runtime.js revision d91b9f7d46489a9ee00f9cb415630299c76a502b
1// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28// This files contains runtime support implemented in JavaScript.
29
30// CAUTION: Some of the functions specified in this file are called
31// directly from compiled code. These are the functions with names in
32// ALL CAPS. The compiled code passes the first argument in 'this' and
33// it does not push the function onto the stack. This means that you
34// cannot use contexts in all these functions.
35
36
37/* -----------------------------------
38   - - -   C o m p a r i s o n   - - -
39   -----------------------------------
40*/
41
42// The following const declarations are shared with other native JS files.
43// They are all declared at this one spot to avoid const redeclaration errors.
44const $Object = global.Object;
45const $Array = global.Array;
46const $String = global.String;
47const $Number = global.Number;
48const $Function = global.Function;
49const $Boolean = global.Boolean;
50const $NaN = 0/0;
51
52
53// ECMA-262, section 11.9.1, page 55.
54function EQUALS(y) {
55  if (IS_STRING(this) && IS_STRING(y)) return %StringEquals(this, y);
56  var x = this;
57
58  // NOTE: We use iteration instead of recursion, because it is
59  // difficult to call EQUALS with the correct setting of 'this' in
60  // an efficient way.
61  while (true) {
62    if (IS_NUMBER(x)) {
63      if (y == null) return 1;  // not equal
64      return %NumberEquals(x, %ToNumber(y));
65    } else if (IS_STRING(x)) {
66      if (IS_STRING(y)) return %StringEquals(x, y);
67      if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y);
68      if (IS_BOOLEAN(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y));
69      if (y == null) return 1;  // not equal
70      y = %ToPrimitive(y, NO_HINT);
71    } else if (IS_BOOLEAN(x)) {
72      if (IS_BOOLEAN(y)) {
73        return %_ObjectEquals(x, y) ? 0 : 1;
74      }
75      if (y == null) return 1;  // not equal
76      return %NumberEquals(%ToNumber(x), %ToNumber(y));
77    } else if (x == null) {
78      // NOTE: This checks for both null and undefined.
79      return (y == null) ? 0 : 1;
80    } else {
81      // x is not a number, boolean, null or undefined.
82      if (y == null) return 1;  // not equal
83      if (IS_OBJECT(y)) {
84        return %_ObjectEquals(x, y) ? 0 : 1;
85      }
86      if (IS_FUNCTION(y)) {
87        return %_ObjectEquals(x, y) ? 0 : 1;
88      }
89
90      x = %ToPrimitive(x, NO_HINT);
91    }
92  }
93}
94
95// ECMA-262, section 11.9.4, page 56.
96function STRICT_EQUALS(x) {
97  if (IS_STRING(this)) {
98    if (!IS_STRING(x)) return 1;  // not equal
99    return %StringEquals(this, x);
100  }
101
102  if (IS_NUMBER(this)) {
103    if (!IS_NUMBER(x)) return 1;  // not equal
104    return %NumberEquals(this, x);
105  }
106
107  // If anything else gets here, we just do simple identity check.
108  // Objects (including functions), null, undefined and booleans were
109  // checked in the CompareStub, so there should be nothing left.
110  return %_ObjectEquals(this, x) ? 0 : 1;
111}
112
113
114// ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as
115// the result when either (or both) the operands are NaN.
116function COMPARE(x, ncr) {
117  var left;
118
119  // Fast cases for string, numbers and undefined compares.
120  if (IS_STRING(this)) {
121    if (IS_STRING(x)) return %_StringCompare(this, x);
122    if (IS_UNDEFINED(x)) return ncr;
123    left = this;
124  } else if (IS_NUMBER(this)) {
125    if (IS_NUMBER(x)) return %NumberCompare(this, x, ncr);
126    if (IS_UNDEFINED(x)) return ncr;
127    left = this;
128  } else if (IS_UNDEFINED(this)) {
129    return ncr;
130  } else {
131    if (IS_UNDEFINED(x)) return ncr;
132    left = %ToPrimitive(this, NUMBER_HINT);
133  }
134
135  // Default implementation.
