build/use V8 as a DLL. 36#if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED) 37#error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\ 38 build configuration to ensure that at most one of these is set 39#endif 40 41#ifdef BUILDING_V8_SHARED 42#define V8EXPORT __declspec(dllexport) 43#elif USING_V8_SHARED 44#define V8EXPORT __declspec(dllimport) 45#else 46#define V8EXPORT 47#endif 48 49#else // _WIN32 50 51// Setup for Linux shared library export. See v8.h in this directory for 52// information on how to build/use V8 as shared library. 53#if defined(__GNUC__) && (__GNUC__ >= 4) && defined(V8_SHARED) 54#define V8EXPORT __attribute__ ((visibility("default"))) 55#else // defined(__GNUC__) && (__GNUC__ >= 4) 56#define V8EXPORT 57#endif // defined(__GNUC__) && (__GNUC__ >= 4) 58 59#endif // _WIN32 60 61 62/** 63 * Profiler support for the V8 JavaScript engine. 64 */ 65namespace v8 { 66 67 68/** 69 * CpuProfileNode represents a node in a call graph. 70 */ 71class V8EXPORT CpuProfileNode { 72 public: 73 /** Returns function name (empty string for anonymous functions.) */ 74 Handle<String> GetFunctionName() const; 75 76 /** Returns resource name for script from where the function originates. */ 77 Handle<String> GetScriptResourceName() const; 78 79 /** 80 * Returns the number, 1-based, of the line where the function originates. 81 * kNoLineNumberInfo if no line number information is available. 82 */ 83 int GetLineNumber() const; 84 85 /** 86 * Returns total (self + children) execution time of the function, 87 * in milliseconds, estimated by samples count. 88 */ 89 double GetTotalTime() const; 90 91 /** 92 * Returns self execution time of the function, in milliseconds, 93 * estimated by samples count. 94 */ 95 double GetSelfTime() const; 96 97 /** Returns the count of samples where function exists. */ 98 double GetTotalSamplesCount() const; 99 100 /** Returns the count of samples where function was currently executing. */ 101 double GetSelfSamplesCount() const; 102 103 /** Returns function entry UID. */ 104 unsigned GetCallUid() const; 105 106 /** Returns child nodes count of the node. */ 107 int GetChildrenCount() const; 108 109 /** Retrieves a child node by index. */ 110 const CpuProfileNode* GetChild(int index) const; 111 112 static const int kNoLineNumberInfo = 0; 113}; 114 115 116/** 117 * CpuProfile contains a CPU profile in a form of two call trees: 118 * - top-down (from main() down to functions that do all the work); 119 * - bottom-up call graph (in backward direction). 120 */ 121class V8EXPORT CpuProfile { 122 public: 123 /** Returns CPU profile UID (assigned by the profiler.) */ 124 unsigned GetUid() const; 125 126 /** Returns CPU profile title. */ 127 Handle<String> GetTitle() const; 128 129 /** Returns the root node of the bottom up call tree. */ 130 const CpuProfileNode* GetBottomUpRoot() const; 131 132 /** Returns the root node of the top down call tree. */ 133 const CpuProfileNode* GetTopDownRoot() const; 134}; 135 136 137/** 138 * Interface for controlling CPU profiling. 139 */ 140class V8EXPORT CpuProfiler { 141 public: 142 /** 143 * Returns the number of profiles collected (doesn't include 144 * profiles that are being collected at the moment of call.) 145 */ 146 static int GetProfilesCount(); 147 148 /** Returns a profile by index. */ 149 static const CpuProfile* GetProfile(int index); 150 151 /** Returns a profile by uid. */ 152 static const CpuProfile* FindProfile(unsigned uid); 153 154 /** 155 * Starts collecting CPU profile. Title may be an empty string. It 156 * is allowed to have several profiles being collected at 157 * once. Attempts to start collecting several profiles with the same 158 * title are silently ignored. 159 */ 160 static void StartProfiling(Handle<String> title); 161 162 /** 163 * Stops collecting CPU profile with a given title and returns it. 164 * If the title given is empty, finishes the last profile started. 165 */ 166 static const CpuProfile* StopProfiling(Handle<String> title); 167}; 168 169 170} // namespace v8 171 172 173#undef V8EXPORT 174 175 176#endif // V8_V8_PROFILER_H_ 177