AudioTrackShared.h revision ad3af3305f024bcbbd55c894a4995e449498e1ba
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_TRACK_SHARED_H
18#define ANDROID_AUDIO_TRACK_SHARED_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/threads.h>
24#include <utils/Log.h>
25#include <utils/RefBase.h>
26#include <media/nbaio/roundup.h>
27#include <media/SingleStateQueue.h>
28#include <private/media/StaticAudioTrackState.h>
29
30namespace android {
31
32// ----------------------------------------------------------------------------
33
34#define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
35#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
36                             // clear: track is ready when buffer full
37#define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
38#define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
39                             // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
40                             // immediately, but only after a long string of underruns.
41// 0x10 unused
42#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
43#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
44#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
45#define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
46#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
47#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client
48
49//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation
50#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 //assuming upto a maximum of 20 seconds of offloaded
51
52struct AudioTrackSharedStreaming {
53    // similar to NBAIO MonoPipe
54    // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
55    volatile int32_t mFront;    // read by server
56    volatile int32_t mRear;     // write by client
57    volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
58                                // server notices and discards all data between mFront and mRear
59    volatile uint32_t mUnderrunFrames;  // server increments for each unavailable but desired frame
60};
61
62typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
63
64struct AudioTrackSharedStatic {
65    StaticAudioTrackSingleStateQueue::Shared
66                    mSingleStateQueue;
67    size_t          mBufferPosition;    // updated asynchronously by server,
68                                        // "for entertainment purposes only"
69};
70
71// ----------------------------------------------------------------------------
72
73// Important: do not add any virtual methods, including ~
74struct audio_track_cblk_t
75{
76                // Since the control block is always located in shared memory, this constructor
77                // is only used for placement new().  It is never used for regular new() or stack.
78                            audio_track_cblk_t();
79                /*virtual*/ ~audio_track_cblk_t() { }
80
81                friend class Proxy;
82                friend class ClientProxy;
83                friend class AudioTrackClientProxy;
84                friend class AudioRecordClientProxy;
85                friend class ServerProxy;
86                friend class AudioTrackServerProxy;
87                friend class AudioRecordServerProxy;
88
89    // The data members are grouped so that members accessed frequently and in the same context
90    // are in the same line of data cache.
91
92    volatile    uint32_t    server;     // updated asynchronously by server,
93                                        // "for entertainment purposes only"
94
95                size_t      frameCount_;    // used during creation to pass actual track buffer size
96                                            // from AudioFlinger to client, and not referenced again
97                                            // FIXME remove here and replace by createTrack() in/out
98                                            // parameter
99                                            // renamed to "_" to detect incorrect use
100
101    volatile    int32_t     mFutex;     // event flag: down (P) by client,
102                                        // up (V) by server or binderDied() or interrupt()
103#define CBLK_FUTEX_WAKE 1               // if event flag bit is set, then a deferred wake is pending
104
105private:
106
107                size_t      mMinimum;       // server wakes up client if available >= mMinimum
108
109                // Channel volumes are fixed point U4.12, so 0x1000 means 1.0.
110                // Left channel is in [0:15], right channel is in [16:31].
111                // Always read and write the combined pair atomically.
112                // For AudioTrack only, not used by AudioRecord.
113                uint32_t    mVolumeLR;
114
115                uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
116                                            // or 0 == default. Write-only client, read-only server.
117
118                // client write-only, server read-only
119                uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
120
121                uint8_t     mPad2;           // unused
122
123public:
124                // read-only for client, server writes once at initialization and is then read-only
125                uint8_t     mName;           // normal tracks: track name, fast tracks: track index
126
127    volatile    int32_t     flags;
128
129                // Cache line boundary (32 bytes)
130
131public:
132                union {
133                    AudioTrackSharedStreaming   mStreaming;
134                    AudioTrackSharedStatic      mStatic;
135                    int                         mAlign[8];
136                } u;
137
138                // Cache line boundary (32 bytes)
139};
140
141// ----------------------------------------------------------------------------
142
143// Proxy for shared memory control block, to isolate callers from needing to know the details.
144// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
145// The proxies are located in normal memory, and are not multi-thread safe within a given side.
146class Proxy : public RefBase {
147protected:
148    Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
149            bool clientInServer);
150    virtual ~Proxy() { }
151
152public:
153    struct Buffer {
154        size_t  mFrameCount;            // number of frames available in this buffer
155        void*   mRaw;                   // pointer to first frame
156        size_t  mNonContig;             // number of additional non-contiguous frames available
157    };
158
159protected:
160    // These refer to shared memory, and are virtual addresses with respect to the current process.
161    // They may have different virtual addresses within the other process.
