AudioTrackShared.h revision 74935e44734c1ec235c2b6677db3e0dbefa5ddb8
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_TRACK_SHARED_H
18#define ANDROID_AUDIO_TRACK_SHARED_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/threads.h>
24#include <utils/Log.h>
25#include <utils/RefBase.h>
26#include <media/nbaio/roundup.h>
27#include <media/SingleStateQueue.h>
28#include <private/media/StaticAudioTrackState.h>
29
30namespace android {
31
32// ----------------------------------------------------------------------------
33
34// for audio_track_cblk_t::mFlags
35#define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
36#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
37                             // clear: track is ready when buffer full
38#define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
39#define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
40                             // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
41                             // immediately, but only after a long string of underruns.
42// 0x10 unused
43#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
44#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
45#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
46#define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
47#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
48#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client
49
50//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation
51#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded
52
53struct AudioTrackSharedStreaming {
54    // similar to NBAIO MonoPipe
55    // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
56    volatile int32_t mFront;    // read by server
57    volatile int32_t mRear;     // write by client
58    volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
59                                // server notices and discards all data between mFront and mRear
60    volatile uint32_t mUnderrunFrames;  // server increments for each unavailable but desired frame
61};
62
63typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
64
65struct AudioTrackSharedStatic {
66    StaticAudioTrackSingleStateQueue::Shared
67                    mSingleStateQueue;
68    size_t          mBufferPosition;    // updated asynchronously by server,
69                                        // "for entertainment purposes only"
70};
71
72// ----------------------------------------------------------------------------
73
74// Important: do not add any virtual methods, including ~
75struct audio_track_cblk_t
76{
77                // Since the control block is always located in shared memory, this constructor
78                // is only used for placement new().  It is never used for regular new() or stack.
79                            audio_track_cblk_t();
80                /*virtual*/ ~audio_track_cblk_t() { }
81
82                friend class Proxy;
83                friend class ClientProxy;
84                friend class AudioTrackClientProxy;
85                friend class AudioRecordClientProxy;
86                friend class ServerProxy;
87                friend class AudioTrackServerProxy;
88                friend class AudioRecordServerProxy;
89
90    // The data members are grouped so that members accessed frequently and in the same context
91    // are in the same line of data cache.
92
93                uint32_t    mServer;    // Number of filled frames consumed by server (mIsOut),
94                                        // or filled frames provided by server (!mIsOut).
95                                        // It is updated asynchronously by server without a barrier.
96                                        // The value should be used "for entertainment purposes only",
97                                        // which means don't make important decisions based on it.
98
99                uint32_t    mPad1;      // unused
100
101    volatile    int32_t     mFutex;     // event flag: down (P) by client,
102                                        // up (V) by server or binderDied() or interrupt()
103#define CBLK_FUTEX_WAKE 1               // if event flag bit is set, then a deferred wake is pending
104
105private:
106
107                size_t      mMinimum;       // server wakes up client if available >= mMinimum
108
109                // Channel volumes are fixed point U4.12, so 0x1000 means 1.0.
110                // Left channel is in [0:15], right channel is in [16:31].
111                // Always read and write the combined pair atomically.
112                // For AudioTrack only, not used by AudioRecord.
113                uint32_t    mVolumeLR;
114
115                uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
116                                            // or 0 == default. Write-only client, read-only server.
117
118                // client write-only, server read-only
119                uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
120
121                uint16_t    mPad2;           // unused
122
123public:
124
125    volatile    int32_t     mFlags;         // combinations of CBLK_*
126
127                // Cache line boundary (32 bytes)
128
129public:
130                union {
131                    AudioTrackSharedStreaming   mStreaming;
132                    AudioTrackSharedStatic      mStatic;
133                    int                         mAlign[8];
134                } u;
135
136                // Cache line boundary (32 bytes)
137};
138
139// ----------------------------------------------------------------------------
140
141// Proxy for shared memory control block, to isolate callers from needing to know the details.
142// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
143// The proxies are located in normal memory, and are not multi-thread safe within a given side.
144class Proxy : public RefBase {
145protected:
146    Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
147            bool clientInServer);
148    virtual ~Proxy() { }
149
150public:
151    struct Buffer {
152        size_t  mFrameCount;            // number of frames available in this buffer
153        void*   mRaw;                   // pointer to first frame
154        size_t  mNonContig;             // number of additional non-contiguous frames available
155    };
156
157protected:
158    // These refer to shared memory, and are virtual addresses with respect to the current process.
159    // They may have different virtual addresses within the other process.
