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1page.title=Android KitKat
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54<!-- BEGIN ANDROID 4.4 -->
55<div id="44-android-44" class="version-section">
56
57  <div style="padding:0px 0px 0px 60px;margin-top:-3px;float:right;">
58    <img src="{@docRoot}images/kk-android-44.png" alt="Android 4.4 on phone and tablet" width="380"> 
59  </div>
60
61  <div class="landing-docs" style="float:right;clear:both;margin:22px 0 2em 3em;">
62  <div class="col-4 normal-links highlights" style="font-size:12px;">
63    <h3 id="thisd" >Key Developer Features</h3>
64    <ul style="list-style-type:none;">
65      <!--<li><a href="#44-ui">UI refresh</a></li>-->
66      <li><a href="#44-hce">Host Card Emulation</a></li>
67      <li><a href="#44-printing">Printing framework</a></li>
68      <li><a href="#44-storage-access">Storage access framework</a></li>
69      <li><a href="#44-sensors">Low-power sensors</a></li>
70      <li><a href="#44-sms-provider">SMS provider</a></li>
71      <li><a href="#44-immersive">Full-screen Immersive mode</a></li>
72      <li><a href="#44-transitions">Transitions framework</a></li>
73      <li><a href="#44-webview">Chromium WebView</a></li>
74      <li><a href="#44-screen-recording">Screen recording</a></li>
75      <li><a href="#44-renderscript-ndk">RenderScript NDK</a></li>
76      <li><a href="#44-bluetooth">Bluetooth HOGP and MAP</a></li>
77      <li><a href="#44-ir-blasters">IR Blasters</a></li>
78      <li><a href="#44-closed-captioning">Closed captioning settings</a></li>
79      <li><a href="#44-international-users">RTL features</a></li>
80      <li><a href="#44-security">Security enhancements</a></li>
81      <li><a href="#44-tools">Tools for analyzing memory use</a></li>
82    </ul>
83  </div>
84</div>
85
86<p>Welcome to Android 4.4 KitKat!</p>
87
88<p>
89  Android KitKat brings all of Android's most innovative, most beautiful, and
90  most useful features to more devices everywhere.
91</p>
92
93<p>
94  This document provides a glimpse of what's new for developers.
95</p>
96
97<p>
98  Find out more about KitKat for consumers at <a href=
99  "http://www.android.com/versions/kit-kat-4-4/">www.android.com</a>.
100</p>
101
102
103<h2 id="svelte" style="line-height:1.25em;">Making Android for everyone</h2>
104
105<p>
106  <span style="white-space:nowrap;">Android 4.4</span> is designed to run fast,
107  smooth, and responsively on a much broader range of devices than ever before
108  &mdash; including on millions of entry-level devices around the world that
109  have as little as <strong>512MB RAM</strong>.
110</p>
111
112<p>
113  KitKat streamlines every major component to reduce memory use and introduces
114  new APIs and tools to help you create innovative, responsive,
115  memory-efficient applications.
116</p>
117
118<p>
119  OEMs building the next generation of Android devices can take advantage of
120  <strong>targeted recommendations and options</strong> to run <span style=
121  "white-space:nowrap;">Android 4.4</span> efficiently, even on low-memory
122  devices. Dalvik JIT code cache tuning, kernel samepage merging (KSM), swap to
123  zRAM, and other optimizations help manage memory. New configuration options
124  let OEMs tune out-of-memory levels for processes, set graphics cache sizes,
125  control memory reclaim, and more.
126</p>
127
128<p>
129  In Android itself, changes across the system improve memory management and
130  reduce memory footprint. Core system processes are trimmed to <strong>use
131  less heap</strong>, and they now more <strong>aggressively protect system
132  memory</strong> from apps consuming large amounts of RAM. When multiple
133  services start at once &mdash; such as when network connectivity changes
134  &mdash; Android now <strong>launches the services serially</strong>, in small
135  groups, to avoid peak memory demands.
136</p>
137
138<p>
139  For developers, <span style="white-space:nowrap;">Android 4.4</span> helps
140  you deliver <strong>apps that are efficient and responsive</strong> on all
141  devices. A new API, <span style=
142  "font-size:11.5px;font-family:monospace;">ActivityManager.isLowRamDevice()</span>,
143  lets you tune your app's behavior to match the device's memory configuration.
144  You can modify or disable large-memory features as needed, depending on the
145  use-cases you want to support on entry-level devices. Learn more about
146  optimizing your apps for low-memory devices <a href="">here</a>.
147</p>
148
149<p>
150  New tools give also give you powerful insight into your app's memory use. The
151  <strong>procstats tool</strong> details memory use over time, with run times
152  and memory footprint for foreground apps and background services. An
153  on-device view is also available as a new developer option. The
154  <strong>meminfo tool</strong> is enhanced to make it easier to spot memory
155  trends and issues, and it reveals additional memory overhead that hasn't
156  previously been visible.
157</p>
158
159
160<h2 id="44-hce">New NFC capabilities through Host Card Emulation</h2>
161
162<p>
163  <span style="white-space:nowrap;">Android 4.4</span> introduces new platform
164  support for secure NFC-based transactions through <strong>Host Card
165  Emulation</strong> (HCE), for payments, loyalty programs, card access,
166  transit passes, and other custom services. With HCE, any app on an Android
167  device can emulate an NFC smart card, letting users tap to initiate
168  transactions with an app of their choice &mdash; no provisioned secure
169  element (SE) in the device is needed. Apps can also use a new <strong>Reader
170  Mode</strong> to act as readers for HCE cards and other NFC-based
171  transactions.
172</p>
173
174<div style="float:right;margin:32px;width:200px;">
175  <img src="{@docRoot}images/kk-contactless-card.png" alt="" width="200" style=
176  "margin-bottom:0;">
177</div>
178
179<p>
180  Android HCE emulates ISO/IEC 7816 based smart cards that use the contactless
181  ISO/IEC 14443-4 (ISO-DEP) protocol for transmission. These cards are used by
182  many systems today, including the existing EMVCO NFC payment infrastructure.
