Layer.h revision 69e5adffb19135d51bde8e458f4907d7265f3e23
1dda570201ac851dd85af3861f7e575721d3345daRomain Guy/* 2dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Copyright (C) 2010 The Android Open Source Project 3dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 4dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 5dda570201ac851dd85af3861f7e575721d3345daRomain Guy * you may not use this file except in compliance with the License. 6dda570201ac851dd85af3861f7e575721d3345daRomain Guy * You may obtain a copy of the License at 7dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 8dda570201ac851dd85af3861f7e575721d3345daRomain Guy * http://www.apache.org/licenses/LICENSE-2.0 9dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 10dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Unless required by applicable law or agreed to in writing, software 11dda570201ac851dd85af3861f7e575721d3345daRomain Guy * distributed under the License is distributed on an "AS IS" BASIS, 12dda570201ac851dd85af3861f7e575721d3345daRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13dda570201ac851dd85af3861f7e575721d3345daRomain Guy * See the License for the specific language governing permissions and 14dda570201ac851dd85af3861f7e575721d3345daRomain Guy * limitations under the License. 15dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 16dda570201ac851dd85af3861f7e575721d3345daRomain Guy 175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_LAYER_H 185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_LAYER_H 19dda570201ac851dd85af3861f7e575721d3345daRomain Guy 2076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include <cutils/compiler.h> 21f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include <sys/types.h> 22087bc0c14bdccf7c258dce0cdef46a69a839b427John Reck#include <utils/StrongPointer.h> 23f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy 24dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <GLES2/gl2.h> 25dda570201ac851dd85af3861f7e575721d3345daRomain Guy 265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Region.h> 275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 28ca79cf69d09efa0c327e9b1237d86a119aea5da7Derek Sollenberger#include <SkPaint.h> 29dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <SkXfermode.h> 30dda570201ac851dd85af3861f7e575721d3345daRomain Guy 3176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include "Matrix.h" 32dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include "Rect.h" 333bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy#include "RenderBuffer.h" 349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy#include "Texture.h" 35f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#include "Vertex.h" 36dda570201ac851dd85af3861f7e575721d3345daRomain Guy 37dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace android { 38dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace uirenderer { 39dda570201ac851dd85af3861f7e575721d3345daRomain Guy 408550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy/////////////////////////////////////////////////////////////////////////////// 418550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy// Layers 428550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy/////////////////////////////////////////////////////////////////////////////// 43dda570201ac851dd85af3861f7e575721d3345daRomain Guy 442bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy// Forward declarations 458aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guyclass Caches; 463b20251a355c88193c439f928a84ae69483fb488John Reckclass RenderState; 472bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass OpenGLRenderer; 48e18264b079481a244b30e3f71012c53bbd861f92John Reckclass RenderNode; 4996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferredDisplayList; 5096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferStateStruct; 512bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 52dda570201ac851dd85af3861f7e575721d3345daRomain Guy/** 53eb99356a0548684a501766e6a524529ab93304c8Romain Guy * A layer has dimensions and is backed by an OpenGL texture or FBO. 54dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 55564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikclass Layer { 56564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikpublic: 573b20251a355c88193c439f928a84ae69483fb488John Reck Layer(RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight); 58d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase ~Layer(); 598550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 602055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy static uint32_t computeIdealWidth(uint32_t layerWidth); 612055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy static uint32_t computeIdealHeight(uint32_t layerHeight); 622055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * Calling this method will remove (either by recycling or 658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * destroying) the associated FBO, if present, and any render 668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * buffer (stencil for instance.) 678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy void removeFbo(bool flush = true); 6956257aff8a55c847be72be9924c392033fd8151dDave Burke 70dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 719fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy * Sets this layer's region to a rectangle. Computes the appropriate 729fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy * texture coordinates. 739fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy */ 749fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy void setRegionAsRect() { 759fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy const android::Rect& bounds = region.getBounds(); 769fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.set(bounds.leftTop().x, bounds.leftTop().y, 779fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy bounds.rightBottom().x, bounds.rightBottom().y); 789fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy 799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy const float texX = 1.0f / float(texture.width); 809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy const float texY = 1.0f / float(texture.height); 819fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy const float height = layer.getHeight(); 829fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy texCoords.set( 839fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.left * texX, (height - regionRect.top) * texY, 849fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.right * texX, (height - regionRect.bottom) * texY); 859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy regionRect.translate(layer.left, layer.top); 879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 8969e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void setWindowTransform(Matrix4& windowTransform) { 9069e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik cachedInvTransformInWindow.loadInverse(windowTransform); 9169e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik rendererLightPosDirty = true; 9269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik } 9369e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik 94a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik void updateDeferred(RenderNode* renderNode, int left, int top, int right, int bottom); 952bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 963bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline uint32_t getWidth() const { 979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.width; 989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1003bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline uint32_t getHeight() const { 1019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.height; 1029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1042055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy /** 1052055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * Resize the layer and its texture if needed. 1062055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * 1072055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @param width The new width of the layer 1082055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @param height The new height of the layer 1092055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * 1102055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @return True if the layer was resized or nothing happened, false if 1112055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * a failure occurred during the resizing operation 1122055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy */ 1132055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy bool resize(const uint32_t width, const uint32_t height); 1142055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 1159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy void setSize(uint32_t width, uint32_t height) { 1169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy texture.width = width; 1179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy texture.height = height; 1189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 120674554fc36932ca50b15bba41ac6f650254d4e72Derek Sollenberger ANDROID_API void setPaint(const SkPaint* paint); 121d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase 1229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setBlend(bool blend) { 1239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy texture.blend = blend; 1249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1263bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isBlend() const { 1279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.blend; 1289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1309757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik inline void setForceFilter(bool forceFilter) { 1319757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik this->forceFilter = forceFilter; 1329757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik } 1339757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 1349757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik inline bool getForceFilter() const { 1359757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik return forceFilter; 1369757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik } 1379757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 1389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setAlpha(int alpha) { 1399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->alpha = alpha; 1409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setAlpha(int alpha, SkXfermode::Mode mode) { 1439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->alpha = alpha; 1449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->mode = mode; 1459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1473bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline int getAlpha() const { 1489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return alpha; 1499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1513bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline SkXfermode::Mode getMode() const { 1529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return mode; 1539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setEmpty(bool empty) { 1569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->empty = empty; 1579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1593bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isEmpty() const { 1609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return empty; 1619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setFbo(GLuint fbo) { 1649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->fbo = fbo; 1659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1673bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline GLuint getFbo() const { 1689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return fbo; 1699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1713bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) { 1723bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) { 1733bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy this->stencil = renderBuffer; 1743bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, 1753bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy GL_RENDERBUFFER, stencil->getName()); 1763bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy } else { 1773bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy ALOGE("The specified render buffer is not a stencil buffer"); 1783bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy } 1798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy } 1808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 1813bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline RenderBuffer* getStencilRenderBuffer() const { 1828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy return stencil; 1838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy } 1848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 1853bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline GLuint getTexture() const { 1869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.id; 1879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1893bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline GLenum getRenderTarget() const { 1909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return renderTarget; 1919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setRenderTarget(GLenum renderTarget) { 1949ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->renderTarget = renderTarget; 1959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 197d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) { 198d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy texture.setWrap(wrap, bindTexture, force, renderTarget); 1999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 201d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy void setFilter(GLenum filter, bool bindTexture = false, bool force = false) { 202d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy texture.setFilter(filter, bindTexture, force, renderTarget); 2039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2053bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isCacheable() const { 2069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return cacheable; 2079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setCacheable(bool cacheable) { 2109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->cacheable = cacheable; 2119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isDirty() const { 2147c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy return dirty; 2157c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy } 2167c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 2177c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy inline void setDirty(bool dirty) { 2187c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy this->dirty = dirty; 2197c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy } 2207c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 2213bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isTextureLayer() const { 2229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return textureLayer; 2239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setTextureLayer(bool textureLayer) { 2269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->textureLayer = textureLayer; 2279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 22976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger inline SkColorFilter* getColorFilter() const { 2309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return colorFilter; 2319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 23376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger ANDROID_API void setColorFilter(SkColorFilter* filter); 2349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2353f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik inline void setConvexMask(const SkPath* convexMask) { 2363f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik this->convexMask = convexMask; 2373f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik } 2383f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 2393f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik inline const SkPath* getConvexMask() { 2403f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik return convexMask; 2413f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik } 2423f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 2438aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void bindStencilRenderBuffer() const; 2442055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 2458aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void bindTexture() const; 2468aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void generateTexture(); 2478aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void allocateTexture(); 2488aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void deleteTexture(); 249ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy 250ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy /** 251ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * When the caller frees the texture itself, the caller 252ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * must call this method to tell this layer that it lost 253ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * the texture. 254ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy */ 2558aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy ANDROID_API void clearTexture(); 2562055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 2579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline mat4& getTexTransform() { 2589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texTransform; 2599fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy } 2609fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy 261302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy inline mat4& getTransform() { 262302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy return transform; 263302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy } 264302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy 26569e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void defer(const OpenGLRenderer& rootRenderer); 266e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy void cancelDefer(); 26796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy void flush(); 26869e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void render(const OpenGLRenderer& rootRenderer); 26996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy 2709fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy /** 2718550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy * Bounds of the layer. 272dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 273dda570201ac851dd85af3861f7e575721d3345daRomain Guy Rect layer; 274dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 2758550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy * Texture coordinates of the layer. 276dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 2778550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy Rect texCoords; 278c3fedafc5f50100219449125a000e3138f6fb987Romain Guy /** 279c3fedafc5f50100219449125a000e3138f6fb987Romain Guy * Clipping rectangle. 280c3fedafc5f50100219449125a000e3138f6fb987Romain Guy */ 281c3fedafc5f50100219449125a000e3138f6fb987Romain Guy Rect clipRect; 2828550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 283dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 2849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Dirty region indicating what parts of the layer 2859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * have been drawn. 