136  var right = %ToPrimitive(x, NUMBER_HINT);
137  if (IS_STRING(left) && IS_STRING(right)) {
138    return %_StringCompare(left, right);
139  } else {
140    var left_number = %ToNumber(left);
141    var right_number = %ToNumber(right);
142    if (NUMBER_IS_NAN(left_number) || NUMBER_IS_NAN(right_number)) return ncr;
143    return %NumberCompare(left_number, right_number, ncr);
144  }
145}
146
147
148
149/* -----------------------------------
150   - - -   A r i t h m e t i c   - - -
151   -----------------------------------
152*/
153
154// ECMA-262, section 11.6.1, page 50.
155function ADD(x) {
156  // Fast case: Check for number operands and do the addition.
157  if (IS_NUMBER(this) && IS_NUMBER(x)) return %NumberAdd(this, x);
158  if (IS_STRING(this) && IS_STRING(x)) return %_StringAdd(this, x);
159
160  // Default implementation.
161  var a = %ToPrimitive(this, NO_HINT);
162  var b = %ToPrimitive(x, NO_HINT);
163
164  if (IS_STRING(a)) {
165    return %_StringAdd(a, %ToString(b));
166  } else if (IS_STRING(b)) {
167    return %_StringAdd(%ToString(a), b);
168  } else {
169    return %NumberAdd(%ToNumber(a), %ToNumber(b));
170  }
171}
172
173
174// Left operand (this) is already a string.
175function STRING_ADD_LEFT(y) {
176  if (!IS_STRING(y)) {
177    if (IS_STRING_WRAPPER(y)) {
178      y = %_ValueOf(y);
179    } else {
180      y = IS_NUMBER(y)
181          ? %NumberToString(y)
182          : %ToString(%ToPrimitive(y, NO_HINT));
183    }
184  }
185  return %_StringAdd(this, y);
186}
187
188
189// Right operand (y) is already a string.
190function STRING_ADD_RIGHT(y) {
191  var x = this;
192  if (!IS_STRING(x)) {
193    if (IS_STRING_WRAPPER(x)) {
194      x = %_ValueOf(x);
195    } else {
196      x = IS_NUMBER(x)
197          ? %NumberToString(x)
198          : %ToString(%ToPrimitive(x, NO_HINT));
199    }
200  }
201  return %_StringAdd(x, y);
202}
203
204
205// ECMA-262, section 11.6.2, page 50.
206function SUB(y) {
207  var x = IS_NUMBER(this) ? this : %ToNumber(this);
208  if (!IS_NUMBER(y)) y = %ToNumber(y);
209  return %NumberSub(x, y);
210}
211
212
213// ECMA-262, section 11.5.1, page 48.
214function MUL(y) {
215  var x = IS_NUMBER(this) ? this : %ToNumber(this);
216  if (!IS_NUMBER(y)) y = %ToNumber(y);
217  return %NumberMul(x, y);
218}
219
220
221// ECMA-262, section 11.5.2, page 49.
222function DIV(y) {
223  var x = IS_NUMBER(this) ? this : %ToNumber(this);
224  if (!IS_NUMBER(y)) y = %ToNumber(y);
225  return %NumberDiv(x, y);
226}
227
228
229// ECMA-262, section 11.5.3, page 49.
230function MOD(y) {
231  var x = IS_NUMBER(this) ? this : %ToNumber(this);
232  if (!IS_NUMBER(y)) y = %ToNumber(y);
233  return %NumberMod(x, y);
234}
235
236
237
238/* -------------------------------------------
239   - - -   B i t   o p e r a t i o n s   - - -
240   -------------------------------------------
241*/
242
243// ECMA-262, section 11.10, page 57.
244function BIT_OR(y) {
245  var x = IS_NUMBER(this) ? this : %ToNumber(this);
246  if (!IS_NUMBER(y)) y = %ToNumber(y);
247  return %NumberOr(x, y);
248}
249
250
251// ECMA-262, section 11.10, page 57.
252function BIT_AND(y) {
253  var x;
254  if (IS_NUMBER(this)) {
255    x = this;
256    if (!IS_NUMBER(y)) y = %ToNumber(y);
257  } else {
258    x = %ToNumber(this);
259    // Make sure to convert the right operand to a number before
260    // bailing out in the fast case, but after converting the
261    // left operand. This ensures that valueOf methods on the right
262    // operand are always executed.
