AudioTrackShared.h revision 751a9c8cbc391a91604dd1052fb95d3e4d278c2f
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_TRACK_SHARED_H
18#define ANDROID_AUDIO_TRACK_SHARED_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/threads.h>
24#include <utils/Log.h>
25#include <utils/RefBase.h>
26#include <media/nbaio/roundup.h>
27#include <media/SingleStateQueue.h>
28#include <private/media/StaticAudioTrackState.h>
29
30namespace android {
31
32// ----------------------------------------------------------------------------
33
34// for audio_track_cblk_t::mFlags
35#define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
36#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
37                             // clear: track is ready when buffer full
38#define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
39#define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
40                             // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
41                             // immediately, but only after a long string of underruns.
42// 0x10 unused
43#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
44#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
45#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
46#define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
47#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
48#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client
49
50//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation
51#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 //assuming upto a maximum of 20 seconds of offloaded
52
53struct AudioTrackSharedStreaming {
54    // similar to NBAIO MonoPipe
55    // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
56    volatile int32_t mFront;    // read by server
57    volatile int32_t mRear;     // write by client
58    volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
59                                // server notices and discards all data between mFront and mRear
60    volatile uint32_t mUnderrunFrames;  // server increments for each unavailable but desired frame
61};
62
63typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
64
65struct AudioTrackSharedStatic {
66    StaticAudioTrackSingleStateQueue::Shared
67                    mSingleStateQueue;
68    // This field should be a size_t, but since it is located in shared memory we
69    // force to 32-bit.  The client and server may have different typedefs for size_t.
70    uint32_t        mBufferPosition;    // updated asynchronously by server,
71                                        // "for entertainment purposes only"
72};
73
74// ----------------------------------------------------------------------------
75
76// Important: do not add any virtual methods, including ~
77struct audio_track_cblk_t
78{
79                // Since the control block is always located in shared memory, this constructor
80                // is only used for placement new().  It is never used for regular new() or stack.
81                            audio_track_cblk_t();
82                /*virtual*/ ~audio_track_cblk_t() { }
83
84                friend class Proxy;
85                friend class ClientProxy;
86                friend class AudioTrackClientProxy;
87                friend class AudioRecordClientProxy;
88                friend class ServerProxy;
89                friend class AudioTrackServerProxy;
90                friend class AudioRecordServerProxy;
91
92    // The data members are grouped so that members accessed frequently and in the same context
93    // are in the same line of data cache.
94
95                uint32_t    mServer;    // Number of filled frames consumed by server (mIsOut),
96                                        // or filled frames provided by server (!mIsOut).
97                                        // It is updated asynchronously by server without a barrier.
98                                        // The value should be used "for entertainment purposes only",
99                                        // which means don't make important decisions based on it.
100
101                size_t      frameCount_;    // used during creation to pass actual track buffer size
102                                            // from AudioFlinger to client, and not referenced again
103                                            // FIXME remove here and replace by createTrack() in/out
104                                            // parameter
105                                            // renamed to "_" to detect incorrect use
106
107    volatile    int32_t     mFutex;     // event flag: down (P) by client,
108                                        // up (V) by server or binderDied() or interrupt()
109#define CBLK_FUTEX_WAKE 1               // if event flag bit is set, then a deferred wake is pending
110
111private:
112
113                // This field should be a size_t, but since it is located in shared memory we
114                // force to 32-bit.  The client and server may have different typedefs for size_t.
115                uint32_t    mMinimum;       // server wakes up client if available >= mMinimum
116
117                // Channel volumes are fixed point U4.12, so 0x1000 means 1.0.
118                // Left channel is in [0:15], right channel is in [16:31].
119                // Always read and write the combined pair atomically.
120                // For AudioTrack only, not used by AudioRecord.
121                uint32_t    mVolumeLR;
122
123                uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
124                                            // or 0 == default. Write-only client, read-only server.
