AudioTrackShared.h revision 9b4615887c23548438fd0d8e3d8f04ac21912850
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_TRACK_SHARED_H
18#define ANDROID_AUDIO_TRACK_SHARED_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <audio_utils/minifloat.h>
24#include <utils/threads.h>
25#include <utils/Log.h>
26#include <utils/RefBase.h>
27#include <media/nbaio/roundup.h>
28#include <media/SingleStateQueue.h>
29
30namespace android {
31
32// ----------------------------------------------------------------------------
33
34// for audio_track_cblk_t::mFlags
35#define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
36#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
37                             // clear: track is ready when buffer full
38#define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
39#define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
40                             // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
41                             // immediately, but only after a long string of underruns.
42// 0x10 unused
43#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
44#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
45#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
46#define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
47#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
48#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client
49
50//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation
51#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded
52
53struct AudioTrackSharedStreaming {
54    // similar to NBAIO MonoPipe
55    // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
56    volatile int32_t mFront;    // read by server
57    volatile int32_t mRear;     // write by client
58    volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
59                                // server notices and discards all data between mFront and mRear
60    volatile uint32_t mUnderrunFrames;  // server increments for each unavailable but desired frame
61};
62
63// Represents a single state of an AudioTrack that was created in static mode (shared memory buffer
64// supplied by the client).  This state needs to be communicated from the client to server.  As this
65// state is too large to be updated atomically without a mutex, and mutexes aren't allowed here, the
66// state is wrapped by a SingleStateQueue.
67struct StaticAudioTrackState {
68    // Do not define constructors, destructors, or virtual methods as this is part of a
69    // union in shared memory and they will not get called properly.
70
71    // These fields should both be size_t, but since they are located in shared memory we
72    // force to 32-bit.  The client and server may have different typedefs for size_t.
73
74    // The state has a sequence counter to indicate whether changes are made to loop or position.
75    // The sequence counter also currently indicates whether loop or position is first depending
76    // on which is greater; it jumps by max(mLoopSequence, mPositionSequence) + 1.
77
78    uint32_t    mLoopStart;
79    uint32_t    mLoopEnd;
80    int32_t     mLoopCount;
81    uint32_t    mLoopSequence; // a sequence counter to indicate changes to loop
82    uint32_t    mPosition;
83    uint32_t    mPositionSequence; // a sequence counter to indicate changes to position
84};
85
86typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
87
88struct AudioTrackSharedStatic {
89    StaticAudioTrackSingleStateQueue::Shared
90                    mSingleStateQueue;
91    // This field should be a size_t, but since it is located in shared memory we
92    // force to 32-bit.  The client and server may have different typedefs for size_t.
93    uint32_t        mBufferPosition;    // updated asynchronously by server,
94                                        // "for entertainment purposes only"
95};
96
97// ----------------------------------------------------------------------------
98
99// Important: do not add any virtual methods, including ~
100struct audio_track_cblk_t
101{
102                // Since the control block is always located in shared memory, this constructor
103                // is only used for placement new().  It is never used for regular new() or stack.
104                            audio_track_cblk_t();
105                /*virtual*/ ~audio_track_cblk_t() { }
106
107                friend class Proxy;
108                friend class ClientProxy;
109                friend class AudioTrackClientProxy;
110                friend class AudioRecordClientProxy;
111                friend class ServerProxy;
112                friend class AudioTrackServerProxy;
113                friend class AudioRecordServerProxy;
114
115    // The data members are grouped so that members accessed frequently and in the same context
116    // are in the same line of data cache.
117
118                uint32_t    mServer;    // Number of filled frames consumed by server (mIsOut),
119                                        // or filled frames provided by server (!mIsOut).
120                                        // It is updated asynchronously by server without a barrier.
121                                        // The value should be used
122                                        // "for entertainment purposes only",
123                                        // which means don't make important decisions based on it.
124
125                uint32_t    mPad1;      // unused
126
127    volatile    int32_t     mFutex;     // event flag: down (P) by client,
128                                        // up (V) by server or binderDied() or interrupt()
129#define CBLK_FUTEX_WAKE 1               // if event flag bit is set, then a deferred wake is pending
130
131private:
132
133                // This field should be a size_t, but since it is located in shared memory we
134                // force to 32-bit.  The client and server may have different typedefs for size_t.
135                uint32_t    mMinimum;       // server wakes up client if available >= mMinimum
136
137                // Stereo gains for AudioTrack only, not used by AudioRecord.
