Layer.h revision bfed827028eae460a40464be7dbe146f4d748e26
1dda570201ac851dd85af3861f7e575721d3345daRomain Guy/*
2dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Copyright (C) 2010 The Android Open Source Project
3dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
4dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5dda570201ac851dd85af3861f7e575721d3345daRomain Guy * you may not use this file except in compliance with the License.
6dda570201ac851dd85af3861f7e575721d3345daRomain Guy * You may obtain a copy of the License at
7dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
8dda570201ac851dd85af3861f7e575721d3345daRomain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
10dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Unless required by applicable law or agreed to in writing, software
11dda570201ac851dd85af3861f7e575721d3345daRomain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12dda570201ac851dd85af3861f7e575721d3345daRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13dda570201ac851dd85af3861f7e575721d3345daRomain Guy * See the License for the specific language governing permissions and
14dda570201ac851dd85af3861f7e575721d3345daRomain Guy * limitations under the License.
15dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
16dda570201ac851dd85af3861f7e575721d3345daRomain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_LAYER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_LAYER_H
19dda570201ac851dd85af3861f7e575721d3345daRomain Guy
2076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include <cutils/compiler.h>
21f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include <sys/types.h>
22087bc0c14bdccf7c258dce0cdef46a69a839b427John Reck#include <utils/StrongPointer.h>
23bfed827028eae460a40464be7dbe146f4d748e26Nick Kralevich#include <utils/RefBase.h>
24f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
25dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <GLES2/gl2.h>
26dda570201ac851dd85af3861f7e575721d3345daRomain Guy
275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Region.h>
285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
29ca79cf69d09efa0c327e9b1237d86a119aea5da7Derek Sollenberger#include <SkPaint.h>
30dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <SkXfermode.h>
31dda570201ac851dd85af3861f7e575721d3345daRomain Guy
3276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include "Matrix.h"
33dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include "Rect.h"
343bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy#include "RenderBuffer.h"
359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy#include "Texture.h"
36f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#include "Vertex.h"
37dda570201ac851dd85af3861f7e575721d3345daRomain Guy
38dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace android {
39dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace uirenderer {
40dda570201ac851dd85af3861f7e575721d3345daRomain Guy
418550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
428550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy// Layers
438550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
44dda570201ac851dd85af3861f7e575721d3345daRomain Guy
452bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy// Forward declarations
468aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guyclass Caches;
473b20251a355c88193c439f928a84ae69483fb488John Reckclass RenderState;
482bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass OpenGLRenderer;
49e18264b079481a244b30e3f71012c53bbd861f92John Reckclass RenderNode;
5096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferredDisplayList;
51d3448e437ac247e96455014e95f15a3ddd5cb328Chih-Hung Hsiehstruct DeferStateStruct;
522bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
53dda570201ac851dd85af3861f7e575721d3345daRomain Guy/**
54eb99356a0548684a501766e6a524529ab93304c8Romain Guy * A layer has dimensions and is backed by an OpenGL texture or FBO.
55dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
560e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckclass Layer : public VirtualLightRefBase {
57564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikpublic:
588a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik    enum Type {
598a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik        kType_Texture,
608a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik        kType_DisplayList,
618a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik    };
628a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik
63bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik    // layer lifecycle, controlled from outside
64bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik    enum State {
65bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        kState_Uncached = 0,
66bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        kState_InCache = 1,
67bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        kState_FailedToCache = 2,
68bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        kState_RemovedFromCache = 3,
69bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        kState_DeletedFromCache = 4,
70bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        kState_InGarbageList = 5,
71bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik    };
72bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik    State state; // public for logging/debugging purposes
73bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik
748a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik    Layer(Type type, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight);
75d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    ~Layer();
768550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
772055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    static uint32_t computeIdealWidth(uint32_t layerWidth);
782055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    static uint32_t computeIdealHeight(uint32_t layerHeight);
792055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Calling this method will remove (either by recycling or
828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * destroying) the associated FBO, if present, and any render
838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * buffer (stencil for instance.)
848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void removeFbo(bool flush = true);
8656257aff8a55c847be72be9924c392033fd8151dDave Burke
87dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
889fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * Sets this layer's region to a rectangle. Computes the appropriate
899fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * texture coordinates.
909fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     */
919fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    void setRegionAsRect() {
929fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const android::Rect& bounds = region.getBounds();
939fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        regionRect.set(bounds.leftTop().x, bounds.leftTop().y,
949fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               bounds.rightBottom().x, bounds.rightBottom().y);
959fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(texture.width);
979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(texture.height);
989fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const float height = layer.getHeight();
999fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        texCoords.set(
1009fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.left * texX, (height - regionRect.top) * texY,
1019fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.right * texX, (height - regionRect.bottom) * texY);
1029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        regionRect.translate(layer.left, layer.top);
1049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
10669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    void setWindowTransform(Matrix4& windowTransform) {
10769e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik        cachedInvTransformInWindow.loadInverse(windowTransform);
10869e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik        rendererLightPosDirty = true;
10969e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    }
11069e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik
111a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik    void updateDeferred(RenderNode* renderNode, int left, int top, int right, int bottom);
1122bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
1133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline uint32_t getWidth() const {
1149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.width;
1159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1173bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline uint32_t getHeight() const {
1189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.height;
1199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1212055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    /**
1222055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * Resize the layer and its texture if needed.
1232055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *
1242055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @param width The new width of the layer
1252055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @param height The new height of the layer
1262055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *
1272055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @return True if the layer was resized or nothing happened, false if
1282055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *         a failure occurred during the resizing operation
1292055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     */
1302055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    bool resize(const uint32_t width, const uint32_t height);
1312055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
1329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    void setSize(uint32_t width, uint32_t height) {
1339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.width = width;
1349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.height = height;
1359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
137674554fc36932ca50b15bba41ac6f650254d4e72Derek Sollenberger    ANDROID_API void setPaint(const SkPaint* paint);
138d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase
1399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setBlend(bool blend) {
1409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.blend = blend;
1419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1433bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isBlend() const {
1449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.blend;
1459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1479757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    inline void setForceFilter(bool forceFilter) {
1489757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik        this->forceFilter = forceFilter;
1499757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    }
1509757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
1519757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    inline bool getForceFilter() const {
1529757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik        return forceFilter;
1539757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    }
1549757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
1559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha) {
1569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha, SkXfermode::Mode mode) {
1609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->mode = mode;
1629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1643bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline int getAlpha() const {
1659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return alpha;
1669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1683bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline SkXfermode::Mode getMode() const {
1699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return mode;
1709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setEmpty(bool empty) {
1739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->empty = empty;
1749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1763bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isEmpty() const {
1779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return empty;
1789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setFbo(GLuint fbo) {
1819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->fbo = fbo;
1829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1843bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLuint getFbo() const {
1859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return fbo;
1869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1883bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) {
1893bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) {
1903bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            this->stencil = renderBuffer;
1913bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
1923bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                    GL_RENDERBUFFER, stencil->getName());
1933bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        } else {
1943bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            ALOGE("The specified render buffer is not a stencil buffer");
1953bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        }
1968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
1978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1983bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline RenderBuffer* getStencilRenderBuffer() const {
1998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return stencil;
2008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
2018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
2023bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLuint getTexture() const {
2039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.id;
2049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2063bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLenum getRenderTarget() const {
2079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return renderTarget;
2089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setRenderTarget(GLenum renderTarget) {
2119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->renderTarget = renderTarget;
2129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
214d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
215d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setWrap(wrap, bindTexture, force, renderTarget);
2169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
218d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
219d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setFilter(filter, bindTexture, force, renderTarget);
2209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2223bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isCacheable() const {
2239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return cacheable;
2249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setCacheable(bool cacheable) {
2279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->cacheable = cacheable;
2289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2303bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isDirty() const {
2317c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        return dirty;
2327c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
2337c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
2347c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    inline void setDirty(bool dirty) {
2357c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        this->dirty = dirty;
2367c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
2377c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
2383bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isTextureLayer() const {
2398a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik        return type == kType_Texture;
2409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
24276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    inline SkColorFilter* getColorFilter() const {
2439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return colorFilter;
2449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
24676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    ANDROID_API void setColorFilter(SkColorFilter* filter);
2479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2483f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    inline void setConvexMask(const SkPath* convexMask) {
2493f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        this->convexMask = convexMask;
2503f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
2513f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
2523f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    inline const SkPath* getConvexMask() {
2533f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        return convexMask;
2543f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
2553f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
2568aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void bindStencilRenderBuffer() const;
2572055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
2588aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void bindTexture() const;
2598aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void generateTexture();
2608aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void allocateTexture();
2618aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void deleteTexture();
262ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy
263ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy    /**
264ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * When the caller frees the texture itself, the caller
265ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * must call this method to tell this layer that it lost
266ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * the texture.
267ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     */
2688aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    ANDROID_API void clearTexture();
2692055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
2709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline mat4& getTexTransform() {
2719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texTransform;
2729fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    }
2739fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
274302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    inline mat4& getTransform() {
275302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy        return transform;
276302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    }
277302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
27869e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    void defer(const OpenGLRenderer& rootRenderer);
279e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy    void cancelDefer();
28096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    void flush();
28169e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    void render(const OpenGLRenderer& rootRenderer);
28296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
2839fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    /**
2840e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck     * Posts a decStrong call to the appropriate thread.
2850e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck     * Thread-safe.
