android-2.2.jd revision f284d49293aead609de5b83d601260cfd86b7978
1page.title=Android 2.2 APIs
2sdk.platform.version=2.2
3sdk.platform.apiLevel=8
4sdk.platform.majorMinor=minor
5
6@jd:body
7
8<div id="qv-wrapper">
9<div id="qv">
10
11<h2>In this document</h2>
12<ol>
13  <li><a href="#features">Platform Highlights</a></li>
14  <li><a href="#api-level">API Level</a></li>
15  <li><a href="#api">Framework API Changes</a>
16
17    </ol>
18  </li>
19</ol>
20
21<h2>Reference</h2>
22<ol>
23<li><a
24href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API
25Differences Report &raquo;</a> </li>
26</ol>
27
28<h2>See Also</h2>
29<ol>
30  <li><a href="{@docRoot}sdk/exploring.html">Exploring the SDK</a></li>
31</ol>
32
33</div>
34</div>
35
36<p>
37<em>API Level:</em>&nbsp;<strong>{@sdkPlatformApiLevel}</strong></p>
38
39<p>Android {@sdkPlatformVersion} is a {@sdkPlatformMajorMinor} platform release including user
40features, developer features, API changes, and bug
41fixes. For  information on developer features and API changes, see the
42<a href="#api">Framework API</a> section.</p>
43
44<p>For developers, the Android {@sdkPlatformVersion} platform is available as a
45downloadable component for the Android SDK. The downloadable platform includes
46an Android library and system image, as well as a set of emulator skins and
47more. To get started developing or testing against Android {@sdkPlatformVersion},
48use the Android SDK Manager to download the platform into your SDK.</p>
49
50
51<h2 id="features">Platform Highlights</h2>
52
53<p>For a list of new user features and platform highlights, see the <a
54href="http://developer.android.com/about/versions/android-2.2-highlights.html">Android
552.2 Platform Highlights</a> document.</p>
56
57
58<h2 id="api-level">API Level</h2>
59
60<p>The Android {@sdkPlatformVersion} platform delivers an updated version of
61the framework API. The Android {@sdkPlatformVersion} API
62is assigned an integer identifier &mdash;
63<strong>{@sdkPlatformApiLevel}</strong> &mdash; that is
64stored in the system itself. This identifier, called the "API Level", allows the
65system to correctly determine whether an application is compatible with
66the system, prior to installing the application. </p>
67
68<p>To use APIs introduced in Android {@sdkPlatformVersion} in your
69application, you need to set the proper value, "{@sdkPlatformApiLevel}", in the
70<code>android:minSdkVersion</code> attributes of the <code>&lt;uses-sdk&gt;</code>
71element in your application's manifest. </p>
72
73<p>For more information about how to use API Level, see the <a
74href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">API Levels</a> document. </p>
75
76
77<h2 id="api">Framework API Changes</h2>
78
79<p>The sections below provide information about changes made to the application
80framework API provided by the Android {@sdkPlatformVersion} platform.</p>
81
82<h3 id="install-loc">App installation on external storage media</h3>
83
84<p>The Android platform now allows applications to request installation onto the
85device's external storage media (such as the SD card), as an alternative to
86installation onto the device's internal memory. </p>
87
88<p>Application developers can express the preferred installation location for
89their applications by means of a new attribute of <code>&lt;manifest&gt;</code>
90in the manifest file, <a
91href="{@docRoot}guide/topics/manifest/manifest-element.html#install"><code>
92android:installLocation</code></a>. The attribute supports three values:
93<code>"internalOnly"</code>, <code>"preferExternal"</code>, and
94<code>"auto"</code>. At install time, the system checks the value of
95<code>android:installLocation</code> and installs the application
96<code>.apk</code> according to the preferred location, if possible. If the
97application has requested external installation, the system installs it into a
98private, encrypted partition in the external media. Once an application .apk is
99installed externally, the system lets the user change the storage location of
100the .apk and move it onto the device's internal memory if needed (and vice
101versa), through Manage Applications in the user settings.</p>
102
103<p>By default, the system installs all applications onto the device's internal
104memory, except for those that explicitly request external installation. This
105means that the system will always install legacy applications onto internal
106memory, since they do not have access to the
107<code>android:installLocation</code> attribute. However, it is possible to