183  Android uses Application Identifiers (AIDs) as defined in ISO/IEC 7816-4 as
184  the basis for routing transactions to the correct Android applications.
185</p>
186
187<p>
188  Apps declare the AIDs they support in their manifest files, along with a
189  category identifier that indicates the type of support available (for
190  example, "payments"). In cases where multiple apps support the same AID in
191  the same category, Android displays a dialog that lets the user choose which
192  app to use.
193</p>
194
195<p>
196  When the user taps to pay at a point-of-sale terminal, the system extracts
197  the preferred AID and routes the transaction to the correct application. The
198  app reads the transaction data and can use any local or network-based
199  services to verify and then complete the transaction.
200</p>
201
202<p>
203  Android HCE requires an NFC controller to be present in the device. Support
204  for HCE is already widely available on most NFC controllers, which offer
205  dynamic support for both HCE and SE transactions. <span style=
206  "white-space:nowrap;">Android 4.4</span> devices that support NFC will
207  include Tap &amp; Pay for easy payments using HCE.
208</p>
209
210
211<h2 id="44-printing">Printing framework</h2>
212
213<p>
214  Android apps can now print any type of content over Wi-Fi or
215  cloud-hosted services such as Google Cloud Print. In print-enabled apps,
216  users can discover available printers, change paper sizes, choose specific
217  pages to print, and print almost any kind of document, image, or file.
218</p>
219
220<p>
221  <span style="white-space:nowrap;">Android 4.4</span> introduces native
222  platform support for printing, along with APIs for managing printing and
223  adding new types of printer support. The platform provides a print manager
224  that mediates between apps requesting printing and installed print services
225  that handle print requests. The print manager provides shared services and a
226  system UI for printing, giving users consistent control over printing from
227  any app. The print manager also ensures the security of content as it's
228  passed across processes, from an app to a print service.
229</p>
230
231<div style="float:right;margin:22px 0px 0px 24px;width:490px;">
232  <img src="{@docRoot}images/kk-print-land-n5.jpg" alt="" width="471" style=
233  "margin-bottom:0;">
234  <p class="img-caption" style=
235  "padding-top:1.5em;margin-left:6px;line-height:1.25em;width:480px;">
236    You can add printing support to your apps or develop print services to
237    support specific types of printers.
238  </p>
239</div>
240
241<p>
242  Printer manufacturers can use new APIs to develop their own <strong>print
243  services</strong> &mdash; pluggable components that add vendor-specific logic
244  and services for communicating with specific types of printers. They can
245  build print services and distribute them through Google Play, making it easy
246  for users to find and install them on their devices. Just as with other apps,
247  you can update print services over-the-air at any time.
248</p>
249
250<p>
251  <strong>Client apps</strong> can use new APIs to add printing capabilities to
252  their apps with minimal code changes. In most cases, you would add a print
253  action to your Action Bar and a UI for choosing items to print. You would
254  also implement APIs to create print jobs, query the print manager for status,
255  and cancel jobs. This lets you print nearly any type of content, from local
256  images and documents to network data or a view rendered to a canvas.
257</p>
258
259<p>
260  For broadest compatibility, Android uses PDF as its primary file format for
261  printing. Before printing, your app needs to generate a properly paginated
262  PDF version of your content. For convenience, the printing API provides
263  native and WebView helper classes to let you create PDFs using standard
264  Android drawing APIs. If your app knows how to draw the content, it can
265  quickly create a PDF for printing.
266</p>
267
268<p>
269  Most devices running <span style="white-space:nowrap;">Android 4.4</span>
270  will include Google Cloud Print pre-installed as a print service, as well as
271  several Google apps that support printing, including Chrome, Drive, Gallery,
272  and QuickOffice.
273</p>
274
275<h2 id="44-storage-access">Storage access framework</h2>
276
277<p>
278  A new <strong>storage access framework</strong> makes it simple for users to
279  browse and open documents, images, and other files across all of their their
280  preferred document storage providers. A standard, easy-to-use UI lets users
281  browse files and access recents in a consistent way across apps and
282  providers.
283</p>
284
285<div style="float:right;margin:22px 0px 0px 24px;width:490px;">
286  <img src="{@docRoot}images/kk-saf2-n5.jpg" alt="" width="240" style=
287  "margin-bottom:0;"> <img src="{@docRoot}images/kk-saf1-n5.jpg" alt="" width="240"
288  style="margin-bottom:0;padding-left:6px;">
289  <p class="img-caption" style=
290  "padding-top:1.5em;margin-left:6px;line-height:1.25em;width:480px;">
291    Box and others have integrated their services into the storage access
292    framework, giving users easy access to their documents from apps across the
293    system.
294  </p>
295</div>
296
297<p>
298  Cloud or local storage services can participate in this ecosystem by
299  implementing a new document provider class that encapsulates their services.
300  The provider class includes all of the APIs needed to register the provider
301  with the system and manage browsing, reading, and writing documents in the
302  provider. The document provider can give users access to any remote or local
303  data that can be represented as files &mdash; from text, photos, and
304  wallpapers to video, audio, and more.
305</p>
306
307<p>
308  If you build a <strong>document provider</strong> for a cloud or local
309  service, you can deliver it to users as part of your existing Android app.
310  After downloading and installing the app, users will have instant access to
311  your service from any app that participates in the framework. This can help
312  you gain exposure and user engagement, since users will find your services
313  more easily.
314</p>
315
316<p>
317  If you develop a <strong>client app</strong> that manages files or documents,
318  you can integrate with the storage access framework just by using new
319  <span style="font-size:11.5px;">CREATE_DOCUMENT</span> or <span style=
320  "font-size:11.5px;">OPEN_DOCUMENT</span> intents to open or create files
321  &mdash; the system automatically displays the standard UI for browsing
322  documents, including all available document providers.
