Layer.h revision 2bf68f063b0077ddef6ebfe54f2ae5e063c2c229
1dda570201ac851dd85af3861f7e575721d3345daRomain Guy/*
2dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Copyright (C) 2010 The Android Open Source Project
3dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
4dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5dda570201ac851dd85af3861f7e575721d3345daRomain Guy * you may not use this file except in compliance with the License.
6dda570201ac851dd85af3861f7e575721d3345daRomain Guy * You may obtain a copy of the License at
7dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
8dda570201ac851dd85af3861f7e575721d3345daRomain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
10dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Unless required by applicable law or agreed to in writing, software
11dda570201ac851dd85af3861f7e575721d3345daRomain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12dda570201ac851dd85af3861f7e575721d3345daRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13dda570201ac851dd85af3861f7e575721d3345daRomain Guy * See the License for the specific language governing permissions and
14dda570201ac851dd85af3861f7e575721d3345daRomain Guy * limitations under the License.
15dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
16dda570201ac851dd85af3861f7e575721d3345daRomain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_LAYER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_LAYER_H
19dda570201ac851dd85af3861f7e575721d3345daRomain Guy
20f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include <sys/types.h>
21f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
22dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <GLES2/gl2.h>
23dda570201ac851dd85af3861f7e575721d3345daRomain Guy
245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Region.h>
255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
26dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <SkXfermode.h>
27dda570201ac851dd85af3861f7e575721d3345daRomain Guy
28dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include "Rect.h"
29171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy#include "SkiaColorFilter.h"
309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy#include "Texture.h"
31f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#include "Vertex.h"
32dda570201ac851dd85af3861f7e575721d3345daRomain Guy
33dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace android {
34dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace uirenderer {
35dda570201ac851dd85af3861f7e575721d3345daRomain Guy
368550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
378550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy// Layers
388550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
39dda570201ac851dd85af3861f7e575721d3345daRomain Guy
402bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy// Forward declarations
412bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass OpenGLRenderer;
422bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass DisplayList;
432bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
44dda570201ac851dd85af3861f7e575721d3345daRomain Guy/**
45eb99356a0548684a501766e6a524529ab93304c8Romain Guy * A layer has dimensions and is backed by an OpenGL texture or FBO.
46dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
47dda570201ac851dd85af3861f7e575721d3345daRomain Guystruct Layer {
489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Layer(const uint32_t layerWidth, const uint32_t layerHeight) {
49f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        mesh = NULL;
50f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        meshIndices = NULL;
51f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        meshElementCount = 0;
529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        cacheable = true;
539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        textureLayer = false;
548f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        renderTarget = GL_TEXTURE_2D;
559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.width = layerWidth;
569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.height = layerHeight;
579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        colorFilter = NULL;
582bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        deferredUpdateScheduled = false;
592bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        renderer = NULL;
602bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        displayList = NULL;
61f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
62f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
63f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    ~Layer() {
64f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        if (mesh) delete mesh;
65f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        if (meshIndices) delete meshIndices;
668550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    }
678550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
68dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
699fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * Sets this layer's region to a rectangle. Computes the appropriate
709fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * texture coordinates.
719fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     */
729fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    void setRegionAsRect() {
739fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const android::Rect& bounds = region.getBounds();
749fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        regionRect.set(bounds.leftTop().x, bounds.leftTop().y,
759fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               bounds.rightBottom().x, bounds.rightBottom().y);
769fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(texture.width);
789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(texture.height);
799fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const float height = layer.getHeight();
809fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        texCoords.set(
819fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.left * texX, (height - regionRect.top) * texY,
829fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.right * texX, (height - regionRect.bottom) * texY);
839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        regionRect.translate(layer.left, layer.top);
859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
872bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    void updateDeferred(OpenGLRenderer* renderer, DisplayList* displayList,
882bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy            int left, int top, int right, int bottom) {
892bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        this->renderer = renderer;
902bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        this->displayList = displayList;
912bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        const Rect r(left, top, right, bottom);
922bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        dirtyRect.unionWith(r);
932bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        deferredUpdateScheduled = true;
942bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    }
952bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline uint32_t getWidth() {
979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.width;
989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline uint32_t getHeight() {
1019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.height;
1029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    void setSize(uint32_t width, uint32_t height) {
1059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.width = width;
1069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.height = height;
1079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setBlend(bool blend) {
1109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.blend = blend;
1119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline bool isBlend() {
1149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.blend;
1159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha) {
1189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha, SkXfermode::Mode mode) {
1229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->mode = mode;
1249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline int getAlpha() {
1279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return alpha;
1289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline SkXfermode::Mode getMode() {
1319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return mode;
1329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setEmpty(bool empty) {
1359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->empty = empty;
1369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline bool isEmpty() {
1399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return empty;
1409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setFbo(GLuint fbo) {
1439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->fbo = fbo;
1449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline GLuint getFbo() {
1479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return fbo;
1489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline GLuint* getTexturePointer() {
1519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return &texture.id;
1529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline GLuint getTexture() {
1559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.id;
1569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline GLenum getRenderTarget() {
1599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return renderTarget;
1609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setRenderTarget(GLenum renderTarget) {
1639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->renderTarget = renderTarget;