263    if (!IS_NUMBER(y)) y = %ToNumber(y);
264    // Optimize for the case where we end up AND'ing a value
265    // that doesn't convert to a number. This is common in
266    // certain benchmarks.
267    if (NUMBER_IS_NAN(x)) return 0;
268  }
269  return %NumberAnd(x, y);
270}
271
272
273// ECMA-262, section 11.10, page 57.
274function BIT_XOR(y) {
275  var x = IS_NUMBER(this) ? this : %ToNumber(this);
276  if (!IS_NUMBER(y)) y = %ToNumber(y);
277  return %NumberXor(x, y);
278}
279
280
281// ECMA-262, section 11.4.7, page 47.
282function UNARY_MINUS() {
283  var x = IS_NUMBER(this) ? this : %ToNumber(this);
284  return %NumberUnaryMinus(x);
285}
286
287
288// ECMA-262, section 11.4.8, page 48.
289function BIT_NOT() {
290  var x = IS_NUMBER(this) ? this : %ToNumber(this);
291  return %NumberNot(x);
292}
293
294
295// ECMA-262, section 11.7.1, page 51.
296function SHL(y) {
297  var x = IS_NUMBER(this) ? this : %ToNumber(this);
298  if (!IS_NUMBER(y)) y = %ToNumber(y);
299  return %NumberShl(x, y);
300}
301
302
303// ECMA-262, section 11.7.2, page 51.
304function SAR(y) {
305  var x;
306  if (IS_NUMBER(this)) {
307    x = this;
308    if (!IS_NUMBER(y)) y = %ToNumber(y);
309  } else {
310    x = %ToNumber(this);
311    // Make sure to convert the right operand to a number before
312    // bailing out in the fast case, but after converting the
313    // left operand. This ensures that valueOf methods on the right
314    // operand are always executed.
315    if (!IS_NUMBER(y)) y = %ToNumber(y);
316    // Optimize for the case where we end up shifting a value
317    // that doesn't convert to a number. This is common in
318    // certain benchmarks.
319    if (NUMBER_IS_NAN(x)) return 0;
320  }
321  return %NumberSar(x, y);
322}
323
324
325// ECMA-262, section 11.7.3, page 52.
326function SHR(y) {
327  var x = IS_NUMBER(this) ? this : %ToNumber(this);
328  if (!IS_NUMBER(y)) y = %ToNumber(y);
329  return %NumberShr(x, y);
330}
331
332
333
334/* -----------------------------
335   - - -   H e l p e r s   - - -
336   -----------------------------
337*/
338
339// ECMA-262, section 11.4.1, page 46.
340function DELETE(key) {
341  return %DeleteProperty(%ToObject(this), %ToString(key));
342}
343
344
345// ECMA-262, section 11.8.7, page 54.
346function IN(x) {
347  if (x == null || (!IS_OBJECT(x) && !IS_FUNCTION(x))) {
348    throw %MakeTypeError('invalid_in_operator_use', [this, x]);
349  }
350  return %_IsNonNegativeSmi(this) ? %HasElement(x, this) : %HasProperty(x, %ToString(this));
351}
352
353
354// ECMA-262, section 11.8.6, page 54. To make the implementation more
355// efficient, the return value should be zero if the 'this' is an
356// instance of F, and non-zero if not. This makes it possible to avoid
357// an expensive ToBoolean conversion in the generated code.
358function INSTANCE_OF(F) {
359  var V = this;
360  if (!IS_FUNCTION(F)) {
361    throw %MakeTypeError('instanceof_function_expected', [V]);
362  }
363
364  // If V is not an object, return false.
365  if (IS_NULL(V) || (!IS_OBJECT(V) && !IS_FUNCTION(V))) {
366    return 1;
367  }
368
369  // Get the prototype of F; if it is not an object, throw an error.
370  var O = F.prototype;
371  if (IS_NULL(O) || (!IS_OBJECT(O) && !IS_FUNCTION(O))) {
372    throw %MakeTypeError('instanceof_nonobject_proto', [O]);
373  }
374
375  // Return whether or not O is in the prototype chain of V.