125
126                // client write-only, server read-only
127                uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
128
129                uint16_t    mPad2;           // unused
130
131public:
132
133    volatile    int32_t     mFlags;         // combinations of CBLK_*
134
135                // Cache line boundary (32 bytes)
136
137public:
138                union {
139                    AudioTrackSharedStreaming   mStreaming;
140                    AudioTrackSharedStatic      mStatic;
141                    int                         mAlign[8];
142                } u;
143
144                // Cache line boundary (32 bytes)
145};
146
147// ----------------------------------------------------------------------------
148
149// Proxy for shared memory control block, to isolate callers from needing to know the details.
150// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
151// The proxies are located in normal memory, and are not multi-thread safe within a given side.
152class Proxy : public RefBase {
153protected:
154    Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
155            bool clientInServer);
156    virtual ~Proxy() { }
157
158public:
159    struct Buffer {
160        size_t  mFrameCount;            // number of frames available in this buffer
161        void*   mRaw;                   // pointer to first frame
162        size_t  mNonContig;             // number of additional non-contiguous frames available
163    };
164
165protected:
166    // These refer to shared memory, and are virtual addresses with respect to the current process.
167    // They may have different virtual addresses within the other process.
168    audio_track_cblk_t* const   mCblk;  // the control block
169    void* const     mBuffers;           // starting address of buffers
170
171    const size_t    mFrameCount;        // not necessarily a power of 2
172    const size_t    mFrameSize;         // in bytes
173    const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
174    const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
175    const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
176    bool            mIsShutdown;        // latch set to true when shared memory corruption detected
177    size_t          mUnreleased;        // unreleased frames remaining from most recent obtainBuffer
178};
179
180// ----------------------------------------------------------------------------
181
182// Proxy seen by AudioTrack client and AudioRecord client
183class ClientProxy : public Proxy {
184protected:
185    ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
186            bool isOut, bool clientInServer);
187    virtual ~ClientProxy() { }
188
189public:
190    static const struct timespec kForever;
191    static const struct timespec kNonBlocking;
192
193    // Obtain a buffer with filled frames (reading) or empty frames (writing).
194    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
195    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
196    // sets or extends the unreleased frame count.
197    // On entry:
198    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
199    //      which must be > 0.
200    //  buffer->mNonContig is unused.
201    //  buffer->mRaw is unused.
202    //  requested is the requested timeout in local monotonic delta time units:
203    //      NULL or &kNonBlocking means non-blocking (zero timeout).
204    //      &kForever means block forever (infinite timeout).
205    //      Other values mean a specific timeout in local monotonic delta time units.
206    //  elapsed is a pointer to a location that will hold the total local monotonic time that
207    //      elapsed while blocked, or NULL if not needed.
208    // On exit:
209    //  buffer->mFrameCount has the actual number of contiguous available frames,
210    //      which is always 0 when the return status != NO_ERROR.
211    //  buffer->mNonContig is the number of additional non-contiguous available frames.
212    //  buffer->mRaw is a pointer to the first available frame,
213    //      or NULL when buffer->mFrameCount == 0.
214    // The return status is one of:
215    //  NO_ERROR    Success, buffer->mFrameCount > 0.
216    //  WOULD_BLOCK Non-blocking mode and no frames are available.
217    //  TIMED_OUT   Timeout occurred before any frames became available.
218    //              This can happen even for infinite timeout, due to a spurious wakeup.
219    //              In this case, the caller should investigate and then re-try as appropriate.
220    //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
221    //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
222    //  NO_INIT     Shared memory is corrupt.
223    // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0.
224    status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
225            struct timespec *elapsed = NULL);
226
227    // Release (some of) the frames last obtained.
228    // On entry, buffer->mFrameCount should have the number of frames to release,
229    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
230    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
231    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
232    // On exit:
233    //  buffer->mFrameCount is zero.
234    //  buffer->mRaw is NULL.
