AudioTrackShared.h revision ad3af3305f024bcbbd55c894a4995e449498e1ba
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_AUDIO_TRACK_SHARED_H 18#define ANDROID_AUDIO_TRACK_SHARED_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#include <utils/threads.h> 24#include <utils/Log.h> 25#include <utils/RefBase.h> 26#include <media/nbaio/roundup.h> 27#include <media/SingleStateQueue.h> 28#include <private/media/StaticAudioTrackState.h> 29 30namespace android { 31 32// ---------------------------------------------------------------------------- 33 34#define CBLK_UNDERRUN 0x01 // set by server immediately on output underrun, cleared by client 35#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger, 36 // clear: track is ready when buffer full 37#define CBLK_INVALID 0x04 // track buffer invalidated by AudioFlinger, need to re-create 38#define CBLK_DISABLED 0x08 // output track disabled by AudioFlinger due to underrun, 39 // need to re-start. Unlike CBLK_UNDERRUN, this is not set 40 // immediately, but only after a long string of underruns. 41// 0x10 unused 42#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes 43#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes 44#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping 45#define CBLK_OVERRUN 0x100 // set by server immediately on input overrun, cleared by client 46#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer() 47#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client 48 49//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation 50#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 //assuming upto a maximum of 20 seconds of offloaded 51 52struct AudioTrackSharedStreaming { 53 // similar to NBAIO MonoPipe 54 // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2 55 volatile int32_t mFront; // read by server 56 volatile int32_t mRear; // write by client 57 volatile int32_t mFlush; // incremented by client to indicate a request to flush; 58 // server notices and discards all data between mFront and mRear 59 volatile uint32_t mUnderrunFrames; // server increments for each unavailable but desired frame 60}; 61 62typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue; 63 64struct AudioTrackSharedStatic { 65 StaticAudioTrackSingleStateQueue::Shared 66 mSingleStateQueue; 67 size_t mBufferPosition; // updated asynchronously by server, 68 // "for entertainment purposes only" 69}; 70 71// ---------------------------------------------------------------------------- 72 73// Important: do not add any virtual methods, including ~ 74struct audio_track_cblk_t 75{ 76 // Since the control block is always located in shared memory, this constructor 77 // is only used for placement new(). It is never used for regular new() or stack. 78 audio_track_cblk_t(); 79 /*virtual*/ ~audio_track_cblk_t() { } 80 81 friend class Proxy; 82 friend class ClientProxy; 83 friend class AudioTrackClientProxy; 84 friend class AudioRecordClientProxy; 85 friend class ServerProxy; 86 friend class AudioTrackServerProxy; 87 friend class AudioRecordServerProxy; 88 89 // The data members are grouped so that members accessed frequently and in the same context 90 // are in the same line of data cache. 91 92 volatile uint32_t server; // updated asynchronously by server, 93 // "for entertainment purposes only" 94 95 size_t frameCount_; // used during creation to pass actual track buffer size 96 // from AudioFlinger to client, and not referenced again 97 // FIXME remove here and replace by createTrack() in/out 98 // parameter 99 // renamed to "_" to detect incorrect use 100 101 volatile int32_t mFutex; // event flag: down (P) by client, 102 // up (V) by server or binderDied() or interrupt() 103#define CBLK_FUTEX_WAKE 1 // if event flag bit is set, then a deferred wake is pending 104 105private: 106 107 size_t mMinimum; // server wakes up client if available >= mMinimum 108 109 // Channel volumes are fixed point U4.12, so 0x1000 means 1.0. 110 // Left channel is in [0:15], right channel is in [16:31]. 111 // Always read and write the combined pair atomically. 112 // For AudioTrack only, not used by AudioRecord. 113 uint32_t mVolumeLR; 114 115 uint32_t mSampleRate; // AudioTrack only: client's requested sample rate in Hz 116 // or 0 == default. Write-only client, read-only server. 