376  return %IsInPrototypeChain(O, V) ? 0 : 1;
377}
378
379
380// Get an array of property keys for the given object. Used in
381// for-in statements.
382function GET_KEYS() {
383  return %GetPropertyNames(this);
384}
385
386
387// Filter a given key against an object by checking if the object
388// has a property with the given key; return the key as a string if
389// it has. Otherwise returns null. Used in for-in statements.
390function FILTER_KEY(key) {
391  var string = %ToString(key);
392  if (%HasProperty(this, string)) return string;
393  return null;
394}
395
396
397function CALL_NON_FUNCTION() {
398  var callee = %GetCalledFunction();
399  var delegate = %GetFunctionDelegate(callee);
400  if (!IS_FUNCTION(delegate)) {
401    throw %MakeTypeError('called_non_callable', [typeof callee]);
402  }
403
404  var parameters = %NewArguments(delegate);
405  return delegate.apply(callee, parameters);
406}
407
408
409function CALL_NON_FUNCTION_AS_CONSTRUCTOR() {
410  var callee = %GetCalledFunction();
411  var delegate = %GetConstructorDelegate(callee);
412  if (!IS_FUNCTION(delegate)) {
413    throw %MakeTypeError('called_non_callable', [typeof callee]);
414  }
415
416  var parameters = %NewArguments(delegate);
417  return delegate.apply(callee, parameters);
418}
419
420
421function APPLY_PREPARE(args) {
422  var length;
423  // First check whether length is a positive Smi and args is an
424  // array. This is the fast case. If this fails, we do the slow case
425  // that takes care of more eventualities.
426  if (IS_ARRAY(args)) {
427    length = args.length;
428    if (%_IsSmi(length) && length >= 0 && length < 0x800000 && IS_FUNCTION(this)) {
429      return length;
430    }
431  }
432
433  length = (args == null) ? 0 : %ToUint32(args.length);
434
435  // We can handle any number of apply arguments if the stack is
436  // big enough, but sanity check the value to avoid overflow when
437  // multiplying with pointer size.
438  if (length > 0x800000) {
439    throw %MakeRangeError('apply_overflow', [length]);
440  }
441
442  if (!IS_FUNCTION(this)) {
443    throw %MakeTypeError('apply_non_function', [ %ToString(this), typeof this ]);
444  }
445
446  // Make sure the arguments list has the right type.
447  if (args != null && !IS_ARRAY(args) && !IS_ARGUMENTS(args)) {
448    throw %MakeTypeError('apply_wrong_args', []);
449  }
450
451  // Return the length which is the number of arguments to copy to the
452  // stack. It is guaranteed to be a small integer at this point.
453  return length;
454}
455
456
457function APPLY_OVERFLOW(length) {
458  throw %MakeRangeError('apply_overflow', [length]);
459}
460
461
462// Convert the receiver to an object - forward to ToObject.
463function TO_OBJECT() {
464  return %ToObject(this);
465}
466
467
468// Convert the receiver to a number - forward to ToNumber.
469function TO_NUMBER() {
470  return %ToNumber(this);
471}
472
473
474// Convert the receiver to a string - forward to ToString.
475function TO_STRING() {
476  return %ToString(this);
477}
478
479
480// Specialized version of String.charAt. It assumes string as
481// the receiver type and that the index is a number.
482function STRING_CHAR_AT(pos) {
483  var char_code = %_FastCharCodeAt(this, pos);
484  if (!%_IsSmi(char_code)) {
485    return %StringCharAt(this, pos);
486  }
487  return %CharFromCode(char_code);
488}
489
490
491/* -------------------------------------
492   - - -   C o n v e r s i o n s   - - -
493   -------------------------------------
494*/
495
496// ECMA-262, section 9.1, page 30. Use null/undefined for no hint,
497// (1) for number hint, and (2) for string hint.
498function ToPrimitive(x, hint) {
499  // Fast case check.
500  if (IS_STRING(x)) return x;
501  // Normal behavior.