138                gain_minifloat_packed_t mVolumeLR;
139
140                uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
141                                            // or 0 == default. Write-only client, read-only server.
142
143                // client write-only, server read-only
144                uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
145
146                uint16_t    mPad2;           // unused
147
148public:
149
150    volatile    int32_t     mFlags;         // combinations of CBLK_*
151
152                // Cache line boundary (32 bytes)
153
154public:
155                union {
156                    AudioTrackSharedStreaming   mStreaming;
157                    AudioTrackSharedStatic      mStatic;
158                    int                         mAlign[8];
159                } u;
160
161                // Cache line boundary (32 bytes)
162};
163
164// ----------------------------------------------------------------------------
165
166// Proxy for shared memory control block, to isolate callers from needing to know the details.
167// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
168// The proxies are located in normal memory, and are not multi-thread safe within a given side.
169class Proxy : public RefBase {
170protected:
171    Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
172            bool clientInServer);
173    virtual ~Proxy() { }
174
175public:
176    struct Buffer {
177        size_t  mFrameCount;            // number of frames available in this buffer
178        void*   mRaw;                   // pointer to first frame
179        size_t  mNonContig;             // number of additional non-contiguous frames available
180    };
181
182protected:
183    // These refer to shared memory, and are virtual addresses with respect to the current process.
184    // They may have different virtual addresses within the other process.
185    audio_track_cblk_t* const   mCblk;  // the control block
186    void* const     mBuffers;           // starting address of buffers
187
188    const size_t    mFrameCount;        // not necessarily a power of 2
189    const size_t    mFrameSize;         // in bytes
190    const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
191    const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
192    const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
193    bool            mIsShutdown;        // latch set to true when shared memory corruption detected
194    size_t          mUnreleased;        // unreleased frames remaining from most recent obtainBuffer
195};
196
197// ----------------------------------------------------------------------------
198
199// Proxy seen by AudioTrack client and AudioRecord client
200class ClientProxy : public Proxy {
201public:
202    ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
203            bool isOut, bool clientInServer);
204    virtual ~ClientProxy() { }
205
206    static const struct timespec kForever;
207    static const struct timespec kNonBlocking;
208
209    // Obtain a buffer with filled frames (reading) or empty frames (writing).
210    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
211    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
212    // sets or extends the unreleased frame count.
213    // On entry:
214    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
215    //      which must be > 0.
216    //  buffer->mNonContig is unused.
217    //  buffer->mRaw is unused.
218    //  requested is the requested timeout in local monotonic delta time units:
219    //      NULL or &kNonBlocking means non-blocking (zero timeout).
220    //      &kForever means block forever (infinite timeout).
221    //      Other values mean a specific timeout in local monotonic delta time units.
222    //  elapsed is a pointer to a location that will hold the total local monotonic time that
223    //      elapsed while blocked, or NULL if not needed.
224    // On exit:
225    //  buffer->mFrameCount has the actual number of contiguous available frames,
226    //      which is always 0 when the return status != NO_ERROR.
227    //  buffer->mNonContig is the number of additional non-contiguous available frames.
228    //  buffer->mRaw is a pointer to the first available frame,
229    //      or NULL when buffer->mFrameCount == 0.
230    // The return status is one of:
231    //  NO_ERROR    Success, buffer->mFrameCount > 0.
232    //  WOULD_BLOCK Non-blocking mode and no frames are available.
233    //  TIMED_OUT   Timeout occurred before any frames became available.
234    //              This can happen even for infinite timeout, due to a spurious wakeup.
235    //              In this case, the caller should investigate and then re-try as appropriate.
236    //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
237    //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
238    //  NO_INIT     Shared memory is corrupt.
239    // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0.
240    status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
241            struct timespec *elapsed = NULL);
242
243    // Release (some of) the frames last obtained.
244    // On entry, buffer->mFrameCount should have the number of frames to release,
245    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
246    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
247    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
248    // On exit:
249    //  buffer->mFrameCount is zero.
250    //  buffer->mRaw is NULL.
