Layer.h revision 69e5adffb19135d51bde8e458f4907d7265f3e23
1dda570201ac851dd85af3861f7e575721d3345daRomain Guy/*
2dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Copyright (C) 2010 The Android Open Source Project
3dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
4dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5dda570201ac851dd85af3861f7e575721d3345daRomain Guy * you may not use this file except in compliance with the License.
6dda570201ac851dd85af3861f7e575721d3345daRomain Guy * You may obtain a copy of the License at
7dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
8dda570201ac851dd85af3861f7e575721d3345daRomain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
10dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Unless required by applicable law or agreed to in writing, software
11dda570201ac851dd85af3861f7e575721d3345daRomain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12dda570201ac851dd85af3861f7e575721d3345daRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13dda570201ac851dd85af3861f7e575721d3345daRomain Guy * See the License for the specific language governing permissions and
14dda570201ac851dd85af3861f7e575721d3345daRomain Guy * limitations under the License.
15dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
16dda570201ac851dd85af3861f7e575721d3345daRomain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_LAYER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_LAYER_H
19dda570201ac851dd85af3861f7e575721d3345daRomain Guy
2076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include <cutils/compiler.h>
21f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include <sys/types.h>
22087bc0c14bdccf7c258dce0cdef46a69a839b427John Reck#include <utils/StrongPointer.h>
23f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
24dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <GLES2/gl2.h>
25dda570201ac851dd85af3861f7e575721d3345daRomain Guy
265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Region.h>
275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
28ca79cf69d09efa0c327e9b1237d86a119aea5da7Derek Sollenberger#include <SkPaint.h>
29dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <SkXfermode.h>
30dda570201ac851dd85af3861f7e575721d3345daRomain Guy
3176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include "Matrix.h"
32dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include "Rect.h"
333bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy#include "RenderBuffer.h"
349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy#include "Texture.h"
35f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#include "Vertex.h"
36dda570201ac851dd85af3861f7e575721d3345daRomain Guy
37dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace android {
38dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace uirenderer {
39dda570201ac851dd85af3861f7e575721d3345daRomain Guy
408550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
418550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy// Layers
428550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
43dda570201ac851dd85af3861f7e575721d3345daRomain Guy
442bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy// Forward declarations
458aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guyclass Caches;
463b20251a355c88193c439f928a84ae69483fb488John Reckclass RenderState;
472bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass OpenGLRenderer;
48e18264b079481a244b30e3f71012c53bbd861f92John Reckclass RenderNode;
4996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferredDisplayList;
5096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferStateStruct;
512bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
52dda570201ac851dd85af3861f7e575721d3345daRomain Guy/**
53eb99356a0548684a501766e6a524529ab93304c8Romain Guy * A layer has dimensions and is backed by an OpenGL texture or FBO.
54dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
55564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikclass Layer {
56564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikpublic:
573b20251a355c88193c439f928a84ae69483fb488John Reck    Layer(RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight);
58d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    ~Layer();
598550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
602055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    static uint32_t computeIdealWidth(uint32_t layerWidth);
612055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    static uint32_t computeIdealHeight(uint32_t layerHeight);
622055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Calling this method will remove (either by recycling or
658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * destroying) the associated FBO, if present, and any render
668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * buffer (stencil for instance.)
678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void removeFbo(bool flush = true);
6956257aff8a55c847be72be9924c392033fd8151dDave Burke
70dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
719fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * Sets this layer's region to a rectangle. Computes the appropriate
729fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * texture coordinates.
739fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     */
749fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    void setRegionAsRect() {
759fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const android::Rect& bounds = region.getBounds();
769fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        regionRect.set(bounds.leftTop().x, bounds.leftTop().y,
779fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               bounds.rightBottom().x, bounds.rightBottom().y);
789fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(texture.width);
809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(texture.height);
819fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const float height = layer.getHeight();
829fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        texCoords.set(
839fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.left * texX, (height - regionRect.top) * texY,
849fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.right * texX, (height - regionRect.bottom) * texY);
859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        regionRect.translate(layer.left, layer.top);
879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
8969e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    void setWindowTransform(Matrix4& windowTransform) {
9069e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik        cachedInvTransformInWindow.loadInverse(windowTransform);
9169e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik        rendererLightPosDirty = true;
9269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    }
9369e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik
94a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik    void updateDeferred(RenderNode* renderNode, int left, int top, int right, int bottom);
952bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
963bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline uint32_t getWidth() const {
979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.width;
989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1003bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline uint32_t getHeight() const {
1019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.height;
1029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1042055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    /**
1052055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * Resize the layer and its texture if needed.