502  if (!IS_OBJECT(x) && !IS_FUNCTION(x)) return x;
503  if (x == null) return x;  // check for null, undefined
504  if (hint == NO_HINT) hint = (IS_DATE(x)) ? STRING_HINT : NUMBER_HINT;
505  return (hint == NUMBER_HINT) ? %DefaultNumber(x) : %DefaultString(x);
506}
507
508
509// ECMA-262, section 9.3, page 31.
510function ToNumber(x) {
511  if (IS_NUMBER(x)) return x;
512  if (IS_STRING(x)) return %StringToNumber(x);
513  if (IS_BOOLEAN(x)) return x ? 1 : 0;
514  if (IS_UNDEFINED(x)) return $NaN;
515  return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x));
516}
517
518
519// ECMA-262, section 9.8, page 35.
520function ToString(x) {
521  if (IS_STRING(x)) return x;
522  if (IS_NUMBER(x)) return %NumberToString(x);
523  if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
524  if (IS_UNDEFINED(x)) return 'undefined';
525  return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
526}
527
528
529// ... where did this come from?
530function ToBoolean(x) {
531  if (IS_BOOLEAN(x)) return x;
532  if (IS_STRING(x)) return x.length != 0;
533  if (x == null) return false;
534  if (IS_NUMBER(x)) return !((x == 0) || NUMBER_IS_NAN(x));
535  return true;
536}
537
538
539// ECMA-262, section 9.9, page 36.
540function ToObject(x) {
541  if (IS_STRING(x)) return new $String(x);
542  if (IS_NUMBER(x)) return new $Number(x);
543  if (IS_BOOLEAN(x)) return new $Boolean(x);
544  if (IS_NULL_OR_UNDEFINED(x) && !IS_UNDETECTABLE(x)) {
545    throw %MakeTypeError('null_to_object', []);
546  }
547  return x;
548}
549
550
551// ECMA-262, section 9.4, page 34.
552function ToInteger(x) {
553  if (%_IsSmi(x)) return x;
554  return %NumberToInteger(ToNumber(x));
555}
556
557
558// ECMA-262, section 9.6, page 34.
559function ToUint32(x) {
560  if (%_IsSmi(x) && x >= 0) return x;
561  return %NumberToJSUint32(ToNumber(x));
562}
563
564
565// ECMA-262, section 9.5, page 34
566function ToInt32(x) {
567  if (%_IsSmi(x)) return x;
568  return %NumberToJSInt32(ToNumber(x));
569}
570
571
572
573/* ---------------------------------
574   - - -   U t i l i t i e s   - - -
575   ---------------------------------
576*/
577
578// Returns if the given x is a primitive value - not an object or a
579// function.
580function IsPrimitive(x) {
581  if (!IS_OBJECT(x) && !IS_FUNCTION(x)) {
582    return true;
583  } else {
584    // Even though the type of null is "object", null is still
585    // considered a primitive value.
586    return IS_NULL(x);
587  }
588}
589
590
591// ECMA-262, section 8.6.2.6, page 28.
592function DefaultNumber(x) {
593  if (IS_FUNCTION(x.valueOf)) {
594    var v = x.valueOf();
595    if (%IsPrimitive(v)) return v;
596  }
597
598  if (IS_FUNCTION(x.toString)) {
599    var s = x.toString();
600    if (%IsPrimitive(s)) return s;
601  }
602
603  throw %MakeTypeError('cannot_convert_to_primitive', []);
604}
605
606
607// ECMA-262, section 8.6.2.6, page 28.
608function DefaultString(x) {
609  if (IS_FUNCTION(x.toString)) {
610    var s = x.toString();
611    if (%IsPrimitive(s)) return s;
612  }
613
614  if (IS_FUNCTION(x.valueOf)) {
615    var v = x.valueOf();
616    if (%IsPrimitive(v)) return v;
617  }
618
619  throw %MakeTypeError('cannot_convert_to_primitive', []);
620}
621
622
623// NOTE: Setting the prototype for Array must take place as early as
624// possible due to code generation for array literals.  When
625// generating code for a array literal a boilerplate array is created
626// that is cloned when running the code.  It is essiential that the
627// boilerplate gets the right prototype.
628%FunctionSetPrototype($Array, new $Array(0));
629