Layer.h revision 2055abaa0a590c35e27e1ae2e7d7cfccdfb98b59
1dda570201ac851dd85af3861f7e575721d3345daRomain Guy/*
2dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Copyright (C) 2010 The Android Open Source Project
3dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
4dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5dda570201ac851dd85af3861f7e575721d3345daRomain Guy * you may not use this file except in compliance with the License.
6dda570201ac851dd85af3861f7e575721d3345daRomain Guy * You may obtain a copy of the License at
7dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
8dda570201ac851dd85af3861f7e575721d3345daRomain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
10dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Unless required by applicable law or agreed to in writing, software
11dda570201ac851dd85af3861f7e575721d3345daRomain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12dda570201ac851dd85af3861f7e575721d3345daRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13dda570201ac851dd85af3861f7e575721d3345daRomain Guy * See the License for the specific language governing permissions and
14dda570201ac851dd85af3861f7e575721d3345daRomain Guy * limitations under the License.
15dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
16dda570201ac851dd85af3861f7e575721d3345daRomain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_LAYER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_LAYER_H
19dda570201ac851dd85af3861f7e575721d3345daRomain Guy
20f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include <sys/types.h>
21f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
22dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <GLES2/gl2.h>
23dda570201ac851dd85af3861f7e575721d3345daRomain Guy
245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Region.h>
255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
26dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <SkXfermode.h>
27dda570201ac851dd85af3861f7e575721d3345daRomain Guy
28dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include "Rect.h"
29171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy#include "SkiaColorFilter.h"
309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy#include "Texture.h"
31f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#include "Vertex.h"
32dda570201ac851dd85af3861f7e575721d3345daRomain Guy
33dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace android {
34dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace uirenderer {
35dda570201ac851dd85af3861f7e575721d3345daRomain Guy
368550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
378550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy// Layers
388550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
39dda570201ac851dd85af3861f7e575721d3345daRomain Guy
402bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy// Forward declarations
412bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass OpenGLRenderer;
422bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass DisplayList;
432bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
44dda570201ac851dd85af3861f7e575721d3345daRomain Guy/**
45eb99356a0548684a501766e6a524529ab93304c8Romain Guy * A layer has dimensions and is backed by an OpenGL texture or FBO.
46dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
47dda570201ac851dd85af3861f7e575721d3345daRomain Guystruct Layer {
48603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase    Layer(const uint32_t layerWidth, const uint32_t layerHeight);
49d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    ~Layer();
508550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
512055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    static uint32_t computeIdealWidth(uint32_t layerWidth);
522055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    static uint32_t computeIdealHeight(uint32_t layerHeight);
532055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Calling this method will remove (either by recycling or
568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * destroying) the associated FBO, if present, and any render
578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * buffer (stencil for instance.)
588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void removeFbo(bool flush = true);
6056257aff8a55c847be72be9924c392033fd8151dDave Burke
61dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
629fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * Sets this layer's region to a rectangle. Computes the appropriate
639fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * texture coordinates.
649fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     */
659fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    void setRegionAsRect() {
669fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const android::Rect& bounds = region.getBounds();
679fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        regionRect.set(bounds.leftTop().x, bounds.leftTop().y,
689fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               bounds.rightBottom().x, bounds.rightBottom().y);
699fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(texture.width);
719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(texture.height);
729fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const float height = layer.getHeight();
739fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        texCoords.set(
749fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.left * texX, (height - regionRect.top) * texY,
759fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.right * texX, (height - regionRect.bottom) * texY);
769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        regionRect.translate(layer.left, layer.top);
789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
802bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    void updateDeferred(OpenGLRenderer* renderer, DisplayList* displayList,
812bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy            int left, int top, int right, int bottom) {
822bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        this->renderer = renderer;
832bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        this->displayList = displayList;
842bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        const Rect r(left, top, right, bottom);
852bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        dirtyRect.unionWith(r);
862bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        deferredUpdateScheduled = true;
872bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    }
882bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline uint32_t getWidth() {
909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.width;
919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline uint32_t getHeight() {
949ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.height;
959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
972055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    /**
982055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * Resize the layer and its texture if needed.