160    audio_track_cblk_t* const   mCblk;  // the control block
161    void* const     mBuffers;           // starting address of buffers
162
163    const size_t    mFrameCount;        // not necessarily a power of 2
164    const size_t    mFrameSize;         // in bytes
165    const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
166    const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
167    const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
168    bool            mIsShutdown;        // latch set to true when shared memory corruption detected
169    size_t          mUnreleased;        // unreleased frames remaining from most recent obtainBuffer
170};
171
172// ----------------------------------------------------------------------------
173
174// Proxy seen by AudioTrack client and AudioRecord client
175class ClientProxy : public Proxy {
176protected:
177    ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
178            bool isOut, bool clientInServer);
179    virtual ~ClientProxy() { }
180
181public:
182    static const struct timespec kForever;
183    static const struct timespec kNonBlocking;
184
185    // Obtain a buffer with filled frames (reading) or empty frames (writing).
186    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
187    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
188    // sets or extends the unreleased frame count.
189    // On entry:
190    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
191    //      which must be > 0.
192    //  buffer->mNonContig is unused.
193    //  buffer->mRaw is unused.
194    //  requested is the requested timeout in local monotonic delta time units:
195    //      NULL or &kNonBlocking means non-blocking (zero timeout).
196    //      &kForever means block forever (infinite timeout).
197    //      Other values mean a specific timeout in local monotonic delta time units.
198    //  elapsed is a pointer to a location that will hold the total local monotonic time that
199    //      elapsed while blocked, or NULL if not needed.
200    // On exit:
201    //  buffer->mFrameCount has the actual number of contiguous available frames,
202    //      which is always 0 when the return status != NO_ERROR.
203    //  buffer->mNonContig is the number of additional non-contiguous available frames.
204    //  buffer->mRaw is a pointer to the first available frame,
205    //      or NULL when buffer->mFrameCount == 0.
206    // The return status is one of:
207    //  NO_ERROR    Success, buffer->mFrameCount > 0.
208    //  WOULD_BLOCK Non-blocking mode and no frames are available.
209    //  TIMED_OUT   Timeout occurred before any frames became available.
210    //              This can happen even for infinite timeout, due to a spurious wakeup.
211    //              In this case, the caller should investigate and then re-try as appropriate.
212    //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
213    //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
214    //  NO_INIT     Shared memory is corrupt.
215    // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0.
216    status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
217            struct timespec *elapsed = NULL);
218
219    // Release (some of) the frames last obtained.
220    // On entry, buffer->mFrameCount should have the number of frames to release,
221    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
222    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
223    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
224    // On exit:
225    //  buffer->mFrameCount is zero.
226    //  buffer->mRaw is NULL.
227    void        releaseBuffer(Buffer* buffer);
228
229    // Call after detecting server's death
230    void        binderDied();
231
232    // Call to force an obtainBuffer() to return quickly with -EINTR
233    void        interrupt();
234
235    size_t      getPosition() {
236        return mEpoch + mCblk->mServer;
237    }
238
239    void        setEpoch(size_t epoch) {
240        mEpoch = epoch;
241    }
242
243    void        setMinimum(size_t minimum) {
244        mCblk->mMinimum = minimum;
245    }
246
247    // Return the number of frames that would need to be obtained and released
248    // in order for the client to be aligned at start of buffer
249    virtual size_t  getMisalignment();
250
251    size_t      getEpoch() const {
252        return mEpoch;
253    }
254
255    size_t      getFramesFilled();
256
257private:
258    size_t      mEpoch;
259};
260
261// ----------------------------------------------------------------------------
262
263// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
264class AudioTrackClientProxy : public ClientProxy {
265public:
266    AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
267            size_t frameSize, bool clientInServer = false)
268        : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
269          clientInServer) { }
270    virtual ~AudioTrackClientProxy() { }
271
272    // No barriers on the following operations, so the ordering of loads/stores
273    // with respect to other parameters is UNPREDICTABLE. That's considered safe.
274
275    // caller must limit to 0.0 <= sendLevel <= 1.0
276    void        setSendLevel(float sendLevel) {
277        mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
278    }
279
280    // caller must limit to 0 <= volumeLR <= 0x10001000
281    void        setVolumeLR(uint32_t volumeLR) {
282        mCblk->mVolumeLR = volumeLR;
283    }
284
285    void        setSampleRate(uint32_t sampleRate) {
286        mCblk->mSampleRate = sampleRate;
287    }
288
289    virtual void flush();
290
291    virtual uint32_t    getUnderrunFrames() const {
292        return mCblk->u.mStreaming.mUnderrunFrames;
293    }
294
295    bool        clearStreamEndDone();   // and return previous value
296
297    bool        getStreamEndDone() const;
298
299    status_t    waitStreamEndDone(const struct timespec *requested);
300};
301
302class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
303public:
304    StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
305            size_t frameSize);
306    virtual ~StaticAudioTrackClientProxy() { }
307
308    virtual void    flush();
309
310#define MIN_LOOP    16  // minimum length of each loop iteration in frames
311            void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
312            size_t  getBufferPosition();
313
314    virtual size_t  getMisalignment() {
315        return 0;
316    }
317
318    virtual uint32_t    getUnderrunFrames() const {
319        return 0;
320    }
321
322private:
323    StaticAudioTrackSingleStateQueue::Mutator   mMutator;
324    size_t          mBufferPosition;    // so that getBufferPosition() appears to be synchronous
325};
326
327// ----------------------------------------------------------------------------
328
329// Proxy used by AudioRecord client
330class AudioRecordClientProxy : public ClientProxy {
331public:
332    AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
333            size_t frameSize)
334        : ClientProxy(cblk, buffers, frameCount, frameSize,
335            false /*isOut*/, false /*clientInServer*/) { }
336    ~AudioRecordClientProxy() { }
337};
338
339// ----------------------------------------------------------------------------
340
341// Proxy used by AudioFlinger server
342class ServerProxy : public Proxy {
343protected:
344    ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
345            bool isOut, bool clientInServer);
346public:
347    virtual ~ServerProxy() { }
348
349    // Obtain a buffer with filled frames (writing) or empty frames (reading).