162    audio_track_cblk_t* const   mCblk;  // the control block
163    void* const     mBuffers;           // starting address of buffers
164
165    const size_t    mFrameCount;        // not necessarily a power of 2
166    const size_t    mFrameSize;         // in bytes
167    const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
168    const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
169    const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
170    bool            mIsShutdown;        // latch set to true when shared memory corruption detected
171};
172
173// ----------------------------------------------------------------------------
174
175// Proxy seen by AudioTrack client and AudioRecord client
176class ClientProxy : public Proxy {
177protected:
178    ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
179            bool isOut, bool clientInServer);
180    virtual ~ClientProxy() { }
181
182public:
183    static const struct timespec kForever;
184    static const struct timespec kNonBlocking;
185
186    // Obtain a buffer with filled frames (reading) or empty frames (writing).
187    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
188    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
189    // sets or extends the unreleased frame count.
190    // On entry:
191    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
192    //      which must be > 0.
193    //  buffer->mNonContig is unused.
194    //  buffer->mRaw is unused.
195    //  requested is the requested timeout in local monotonic delta time units:
196    //      NULL or &kNonBlocking means non-blocking (zero timeout).
197    //      &kForever means block forever (infinite timeout).
198    //      Other values mean a specific timeout in local monotonic delta time units.
199    //  elapsed is a pointer to a location that will hold the total local monotonic time that
200    //      elapsed while blocked, or NULL if not needed.
201    // On exit:
202    //  buffer->mFrameCount has the actual number of contiguous available frames,
203    //      which is always 0 when the return status != NO_ERROR.
204    //  buffer->mNonContig is the number of additional non-contiguous available frames.
205    //  buffer->mRaw is a pointer to the first available frame,
206    //      or NULL when buffer->mFrameCount == 0.
207    // The return status is one of:
208    //  NO_ERROR    Success, buffer->mFrameCount > 0.
209    //  WOULD_BLOCK Non-blocking mode and no frames are available.
210    //  TIMED_OUT   Timeout occurred before any frames became available.
211    //              This can happen even for infinite timeout, due to a spurious wakeup.
212    //              In this case, the caller should investigate and then re-try as appropriate.
213    //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
214    //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
215    //  NO_INIT     Shared memory is corrupt.
216    //  BAD_VALUE   On entry buffer == NULL or buffer->mFrameCount == 0.
217    status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
218            struct timespec *elapsed = NULL);
219
220    // Release (some of) the frames last obtained.
221    // On entry, buffer->mFrameCount should have the number of frames to release,
222    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
223    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
224    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
225    // On exit:
226    //  buffer->mFrameCount is zero.
227    //  buffer->mRaw is NULL.
228    void        releaseBuffer(Buffer* buffer);
229
230    // Call after detecting server's death
231    void        binderDied();
232
233    // Call to force an obtainBuffer() to return quickly with -EINTR
234    void        interrupt();
235
236    size_t      getPosition() {
237        return mEpoch + mCblk->server;
238    }
239
240    void        setEpoch(size_t epoch) {
241        mEpoch = epoch;
242    }
243
244    void        setMinimum(size_t minimum) {
245        mCblk->mMinimum = minimum;
246    }
247
248    // Return the number of frames that would need to be obtained and released
249    // in order for the client to be aligned at start of buffer
250    virtual size_t  getMisalignment();
251
252    size_t      getEpoch() const {
253        return mEpoch;
254    }
255
256private:
257    size_t      mEpoch;
258};
259
260// ----------------------------------------------------------------------------
261
262// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
263class AudioTrackClientProxy : public ClientProxy {
264public:
265    AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
266            size_t frameSize, bool clientInServer = false)
267        : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
268          clientInServer) { }
269    virtual ~AudioTrackClientProxy() { }
270
271    // No barriers on the following operations, so the ordering of loads/stores
272    // with respect to other parameters is UNPREDICTABLE. That's considered safe.