323</p>
324
325<p>
326  You can integrate your client app one time, for all providers, without any
327  vendor-specific code. As users add or remove providers, they’ll continue to
328  have access to their preferred services from your app, without changes or
329  updates needed in your code.
330</p>
331
332<p>
333  The storage access framework is integrated with the existing <span style=
334  "font-size:11.5px;">GET_CONTENT</span> intent, so users also have access to
335  all of their previous content and data sources from the new system UI for
336  browsing. Apps can continue using <span style=
337  "font-size:11.5px;">GET_CONTENT</span> as a way to let users import data. The
338  storage access framework and system UI for browsing make it easier for users
339  to find and import their data from a wider range of sources.
340</p>
341<p>
342  Most devices running <span style="white-space:nowrap;">Android 4.4</span>
343  will include Google Drive and local storage pre-integrated as document
344  providers, and Google apps that work with files also use the new framework.
345</p>
346
347
348<h2 id="44-sensors">Low-power sensors</h2>
349
350<h4 id="44-sensor-batching">Sensor batching</h4>
351
352<p>
353  <span style="white-space:nowrap;">Android 4.4</span> introduces platform
354  support for <strong>hardware sensor batching</strong>, a new optimization
355  that can dramatically reduce power consumed by ongoing sensor activities.
356</p>
357
358<p>
359  With sensor batching, Android works with the device hardware to collect and
360  deliver sensor events efficiently in batches, rather than individually as
361  they are detected. This lets the device's application processor remain in a
362  low-power idle state until batches are delivered. You can request batched
363  events from any sensor using a standard event listener, and you can control
364  the interval at which you receive batches. You can also request immediate
365  delivery of events between batch cycles.
366</p>
367
368<p>
369  Sensor batching is ideal for low-power, long-running use-cases such as
370  fitness, location tracking, monitoring, and more. It can makes your app more
371  efficient and it lets you track sensor events continuously &mdash; even while
372  the screen is off and the system is asleep.
373</p>
374
375<p>
376  Sensor batching is currently available on Nexus 5, and we're working with our
377  chipset partners to bring it to more devices as soon as possible.
378</p>
379
380<div style="float:right;margin:1em 0em 0em 3em;width:484px;clear:both">
381  <img src="{@docRoot}images/kk-sensors-moves-n5.jpg" alt="" width="240" style=
382  "margin-bottom:0;"> <img src="{@docRoot}images/kk-sensors-runtastic-n5.jpg" alt=""
383  width="240" style="margin-bottom:0;padding-left:4px;">
384  <p class="img-caption" style=
385  "padding-top:1.5em;margin-left:6px;line-height:1.25em;">
386    <strong>Moves</strong> and <strong>Runtastic Pedometer</strong> are using
387    the hardware step-detector to offer long-running, low-power services.
388  </p>
389</div>
390
391<h4 id="44-step-detector">Step Detector and Step Counter</h4>
392
393<p>
394  <span style="white-space:nowrap;">Android 4.4</span> also adds platform
395  support for two new composite sensors &mdash; step detector
396  and step counter &mdash; that let your app track steps when
397  the user is walking, running, or climbing stairs. These new sensors are
398  implemented in hardware for low power consumption.
399</p>
400
401<p>
402  The step detector analyzes accelerometer input to recognize when the user has
403  taken a step, then triggers an event with each step. The step counter tracks
404  the total number of steps since the last device reboot and triggers an event
405  with each change in the step count. Because the logic and sensor management
406  is built into the platform and underlying hardware, you don't need to
407  maintain your own detection algorithms in your app.
408</p>
409
410<p>
411  Step detector and counter sensors are available on Nexus 5, and we're working
412  with our chipset partners to bring them to new devices as soon as possible.
413</p>
414
415
416<h2 id="44-sms-provider">SMS provider</h2>
417
418<p>
419  If you develop a messaging app that uses SMS or MMS, you can now use a
420  <strong>shared SMS provider and new APIs</strong> to manage your app's
421  message storage and retrieval. The new SMS provider and APIs define a
422  standardized interaction model for all apps that handle SMS or MMS messages.
423</p>
424
425<p>
426  Along with the new provider and APIs, <span style=
427  "white-space:nowrap;">Android 4.4</span> introduces <strong>new
428  semantics</strong> for receiving messages and writing to the provider. When a
429  message is received, the system routes it directly to the user's default
430  messaging app using the new <span style=
431  "font-size:11.5px;">SMS_DELIVER</span> intent. Other apps can still listen
432  for incoming messages using the <span style=
433  "font-size:11.5px;">SMS_RECEIVED</span> intent. Also, the system now allows
434  only the default app to write message data to the provider, although other
435  apps can read at any time. Apps that are not the user's default can still
436  send messages &mdash; the system handles writing those messages to the
437  provider on behalf of the app, so that users can see them in the default app.
438</p>
439
440<p>
441  The new provider and semantics help to improve the user's experience when
442  multiple messaging apps are installed, and they help you to build new
443  messaging features with fully-supported, forward-compatible APIs.
444</p>
445
446
447<h2 id="44-beautiful-apps">New ways to build beautiful apps</h2>
448
449<div style="float:right;margin:14px 0px 0px 24px;width:246px;">
450  <img src="{@docRoot}images/kk-immersive-n5.jpg" alt="" width="240" style=
451  "margin-bottom:0;">
452  <p class="img-caption" style=
453  "padding-top:1.5em;margin-left:6px;line-height:1.25em;">
454    A new <strong>immersive mode</strong> lets apps use every pixel on the
455    screen to show content and capture touch events.
456  </p>
457</div>
458
459<h4 id="44-immersive">Full-screen Immersive mode</h4>
460<p>
461  Now your apps can use <strong>every pixel on the device screen</strong> to
462  showcase your content and capture touch events. <span style=
463  "white-space:nowrap;">Android 4.4</span> adds a new full-screen immersive
464  mode that lets you create full-bleed UIs reaching from edge to edge on phones
465  and tablets, <strong>hiding all system UI</strong> such as the status bar and
466  navigation bar. It's ideal for rich visual content such as photos, videos,
467  maps, books, and games.