1062055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *
1072055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @param width The new width of the layer
1082055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @param height The new height of the layer
1092055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *
1102055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @return True if the layer was resized or nothing happened, false if
1112055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *         a failure occurred during the resizing operation
1122055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     */
1132055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    bool resize(const uint32_t width, const uint32_t height);
1142055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
1159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    void setSize(uint32_t width, uint32_t height) {
1169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.width = width;
1179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.height = height;
1189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
120674554fc36932ca50b15bba41ac6f650254d4e72Derek Sollenberger    ANDROID_API void setPaint(const SkPaint* paint);
121d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase
1229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setBlend(bool blend) {
1239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.blend = blend;
1249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1263bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isBlend() const {
1279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.blend;
1289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1309757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    inline void setForceFilter(bool forceFilter) {
1319757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik        this->forceFilter = forceFilter;
1329757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    }
1339757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
1349757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    inline bool getForceFilter() const {
1359757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik        return forceFilter;
1369757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    }
1379757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
1389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha) {
1399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha, SkXfermode::Mode mode) {
1439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->mode = mode;
1459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1473bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline int getAlpha() const {
1489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return alpha;
1499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1513bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline SkXfermode::Mode getMode() const {
1529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return mode;
1539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setEmpty(bool empty) {
1569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->empty = empty;
1579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1593bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isEmpty() const {
1609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return empty;
1619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setFbo(GLuint fbo) {
1649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->fbo = fbo;
1659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1673bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLuint getFbo() const {
1689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return fbo;
1699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1713bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) {
1723bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) {
1733bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            this->stencil = renderBuffer;
1743bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
1753bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                    GL_RENDERBUFFER, stencil->getName());
1763bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        } else {
1773bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            ALOGE("The specified render buffer is not a stencil buffer");
1783bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        }
1798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
1808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1813bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline RenderBuffer* getStencilRenderBuffer() const {
1828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return stencil;
1838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
1848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1853bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLuint getTexture() const {
1869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.id;
1879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1893bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLenum getRenderTarget() const {
1909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return renderTarget;
1919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setRenderTarget(GLenum renderTarget) {
1949ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->renderTarget = renderTarget;
1959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
197d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
198d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setWrap(wrap, bindTexture, force, renderTarget);
1999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
201d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
202d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setFilter(filter, bindTexture, force, renderTarget);
2039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2053bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isCacheable() const {
2069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return cacheable;
2079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setCacheable(bool cacheable) {
2109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->cacheable = cacheable;
2119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isDirty() const {
2147c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        return dirty;
2157c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
2167c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
2177c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    inline void setDirty(bool dirty) {
2187c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        this->dirty = dirty;
2197c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
2207c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
2213bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isTextureLayer() const {
2229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return textureLayer;
2239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setTextureLayer(bool textureLayer) {
2269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->textureLayer = textureLayer;
2279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
22976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    inline SkColorFilter* getColorFilter() const {
2309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return colorFilter;
2319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
23376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    ANDROID_API void setColorFilter(SkColorFilter* filter);
2349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2353f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    inline void setConvexMask(const SkPath* convexMask) {
2363f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        this->convexMask = convexMask;
2373f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
2383f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
2393f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    inline const SkPath* getConvexMask() {
2403f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        return convexMask;
2413f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
2423f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
2438aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void bindStencilRenderBuffer() const;
2442055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
2458aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void bindTexture() const;
2468aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void generateTexture();
2478aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void allocateTexture();
2488aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void deleteTexture();
249ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy
250ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy    /**
251ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * When the caller frees the texture itself, the caller
252ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * must call this method to tell this layer that it lost
253ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * the texture.
254ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     */
2558aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    ANDROID_API void clearTexture();
2562055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
2579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline mat4& getTexTransform() {
2589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texTransform;
2599fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    }
2609fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
261302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    inline mat4& getTransform() {
262302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy        return transform;
263302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    }
264302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
26569e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    void defer(const OpenGLRenderer& rootRenderer);
266e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy    void cancelDefer();
26796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    void flush();
26869e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    void render(const OpenGLRenderer& rootRenderer);
26996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
2709fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    /**
2718550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Bounds of the layer.
272dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
273dda570201ac851dd85af3861f7e575721d3345daRomain Guy    Rect layer;
274dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2758550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Texture coordinates of the layer.
276dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2778550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Rect texCoords;
278c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    /**
279c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * Clipping rectangle.
280c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     */
281c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    Rect clipRect;
2828550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
283dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Dirty region indicating what parts of the layer
2859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * have been drawn.
286eb99356a0548684a501766e6a524529ab93304c8Romain Guy     */
2879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Region region;
288eb99356a0548684a501766e6a524529ab93304c8Romain Guy    /**
2899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the region is a rectangle, coordinates of the
2909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * region are stored here.
291dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Rect regionRect;
2939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
294dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the layer can be rendered as a mesh, this is non-null.
296dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    TextureVertex* mesh;
2989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLsizei meshElementCount;
2999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3002bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    /**
3012bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     * Used for deferred updates.
3022bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     */
3032bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    bool deferredUpdateScheduled;
3042bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    OpenGLRenderer* renderer;
305a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik    sp<RenderNode> renderNode;
3062bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    Rect dirtyRect;
3075bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    bool debugDrawUpdate;
30834416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    bool hasDrawnSinceUpdate;
3092bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
3109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guyprivate:
311668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck    void requireRenderer();
31269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    void updateLightPosFromRenderer(const OpenGLRenderer& rootRenderer);
313668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck
3148aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    Caches& caches;
3158aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy
3163b20251a355c88193c439f928a84ae69483fb488John Reck    RenderState& renderState;
3173b20251a355c88193c439f928a84ae69483fb488John Reck
318dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
3199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Name of the FBO used to render the layer. If the name is 0
3209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * this layer is not backed by an FBO, but a simple texture.
321dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
3229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLuint fbo;
3238550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
32438c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    /**
3253bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy     * The render buffer used as the stencil buffer.
3268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
3273bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    RenderBuffer* stencil;
3288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
3298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
3300bb5667b4ef91fefd0500fae0186789d15d54e0eRomain Guy     * Indicates whether this layer has been used already.
33138c85b907a478af96d71b9a5df5a2066b8475311Romain Guy     */
33238c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    bool empty;
3338550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
3348550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
3359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * The texture backing this layer.
3368550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
3379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Texture texture;
3389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3398550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
3409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If set to true (by default), the layer can be reused.
3418550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
3429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    bool cacheable;
3435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
3459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * When set to true, this layer must be treated as a texture
3469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * layer.
3475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
3489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    bool textureLayer;
3499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
35040667676e542a9daeafeac9904c30004e8706fd3Romain Guy    /**
3517c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * When set to true, this layer is dirty and should be cleared
3527c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * before any rendering occurs.
3537c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     */
3547c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    bool dirty;
3557c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
3567c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    /**
3579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Indicates the render target.
35840667676e542a9daeafeac9904c30004e8706fd3Romain Guy     */
3599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLenum renderTarget;
360171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy
361171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy    /**
362171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     * Color filter used to draw this layer. Optional.
363171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     */
36476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkColorFilter* colorFilter;
365f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
366f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
3679757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik     * Indicates raster data backing the layer is scaled, requiring filtration.
3689757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik     */
3699757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    bool forceFilter;
3709757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
3719757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    /**
3729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Opacity of the layer.
373aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    int alpha;
3759757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
376aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
3779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Blending mode of the layer.
378aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    SkXfermode::Mode mode;
380aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
381aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
382aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * Optional texture coordinates transform.
383aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
384aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mat4 texTransform;
3858f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
386302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    /**
387302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     * Optional transform.
388302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     */
389302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    mat4 transform;
390302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
39196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    /**
39269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik     * Cached transform of layer in window, updated only on creation / resize
39369e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik     */
39469e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    mat4 cachedInvTransformInWindow;
39569e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    bool rendererLightPosDirty;
39669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik
39769e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    /**
39896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     * Used to defer display lists when the layer is updated with a
39996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     * display list.
40096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     */
40196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    DeferredDisplayList* deferredList;
40296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
4033f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    /**
4043f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik     * This convex path should be used to mask the layer's draw to the screen.
4053f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik     *
4063f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik     * Data not owned/managed by layer object.
4073f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik     */
4083f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const SkPath* convexMask;
4093f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
410dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // struct Layer
411dda570201ac851dd85af3861f7e575721d3345daRomain Guy
412dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace uirenderer
413dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace android
414dda570201ac851dd85af3861f7e575721d3345daRomain Guy
4155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_LAYER_H
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