273
274    // caller must limit to 0.0 <= sendLevel <= 1.0
275    void        setSendLevel(float sendLevel) {
276        mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
277    }
278
279    // caller must limit to 0 <= volumeLR <= 0x10001000
280    void        setVolumeLR(uint32_t volumeLR) {
281        mCblk->mVolumeLR = volumeLR;
282    }
283
284    void        setSampleRate(uint32_t sampleRate) {
285        mCblk->mSampleRate = sampleRate;
286    }
287
288    virtual void flush();
289
290    virtual uint32_t    getUnderrunFrames() const {
291        return mCblk->u.mStreaming.mUnderrunFrames;
292    }
293};
294
295class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
296public:
297    StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
298            size_t frameSize);
299    virtual ~StaticAudioTrackClientProxy() { }
300
301    virtual void    flush();
302
303#define MIN_LOOP    16  // minimum length of each loop iteration in frames
304            void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
305            size_t  getBufferPosition();
306
307    virtual size_t  getMisalignment() {
308        return 0;
309    }
310
311    virtual uint32_t    getUnderrunFrames() const {
312        return 0;
313    }
314
315private:
316    StaticAudioTrackSingleStateQueue::Mutator   mMutator;
317    size_t          mBufferPosition;    // so that getBufferPosition() appears to be synchronous
318};
319
320// ----------------------------------------------------------------------------
321
322// Proxy used by AudioRecord client
323class AudioRecordClientProxy : public ClientProxy {
324public:
325    AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
326            size_t frameSize)
327        : ClientProxy(cblk, buffers, frameCount, frameSize,
328            false /*isOut*/, false /*clientInServer*/) { }
329    ~AudioRecordClientProxy() { }
330};
331
332// ----------------------------------------------------------------------------
333
334// Proxy used by AudioFlinger server
335class ServerProxy : public Proxy {
336protected:
337    ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
338            bool isOut, bool clientInServer);
339public:
340    virtual ~ServerProxy() { }
341
342    // Obtain a buffer with filled frames (writing) or empty frames (reading).
343    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
344    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
345    // sets or extends the unreleased frame count.
346    // Always non-blocking.
347    // On entry:
348    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
349    //      which must be > 0.
350    //  buffer->mNonContig is unused.
351    //  buffer->mRaw is unused.
352    // On exit:
353    //  buffer->mFrameCount has the actual number of contiguous available frames,
354    //      which is always 0 when the return status != NO_ERROR.
355    //  buffer->mNonContig is the number of additional non-contiguous available frames.
356    //  buffer->mRaw is a pointer to the first available frame,
357    //      or NULL when buffer->mFrameCount == 0.
358    // The return status is one of:
359    //  NO_ERROR    Success, buffer->mFrameCount > 0.
360    //  WOULD_BLOCK No frames are available.
361    //  NO_INIT     Shared memory is corrupt.
362    virtual status_t    obtainBuffer(Buffer* buffer);
363
364    // Release (some of) the frames last obtained.
365    // On entry, buffer->mFrameCount should have the number of frames to release,
366    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
367    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
368    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
369    // On exit:
370    //  buffer->mFrameCount is zero.
371    //  buffer->mRaw is NULL.
372    virtual void        releaseBuffer(Buffer* buffer);
373
374protected:
375    size_t      mUnreleased;    // unreleased frames remaining from most recent obtainBuffer()
376    size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
377private:
378    int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
379    bool        mDeferWake;     // whether another releaseBuffer() is expected soon
380};
381
382// Proxy used by AudioFlinger for servicing AudioTrack
383class AudioTrackServerProxy : public ServerProxy {
384public:
385    AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
386            size_t frameSize, bool clientInServer = false)
387        : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { }
388protected:
389    virtual ~AudioTrackServerProxy() { }
390
391public:
392    // return value of these methods must be validated by the caller
393    uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
394    uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
395    uint32_t    getVolumeLR() const { return mCblk->mVolumeLR; }
396
397    // estimated total number of filled frames available to server to read,
398    // which may include non-contiguous frames
399    virtual size_t      framesReady();
400
401    // Currently AudioFlinger will call framesReady() for a fast track from two threads:
402    // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
403    // to be called from at most one thread of server, and one thread of client.
404    // As a temporary workaround, this method informs the proxy implementation that it
405    // should avoid doing a state queue poll from within framesReady().
406    // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
407    virtual void        framesReadyIsCalledByMultipleThreads() { }
408};
409
410class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
411public:
412    StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
413            size_t frameSize);
414protected:
415    virtual ~StaticAudioTrackServerProxy() { }
416
417public:
418    virtual size_t      framesReady();
419    virtual void        framesReadyIsCalledByMultipleThreads();
420    virtual status_t    obtainBuffer(Buffer* buffer);
421    virtual void        releaseBuffer(Buffer* buffer);
422
423private:
424    ssize_t             pollPosition(); // poll for state queue update, and return current position
425    StaticAudioTrackSingleStateQueue::Observer  mObserver;
426    size_t              mPosition;  // server's current play position in frames, relative to 0
427    size_t              mEnd;       // cached value computed from mState, safe for asynchronous read
428    bool                mFramesReadyIsCalledByMultipleThreads;
429    StaticAudioTrackState   mState;
430};
431
432// Proxy used by AudioFlinger for servicing AudioRecord
433class AudioRecordServerProxy : public ServerProxy {
434public:
435    AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
436            size_t frameSize)
437        : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/,
438            false /*clientInServer*/) { }
439protected:
440    virtual ~AudioRecordServerProxy() { }
441};
442
443// ----------------------------------------------------------------------------
444
445}; // namespace android
446
447#endif // ANDROID_AUDIO_TRACK_SHARED_H
448