468</p>
469
470<p>
471  In the new mode, the system UI stays hidden, even while users are interacting
472  with your app or game &mdash; you can capture touch events from anywhere
473  across the screen, even areas that would otherwise be occupied by the system
474  bars. This gives you a great way to create a larger, richer, more immersive
475  UI in your app or game and also reduce visual distraction.
476</p>
477
478<p>
479  To make sure that users always have easy, consistent access to system UI from
480  full-screen immersive mode, <span style="white-space:nowrap;">Android
481  4.4</span> supports a new gesture &mdash; in immersive mode, an edge swipe
482  from the top or bottom of the screen now reveals the system UI.
483</p>
484
485<p>
486  To return to immersive mode, users can touch the screen outside of the bar
487  bounds or wait for a short period for the bars to auto-hide. For a consistent
488  user experience, the new gesture also works with previous methods of hiding
489  the status bar.
490</p>
491
492<h4 id="44-transitions">Transitions framework for animating scenes</h4>
493
494<p>
495  Most apps structure their flows around several key UI states that expose
496  different actions. Many apps also use animation to help users understand
497  their progress through those states and the actions available in each. To
498  make it easier to create <strong>high-quality animations</strong> in your
499  app, <span style="white-space:nowrap;">Android 4.4</span> introduces a new
500  transitions framework.
501</p>
502
503<p>
504  The transitions framework lets you define <strong>scenes</strong>, typically
505  view hierarchies, and transitions, which describe how to animate or transform
506  the scenes when the user enters or exits them. You can use several predefined
507  transition types to animate your scenes based on specific properties, such as
508  layout bounds, or visibility. There's also an auto-transition type that
509  automatically fades, moves, and resizes views during a scene change. In
510  addition, you can define custom transitions that animate the properties that
511  matter most to your app, and you can plug in your own animation styles if
512  needed.
513</p>
514
515<p>
516  With the transitions framework you can also <strong>animate changes to your
517  UI on the fly</strong>, without needing to define scenes. For example, you
518  can make a series of changes to a view hierarchy and then have the
519  TransitionManager automatically run a delayed transition on those changes.
520</p>
521
522<p>
523  Once you've set up transitions, it's straightforward to invoke them from your
524  app. For example, you can call a single method to begin a transition, make
525  various changes in your view hierarchy, and on the next frame animations will
526  automatically begin that animate the changes you specified.
527</p>
528
529<div style="float:right;margin:0px 0px 22px 32px;width:340px;">
530  <img src="{@docRoot}images/kk-home.jpg" alt="translucent system UI" widtdh="340"
531  style="margin-bottom:0">
532  <p class="img-caption" style=
533  "padding-top:1.5em;line-height:1.25em;margin-bottom:0;">
534    Apps can use new window styles to request translucent system bars.
535  </p>
536</div>
537
538<p>
539  For custom control over the transitions that run between specific scenes in
540  your application flow, you can use the TransitionManager. The
541  TransitionManager lets you define the relationship between scenes and the
542  transitions that run for specific scene changes.
543</p>
544
545<h4 id="44-translucent-system-ui">Translucent system UI styling</h4>
546
547<p>
548  To get the most impact out of your content, you can now use new window styles
549  and themes to request <strong>translucent system UI</strong>, including both
550  the status bar and navigation bar. To ensure the legibility of navigation bar
551  buttons or status bar information, subtle gradients is shown behind the
552  system bars. A typical use-case would be an app that needs to show through to
553  a wallpaper.
554</p>
555
556<h4 id="44-notification-access">Enhanced notification access</h4>
557
558<p>
559  Notification listener services can now see <strong>more information about
560  incoming notifications</strong> that were constructed using the notification
561  builder APIs. Listener services can access a notification's actions as well
562  as new extras fields &mdash; text, icon, picture, progress, chronometer, and
563  many others &mdash; to extract cleaner information about the notification and
564  present the information in a different way.
565</p>
566
567<div style="float:left;margin:1em 2em 1em 2em;">
568  <a href=""><img src="{@docRoot}images/kk-chromium-icon.png" alt="" height="160" style=
569  "margin-bottom:0em;"></a>
570</div>
571
572<h4 id="44-webview">Chromium WebView</h4>
573
574<p>
575  <span style="white-space:nowrap;">Android 4.4</span> includes a completely
576  new implementation of WebView that's based on <a href=
577  "http://www.chromium.org/Home" class="external-link">Chromium</a>. The new
578  Chromium WebView gives you the latest in standards support, performance, and
579  compatibility to build and display your web-based content.
580</p>
581
582<p>
583  Chromium WebView provides broad support for HTML5, CSS3, and JavaScript. It
584  supports most of the HTML5 features available in Chrome for Android 30. It
585  also brings an updated version of the JavaScript Engine (V8) that delivers
586  dramatically improved JavaScript performance.
587</p>
588
589<p stydle="clear:both;">
590  In addition, the new Chromium WebView supports remote debugging using
591  <a class="external-link" href=
592  "https://devsite.googleplex.com/chrome-developer-tools/docs/remote-debugging#debugging-webviews">
593  Chrome DevTools</a>. For example, you can use Chrome DevTools on your
594  development machine to inspect, debug, and analyze your WebView content live
595  on a mobile device.
596</p>
597
598<p>
599  The new Chromium WebView is included on all compatible devices running
600  <span style="white-space:nowrap;">Android 4.4</span> and higher. You can take
601  advantage of the new WebView right away, and with minimum modifications to
602  existing apps and content. In most cases, your content will migrate to the
603  new implementation seamlessly.