1649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
166d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
167d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setWrap(wrap, bindTexture, force, renderTarget);
1689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
170d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
171d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setFilter(filter, bindTexture, force, renderTarget);
1729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline bool isCacheable() {
1759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return cacheable;
1769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setCacheable(bool cacheable) {
1799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->cacheable = cacheable;
1809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline bool isTextureLayer() {
1839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return textureLayer;
1849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setTextureLayer(bool textureLayer) {
1879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->textureLayer = textureLayer;
1889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline SkiaColorFilter* getColorFilter() {
1919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return colorFilter;
1929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1949ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setColorFilter(SkiaColorFilter* filter) {
1959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        colorFilter = filter;
1969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void bindTexture() {
1999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        glBindTexture(renderTarget, texture.id);
2009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void generateTexture() {
2039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        glGenTextures(1, &texture.id);
2049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void deleteTexture() {
2079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (texture.id) glDeleteTextures(1, &texture.id);
2089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
210912a7b32d0c59ba38265c5dd6ff84ce93f909a7fRomain Guy    inline void deleteFbo() {
211912a7b32d0c59ba38265c5dd6ff84ce93f909a7fRomain Guy        if (fbo) glDeleteFramebuffers(1, &fbo);
212912a7b32d0c59ba38265c5dd6ff84ce93f909a7fRomain Guy    }
213912a7b32d0c59ba38265c5dd6ff84ce93f909a7fRomain Guy
2149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void allocateTexture(GLenum format, GLenum storage) {
2159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        glTexImage2D(renderTarget, 0, format, getWidth(), getHeight(), 0, format, storage, NULL);
2169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline mat4& getTexTransform() {
2199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texTransform;
2209fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    }
2219fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
222302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    inline mat4& getTransform() {
223302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy        return transform;
224302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    }
225302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
2269fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    /**
2278550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Bounds of the layer.
228dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
229dda570201ac851dd85af3861f7e575721d3345daRomain Guy    Rect layer;
230dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2318550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Texture coordinates of the layer.
232dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2338550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Rect texCoords;
2348550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
235dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Dirty region indicating what parts of the layer
2379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * have been drawn.
238eb99356a0548684a501766e6a524529ab93304c8Romain Guy     */
2399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Region region;
240eb99356a0548684a501766e6a524529ab93304c8Romain Guy    /**
2419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the region is a rectangle, coordinates of the
2429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * region are stored here.
243dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Rect regionRect;
2459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
246dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the layer can be rendered as a mesh, this is non-null.
248dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    TextureVertex* mesh;
2509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    uint16_t* meshIndices;
2519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLsizei meshElementCount;
2529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2532bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    /**
2542bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     * Used for deferred updates.
2552bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     */
2562bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    bool deferredUpdateScheduled;
2572bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    OpenGLRenderer* renderer;
2582bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    DisplayList* displayList;
2592bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    Rect dirtyRect;
2602bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
2619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guyprivate:
262dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Name of the FBO used to render the layer. If the name is 0
2649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * this layer is not backed by an FBO, but a simple texture.
265dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLuint fbo;
2678550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
26838c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    /**
2690bb5667b4ef91fefd0500fae0186789d15d54e0eRomain Guy     * Indicates whether this layer has been used already.
27038c85b907a478af96d71b9a5df5a2066b8475311Romain Guy     */
27138c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    bool empty;
2728550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
2738550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
2749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * The texture backing this layer.
2758550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
2769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Texture texture;
2779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2788550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
2799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If set to true (by default), the layer can be reused.
2808550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
2819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    bool cacheable;
2825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
2849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * When set to true, this layer must be treated as a texture
2859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * layer.
2865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
2879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    bool textureLayer;
2889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
28940667676e542a9daeafeac9904c30004e8706fd3Romain Guy    /**
2909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Indicates the render target.
29140667676e542a9daeafeac9904c30004e8706fd3Romain Guy     */
2929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLenum renderTarget;
293171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy
294171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy    /**
295171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     * Color filter used to draw this layer. Optional.
296171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     */
297171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy    SkiaColorFilter* colorFilter;
298f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
299f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
3009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Opacity of the layer.
301aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    int alpha;
303aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
3049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Blending mode of the layer.
305aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    SkXfermode::Mode mode;
307aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
308aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
309aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * Optional texture coordinates transform.
310aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
311aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mat4 texTransform;
3128f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
313302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    /**
314302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     * Optional transform.
315302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     */
316302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    mat4 transform;
317302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
318dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // struct Layer
319dda570201ac851dd85af3861f7e575721d3345daRomain Guy
320dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace uirenderer
321dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace android
322dda570201ac851dd85af3861f7e575721d3345daRomain Guy
3235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_LAYER_H
324