2860e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck     */
2870e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    void postDecStrong();
2880e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
2890e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    /**
2908550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Bounds of the layer.
291dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
292dda570201ac851dd85af3861f7e575721d3345daRomain Guy    Rect layer;
293dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2948550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Texture coordinates of the layer.
295dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2968550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Rect texCoords;
297c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    /**
298c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * Clipping rectangle.
299c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     */
300c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    Rect clipRect;
3018550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
302dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
3039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Dirty region indicating what parts of the layer
3049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * have been drawn.
305eb99356a0548684a501766e6a524529ab93304c8Romain Guy     */
3069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Region region;
307eb99356a0548684a501766e6a524529ab93304c8Romain Guy    /**
3089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the region is a rectangle, coordinates of the
3099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * region are stored here.
310dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
3119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Rect regionRect;
3129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
313dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
3149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the layer can be rendered as a mesh, this is non-null.
315dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
3169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    TextureVertex* mesh;
3179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLsizei meshElementCount;
3189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3192bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    /**
3202bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     * Used for deferred updates.
3212bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     */
3222bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    bool deferredUpdateScheduled;
3232bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    OpenGLRenderer* renderer;
324a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik    sp<RenderNode> renderNode;
3252bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    Rect dirtyRect;
3265bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    bool debugDrawUpdate;
32734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    bool hasDrawnSinceUpdate;
328443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    bool wasBuildLayered;
3292bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
3309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guyprivate:
331668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck    void requireRenderer();
33269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    void updateLightPosFromRenderer(const OpenGLRenderer& rootRenderer);
333668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck
3348aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    Caches& caches;
3358aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy
3363b20251a355c88193c439f928a84ae69483fb488John Reck    RenderState& renderState;
3373b20251a355c88193c439f928a84ae69483fb488John Reck
338dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
3399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Name of the FBO used to render the layer. If the name is 0
3409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * this layer is not backed by an FBO, but a simple texture.
341dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
3429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLuint fbo;
3438550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
34438c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    /**
3453bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy     * The render buffer used as the stencil buffer.
3468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
3473bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    RenderBuffer* stencil;
3488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
3498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
3500bb5667b4ef91fefd0500fae0186789d15d54e0eRomain Guy     * Indicates whether this layer has been used already.
35138c85b907a478af96d71b9a5df5a2066b8475311Romain Guy     */
35238c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    bool empty;
3538550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
3548550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
3559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * The texture backing this layer.
3568550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
3579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Texture texture;
3589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3598550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
3609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If set to true (by default), the layer can be reused.
3618550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
3629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    bool cacheable;
3635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
3658a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik     * Denotes whether the layer is a DisplayList, or Texture layer.
3665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
3678a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik    const Type type;
3689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
36940667676e542a9daeafeac9904c30004e8706fd3Romain Guy    /**
3707c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * When set to true, this layer is dirty and should be cleared
3717c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * before any rendering occurs.
3727c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     */
3737c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    bool dirty;
3747c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
3757c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    /**
3769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Indicates the render target.
37740667676e542a9daeafeac9904c30004e8706fd3Romain Guy     */
3789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLenum renderTarget;
379171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy
380171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy    /**
381171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     * Color filter used to draw this layer. Optional.
382171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     */
38376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkColorFilter* colorFilter;
384f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
385f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
3869757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik     * Indicates raster data backing the layer is scaled, requiring filtration.
3879757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik     */
3889757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    bool forceFilter;
3899757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
3909757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    /**
3919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Opacity of the layer.
392aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    int alpha;
3949757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
395aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
3969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Blending mode of the layer.
397aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    SkXfermode::Mode mode;
399aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
400aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
401aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * Optional texture coordinates transform.
402aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
403aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mat4 texTransform;
4048f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
405302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    /**
406302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     * Optional transform.
407302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     */
408302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    mat4 transform;
409302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
41096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    /**
41169e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik     * Cached transform of layer in window, updated only on creation / resize
41269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik     */
41369e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    mat4 cachedInvTransformInWindow;
41469e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    bool rendererLightPosDirty;
41569e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik
41669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik    /**
41796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     * Used to defer display lists when the layer is updated with a
41896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     * display list.
41996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     */
42096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    DeferredDisplayList* deferredList;
42196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
4223f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    /**
4233f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik     * This convex path should be used to mask the layer's draw to the screen.
4243f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik     *
4253f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik     * Data not owned/managed by layer object.
4263f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik     */
4273f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const SkPath* convexMask;
4283f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
429dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // struct Layer
430dda570201ac851dd85af3861f7e575721d3345daRomain Guy
431dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace uirenderer
432dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace android
433dda570201ac851dd85af3861f7e575721d3345daRomain Guy
4345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_LAYER_H
435