604</p>
605
606
607<h2 id="44-media">New media capabilities</h2>
608
609<h4 id="44-screen-recording">Screen recording</h4>
610
611<p>
612  Now it's easy to create high-quality video of your app, directly from your
613  Android device. <span style="white-space:nowrap;">Android 4.4</span> adds
614  support for screen recording and provides a <strong>screen recording
615  utility</strong> that lets you capture video as you use the device and store
616  it as an MP4 file. It's a great new way to create walkthroughs and tutorials
617  for your app, testing materials, marketing videos, and much more.
618</p>
619
620<p>
621  You can record at any device-supported resolution and bitrate you want, and
622  the output retains the aspect ratio of the display. By default, the utility
623  selects a resolution equal or close to the device's display resolution in the
624  current orientation. When you are done recording, you can share the video
625  directly from your device or pull the MP4 file to your host computer for
626  post-production.
627</p>
628
629<p>
630  If your app plays video or other protected content that you don’t want to be
631  captured by the screen recorder, you can use <span style=
632  "font-size:11.5px;font-family:monospace;white-space:nowrap;">SurfaceView.setSecure()</span>
633  to mark the content as secure.
634</p>
635
636<p>
637  You can access screen recording through the adb tool included in the Android
638  SDK, using the command <span style=
639  "font-size:11.5px;font-family:monospace;white-space:nowrap;">adb shell
640  screenrecord</span>. You can also launch it through the DDMS panel in Android
641  Studio.
642</p>
643
644<h4 id="44-adaptive-playback">Resolution switching through adaptive playback</h4>
645
646<p>
647  <span style="white-space:nowrap;">Android 4.4</span> brings formal support
648  for adaptive playback into the Android media framework. Adaptive playback is
649  an optional feature of video decoders for MPEG-DASH and other formats that
650  enables <strong>seamless change in resolution during playback</strong>. The
651  client can start to feed the decoder input video frames of a new resolution
652  and the resolution of the output buffers change automatically, and without a
653  significant gap.
654</p>
655
656<p>
657  Resolution switching in <span style="white-space:nowrap;">Android 4.4</span>
658  lets media apps offer a significantly better streaming video experience. Apps
659  can check for adaptive playback support at runtime using existing APIs and
660  implement resolution-switching using new APIs introduced in <span style=
661  "white-space:nowrap;">Android 4.4</span>.
662</p>
663
664<h4 id="44-cenc">Common Encryption for DASH</h4>
665
666<p>
667  Android now supports the <strong>Common Encryption (CENC)</strong> for
668  MPEG-DASH, providing a standard, multiplatform DRM scheme for managing
669  protecting content. Apps can take advantage of CENC through Android's modular
670  DRM framework and platform APIs for supporting DASH.
671</p>
672
673<h4 id="44-hls">HTTP Live Streaming</h4>
674
675<p>
676  <span style="white-space:nowrap;">Android 4.4</span> updates the platform's
677  HTTP Live Streaming (HLS) support to a superset of version 7 of the HLS
678  specification (version 4 of the protocol). See the <a href=
679  "http://tools.ietf.org/html/draft-pantos-http-live-streaming-07" class=
680  "external-link">IETF draft</a> for details.
681</p>
682<h4 id="44-audio-tunneling">Audio Tunneling to DSP</h4>
683
684<p>
685  For high-performance, lower-power audio playback, <span style=
686  "white-space:nowrap;">Android 4.4</span> adds platform support for
687  audio tunneling to a digital signal processor (DSP) in the
688  device chipset. With tunneling, audio decoding and output effects are
689  off-loaded to the DSP, waking the application processor less often and using
690  less battery.
691</p>
692
693<p>
694  Audio tunneling can <strong>dramatically improve battery life</strong> for
695  use-cases such as listening to music over a headset with the screen off. For
696  example, with audio tunneling, Nexus 5 offers a total off-network audio
697  playback time of up to 60 hours, an increase of over 50% over non-tunneled
698  audio.
699</p>
700
701<p>
702  Media applications can take advantage of audio tunneling on supported devices
703  without needing to modify code. The system applies tunneling to optimize
704  audio playback whenever it's available on the device.
705</p>
706
707<div style="float:right;padding-top:1em;width:372px;margin-left:2em;">
708  <img src="{@docRoot}images/kk-loudnessEnhancerAnnotated.png" alt=
709  "Visualizer showing loudness enhancer audio effect" width="360" height="252"
710  style="border:1px solid #ddd;border-radius: 6px;">
711  <p class="img-caption" style="margin-left:6px;line-height:1.25em;">
712    Visualization of how the LoudnessEnhancer effect can make speech content
713    more audible.
714  </p>
715</div>
716
717<p>
718  Audio tunneling requires support in the device hardware. Currently audio
719  tunneling is available on Nexus 5 and we're working with our chipset partners
720  to make it available on more devices as soon as possible.
721</p>
722
723<h4 id="44-audio-monitoring">Audio monitoring</h4>
724
725<p>
726  Apps can use new monitoring tools in the Visualizer effect to get updates on
727  the <strong>peak and RMS levels</strong> of any currently playing audio on
728  the device. For example, you could use this creatively in music visualizers
729  or to implement playback metering in a media player.
730</p>
731
732<h4 id="44-loudness">Loudness enhancer</h4>
733
734<p>
735  Media playback applications can <strong>increase the loudness of spoken
736  content</strong> by using the new LoudnessEnhancer effect, which acts as
737  compressor with time constants that are specifically tuned for speech.
738</p>
739
740<h4 id="44-audio-timestamps">Audio timestamps for improved AV sync</h4>
741
742<p>
743  The audio framework can now report <strong>presentation timestamps</strong>
744  from the audio output HAL to applications, for better audio-video
745  synchronization. Audio timestamps let your app determine when a specific
746  audio frame will be (or was) presented off-device to the user; you can use
747  the timestamp information to more accurately synchronize audio with video
748  frames.