350    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
351    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
352    // sets or extends the unreleased frame count.
353    // Always non-blocking.
354    // On entry:
355    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
356    //      which must be > 0.
357    //  buffer->mNonContig is unused.
358    //  buffer->mRaw is unused.
359    //  ackFlush is true iff being called from Track::start to acknowledge a pending flush.
360    // On exit:
361    //  buffer->mFrameCount has the actual number of contiguous available frames,
362    //      which is always 0 when the return status != NO_ERROR.
363    //  buffer->mNonContig is the number of additional non-contiguous available frames.
364    //  buffer->mRaw is a pointer to the first available frame,
365    //      or NULL when buffer->mFrameCount == 0.
366    // The return status is one of:
367    //  NO_ERROR    Success, buffer->mFrameCount > 0.
368    //  WOULD_BLOCK No frames are available.
369    //  NO_INIT     Shared memory is corrupt.
370    virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush = false);
371
372    // Release (some of) the frames last obtained.
373    // On entry, buffer->mFrameCount should have the number of frames to release,
374    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
375    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
376    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
377    // On exit:
378    //  buffer->mFrameCount is zero.
379    //  buffer->mRaw is NULL.
380    virtual void        releaseBuffer(Buffer* buffer);
381
382protected:
383    size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
384    int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
385};
386
387// Proxy used by AudioFlinger for servicing AudioTrack
388class AudioTrackServerProxy : public ServerProxy {
389public:
390    AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
391            size_t frameSize, bool clientInServer = false)
392        : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { }
393protected:
394    virtual ~AudioTrackServerProxy() { }
395
396public:
397    // return value of these methods must be validated by the caller
398    uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
399    uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
400    uint32_t    getVolumeLR() const { return mCblk->mVolumeLR; }
401
402    // estimated total number of filled frames available to server to read,
403    // which may include non-contiguous frames
404    virtual size_t      framesReady();
405
406    // Currently AudioFlinger will call framesReady() for a fast track from two threads:
407    // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
408    // to be called from at most one thread of server, and one thread of client.
409    // As a temporary workaround, this method informs the proxy implementation that it
410    // should avoid doing a state queue poll from within framesReady().
411    // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
412    virtual void        framesReadyIsCalledByMultipleThreads() { }
413
414    bool     setStreamEndDone();    // and return previous value
415
416    // Add to the tally of underrun frames, and inform client of underrun
417    virtual void        tallyUnderrunFrames(uint32_t frameCount);
418
419    // Return the total number of frames which AudioFlinger desired but were unavailable,
420    // and thus which resulted in an underrun.
421    virtual uint32_t    getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; }
422
423    // Return the total number of frames that AudioFlinger has obtained and released
424    virtual size_t      framesReleased() const { return mCblk->mServer; }
425};
426
427class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
428public:
429    StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
430            size_t frameSize);
431protected:
432    virtual ~StaticAudioTrackServerProxy() { }
433
434public:
435    virtual size_t      framesReady();
436    virtual void        framesReadyIsCalledByMultipleThreads();
437    virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush);
438    virtual void        releaseBuffer(Buffer* buffer);
439    virtual void        tallyUnderrunFrames(uint32_t frameCount);
440    virtual uint32_t    getUnderrunFrames() const { return 0; }
441
442private:
443    ssize_t             pollPosition(); // poll for state queue update, and return current position
444    StaticAudioTrackSingleStateQueue::Observer  mObserver;
445    size_t              mPosition;  // server's current play position in frames, relative to 0
446    size_t              mEnd;       // cached value computed from mState, safe for asynchronous read
447    bool                mFramesReadyIsCalledByMultipleThreads;
448    StaticAudioTrackState   mState;
449};
450
451// Proxy used by AudioFlinger for servicing AudioRecord
452class AudioRecordServerProxy : public ServerProxy {
453public:
454    AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
455            size_t frameSize)
456        : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/,
457            false /*clientInServer*/) { }
458protected:
459    virtual ~AudioRecordServerProxy() { }
460};
461
462// ----------------------------------------------------------------------------
463
464}; // namespace android
465
466#endif // ANDROID_AUDIO_TRACK_SHARED_H
467