117 118 // client write-only, server read-only 119 uint16_t mSendLevel; // Fixed point U4.12 so 0x1000 means 1.0 120 121 uint8_t mPad2; // unused 122 123public: 124 // read-only for client, server writes once at initialization and is then read-only 125 uint8_t mName; // normal tracks: track name, fast tracks: track index 126 127 volatile int32_t flags; 128 129 // Cache line boundary (32 bytes) 130 131public: 132 union { 133 AudioTrackSharedStreaming mStreaming; 134 AudioTrackSharedStatic mStatic; 135 int mAlign[8]; 136 } u; 137 138 // Cache line boundary (32 bytes) 139}; 140 141// ---------------------------------------------------------------------------- 142 143// Proxy for shared memory control block, to isolate callers from needing to know the details. 144// There is exactly one ClientProxy and one ServerProxy per shared memory control block. 145// The proxies are located in normal memory, and are not multi-thread safe within a given side. 146class Proxy : public RefBase { 147protected: 148 Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut, 149 bool clientInServer); 150 virtual ~Proxy() { } 151 152public: 153 struct Buffer { 154 size_t mFrameCount; // number of frames available in this buffer 155 void* mRaw; // pointer to first frame 156 size_t mNonContig; // number of additional non-contiguous frames available 157 }; 158 159protected: 160 // These refer to shared memory, and are virtual addresses with respect to the current process. 161 // They may have different virtual addresses within the other process. 162 audio_track_cblk_t* const mCblk; // the control block 163 void* const mBuffers; // starting address of buffers 164 165 const size_t mFrameCount; // not necessarily a power of 2 166 const size_t mFrameSize; // in bytes 167 const size_t mFrameCountP2; // mFrameCount rounded to power of 2, streaming mode 168 const bool mIsOut; // true for AudioTrack, false for AudioRecord 169 const bool mClientInServer; // true for OutputTrack, false for AudioTrack & AudioRecord 170 bool mIsShutdown; // latch set to true when shared memory corruption detected 171}; 172 173// ---------------------------------------------------------------------------- 174 175// Proxy seen by AudioTrack client and AudioRecord client 176class ClientProxy : public Proxy { 177protected: 178 ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 179 bool isOut, bool clientInServer); 180 virtual ~ClientProxy() { } 181 182public: 183 static const struct timespec kForever; 184 static const struct timespec kNonBlocking; 185 186 // Obtain a buffer with filled frames (reading) or empty frames (writing). 187 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 188 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 189 // sets or extends the unreleased frame count. 190 // On entry: 191 // buffer->mFrameCount should be initialized to maximum number of desired frames, 192 // which must be > 0. 193 // buffer->mNonContig is unused. 194 // buffer->mRaw is unused. 195 // requested is the requested timeout in local monotonic delta time units: 196 // NULL or &kNonBlocking means non-blocking (zero timeout). 197 // &kForever means block forever (infinite timeout). 198 // Other values mean a specific timeout in local monotonic delta time units. 199 // elapsed is a pointer to a location that will hold the total local monotonic time that 200 // elapsed while blocked, or NULL if not needed. 201 // On exit: 202 // buffer->mFrameCount has the actual number of contiguous available frames, 203 // which is always 0 when the return status != NO_ERROR. 204 // buffer->mNonContig is the number of additional non-contiguous available frames. 205 // buffer->mRaw is a pointer to the first available frame, 206 // or NULL when buffer->mFrameCount == 0. 207 // The return status is one of: 208 // NO_ERROR Success, buffer->mFrameCount > 0. 209 // WOULD_BLOCK Non-blocking mode and no frames are available. 210 // TIMED_OUT Timeout occurred before any frames became available. 211 // This can happen even for infinite timeout, due to a spurious wakeup. 212 // In this case, the caller should investigate and then re-try as appropriate. 213 // DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create. 214 // -EINTR Call has been interrupted. Look around to see why, and then perhaps try again. 