749</p>
750
751<h4 id="44-miracast">Wi-Fi CERTIFIED Miracast™</h4>
752
753<p>
754  <span style="white-space:nowrap;">Android 4.4</span> devices can now be
755  certified to the Wi-Fi Alliance Wi-Fi Display Specification as Miracast
756  compatible. To help with testing, a new Wireless Display developer option
757  exposes advanced configuration controls and settings for Wireless Display
758  certification. You can access the option at <strong>Settings &gt; Developer
759  options &gt; Wireless display certification</strong>. Nexus 5 is a Miracast
760  certified wireless display device.
761</p>
762
763<h2 id="44-renderscript">RenderScript Compute</h2>
764
765<div style="float:right;padding-top:1em;width:372px;margin-left:2em;">
766  <img src="{@docRoot}images/kk-rs-chart-versions.png" alt=
767  "Renderscipt optimizations chart" width="360" height="252" style=
768  "border:1px solid #ddd;border-radius: 6px;">
769  <p class="img-caption" style="margin-left:6px;line-height:1.25em;">
770    Performance benchmarks for Android&nbsp;4.4 relative to Android&nbsp;4.3,
771    run on the same devices (Nexus 7, Nexus 10).
772  </p>
773</div>
774
775<h4>Ongoing performance improvements</strong></h4>
776
777<p>
778  When your apps use RenderScript, they'll benefit from <strong>ongoing
779  performance tuning</strong> in the RenderScript runtime itself, without the
780  need for recompilation. The chart at right shows performance gains in Android
781  4.4 on two popular chipsets.
782</p>
783
784<h4>GPU acceleration</h4>
785
786<p>
787  Any app using RenderScript on a supported device benefits from GPU
788  acceleration, without code changes or recompiling. Since the Nexus 10 first
789  debuted RenderScript GPU acceleration, various other hardware partners have
790  added support.
791</p>
792
793<p>
794  Now with <span style="white-space:nowrap;">Android 4.4</span>, GPU
795  acceleration is available on the Nexus 5, as well as the Nexus 4, Nexus 7
796  (2013), and Nexus 10, and we're working with our partners to bring it to more
797  devices as soon as possible.
798</p>
799
800<h4 id="44-renderscript-ndk">RenderScript in the Android NDK</h4>
801
802<p>
803  Now you can take advantage of RenderScript <strong>directly from your native
804  code</strong>. A new C++ API in the Android Native Development Kit (NDK) lets
805  you access the same RenderScript functionality available through the
806  framework APIs, including script intrinsics, custom kernels, and more.
807</p>
808
809<p>
810  If you have large, performance-intensive tasks to handle in native code, you
811  can perform those tasks using RenderScript and integrate them with your
812  native code. RenderScript offers great performance across a wide range of
813  devices, with automatic support for multi-core CPUs, GPUs, and other
814  processors.
815</p>
816
817<p>
818  When you build an app that uses the RenderScript through the NDK, you can
819  distribute it to any device running Android 2.2 or or higher, just like with
820  the RenderScript support library available for framework APIs.
821</p>
822
823
824<h2 id="44-graphics">Graphics</h2>
825
826<h4 id="44-surfaceflinger">GLES2.0 SurfaceFlinger</h4>
827
828<p>
829  <span style="white-space:nowrap;">Android 4.4</span> upgrades its
830  SurfaceFlinger from OpenGL ES 1.0 to OpenGL ES 2.0. This boosts performance
831  by using multi-texturing, and it improves color calibration and supports more
832  advanced special effects.
833</p>
834
835<h4 id="44-composer">New Hardware Composer support for virtual displays</h4>
836
837<p>
838  The latest version of Android Hardware Composer, HWComposer 1.3, supports
839  hardware composition of one virtual display in addition to the primary,
840  external (e.g. HDMI) display, and has improved OpenGL ES interoperability.
841</p>
842
843
844<h2 id="44-connectivity">New Types of Connectivity</h2>
845
846<h4 id="44-bluetooth">New Bluetooth profiles</h4>
847
848<p>
849  <span style="white-space:nowrap;">Android 4.4</span> support for two new
850  Bluetooth profiles to let apps support a broader range of low-power and media
851  interactions. <strong>Bluetooth HID over GATT</strong> (HOGP) gives apps a
852  low-latency link with low-power peripheral devices such as mice, joysticks,
853  and keyboards. <strong>Bluetooth MAP</strong> lets your apps exchange
854  messages with a nearby device, for example an automotive terminal for
855  handsfree use or another mobile device. As an <strong>extension to Bluetooth
856  AVRCP 1.3</strong>, users can now set absolute volume on the system from
857  their Bluetooth devices.
858</p>
859
860<p>
861  Platform support for HOGP, MAP, and AVRCP is built on the Bluedroid Bluetooth
862  stack introduced by Google and Broadcom in Android 4.2. Support is available
863  right away on Nexus devices and other Android-compatible devices that offer
864  compatible Bluetooth capabilities.
865</p>
866
867<h4 id="44-ir-blasters">IR Blasters</h4>
868
869<p>
870  <span style="white-space:nowrap;">Android 4.4</span> introduces platform
871  support for built-in <strong>IR blasters</strong>, along with a new API and
872  system service that let you create apps to take advantage them.
873</p>
874
875<p>
876  Using the new API, you can build apps that let users remotely control nearby
877  TVs, tuners, switches, and other electronic devices. The API lets your app
878  check whether the phone or tablet has an infrared emitter, query it's carrier
879  frequencies, and then send infrared signals.
880</p>
881
882<p>
883  Because the API is standard across Android devices running <span style=
884  "white-space:nowrap;">Android 4.4</span> or higher, your app can support the
885  broadest possible range of vendors without writing custom integration code.