992055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *
1002055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @param width The new width of the layer
1012055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @param height The new height of the layer
1022055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *
1032055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @return True if the layer was resized or nothing happened, false if
1042055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *         a failure occurred during the resizing operation
1052055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     */
1062055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    bool resize(const uint32_t width, const uint32_t height);
1072055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
1089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    void setSize(uint32_t width, uint32_t height) {
1099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.width = width;
1109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.height = height;
1119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
113d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    ANDROID_API void setPaint(SkPaint* paint);
114d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase
1159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setBlend(bool blend) {
1169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.blend = blend;
1179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline bool isBlend() {
1209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.blend;
1219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha) {
1249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha, SkXfermode::Mode mode) {
1289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->mode = mode;
1309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline int getAlpha() {
1339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return alpha;
1349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline SkXfermode::Mode getMode() {
1379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return mode;
1389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setEmpty(bool empty) {
1419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->empty = empty;
1429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline bool isEmpty() {
1459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return empty;
1469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setFbo(GLuint fbo) {
1499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->fbo = fbo;
1509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline GLuint getFbo() {
1539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return fbo;
1549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    inline void setStencilRenderBuffer(GLuint renderBuffer) {
1578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        this->stencil = renderBuffer;
1588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
1598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    inline GLuint getStencilRenderBuffer() {
1618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return stencil;
1628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
1638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline GLuint getTexture() {
1659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.id;
1669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline GLenum getRenderTarget() {
1699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return renderTarget;
1709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setRenderTarget(GLenum renderTarget) {
1739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->renderTarget = renderTarget;
1749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
176d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
177d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setWrap(wrap, bindTexture, force, renderTarget);
1789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
180d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
181d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setFilter(filter, bindTexture, force, renderTarget);
1829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline bool isCacheable() {
1859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return cacheable;
1869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setCacheable(bool cacheable) {
1899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->cacheable = cacheable;
1909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1927c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    inline bool isDirty() {
1937c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        return dirty;
1947c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
1957c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
1967c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    inline void setDirty(bool dirty) {
1977c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        this->dirty = dirty;
1987c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
1997c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
2009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline bool isTextureLayer() {
2019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return textureLayer;
2029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setTextureLayer(bool textureLayer) {
2059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->textureLayer = textureLayer;
2069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline SkiaColorFilter* getColorFilter() {
2099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return colorFilter;
2109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
212d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    ANDROID_API void setColorFilter(SkiaColorFilter* filter);
2139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void bindTexture() {
215ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy        if (texture.id) {
216ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy            glBindTexture(renderTarget, texture.id);
217ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy        }
2189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2202055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    inline void bindStencilRenderBuffer() {
2212055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy        if (stencil) {
2222055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy            glBindRenderbuffer(GL_RENDERBUFFER, stencil);
2232055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy        }
2242055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    }
2252055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
2269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void generateTexture() {
227ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy        if (!texture.id) {
228ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy            glGenTextures(1, &texture.id);
229ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy        }
2309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void deleteTexture() {
233ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy        if (texture.id) {
234ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy            glDeleteTextures(1, &texture.id);
235ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy            texture.id = 0;
236ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy        }
237ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy    }
238ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy
239ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy    /**
240ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * When the caller frees the texture itself, the caller
241ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * must call this method to tell this layer that it lost
242ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * the texture.
243ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     */
244ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy    void clearTexture() {
245ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy        texture.id = 0;
2469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void allocateTexture(GLenum format, GLenum storage) {
249b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy#if DEBUG_LAYERS
250b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        ALOGD("  Allocate layer: %dx%d", getWidth(), getHeight());
251b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy#endif
2522055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy        if (texture.id) {
2532055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy            glTexImage2D(renderTarget, 0, format, getWidth(), getHeight(), 0,
2542055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy                    format, storage, NULL);
2552055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy        }
2562055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    }
2572055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
2582055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    inline void allocateStencilRenderBuffer() {
2592055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy        if (stencil) {
2602055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy            glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, getWidth(), getHeight());
2612055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy        }
2629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline mat4& getTexTransform() {
2659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texTransform;
2669fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    }
2679fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
268302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    inline mat4& getTransform() {
269302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy        return transform;
270302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    }
271302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
2729fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    /**
2738550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Bounds of the layer.
274dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
275dda570201ac851dd85af3861f7e575721d3345daRomain Guy    Rect layer;
276dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2778550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Texture coordinates of the layer.
278dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2798550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Rect texCoords;
2808550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
281dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Dirty region indicating what parts of the layer
2839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * have been drawn.
284eb99356a0548684a501766e6a524529ab93304c8Romain Guy     */
2859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Region region;
286eb99356a0548684a501766e6a524529ab93304c8Romain Guy    /**
2879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the region is a rectangle, coordinates of the
2889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * region are stored here.
289dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Rect regionRect;
2919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
292dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the layer can be rendered as a mesh, this is non-null.
294dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    TextureVertex* mesh;
2969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    uint16_t* meshIndices;
2979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLsizei meshElementCount;
2989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2992bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    /**
3002bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     * Used for deferred updates.
3012bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     */
3022bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    bool deferredUpdateScheduled;
3032bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    OpenGLRenderer* renderer;
3042bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    DisplayList* displayList;
3052bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    Rect dirtyRect;
3065bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    bool debugDrawUpdate;
3072bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
3089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guyprivate:
309dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
3109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Name of the FBO used to render the layer. If the name is 0
3119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * this layer is not backed by an FBO, but a simple texture.
312dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
3139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLuint fbo;
3148550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
31538c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    /**
3168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Name of the render buffer used as the stencil buffer. If the
3178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * name is 0, this layer does not have a stencil buffer.
3188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
3198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    GLuint stencil;
3208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
3218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
3220bb5667b4ef91fefd0500fae0186789d15d54e0eRomain Guy     * Indicates whether this layer has been used already.
32338c85b907a478af96d71b9a5df5a2066b8475311Romain Guy     */
32438c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    bool empty;
3258550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
3268550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
3279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * The texture backing this layer.
3288550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
3299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Texture texture;
3309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3318550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
3329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If set to true (by default), the layer can be reused.
3338550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
3349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    bool cacheable;
3355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
3379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * When set to true, this layer must be treated as a texture
3389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * layer.
3395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
3409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    bool textureLayer;
3419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
34240667676e542a9daeafeac9904c30004e8706fd3Romain Guy    /**
3437c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * When set to true, this layer is dirty and should be cleared
3447c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * before any rendering occurs.
3457c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     */
3467c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    bool dirty;
3477c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
3487c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    /**
3499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Indicates the render target.
35040667676e542a9daeafeac9904c30004e8706fd3Romain Guy     */
3519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLenum renderTarget;
352171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy
353171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy    /**
354171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     * Color filter used to draw this layer. Optional.
355171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     */
356171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy    SkiaColorFilter* colorFilter;
357f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
358f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
3599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Opacity of the layer.
360aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    int alpha;
362aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
3639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Blending mode of the layer.
364aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    SkXfermode::Mode mode;
366aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
367aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
368aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * Optional texture coordinates transform.
369aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
370aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mat4 texTransform;
3718f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
372302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    /**
373302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     * Optional transform.
374302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     */
375302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    mat4 transform;
376302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
377dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // struct Layer
378dda570201ac851dd85af3861f7e575721d3345daRomain Guy
379dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace uirenderer
380dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace android
381dda570201ac851dd85af3861f7e575721d3345daRomain Guy
3825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_LAYER_H
383