251    void        releaseBuffer(Buffer* buffer);
252
253    // Call after detecting server's death
254    void        binderDied();
255
256    // Call to force an obtainBuffer() to return quickly with -EINTR
257    void        interrupt();
258
259    size_t      getPosition() {
260        return mEpoch + mCblk->mServer;
261    }
262
263    void        setEpoch(size_t epoch) {
264        mEpoch = epoch;
265    }
266
267    void        setMinimum(size_t minimum) {
268        // This can only happen on a 64-bit client
269        if (minimum > UINT32_MAX) {
270            minimum = UINT32_MAX;
271        }
272        mCblk->mMinimum = (uint32_t) minimum;
273    }
274
275    // Return the number of frames that would need to be obtained and released
276    // in order for the client to be aligned at start of buffer
277    virtual size_t  getMisalignment();
278
279    size_t      getEpoch() const {
280        return mEpoch;
281    }
282
283    size_t      getFramesFilled();
284
285private:
286    size_t      mEpoch;
287};
288
289// ----------------------------------------------------------------------------
290
291// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
292class AudioTrackClientProxy : public ClientProxy {
293public:
294    AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
295            size_t frameSize, bool clientInServer = false)
296        : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
297          clientInServer) { }
298    virtual ~AudioTrackClientProxy() { }
299
300    // No barriers on the following operations, so the ordering of loads/stores
301    // with respect to other parameters is UNPREDICTABLE. That's considered safe.
302
303    // caller must limit to 0.0 <= sendLevel <= 1.0
304    void        setSendLevel(float sendLevel) {
305        mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
306    }
307
308    // set stereo gains
309    void        setVolumeLR(gain_minifloat_packed_t volumeLR) {
310        mCblk->mVolumeLR = volumeLR;
311    }
312
313    void        setSampleRate(uint32_t sampleRate) {
314        mCblk->mSampleRate = sampleRate;
315    }
316
317    virtual void flush();
318
319    virtual uint32_t    getUnderrunFrames() const {
320        return mCblk->u.mStreaming.mUnderrunFrames;
321    }
322
323    bool        clearStreamEndDone();   // and return previous value
324
325    bool        getStreamEndDone() const;
326
327    status_t    waitStreamEndDone(const struct timespec *requested);
328};
329
330class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
331public:
332    StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
333            size_t frameSize);
334    virtual ~StaticAudioTrackClientProxy() { }
335
336    virtual void    flush();
337
338#define MIN_LOOP    16  // minimum length of each loop iteration in frames
339
340            // setLoop(), setBufferPosition(), and setBufferPositionAndLoop() set the
341            // static buffer position and looping parameters.  These commands are not
342            // synchronous (they do not wait or block); instead they take effect at the
343            // next buffer data read from the server side. However, the client side
344            // getters will read a cached version of the position and loop variables
345            // until the setting takes effect.
346            //
347            // setBufferPositionAndLoop() is equivalent to calling, in order, setLoop() and
348            // setBufferPosition().
349            //
350            // The functions should not be relied upon to do parameter or state checking.
351            // That is done at the AudioTrack level.
352
353            void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
354            void    setBufferPosition(size_t position);
355            void    setBufferPositionAndLoop(size_t position, size_t loopStart, size_t loopEnd,
356                                             int loopCount);
357            size_t  getBufferPosition();
358
359    virtual size_t  getMisalignment() {
360        return 0;
361    }
362
363    virtual uint32_t    getUnderrunFrames() const {
364        return 0;
365    }
366
367private:
368    StaticAudioTrackSingleStateQueue::Mutator   mMutator;
369                        StaticAudioTrackState   mState;   // last communicated state to server
370    size_t          mBufferPosition;    // so that getBufferPosition() appears to be synchronous
371};
372
373// ----------------------------------------------------------------------------
374
375// Proxy used by AudioRecord client
376class AudioRecordClientProxy : public ClientProxy {
377public:
378    AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
379            size_t frameSize)
380        : ClientProxy(cblk, buffers, frameCount, frameSize,
381            false /*isOut*/, false /*clientInServer*/) { }
382    ~AudioRecordClientProxy() { }
383};
384
385// ----------------------------------------------------------------------------
386
387// Proxy used by AudioFlinger server
388class ServerProxy : public Proxy {
389protected:
390    ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
391            bool isOut, bool clientInServer);
392public:
393    virtual ~ServerProxy() { }
394
395    // Obtain a buffer with filled frames (writing) or empty frames (reading).
396    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
397    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
398    // sets or extends the unreleased frame count.
399    // Always non-blocking.
400    // On entry:
401    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
402    //      which must be > 0.
403    //  buffer->mNonContig is unused.
404    //  buffer->mRaw is unused.
405    //  ackFlush is true iff being called from Track::start to acknowledge a pending flush.
406    // On exit:
407    //  buffer->mFrameCount has the actual number of contiguous available frames,
408    //      which is always 0 when the return status != NO_ERROR.