886</p>
887
888<h4 id="44-wifi-tdls">Wi-Fi TDLS support</h4>
889
890<p>
891  <span style="white-space:nowrap;">Android 4.4</span> introduces a seamless
892  way to stream media and other data faster between devices already on the same
893  Wi-Fi network by supporting Wi-Fi Tunneled Direct Link Setup (TDLS).
894</p>
895
896
897<h2 id="44-accessibility">Accessibility</h2>
898
899<h4 id="44-closed-captioning">System-wide settings for closed captioning</h4>
900
901<p>
902  <span style="white-space:nowrap;">Android 4.4</span> now supports a better
903  accessibility experience across apps by adding system-wide preferences for
904  Closed Captioning. Users can go to <strong>Settings</strong> &gt;
905  <strong>Accessibility</strong> &gt; <strong>Captions</strong> to set global
906  captioning preferences, such as whether to show captions and what language,
907  text size, and text style to use.
908</p>
909
910<p>
911  Apps that use video can now access the user's captioning settings and
912  <strong>adjust presentation to meet the user's preferences</strong>. A new
913  captioning manager API lets you check and monitor the user's captioning
914  preferences. The captioning manager provides you with the user's preferred
915  captioning state as well as preferred locale, scaling factor, and text style.
916  The text style includes foreground and background colors, edge properties,
917  and typeface.
918</p>
919
920<div style="float:right;margin:22px 0px 0px 24px;width:490px;">
921  <img src="{@docRoot}images/kk-captions-n5.jpg" alt="" width="471" style=
922  "margin-bottom:0;">
923  <p class="img-caption" style=
924  "padding-top:1.5em;margin-left:6px;line-height:1.25em;width:480px;">
925    Apps can now refer to the user's <strong>system-wide captions
926    preferences</strong>. An example of the expected display style is shown
927    right in the settings.
928  </p>
929</div>
930
931<p>
932  In addition, apps that use <strong>VideoView</strong> can use a new API to
933  pass a captioning stream along with a video stream for rendering. The system
934  automatically handles the display of the captions on video frames according
935  to the user's systemwide settings. Currently, VideoView supports auto-display
936  of captions in WebVTT format only.
937</p>
938
939<p>
940  <strong>All apps that show captions</strong> should make sure to check the
941  user's systemwide captioning preferences and render captions as closely as
942  possible to those preferences. For more insight into how specific
943  combinations of settings should look, you can look at a preview of captions
944  in different languages, sizes, and styles right in the Settings app.
945</p>
946
947<h4 id="44-enhanced-apis">Enhanced Accessibility APIs</h4>
948
949<p>
950  <span style="white-space:nowrap;">Android 4.4</span> extends the
951  accessibility APIs to support <strong>more precise structural and semantic
952  description</strong> and observation of onscreen elements. With the new APIs,
953  developers can improve the quality of accessible feedback by providing
954  accessibility services with more information about on-screen elements.
955</p>
956
957<p>
958  In accessibility nodes, developers can now determine whether a node is a
959  popup, get its input type, and more. You can also use new APIs to work with
960  nodes that contain grid-like information, such as lists and tables. For
961  example, you can now specify new supported actions, collection information,
962  live region modes, and more.
963</p>
964
965<p>
966  New accessibility events let developers more closely follow the changes that
967  are taking place in window content, and they can now listen for changes in
968  the touch exploration mode on the device.
969</p>
970
971
972<h2 id="44-international-users">Support for international Users</h2>
973
974<h4 id="44-drawable-mirroring">Drawable mirroring for RTL locales</h4>
975
976<p>
977  If your app is targeting users who use RTL scripts, you can use a new API to
978  declare that a <strong>drawable should be auto-mirrored</strong> when the
979  user's locale setting includes an RTL language.
980</p>
981
982<p>
983  Declaring a drawable as auto-mirrored helps you <strong>prevent duplication
984  of assets</strong> in your app and reduces the the size of your APK. When you
985  have drawables that are the reusable for both LTR and RTL presentations, you
986  can declare the default versions as auto-mirrored and then omit those
987  Drawables from your RTL resources.
988</p>
989
990<div style="float:right;margin:16px 12px 0px 32px;width:260px;clear:both;">
991  <img src="{@docRoot}images/kk-pseudolocale-rtl.png" alt="" width="260" style=
992  "margin-bottom:0;">
993  <p class="img-caption" style="padding-top:1.5em;line-height:1.25em;">
994    Pseudo-locales make it easier to test your app's localization.
995  </p>
996</div>
997
998<p>
999  You can declare various types of drawables as auto-mirrored in your
1000  application code, such as bitmap, nine-patch, layer, state list, and other
1001  drawables. You can also declare a drawable as auto-mirrored in your resource
1002  files by using a new attribute.
1003</p>
1004
1005<h4 id="44-pseudolocale-rtl">RTL pseudo-locale</h4>
1006
1007<p>
1008  To make it easier to test and debug your layouts, Android includes an RTL
1009  pseudo-locale as a new developer option.
1010</p>
1011
1012<p>
1013  The RTL pseudo-locale switches the device to RTL layout for all locales and
1014  displays text in your current language. This can help you find layout issues
1015  across your app, without having to display the app in an RTL language. You
1016  can access the RTL pseudo-localed as in <strong>Settings &gt; Developer
1017  options &gt; Force RTL layout direction</strong>.
1018</p>
1019
1020
1021<h2 id="44-security">Security enhancements</h2>
1022
1023<h4 id="44-selinux">SELinux (enforcing mode)</h4>
1024
1025<p>
1026  <span style="white-space:nowrap;">Android 4.4</span> updates its SELinux
1027  configuration from "permissive" to "enforcing." This means potential policy
1028  violations within a SELinux domain that has an enforcing policy will be
1029  blocked.
1030</p>
1031
1032<h4 id="44-crytpo">Improved cryptographic algorithms</h4>
1033
1034<p>
1035  Android has improved its security further by adding support for two more
1036  cryptographic algorithms. Elliptic Curve Digital Signature Algorithm (ECDSA)
1037  support has been added to the keystore provider improving security of digital
1038  signing, applicable to scenarios such as signing of an application or a data
1039  connection. The Scrypt key derivation function is implemented to protect the
1040  cryptographic keys used for full-disk encryption.