108configure and compile a legacy application such that it is installed internally
109on older versions of the platform and externally on Android 2.2 and later
110platforms, if necessary. </p>
111
112<p>Note that requesting installation onto the device's external media is not
113suitable for all applications, particularly because the external media may be
114removable and unmounting/remounting may disrupt the user experience and system
115settings.</p>
116
117<p>For more information about setting a preferred install location for your
118application, including a discussion of what types of applications should and
119should not request external installation, please read the <a
120href="{@docRoot}guide/appendix/install-location.html">App Install Location</a>
121document. </p>
122
123<h3 id="backup-manager">Data backup</h3>
124
125<p>The platform now provides a generalized backup service that
126applications can use to backup and restore user data, to ensure that users can
127maintain their data when switching devices or reinstalling the application. The
128Backup Manager handles the work of transporting the application data to and from
129the backup storage area in the cloud. The Backup Manager can store any type of
130data, from arbitrary data to files, and manages backup and restore operations
131in an atomic manner. For more information, see <a
132href="{@docRoot}guide/topics/data/backup.html">Data Backup</a>.</p>
133
134<h3>Graphics</h3>
135
136<ul>
137<li>New OpenGL ES 2.0 APIs in {@link android.opengl.GLES20 android.opengl.GLES20}.</li>
138<li>New {@link android.opengl.ETC1}, {@link android.opengl.ETC1Util}, and {@link android.opengl.ETC1Util.ETC1Texture} classes and utility methods for using ETC1 for texture compression.</li>
139<li>New {@link android.graphics.ImageFormat} class.</li>
140<li>New {@link android.graphics.YuvImage YUV image format API} to enable compression from YUV to JPEG and manipulation of YUV data.</li>
141</ul>
142
143<h3>Media</h3>
144
145<ul>
146<li>New APIs in {@link android.media.AudioManager android.media.AudioManager} for managing audio focus, transport control, transient loss of audio focus, ducking.</li>
147<li>New broadcast intent for routing audio to SCO &mdash; {@link android.media.AudioManager#ACTION_SCO_AUDIO_STATE_CHANGED} with extras indicating new state.</li>
148<li>New APIs in {@link android.media.SoundPool} to detect completion of sound-loading.</li>
149<li>New APIs in {@link android.media.SoundPool} for auto pause and resume.</li>
150<li>New APIs in {@link android.media.MediaRecorder} for specifying audio settings for number of channels, encoding and sampling rates, sampling rate.</li>
151<li>New APIs for adding files to the media database, so that they are automatically scanned. See {@link android.media.MediaScannerConnection#scanFile(Context, String[], String[], OnScanCompletedListener) MediaScannerConnection.scanFile} and {@link android.media.MediaScannerConnection.OnScanCompletedListener MediaScannerConnection.OnScanCompletedListener}.</li>
152</ul>
153
154<h3>Speech recognition and third-party recognition engines</h3>
155
156<ul>
157<li>The platform provides new speech-recognition APIs that allow applications to have a richer interaction with the available voice recognizer. For example, the APIs are sufficient to integrate voice recognition deeply into an IME.</li>
158<li>The platform also provides a {@link android.speech.RecognitionService} base class that lets third-party developers create plug-in recognition engines. </li>
159<li>New {@link android.speech.RecognitionListener} interface to receive callbacks.</li>
160<li>New {@link android.speech.RecognizerIntent} extras that let a requester app specify details as preferred language, minimum length in milliseconds, and so on.</li>
161</ul>
162
163<h3>Camera and camcorder</h3>
164
165<ul>
166<li>Changes to camera preview API to improve efficieny of preview pipeline. </li>
167<li>New display orientation for camera (it can now work in portrait orientation).</li>
168<li>New APIs in {@link android.hardware.Camera android.hardware.Camera} for managing zoom level.</li>
169<li>New APIs {@link android.hardware.Camera.Parameters android.hardware.Camera.Parameters} for querying and setting device camera settings such as focal length, exposure, zoom level, view angle, and others.</li>
170<li>New {@link android.media.ThumbnailUtils thumbnail} utility for video and image thumbnails.</li>
171<li>New {@link android.media.CamcorderProfile} and {@link android.media.CamcorderProfile} classes enable apps to determine device hardware camera capablities.</li>