286eb99356a0548684a501766e6a524529ab93304c8Romain Guy */ 2879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Region region; 288eb99356a0548684a501766e6a524529ab93304c8Romain Guy /** 2899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If the region is a rectangle, coordinates of the 2909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * region are stored here. 291dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 2929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Rect regionRect; 2939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 294dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 2959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If the layer can be rendered as a mesh, this is non-null. 296dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 2979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy TextureVertex* mesh; 2989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy GLsizei meshElementCount; 2999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 3002bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy /** 3012bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy * Used for deferred updates. 3022bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy */ 3032bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy bool deferredUpdateScheduled; 3042bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy OpenGLRenderer* renderer; 305a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik sp<RenderNode> renderNode; 3062bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy Rect dirtyRect; 3075bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy bool debugDrawUpdate; 30834416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik bool hasDrawnSinceUpdate; 3092bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 3109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guyprivate: 311668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck void requireRenderer(); 31269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void updateLightPosFromRenderer(const OpenGLRenderer& rootRenderer); 313668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck 3148aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy Caches& caches; 3158aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy 3163b20251a355c88193c439f928a84ae69483fb488John Reck RenderState& renderState; 3173b20251a355c88193c439f928a84ae69483fb488John Reck 318dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 3199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Name of the FBO used to render the layer. If the name is 0 3209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * this layer is not backed by an FBO, but a simple texture. 321dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 3229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy GLuint fbo; 3238550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 32438c85b907a478af96d71b9a5df5a2066b8475311Romain Guy /** 3253bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy * The render buffer used as the stencil buffer. 3268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 3273bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy RenderBuffer* stencil; 3288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 3298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 3300bb5667b4ef91fefd0500fae0186789d15d54e0eRomain Guy * Indicates whether this layer has been used already. 33138c85b907a478af96d71b9a5df5a2066b8475311Romain Guy */ 33238c85b907a478af96d71b9a5df5a2066b8475311Romain Guy bool empty; 3338550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 3348550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy /** 3359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * The texture backing this layer. 3368550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy */ 3379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Texture texture; 3389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 3398550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy /** 3409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If set to true (by default), the layer can be reused. 3418550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy */ 3429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy bool cacheable; 3435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 3445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy /** 3459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * When set to true, this layer must be treated as a texture 3469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * layer. 3475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy */ 3489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy bool textureLayer; 3499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 35040667676e542a9daeafeac9904c30004e8706fd3Romain Guy /** 3517c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy * When set to true, this layer is dirty and should be cleared 3527c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy * before any rendering occurs. 3537c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy */ 3547c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy bool dirty; 3557c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 3567c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy /** 3579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Indicates the render target. 35840667676e542a9daeafeac9904c30004e8706fd3Romain Guy */ 3599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy GLenum renderTarget; 360171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy 361171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy /** 362171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy * Color filter used to draw this layer. Optional. 363171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy */ 36476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger SkColorFilter* colorFilter; 365f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 366f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy /** 3679757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik * Indicates raster data backing the layer is scaled, requiring filtration. 3689757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik */ 3699757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik bool forceFilter; 3709757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 3719757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik /** 3729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Opacity of the layer. 373aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 3749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy int alpha; 3759757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 376aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy /** 3779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Blending mode of the layer. 378aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 3799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy SkXfermode::Mode mode; 380aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy 381aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy /** 382aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy * Optional texture coordinates transform. 383aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 384aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy mat4 texTransform; 3858f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy 386302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy /** 387302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy * Optional transform. 388302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy */ 389302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy mat4 transform; 390302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy 39196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy /** 39269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik * Cached transform of layer in window, updated only on creation / resize 39369e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik */ 39469e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik mat4 cachedInvTransformInWindow; 39569e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik bool rendererLightPosDirty; 39669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik 39769e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik /** 39896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy * Used to defer display lists when the layer is updated with a 39996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy * display list. 40096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy */ 40196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy DeferredDisplayList* deferredList; 40296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy 4033f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik /** 4043f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * This convex path should be used to mask the layer's draw to the screen. 4053f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * 4063f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * Data not owned/managed by layer object. 4073f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik */ 4083f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik const SkPath* convexMask; 4093f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 410dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // struct Layer 411dda570201ac851dd85af3861f7e575721d3345daRomain Guy 412dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace uirenderer 413dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace android 414dda570201ac851dd85af3861f7e575721d3345daRomain Guy 4155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_LAYER_H 416