1041</p>
1042
1043<h4 id="44-other">Other enhancements</h4>
1044
1045<p>
1046  On multiuser devices, VPNs are now applied per user. This can allow a user to
1047  route all network traffic through a VPN without affecting other users on the
1048  device. Also, Android now supports FORTIFY_SOURCE level 2, and all code is
1049  compiled with those protections. FORTIFY_SOURCE has been enhanced to work
1050  with clang.
1051</p>
1052
1053
1054<h2 id="44-tools">Tools for analyzing memory use</h2>
1055
1056<h4 id="44-procstats">Procstats</h4>
1057
1058<p>
1059  A new tool called <strong>procstats</strong> helps you analyze the memory
1060  resources your app uses, as well as the resources used by other apps and
1061  services running on the system.
1062</p>
1063
1064<p>
1065  Procstats keeps track of <strong>how apps are running over time</strong>,
1066  providing data about their execution durations and memory use to help
1067  determine how efficiently they are performing. This is most important for
1068  apps that start services that run in the background, since it lets you
1069  monitor how long they are running and how much RAM they are using while doing
1070  so. Procstats will also collect data for foreground applications about memory
1071  use over time to determine the overall memory profile of the app.
1072</p>
1073
1074<p>
1075  Procstats can help you identify background services started by your app. You
1076  can keep track of how long those services continue running and how much RAM
1077  they use while doing so. Procstats also lets you profile your app while it's
1078  in the foreground, using its memory use over time to determine its overall
1079  memory profile.
1080</p>
1081
1082<div style="margin:2em 0em;width:780px;">
1083  <div style="float:left;width:390px;">
1084    <img src="{@docRoot}images/kk-procstats.png" alt="" width="360" style=
1085    "margin-bottom:0;box-shadow: 3px 10px 18px 1px #eee;border:1px solid #ddd;border-radius: 6px;">
1086    <p class="img-caption" style=
1087    "padding-top:1.5em;line-height:1.25em;width:360px;">
1088      The new <strong>procstats</strong> tool lets you check the memory use of
1089      apps and services over time.
1090    </p>
1091  </div>
1092
1093  <div style="float:right;width:390px;">
1094    <img src="{@docRoot}images/kk-meminfo.png" alt="" width="360" style=
1095    "margin-bottom:0;box-shadow: 3px 10px 12px 1px #eee;border:1px solid #ddd;border-radius: 6px;">
1096    <p class="img-caption" style=
1097    "padding-top:1.5em;line-height:1.25em;width:360px;">
1098      The enhanced <strong>meminfo</strong> tool lets you see details of memory
1099      use for an app.
1100    </p>
1101  </div>
1102</div>
1103
1104<p style="clear:both;">
1105  You can access procstats from the adb tool included in the Android SDK,
1106  <span style="font-size:11.5px;font-family:monospace;white-space:nowrap;">adb
1107  shell dumpsys procstats</span>. Also, for on-device profiling, see the
1108  Process Stats developer option, below.
1109</p>
1110
1111
1112<h4 id="44-procstats-ondevice" style="clear:both">On-device memory status and profiling</h4>
1113
1114<p>
1115  <span style="white-space:nowrap;">Android 4.4</span> includes a new developer
1116  option to make it easier to analyze your app's memory profile while it's
1117  running on any device or emulator. It's especially useful to get a view of
1118  how your app uses memory and performs on devices with low RAM. You can access
1119  the option at <strong>Settings &gt; Developer options &gt; Process
1120  stats</strong>
1121</p>
1122
1123<div style="float:right;margin:22px 0px 0px 24px;width:490px;">
1124  <img src="{@docRoot}images/kk-proc-device-overview-n5.jpg" alt="" width="240" style=
1125  "margin-bottom:0;"> <img src="{@docRoot}images/kk-proc-device-detail-n5.jpg" alt=""
1126  width="240" style="margin-bottom:0;padding-left:6px;">
1127  <p class="img-caption" style=
1128  "padding-top:1.5em;margin-left:6px;line-height:1.25em;width:480px;">
1129    <strong>Process stats</strong> is a convenient way to check your app's
1130    memory use. You can see how your app compares to other apps and zoom in on
1131    specific data about your app or it's background services.
1132  </p>
1133</div>
1134
1135<p>
1136  The <strong>Process Stats</strong> option shows you a variety of high-level
1137  metrics on your app's memory use, based on data collected using the new
1138  procstats service. On the main screen you can see a summary of system memory
1139  status. Green indicates relative amount of time spent with low RAM usage,
1140  yellow indicates moderate RAM usage, and red indicates high (critical) RAM
1141  usage
1142</p>
1143
1144<p>
1145  Below the summary is a list summarizing each app's <strong>memory load on the
1146  system</strong>. For each app, a blue bar indicates the relative computed
1147  memory load (runtime x avg_pss) of its process, and a percentage number
1148  indicates the relative amount of time spent in the background. You can filter
1149  the list to show only foreground, background, or cached processes, and you
1150  can include or exclude system processes. You can also change the duration of
1151  the data collected to 3, 6, 12, or 24 hours, and you can include or exclude
1152  uss memory.
1153</p>
1154
1155<p>
1156  To take a closer look at a specific app's memory usage in isolation, tap the
1157  app. For each app, you can now see a summary of the memory consumed and the
1158  percentage of the collection interval that the app has been running. You can
1159  also see the average and maximum usage over the collection period, and below
1160  the app's services and the percentage of time they've been running.
1161</p>
1162
1163<p>
1164  Analyzing your app using the data in Process Stats can reveal issues and
1165  suggest possible optimizations for your app. For example, if your app is
1166  running longer than it should or using too much memory over a period of time,
1167  there could be bugs in your code that you can resolve to improve your app's
1168  performance, especially when running on a device with low RAM.
1169</p>
1170
1171</div><!-- END ANDROID 4.4 -->
1172