Layer.h revision 564acf7c9bff822f608cda0d5df0a64a9f9aaefd
1dda570201ac851dd85af3861f7e575721d3345daRomain Guy/*
2dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Copyright (C) 2010 The Android Open Source Project
3dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
4dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5dda570201ac851dd85af3861f7e575721d3345daRomain Guy * you may not use this file except in compliance with the License.
6dda570201ac851dd85af3861f7e575721d3345daRomain Guy * You may obtain a copy of the License at
7dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
8dda570201ac851dd85af3861f7e575721d3345daRomain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
10dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Unless required by applicable law or agreed to in writing, software
11dda570201ac851dd85af3861f7e575721d3345daRomain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12dda570201ac851dd85af3861f7e575721d3345daRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13dda570201ac851dd85af3861f7e575721d3345daRomain Guy * See the License for the specific language governing permissions and
14dda570201ac851dd85af3861f7e575721d3345daRomain Guy * limitations under the License.
15dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
16dda570201ac851dd85af3861f7e575721d3345daRomain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_LAYER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_LAYER_H
19dda570201ac851dd85af3861f7e575721d3345daRomain Guy
20f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include <sys/types.h>
21f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
22dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <GLES2/gl2.h>
23dda570201ac851dd85af3861f7e575721d3345daRomain Guy
245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Region.h>
255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
26ca79cf69d09efa0c327e9b1237d86a119aea5da7Derek Sollenberger#include <SkPaint.h>
27dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <SkXfermode.h>
28dda570201ac851dd85af3861f7e575721d3345daRomain Guy
29dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include "Rect.h"
303bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy#include "RenderBuffer.h"
31171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy#include "SkiaColorFilter.h"
329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy#include "Texture.h"
33f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#include "Vertex.h"
34dda570201ac851dd85af3861f7e575721d3345daRomain Guy
35dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace android {
36dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace uirenderer {
37dda570201ac851dd85af3861f7e575721d3345daRomain Guy
388550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
398550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy// Layers
408550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
41dda570201ac851dd85af3861f7e575721d3345daRomain Guy
422bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy// Forward declarations
438aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guyclass Caches;
442bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass OpenGLRenderer;
452bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass DisplayList;
4696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferredDisplayList;
4796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferStateStruct;
482bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
49dda570201ac851dd85af3861f7e575721d3345daRomain Guy/**
50eb99356a0548684a501766e6a524529ab93304c8Romain Guy * A layer has dimensions and is backed by an OpenGL texture or FBO.
51dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
52564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikclass Layer {
53564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikpublic:
54603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase    Layer(const uint32_t layerWidth, const uint32_t layerHeight);
55d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    ~Layer();
568550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
572055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    static uint32_t computeIdealWidth(uint32_t layerWidth);
582055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    static uint32_t computeIdealHeight(uint32_t layerHeight);
592055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Calling this method will remove (either by recycling or
628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * destroying) the associated FBO, if present, and any render
638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * buffer (stencil for instance.)
648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void removeFbo(bool flush = true);
6656257aff8a55c847be72be9924c392033fd8151dDave Burke
67dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
689fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * Sets this layer's region to a rectangle. Computes the appropriate
699fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * texture coordinates.
709fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     */
719fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    void setRegionAsRect() {
729fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const android::Rect& bounds = region.getBounds();
739fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        regionRect.set(bounds.leftTop().x, bounds.leftTop().y,
749fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               bounds.rightBottom().x, bounds.rightBottom().y);
759fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(texture.width);
779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(texture.height);
789fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const float height = layer.getHeight();
799fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        texCoords.set(
809fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.left * texX, (height - regionRect.top) * texY,
819fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.right * texX, (height - regionRect.bottom) * texY);
829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        regionRect.translate(layer.left, layer.top);
849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
862bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    void updateDeferred(OpenGLRenderer* renderer, DisplayList* displayList,
872bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy            int left, int top, int right, int bottom) {
882bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        this->renderer = renderer;
892bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        this->displayList = displayList;
902bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        const Rect r(left, top, right, bottom);
912bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        dirtyRect.unionWith(r);
922bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        deferredUpdateScheduled = true;
932bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    }
942bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
953bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline uint32_t getWidth() const {
969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.width;
979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
993bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline uint32_t getHeight() const {
1009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.height;
1019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1032055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    /**
1042055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * Resize the layer and its texture if needed.
