regexp-macro-assembler-x64.h revision 25f6136652d8341ed047e7fc1a450af5bd218ea9
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27
28#ifndef V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
29#define V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
30
31namespace v8 {
32namespace internal {
33
34#ifndef V8_INTERPRETED_REGEXP
35
36class RegExpMacroAssemblerX64: public NativeRegExpMacroAssembler {
37 public:
38  RegExpMacroAssemblerX64(Mode mode, int registers_to_save);
39  virtual ~RegExpMacroAssemblerX64();
40  virtual int stack_limit_slack();
41  virtual void AdvanceCurrentPosition(int by);
42  virtual void AdvanceRegister(int reg, int by);
43  virtual void Backtrack();
44  virtual void Bind(Label* label);
45  virtual void CheckAtStart(Label* on_at_start);
46  virtual void CheckCharacter(uint32_t c, Label* on_equal);
47  virtual void CheckCharacterAfterAnd(uint32_t c,
48                                      uint32_t mask,
49                                      Label* on_equal);
50  virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
51  virtual void CheckCharacterLT(uc16 limit, Label* on_less);
52  virtual void CheckCharacters(Vector<const uc16> str,
53                               int cp_offset,
54                               Label* on_failure,
55                               bool check_end_of_string);
56  // A "greedy loop" is a loop that is both greedy and with a simple
57  // body. It has a particularly simple implementation.
58  virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
59  virtual void CheckNotAtStart(Label* on_not_at_start);
60  virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
61  virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
62                                               Label* on_no_match);
63  virtual void CheckNotRegistersEqual(int reg1, int reg2, Label* on_not_equal);
64  virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
65  virtual void CheckNotCharacterAfterAnd(uint32_t c,
66                                         uint32_t mask,
67                                         Label* on_not_equal);
68  virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
69                                              uc16 minus,
70                                              uc16 mask,
71                                              Label* on_not_equal);
72  // Checks whether the given offset from the current position is before
73  // the end of the string.
74  virtual void CheckPosition(int cp_offset, Label* on_outside_input);
75  virtual bool CheckSpecialCharacterClass(uc16 type,
76                                          Label* on_no_match);
77  virtual void Fail();
78  virtual Handle<Object> GetCode(Handle<String> source);
79  virtual void GoTo(Label* label);
80  virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
81  virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
82  virtual void IfRegisterEqPos(int reg, Label* if_eq);
83  virtual IrregexpImplementation Implementation();
84  virtual void LoadCurrentCharacter(int cp_offset,
85                                    Label* on_end_of_input,
86                                    bool check_bounds = true,
87                                    int characters = 1);
88  virtual void PopCurrentPosition();
89  virtual void PopRegister(int register_index);
90  virtual void PushBacktrack(Label* label);
91  virtual void PushCurrentPosition();
92  virtual void PushRegister(int register_index,
93                            StackCheckFlag check_stack_limit);
94  virtual void ReadCurrentPositionFromRegister(int reg);
95  virtual void ReadStackPointerFromRegister(int reg);
96  virtual void SetRegister(int register_index, int to);
97  virtual void Succeed();
98  virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
99  virtual void ClearRegisters(int reg_from, int reg_to);
100  virtual void WriteStackPointerToRegister(int reg);
101
102  static Result Match(Handle<Code> regexp,
103                      Handle<String> subject,
104                      int* offsets_vector,
105                      int offsets_vector_length,
106                      int previous_index);
107
108  static Result Execute(Code* code,
109                        String* input,
110                        int start_offset,
111                        const byte* input_start,
112                        const byte* input_end,
113                        int* output,
114                        bool at_start);
115
116  // Called from RegExp if the stack-guard is triggered.
117  // If the code object is relocated, the return address is fixed before
118  // returning.
119  static int CheckStackGuardState(Address* return_address,
120                                  Code* re_code,
121                                  Address re_frame);
122
123 private:
124  // Offsets from rbp of function parameters and stored registers.
125  static const int kFramePointer = 0;
126  // Above the frame pointer - function parameters and return address.
127  static const int kReturn_eip = kFramePointer + kPointerSize;
128  static const int kFrameAlign = kReturn_eip + kPointerSize;
129
130#ifdef _WIN64
131  // Parameters (first four passed as registers, but with room on stack).
132  // In Microsoft 64-bit Calling Convention, there is room on the callers
133  // stack (before the return address) to spill parameter registers. We
134  // use this space to store the register passed parameters.
135  static const int kInputString = kFrameAlign;
136  // StartIndex is passed as 32 bit int.
137  static const int kStartIndex = kInputString + kPointerSize;
138  static const int kInputStart = kStartIndex + kPointerSize;
139  static const int kInputEnd = kInputStart + kPointerSize;
140  static const int kRegisterOutput = kInputEnd + kPointerSize;
141  static const int kStackHighEnd = kRegisterOutput + kPointerSize;
142  // DirectCall is passed as 32 bit int (values 0 or 1).