235    void        releaseBuffer(Buffer* buffer);
236
237    // Call after detecting server's death
238    void        binderDied();
239
240    // Call to force an obtainBuffer() to return quickly with -EINTR
241    void        interrupt();
242
243    size_t      getPosition() {
244        return mEpoch + mCblk->mServer;
245    }
246
247    void        setEpoch(size_t epoch) {
248        mEpoch = epoch;
249    }
250
251    void        setMinimum(size_t minimum) {
252        // This can only happen on a 64-bit client
253        if (minimum > UINT32_MAX) {
254            minimum = UINT32_MAX;
255        }
256        mCblk->mMinimum = (uint32_t) minimum;
257    }
258
259    // Return the number of frames that would need to be obtained and released
260    // in order for the client to be aligned at start of buffer
261    virtual size_t  getMisalignment();
262
263    size_t      getEpoch() const {
264        return mEpoch;
265    }
266
267    size_t      getFramesFilled();
268
269private:
270    size_t      mEpoch;
271};
272
273// ----------------------------------------------------------------------------
274
275// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
276class AudioTrackClientProxy : public ClientProxy {
277public:
278    AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
279            size_t frameSize, bool clientInServer = false)
280        : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
281          clientInServer) { }
282    virtual ~AudioTrackClientProxy() { }
283
284    // No barriers on the following operations, so the ordering of loads/stores
285    // with respect to other parameters is UNPREDICTABLE. That's considered safe.
286
287    // caller must limit to 0.0 <= sendLevel <= 1.0
288    void        setSendLevel(float sendLevel) {
289        mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
290    }
291
292    // caller must limit to 0 <= volumeLR <= 0x10001000
293    void        setVolumeLR(uint32_t volumeLR) {
294        mCblk->mVolumeLR = volumeLR;
295    }
296
297    void        setSampleRate(uint32_t sampleRate) {
298        mCblk->mSampleRate = sampleRate;
299    }
300
301    virtual void flush();
302
303    virtual uint32_t    getUnderrunFrames() const {
304        return mCblk->u.mStreaming.mUnderrunFrames;
305    }
306
307    bool        clearStreamEndDone();   // and return previous value
308
309    bool        getStreamEndDone() const;
310
311    status_t    waitStreamEndDone(const struct timespec *requested);
312};
313
314class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
315public:
316    StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
317            size_t frameSize);
318    virtual ~StaticAudioTrackClientProxy() { }
319
320    virtual void    flush();
321
322#define MIN_LOOP    16  // minimum length of each loop iteration in frames
323            void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
324            size_t  getBufferPosition();
325
326    virtual size_t  getMisalignment() {
327        return 0;
328    }
329
330    virtual uint32_t    getUnderrunFrames() const {
331        return 0;
332    }
333
334private:
335    StaticAudioTrackSingleStateQueue::Mutator   mMutator;
336    size_t          mBufferPosition;    // so that getBufferPosition() appears to be synchronous
337};
338
339// ----------------------------------------------------------------------------
340
341// Proxy used by AudioRecord client
342class AudioRecordClientProxy : public ClientProxy {
343public:
344    AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
345            size_t frameSize)
346        : ClientProxy(cblk, buffers, frameCount, frameSize,
347            false /*isOut*/, false /*clientInServer*/) { }
348    ~AudioRecordClientProxy() { }
349};
350
351// ----------------------------------------------------------------------------
352
353// Proxy used by AudioFlinger server
354class ServerProxy : public Proxy {
355protected:
356    ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
357            bool isOut, bool clientInServer);
358public:
359    virtual ~ServerProxy() { }
360
361    // Obtain a buffer with filled frames (writing) or empty frames (reading).
362    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
363    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
364    // sets or extends the unreleased frame count.
365    // Always non-blocking.
366    // On entry:
367    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
368    //      which must be > 0.
369    //  buffer->mNonContig is unused.
370    //  buffer->mRaw is unused.