172<li>New support in {@link android.media.ExifInterface android.media.ExifInterface} for retrieving GPS and focal length.</li>
173</ul>
174
175<h3>Device policy manager</h3>
176
177<p>New device policy management APIs allow developers to write "device
178administrator" applications that can control security features of the device,
179such as the minimum password strength, data wipe, and so on. Users can select
180the administrators that are enabled on their devices. For more information, see
181the {@link android.app.admin android.app.admin} classees or the example
182application code in <a
183href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/DeviceAdminSample.html">DeviceAdminSample.java</a>.</p>
184
185<h3>UI Framework</h3>
186
187<ul>
188<li>New UI modes "car mode" and "night mode" and {@link android.app.UiModeManager} let applications adjust their application UI for specific user modes. </li>
189<li>New {@link android.view.ScaleGestureDetector} that lets Views detect and handle transformation gestures that involve more than one pointer (multitouch) using the supplied MotionEvents. </li>
190<li>Improvements in the way that multitouch events are reported in {@link android.view.MotionEvent} objects.</li>
191<li>The layout attribute <code>fill_parent</code> is renamed to <code>match_parent</code>. This affects both XML and Java code (see {@link android.view.ViewGroup.LayoutParams}). Note that the platform will continue to honor uses of <code>fill_parent</code> in legacy applications. </li>
192<li>New layout attributes {@link android.R.attr#tabStripEnabled}, {@link android.R.attr#tabStripRight}, and {@link android.R.attr#tabStripLeft} let developers customize the bottom strip of TabWidgets.</li>
193<li>Better support for managed dialogs in Activity.</li>
194</ul>
195
196<h3>Accounts and sync</h3>
197
198<ul>
199<li>New method {@link android.content.ContentResolver#addPeriodicSync(Account, String, Bundle, long) AddPeriodicSync()} lets you schedule a periodic sync with a specific account, authority, and extras at the given frequency.</li>
200</ul>
201
202<h3>New manifest elements and attributes</h3>
203
204<ul>
205<li>For specifying the application's preferred install location (see <a href="#install-loc">App Installation on External Storage Media</a>, above):
206
207<ul>
208  <li>New <code>android:installLocation</code> attribute of the <code>&lt;manifest&gt;</code> element. Specifies the default install location defined by an application.</li>
209</ul>
210</li>
211
212<li>For managing user data backup (see <a href="#backup-manager">Backup manager</a>, above, for more information):
213
214<ul>
215  <li> New <code>android:backupAgent</code> attribute of the
216<code>&lt;application&gt;</code> element. Specifies the component name of the
217BackupAgent subclass provided by the application to handle backup/restore
218operations, if any.</li>
219  <li> New <code>android:restoreAnyVersion</code> attribute of the
220<code>&lt;application&gt;</code> element. Boolean value that indicates whether
221the application is prepared to attempt a restore of any backed-up dataset, even
222if the backup is apparently from a newer version of the application than is
223currently installed on the device.</li>
224</ul>
225</li>
226
227<li>For managing the platform's JIT compiler:
228
229<ul>
230<li>New <code>android:vmSafeMode</code> attribute of the <code>&lt;application&gt;</code> element. Boolean value that specifies whether to disable JIT compiler optimizations when running the application.</li>
231</ul>
232</li>
233</ul>
234
235<h3>Permissions</h3>
236
237<ul>
238<li><code>android.permission.BIND_DEVICE_ADMIN</code> &mdash; Any device administration broadcast receiver must require this permission, to ensure that only the system can interact with it.</li>
239<li><code>android.permission.KILL_BACKGROUND_PROCESSES</code> &mdash; Allows an application to call {@link android.app.ActivityManager#killBackgroundProcesses(String)}.
240<li><code>android.permission.BIND_WALLPAPER</code> &mdash; Any {@link android.service.wallpaper.WallpaperService} must require this permission, to ensure that only the system can interact with it.</li>
241<li><code>android.permission.SET_TIME</code> &mdash; Allows an application to set the system time.</li>
242</ul>
243
244<h3 id="api-diff">API differences report</h3>
245
246<p>For a detailed view of all API changes in Android {@sdkPlatformVersion} (API
247Level {@sdkPlatformApiLevel}), see the <a
248href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API
249Differences Report</a>.</p>
250
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