215 // NO_INIT Shared memory is corrupt. 216 // BAD_VALUE On entry buffer == NULL or buffer->mFrameCount == 0. 217 status_t obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL, 218 struct timespec *elapsed = NULL); 219 220 // Release (some of) the frames last obtained. 221 // On entry, buffer->mFrameCount should have the number of frames to release, 222 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 223 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 224 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 225 // On exit: 226 // buffer->mFrameCount is zero. 227 // buffer->mRaw is NULL. 228 void releaseBuffer(Buffer* buffer); 229 230 // Call after detecting server's death 231 void binderDied(); 232 233 // Call to force an obtainBuffer() to return quickly with -EINTR 234 void interrupt(); 235 236 size_t getPosition() { 237 return mEpoch + mCblk->server; 238 } 239 240 void setEpoch(size_t epoch) { 241 mEpoch = epoch; 242 } 243 244 void setMinimum(size_t minimum) { 245 mCblk->mMinimum = minimum; 246 } 247 248 // Return the number of frames that would need to be obtained and released 249 // in order for the client to be aligned at start of buffer 250 virtual size_t getMisalignment(); 251 252 size_t getEpoch() const { 253 return mEpoch; 254 } 255 256private: 257 size_t mEpoch; 258}; 259 260// ---------------------------------------------------------------------------- 261 262// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack 263class AudioTrackClientProxy : public ClientProxy { 264public: 265 AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 266 size_t frameSize, bool clientInServer = false) 267 : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, 268 clientInServer) { } 269 virtual ~AudioTrackClientProxy() { } 270 271 // No barriers on the following operations, so the ordering of loads/stores 272 // with respect to other parameters is UNPREDICTABLE. That's considered safe. 273 274 // caller must limit to 0.0 <= sendLevel <= 1.0 275 void setSendLevel(float sendLevel) { 276 mCblk->mSendLevel = uint16_t(sendLevel * 0x1000); 277 } 278 279 // caller must limit to 0 <= volumeLR <= 0x10001000 280 void setVolumeLR(uint32_t volumeLR) { 281 mCblk->mVolumeLR = volumeLR; 282 } 283 284 void setSampleRate(uint32_t sampleRate) { 285 mCblk->mSampleRate = sampleRate; 286 } 287 288 virtual void flush(); 289 290 virtual uint32_t getUnderrunFrames() const { 291 return mCblk->u.mStreaming.mUnderrunFrames; 292 } 293}; 294 295class StaticAudioTrackClientProxy : public AudioTrackClientProxy { 296public: 297 StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 298 size_t frameSize); 299 virtual ~StaticAudioTrackClientProxy() { } 300 301 virtual void flush(); 302 303#define MIN_LOOP 16 // minimum length of each loop iteration in frames 304 void setLoop(size_t loopStart, size_t loopEnd, int loopCount); 305 size_t getBufferPosition(); 306 307 virtual size_t getMisalignment() { 308 return 0; 309 } 310 311 virtual uint32_t getUnderrunFrames() const { 312 return 0; 313 } 314 315private: 316 StaticAudioTrackSingleStateQueue::Mutator mMutator; 317 size_t mBufferPosition; // so that getBufferPosition() appears to be synchronous 318}; 319 320// ---------------------------------------------------------------------------- 321 322// Proxy used by AudioRecord client 323class AudioRecordClientProxy : public ClientProxy { 324public: 325 AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 326 size_t frameSize) 327 : ClientProxy(cblk, buffers, frameCount, frameSize, 328 false /*isOut*/, false /*clientInServer*/) { } 329 ~AudioRecordClientProxy() { } 330}; 331 332// ---------------------------------------------------------------------------- 333 334// Proxy used by AudioFlinger server 335class ServerProxy : public Proxy { 336protected: 337 ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 338 bool isOut, bool clientInServer); 339public: 340 virtual ~ServerProxy() { } 341 342 // Obtain a buffer with filled frames (writing) or empty frames (reading). 343 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 344 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 345 // sets or extends the unreleased frame count. 346 // Always non-blocking. 