409    //  buffer->mNonContig is the number of additional non-contiguous available frames.
410    //  buffer->mRaw is a pointer to the first available frame,
411    //      or NULL when buffer->mFrameCount == 0.
412    // The return status is one of:
413    //  NO_ERROR    Success, buffer->mFrameCount > 0.
414    //  WOULD_BLOCK No frames are available.
415    //  NO_INIT     Shared memory is corrupt.
416    virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush = false);
417
418    // Release (some of) the frames last obtained.
419    // On entry, buffer->mFrameCount should have the number of frames to release,
420    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
421    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
422    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
423    // On exit:
424    //  buffer->mFrameCount is zero.
425    //  buffer->mRaw is NULL.
426    virtual void        releaseBuffer(Buffer* buffer);
427
428protected:
429    size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
430    int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
431};
432
433// Proxy used by AudioFlinger for servicing AudioTrack
434class AudioTrackServerProxy : public ServerProxy {
435public:
436    AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
437            size_t frameSize, bool clientInServer = false, uint32_t sampleRate = 0)
438        : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) {
439        mCblk->mSampleRate = sampleRate;
440    }
441protected:
442    virtual ~AudioTrackServerProxy() { }
443
444public:
445    // return value of these methods must be validated by the caller
446    uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
447    uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
448    gain_minifloat_packed_t getVolumeLR() const { return mCblk->mVolumeLR; }
449
450    // estimated total number of filled frames available to server to read,
451    // which may include non-contiguous frames
452    virtual size_t      framesReady();
453
454    // Currently AudioFlinger will call framesReady() for a fast track from two threads:
455    // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
456    // to be called from at most one thread of server, and one thread of client.
457    // As a temporary workaround, this method informs the proxy implementation that it
458    // should avoid doing a state queue poll from within framesReady().
459    // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
460    virtual void        framesReadyIsCalledByMultipleThreads() { }
461
462    bool     setStreamEndDone();    // and return previous value
463
464    // Add to the tally of underrun frames, and inform client of underrun
465    virtual void        tallyUnderrunFrames(uint32_t frameCount);
466
467    // Return the total number of frames which AudioFlinger desired but were unavailable,
468    // and thus which resulted in an underrun.
469    virtual uint32_t    getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; }
470
471    // Return the total number of frames that AudioFlinger has obtained and released
472    virtual size_t      framesReleased() const { return mCblk->mServer; }
473};
474
475class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
476public:
477    StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
478            size_t frameSize);
479protected:
480    virtual ~StaticAudioTrackServerProxy() { }
481
482public:
483    virtual size_t      framesReady();
484    virtual void        framesReadyIsCalledByMultipleThreads();
485    virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush);
486    virtual void        releaseBuffer(Buffer* buffer);
487    virtual void        tallyUnderrunFrames(uint32_t frameCount);
488    virtual uint32_t    getUnderrunFrames() const { return 0; }
489
490private:
491    status_t            updateStateWithLoop(StaticAudioTrackState *localState,
492                                            const StaticAudioTrackState &update) const;
493    status_t            updateStateWithPosition(StaticAudioTrackState *localState,
494                                                const StaticAudioTrackState &update) const;
495    ssize_t             pollPosition(); // poll for state queue update, and return current position
496    StaticAudioTrackSingleStateQueue::Observer  mObserver;
497    size_t              mPosition;  // server's current play position in frames, relative to 0
498
499    size_t              mFramesReadySafe; // Assuming size_t read/writes are atomic on 32 / 64 bit
500                                          // processors, this is a thread-safe version of
501                                          // mFramesReady.
502    int64_t             mFramesReady;     // The number of frames ready in the static buffer
503                                          // including loops.  This is 64 bits since loop mode
504                                          // can cause a track to appear to have a large number
505                                          // of frames. INT64_MAX means an infinite loop.
506    bool                mFramesReadyIsCalledByMultipleThreads;
507    StaticAudioTrackState mState;         // Server side state. Any updates from client must be
508                                          // passed by the mObserver SingleStateQueue.
509};
510
511// Proxy used by AudioFlinger for servicing AudioRecord
512class AudioRecordServerProxy : public ServerProxy {
513public:
514    AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
515            size_t frameSize, bool clientInServer)
516        : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/, clientInServer) { }
517protected:
518    virtual ~AudioRecordServerProxy() { }
519};
520
521// ----------------------------------------------------------------------------
522
523}; // namespace android
524
525#endif // ANDROID_AUDIO_TRACK_SHARED_H
526