143  static const int kDirectCall = kStackHighEnd + kPointerSize;
144#else
145  // In AMD64 ABI Calling Convention, the first six integer parameters
146  // are passed as registers, and caller must allocate space on the stack
147  // if it wants them stored. We push the parameters after the frame pointer.
148  static const int kInputString = kFramePointer - kPointerSize;
149  static const int kStartIndex = kInputString - kPointerSize;
150  static const int kInputStart = kStartIndex - kPointerSize;
151  static const int kInputEnd = kInputStart - kPointerSize;
152  static const int kRegisterOutput = kInputEnd - kPointerSize;
153  static const int kStackHighEnd = kRegisterOutput - kPointerSize;
154  static const int kDirectCall = kFrameAlign;
155#endif
156
157#ifdef _WIN64
158  // Microsoft calling convention has three callee-saved registers
159  // (that we are using). We push these after the frame pointer.
160  static const int kBackup_rsi = kFramePointer - kPointerSize;
161  static const int kBackup_rdi = kBackup_rsi - kPointerSize;
162  static const int kBackup_rbx = kBackup_rdi - kPointerSize;
163  static const int kLastCalleeSaveRegister = kBackup_rbx;
164#else
165  // AMD64 Calling Convention has only one callee-save register that
166  // we use. We push this after the frame pointer (and after the
167  // parameters).
168  static const int kBackup_rbx = kStackHighEnd - kPointerSize;
169  static const int kLastCalleeSaveRegister = kBackup_rbx;
170#endif
171
172  // When adding local variables remember to push space for them in
173  // the frame in GetCode.
174  static const int kInputStartMinusOne =
175      kLastCalleeSaveRegister - kPointerSize;
176
177  // First register address. Following registers are below it on the stack.
178  static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
179
180  // Initial size of code buffer.
181  static const size_t kRegExpCodeSize = 1024;
182
183  // Load a number of characters at the given offset from the
184  // current position, into the current-character register.
185  void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
186
187  // Check whether preemption has been requested.
188  void CheckPreemption();
189
190  // Check whether we are exceeding the stack limit on the backtrack stack.
191  void CheckStackLimit();
192
193  // Generate a call to CheckStackGuardState.
194  void CallCheckStackGuardState();
195
196  // The rbp-relative location of a regexp register.
197  Operand register_location(int register_index);
198
199  // The register containing the current character after LoadCurrentCharacter.
200  inline Register current_character() { return rdx; }
201
202  // The register containing the backtrack stack top. Provides a meaningful
203  // name to the register.
204  inline Register backtrack_stackpointer() { return rcx; }
205
206  // The registers containing a self pointer to this code's Code object.
207  inline Register code_object_pointer() { return r8; }
208
209  // Byte size of chars in the string to match (decided by the Mode argument)
210  inline int char_size() { return static_cast<int>(mode_); }
211
212  // Equivalent to a conditional branch to the label, unless the label
213  // is NULL, in which case it is a conditional Backtrack.
214  void BranchOrBacktrack(Condition condition, Label* to);
215
216  void MarkPositionForCodeRelativeFixup() {
217    code_relative_fixup_positions_.Add(masm_->pc_offset());
218  }
219
220  void FixupCodeRelativePositions();
221
222  // Call and return internally in the generated code in a way that
223  // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
224  inline void SafeCall(Label* to);
225  inline void SafeCallTarget(Label* label);
226  inline void SafeReturn();
227
228  // Pushes the value of a register on the backtrack stack. Decrements the
229  // stack pointer (rcx) by a word size and stores the register's value there.
230  inline void Push(Register source);
231
232  // Pushes a value on the backtrack stack. Decrements the stack pointer (rcx)
233  // by a word size and stores the value there.
234  inline void Push(Immediate value);
235
236  // Pushes the Code object relative offset of a label on the backtrack stack
237  // (i.e., a backtrack target). Decrements the stack pointer (rcx)
238  // by a word size and stores the value there.
239  inline void Push(Label* label);
240
241  // Pops a value from the backtrack stack. Reads the word at the stack pointer
242  // (rcx) and increments it by a word size.
243  inline void Pop(Register target);
244
245  // Drops the top value from the backtrack stack without reading it.
246  // Increments the stack pointer (rcx) by a word size.
247  inline void Drop();
248
249  MacroAssembler* masm_;
250
251  ZoneList<int> code_relative_fixup_positions_;
252
253  // Which mode to generate code for (ASCII or UC16).
254  Mode mode_;
255
256  // One greater than maximal register index actually used.
257  int num_registers_;
258
259  // Number of registers to output at the end (the saved registers
260  // are always 0..num_saved_registers_-1)
261  int num_saved_registers_;
262
263  // Labels used internally.
264  Label entry_label_;
265  Label start_label_;
266  Label success_label_;
267  Label backtrack_label_;
268  Label exit_label_;
269  Label check_preempt_label_;
270  Label stack_overflow_label_;
271};
272
273#endif  // V8_INTERPRETED_REGEXP
274
275}}  // namespace v8::internal
276
277#endif  // V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
278