1052055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *
1062055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @param width The new width of the layer
1072055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @param height The new height of the layer
1082055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *
1092055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @return True if the layer was resized or nothing happened, false if
1102055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *         a failure occurred during the resizing operation
1112055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     */
1122055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    bool resize(const uint32_t width, const uint32_t height);
1132055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
1149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    void setSize(uint32_t width, uint32_t height) {
1159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.width = width;
1169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.height = height;
1179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
119d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    ANDROID_API void setPaint(SkPaint* paint);
120d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase
1219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setBlend(bool blend) {
1229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.blend = blend;
1239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1253bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isBlend() const {
1269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.blend;
1279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha) {
1309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha, SkXfermode::Mode mode) {
1349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->mode = mode;
1369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1383bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline int getAlpha() const {
1399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return alpha;
1409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1423bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline SkXfermode::Mode getMode() const {
1439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return mode;
1449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setEmpty(bool empty) {
1479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->empty = empty;
1489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1503bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isEmpty() const {
1519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return empty;
1529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setFbo(GLuint fbo) {
1559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->fbo = fbo;
1569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1583bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLuint getFbo() const {
1599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return fbo;
1609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1623bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) {
1633bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) {
1643bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            this->stencil = renderBuffer;
1653bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
1663bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                    GL_RENDERBUFFER, stencil->getName());
1673bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        } else {
1683bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            ALOGE("The specified render buffer is not a stencil buffer");
1693bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        }
1708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
1718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1723bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline RenderBuffer* getStencilRenderBuffer() const {
1738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return stencil;
1748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
1758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1763bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLuint getTexture() const {
1779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.id;
1789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1803bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLenum getRenderTarget() const {
1819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return renderTarget;
1829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setRenderTarget(GLenum renderTarget) {
1859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->renderTarget = renderTarget;
1869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
188d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
189d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setWrap(wrap, bindTexture, force, renderTarget);
1909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
192d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
193d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setFilter(filter, bindTexture, force, renderTarget);
1949ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1963bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isCacheable() const {
1979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return cacheable;
1989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setCacheable(bool cacheable) {
2019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->cacheable = cacheable;
2029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2043bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isDirty() const {
2057c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        return dirty;
2067c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
2077c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
2087c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    inline void setDirty(bool dirty) {
2097c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        this->dirty = dirty;
2107c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
2117c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
2123bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isTextureLayer() const {
2139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return textureLayer;
2149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setTextureLayer(bool textureLayer) {
2179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->textureLayer = textureLayer;
2189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2203bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline SkiaColorFilter* getColorFilter() const {
2219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return colorFilter;
2229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
224d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    ANDROID_API void setColorFilter(SkiaColorFilter* filter);
2259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2268aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void bindStencilRenderBuffer() const;
2272055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
2288aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void bindTexture() const;
2298aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void generateTexture();
2308aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void allocateTexture();
2318aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void deleteTexture();
232ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy
233ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy    /**
234ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * When the caller frees the texture itself, the caller
235ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * must call this method to tell this layer that it lost
236ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * the texture.
237ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     */
2388aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    ANDROID_API void clearTexture();
2392055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
2409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline mat4& getTexTransform() {
2419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texTransform;
2429fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    }
2439fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
244302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    inline mat4& getTransform() {
245302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy        return transform;
246302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    }
247302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
24896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    void defer();
249e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy    void cancelDefer();
25096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    void flush();
25102b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy    void render();
25296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
2539fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    /**
2548550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Bounds of the layer.
255dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
256dda570201ac851dd85af3861f7e575721d3345daRomain Guy    Rect layer;
257dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2588550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Texture coordinates of the layer.
259dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2608550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Rect texCoords;
261c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    /**
262c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * Clipping rectangle.
263c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     */
264c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    Rect clipRect;
2658550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
266dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Dirty region indicating what parts of the layer
2689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * have been drawn.
269eb99356a0548684a501766e6a524529ab93304c8Romain Guy     */
2709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Region region;
271eb99356a0548684a501766e6a524529ab93304c8Romain Guy    /**
2729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the region is a rectangle, coordinates of the
2739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * region are stored here.
274dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Rect regionRect;
2769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
277dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the layer can be rendered as a mesh, this is non-null.
279dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    TextureVertex* mesh;
2819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLsizei meshElementCount;
2829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2832bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    /**
2842bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     * Used for deferred updates.
2852bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     */
2862bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    bool deferredUpdateScheduled;
2872bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    OpenGLRenderer* renderer;
2882bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    DisplayList* displayList;
2892bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    Rect dirtyRect;
2905bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    bool debugDrawUpdate;
29134416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    bool hasDrawnSinceUpdate;
2922bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
2939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guyprivate:
2948aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    Caches& caches;
2958aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy
296dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Name of the FBO used to render the layer. If the name is 0
2989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * this layer is not backed by an FBO, but a simple texture.
299dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
3009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLuint fbo;
3018550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
30238c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    /**
3033bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy     * The render buffer used as the stencil buffer.
3048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
3053bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    RenderBuffer* stencil;
3068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
3078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
3080bb5667b4ef91fefd0500fae0186789d15d54e0eRomain Guy     * Indicates whether this layer has been used already.
30938c85b907a478af96d71b9a5df5a2066b8475311Romain Guy     */
31038c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    bool empty;
3118550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
3128550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
3139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * The texture backing this layer.
3148550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
3159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Texture texture;
3169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3178550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
3189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If set to true (by default), the layer can be reused.
3198550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
3209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    bool cacheable;
3215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
3239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * When set to true, this layer must be treated as a texture
3249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * layer.
3255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
3269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    bool textureLayer;
3279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
32840667676e542a9daeafeac9904c30004e8706fd3Romain Guy    /**
3297c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * When set to true, this layer is dirty and should be cleared
3307c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * before any rendering occurs.
3317c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     */
3327c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    bool dirty;
3337c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
3347c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    /**
3359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Indicates the render target.
33640667676e542a9daeafeac9904c30004e8706fd3Romain Guy     */
3379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLenum renderTarget;
338171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy
339171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy    /**
340171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     * Color filter used to draw this layer. Optional.
341171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     */
342171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy    SkiaColorFilter* colorFilter;
343f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
344f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
3459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Opacity of the layer.
346aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    int alpha;
348aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
3499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Blending mode of the layer.
350aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    SkXfermode::Mode mode;
352aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
353aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
354aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * Optional texture coordinates transform.
355aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
356aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mat4 texTransform;
3578f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
358302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    /**
359302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     * Optional transform.
360302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     */
361302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    mat4 transform;
362302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
36396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    /**
36496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     * Used to defer display lists when the layer is updated with a
36596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     * display list.
36696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     */
36796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    DeferredDisplayList* deferredList;
36896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
369dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // struct Layer
370dda570201ac851dd85af3861f7e575721d3345daRomain Guy
371dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace uirenderer
372dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace android
373dda570201ac851dd85af3861f7e575721d3345daRomain Guy
3745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_LAYER_H
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