347 // On entry: 348 // buffer->mFrameCount should be initialized to maximum number of desired frames, 349 // which must be > 0. 350 // buffer->mNonContig is unused. 351 // buffer->mRaw is unused. 352 // On exit: 353 // buffer->mFrameCount has the actual number of contiguous available frames, 354 // which is always 0 when the return status != NO_ERROR. 355 // buffer->mNonContig is the number of additional non-contiguous available frames. 356 // buffer->mRaw is a pointer to the first available frame, 357 // or NULL when buffer->mFrameCount == 0. 358 // The return status is one of: 359 // NO_ERROR Success, buffer->mFrameCount > 0. 360 // WOULD_BLOCK No frames are available. 361 // NO_INIT Shared memory is corrupt. 362 virtual status_t obtainBuffer(Buffer* buffer); 363 364 // Release (some of) the frames last obtained. 365 // On entry, buffer->mFrameCount should have the number of frames to release, 366 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 367 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 368 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 369 // On exit: 370 // buffer->mFrameCount is zero. 371 // buffer->mRaw is NULL. 372 virtual void releaseBuffer(Buffer* buffer); 373 374protected: 375 size_t mUnreleased; // unreleased frames remaining from most recent obtainBuffer() 376 size_t mAvailToClient; // estimated frames available to client prior to releaseBuffer() 377private: 378 int32_t mFlush; // our copy of cblk->u.mStreaming.mFlush, for streaming output only 379 bool mDeferWake; // whether another releaseBuffer() is expected soon 380}; 381 382// Proxy used by AudioFlinger for servicing AudioTrack 383class AudioTrackServerProxy : public ServerProxy { 384public: 385 AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 386 size_t frameSize, bool clientInServer = false) 387 : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { } 388protected: 389 virtual ~AudioTrackServerProxy() { } 390 391public: 392 // return value of these methods must be validated by the caller 393 uint32_t getSampleRate() const { return mCblk->mSampleRate; } 394 uint16_t getSendLevel_U4_12() const { return mCblk->mSendLevel; } 395 uint32_t getVolumeLR() const { return mCblk->mVolumeLR; } 396 397 // estimated total number of filled frames available to server to read, 398 // which may include non-contiguous frames 399 virtual size_t framesReady(); 400 401 // Currently AudioFlinger will call framesReady() for a fast track from two threads: 402 // FastMixer thread, and normal mixer thread. This is dangerous, as the proxy is intended 403 // to be called from at most one thread of server, and one thread of client. 404 // As a temporary workaround, this method informs the proxy implementation that it 405 // should avoid doing a state queue poll from within framesReady(). 406 // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread. 407 virtual void framesReadyIsCalledByMultipleThreads() { } 408}; 409 410class StaticAudioTrackServerProxy : public AudioTrackServerProxy { 411public: 412 StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 413 size_t frameSize); 414protected: 415 virtual ~StaticAudioTrackServerProxy() { } 416 417public: 418 virtual size_t framesReady(); 419 virtual void framesReadyIsCalledByMultipleThreads(); 420 virtual status_t obtainBuffer(Buffer* buffer); 421 virtual void releaseBuffer(Buffer* buffer); 422 423private: 424 ssize_t pollPosition(); // poll for state queue update, and return current position 425 StaticAudioTrackSingleStateQueue::Observer mObserver; 426 size_t mPosition; // server's current play position in frames, relative to 0 427 size_t mEnd; // cached value computed from mState, safe for asynchronous read 428 bool mFramesReadyIsCalledByMultipleThreads; 429 StaticAudioTrackState mState; 430}; 431 432// Proxy used by AudioFlinger for servicing AudioRecord 433class AudioRecordServerProxy : public ServerProxy { 434public: 435 AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 436 size_t frameSize) 437 : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/, 438 false /*clientInServer*/) { } 439protected: 440 virtual ~AudioRecordServerProxy() { } 441}; 442 443// ---------------------------------------------------------------------------- 444 445}; // namespace android 446 447#endif // ANDROID_AUDIO_TRACK_SHARED_H 448