371    //  ackFlush is true iff being called from Track::start to acknowledge a pending flush.
372    // On exit:
373    //  buffer->mFrameCount has the actual number of contiguous available frames,
374    //      which is always 0 when the return status != NO_ERROR.
375    //  buffer->mNonContig is the number of additional non-contiguous available frames.
376    //  buffer->mRaw is a pointer to the first available frame,
377    //      or NULL when buffer->mFrameCount == 0.
378    // The return status is one of:
379    //  NO_ERROR    Success, buffer->mFrameCount > 0.
380    //  WOULD_BLOCK No frames are available.
381    //  NO_INIT     Shared memory is corrupt.
382    virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush = false);
383
384    // Release (some of) the frames last obtained.
385    // On entry, buffer->mFrameCount should have the number of frames to release,
386    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
387    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
388    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
389    // On exit:
390    //  buffer->mFrameCount is zero.
391    //  buffer->mRaw is NULL.
392    virtual void        releaseBuffer(Buffer* buffer);
393
394protected:
395    size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
396    int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
397};
398
399// Proxy used by AudioFlinger for servicing AudioTrack
400class AudioTrackServerProxy : public ServerProxy {
401public:
402    AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
403            size_t frameSize, bool clientInServer = false)
404        : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { }
405protected:
406    virtual ~AudioTrackServerProxy() { }
407
408public:
409    // return value of these methods must be validated by the caller
410    uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
411    uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
412    uint32_t    getVolumeLR() const { return mCblk->mVolumeLR; }
413
414    // estimated total number of filled frames available to server to read,
415    // which may include non-contiguous frames
416    virtual size_t      framesReady();
417
418    // Currently AudioFlinger will call framesReady() for a fast track from two threads:
419    // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
420    // to be called from at most one thread of server, and one thread of client.
421    // As a temporary workaround, this method informs the proxy implementation that it
422    // should avoid doing a state queue poll from within framesReady().
423    // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
424    virtual void        framesReadyIsCalledByMultipleThreads() { }
425
426    bool     setStreamEndDone();    // and return previous value
427
428    // Add to the tally of underrun frames, and inform client of underrun
429    virtual void        tallyUnderrunFrames(uint32_t frameCount);
430
431    // Return the total number of frames which AudioFlinger desired but were unavailable,
432    // and thus which resulted in an underrun.
433    virtual uint32_t    getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; }
434
435    // Return the total number of frames that AudioFlinger has obtained and released
436    virtual size_t      framesReleased() const { return mCblk->mServer; }
437};
438
439class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
440public:
441    StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
442            size_t frameSize);
443protected:
444    virtual ~StaticAudioTrackServerProxy() { }
445
446public:
447    virtual size_t      framesReady();
448    virtual void        framesReadyIsCalledByMultipleThreads();
449    virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush);
450    virtual void        releaseBuffer(Buffer* buffer);
451    virtual void        tallyUnderrunFrames(uint32_t frameCount);
452    virtual uint32_t    getUnderrunFrames() const { return 0; }
453
454private:
455    ssize_t             pollPosition(); // poll for state queue update, and return current position
456    StaticAudioTrackSingleStateQueue::Observer  mObserver;
457    size_t              mPosition;  // server's current play position in frames, relative to 0
458    size_t              mEnd;       // cached value computed from mState, safe for asynchronous read
459    bool                mFramesReadyIsCalledByMultipleThreads;
460    StaticAudioTrackState   mState;
461};
462
463// Proxy used by AudioFlinger for servicing AudioRecord
464class AudioRecordServerProxy : public ServerProxy {
465public:
466    AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
467            size_t frameSize)
468        : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/,
469            false /*clientInServer*/) { }
470protected:
471    virtual ~AudioRecordServerProxy() { }
472};
473
474// ----------------------------------------------------------------------------
475
476}; // namespace android
477
478#endif // ANDROID_AUDIO_TRACK_SHARED_H
479