Layer.h revision bfed827028eae460a40464be7dbe146f4d748e26
1dda570201ac851dd85af3861f7e575721d3345daRomain Guy/* 2dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Copyright (C) 2010 The Android Open Source Project 3dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 4dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 5dda570201ac851dd85af3861f7e575721d3345daRomain Guy * you may not use this file except in compliance with the License. 6dda570201ac851dd85af3861f7e575721d3345daRomain Guy * You may obtain a copy of the License at 7dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 8dda570201ac851dd85af3861f7e575721d3345daRomain Guy * http://www.apache.org/licenses/LICENSE-2.0 9dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 10dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Unless required by applicable law or agreed to in writing, software 11dda570201ac851dd85af3861f7e575721d3345daRomain Guy * distributed under the License is distributed on an "AS IS" BASIS, 12dda570201ac851dd85af3861f7e575721d3345daRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13dda570201ac851dd85af3861f7e575721d3345daRomain Guy * See the License for the specific language governing permissions and 14dda570201ac851dd85af3861f7e575721d3345daRomain Guy * limitations under the License. 15dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 16dda570201ac851dd85af3861f7e575721d3345daRomain Guy 175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_LAYER_H 185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_LAYER_H 19dda570201ac851dd85af3861f7e575721d3345daRomain Guy 2076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include <cutils/compiler.h> 21f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include <sys/types.h> 22087bc0c14bdccf7c258dce0cdef46a69a839b427John Reck#include <utils/StrongPointer.h> 23bfed827028eae460a40464be7dbe146f4d748e26Nick Kralevich#include <utils/RefBase.h> 24f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy 25dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <GLES2/gl2.h> 26dda570201ac851dd85af3861f7e575721d3345daRomain Guy 275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Region.h> 285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 29ca79cf69d09efa0c327e9b1237d86a119aea5da7Derek Sollenberger#include <SkPaint.h> 30dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <SkXfermode.h> 31dda570201ac851dd85af3861f7e575721d3345daRomain Guy 3276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include "Matrix.h" 33dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include "Rect.h" 343bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy#include "RenderBuffer.h" 359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy#include "Texture.h" 36f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#include "Vertex.h" 37dda570201ac851dd85af3861f7e575721d3345daRomain Guy 38dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace android { 39dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace uirenderer { 40dda570201ac851dd85af3861f7e575721d3345daRomain Guy 418550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy/////////////////////////////////////////////////////////////////////////////// 428550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy// Layers 438550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy/////////////////////////////////////////////////////////////////////////////// 44dda570201ac851dd85af3861f7e575721d3345daRomain Guy 452bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy// Forward declarations 468aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guyclass Caches; 473b20251a355c88193c439f928a84ae69483fb488John Reckclass RenderState; 482bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass OpenGLRenderer; 49e18264b079481a244b30e3f71012c53bbd861f92John Reckclass RenderNode; 5096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferredDisplayList; 51d3448e437ac247e96455014e95f15a3ddd5cb328Chih-Hung Hsiehstruct DeferStateStruct; 522bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 53dda570201ac851dd85af3861f7e575721d3345daRomain Guy/** 54eb99356a0548684a501766e6a524529ab93304c8Romain Guy * A layer has dimensions and is backed by an OpenGL texture or FBO. 55dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 560e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckclass Layer : public VirtualLightRefBase { 57564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikpublic: 588a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik enum Type { 598a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik kType_Texture, 608a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik kType_DisplayList, 618a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik }; 628a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik 63bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik // layer lifecycle, controlled from outside 64bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik enum State { 65bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_Uncached = 0, 66bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_InCache = 1, 67bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_FailedToCache = 2, 68bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_RemovedFromCache = 3, 69bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_DeletedFromCache = 4, 70bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_InGarbageList = 5, 71bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik }; 72bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik State state; // public for logging/debugging purposes 73bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik 748a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik Layer(Type type, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight); 75d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase ~Layer(); 768550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 772055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy static uint32_t computeIdealWidth(uint32_t layerWidth); 782055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy static uint32_t computeIdealHeight(uint32_t layerHeight); 792055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * Calling this method will remove (either by recycling or 828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * destroying) the associated FBO, if present, and any render 838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * buffer (stencil for instance.) 848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy void removeFbo(bool flush = true); 8656257aff8a55c847be72be9924c392033fd8151dDave Burke 87dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 889fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy * Sets this layer's region to a rectangle. Computes the appropriate 899fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy * texture coordinates. 909fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy */ 919fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy void setRegionAsRect() { 929fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy const android::Rect& bounds = region.getBounds(); 939fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.set(bounds.leftTop().x, bounds.leftTop().y, 949fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy bounds.rightBottom().x, bounds.rightBottom().y); 959fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy 969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy const float texX = 1.0f / float(texture.width); 979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy const float texY = 1.0f / float(texture.height); 989fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy const float height = layer.getHeight(); 999fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy texCoords.set( 1009fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.left * texX, (height - regionRect.top) * texY, 1019fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.right * texX, (height - regionRect.bottom) * texY); 1029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy regionRect.translate(layer.left, layer.top); 1049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 10669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void setWindowTransform(Matrix4& windowTransform) { 10769e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik cachedInvTransformInWindow.loadInverse(windowTransform); 10869e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik rendererLightPosDirty = true; 10969e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik } 11069e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik 111a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik void updateDeferred(RenderNode* renderNode, int left, int top, int right, int bottom); 1122bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 1133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline uint32_t getWidth() const { 1149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.width; 1159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1173bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline uint32_t getHeight() const { 1189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.height; 1199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1212055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy /** 1222055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * Resize the layer and its texture if needed. 1232055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * 1242055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @param width The new width of the layer 1252055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @param height The new height of the layer 1262055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * 1272055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @return True if the layer was resized or nothing happened, false if 1282055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * a failure occurred during the resizing operation 1292055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy */ 1302055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy bool resize(const uint32_t width, const uint32_t height); 1312055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 1329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy void setSize(uint32_t width, uint32_t height) { 1339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy texture.width = width; 1349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy texture.height = height; 1359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 137674554fc36932ca50b15bba41ac6f650254d4e72Derek Sollenberger ANDROID_API void setPaint(const SkPaint* paint); 138d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase 1399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setBlend(bool blend) { 1409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy texture.blend = blend; 1419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1433bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isBlend() const { 1449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.blend; 1459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1479757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik inline void setForceFilter(bool forceFilter) { 1489757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik this->forceFilter = forceFilter; 1499757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik } 1509757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 1519757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik inline bool getForceFilter() const { 1529757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik return forceFilter; 1539757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik } 1549757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 1559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setAlpha(int alpha) { 1569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->alpha = alpha; 1579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setAlpha(int alpha, SkXfermode::Mode mode) { 1609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->alpha = alpha; 1619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->mode = mode; 1629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1643bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline int getAlpha() const { 1659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return alpha; 1669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1683bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline SkXfermode::Mode getMode() const { 1699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return mode; 1709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setEmpty(bool empty) { 1739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->empty = empty; 1749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1763bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isEmpty() const { 1779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return empty; 1789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setFbo(GLuint fbo) { 1819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->fbo = fbo; 1829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1843bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline GLuint getFbo() const { 1859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return fbo; 1869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1883bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) { 1893bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) { 1903bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy this->stencil = renderBuffer; 1913bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, 1923bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy GL_RENDERBUFFER, stencil->getName()); 1933bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy } else { 1943bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy ALOGE("The specified render buffer is not a stencil buffer"); 1953bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy } 1968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy } 1978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 1983bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline RenderBuffer* getStencilRenderBuffer() const { 1998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy return stencil; 2008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy } 2018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 2023bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline GLuint getTexture() const { 2039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.id; 2049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2063bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline GLenum getRenderTarget() const { 2079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return renderTarget; 2089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setRenderTarget(GLenum renderTarget) { 2119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->renderTarget = renderTarget; 2129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 214d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) { 215d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy texture.setWrap(wrap, bindTexture, force, renderTarget); 2169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 218d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy void setFilter(GLenum filter, bool bindTexture = false, bool force = false) { 219d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy texture.setFilter(filter, bindTexture, force, renderTarget); 2209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2223bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isCacheable() const { 2239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return cacheable; 2249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setCacheable(bool cacheable) { 2279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->cacheable = cacheable; 2289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2303bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isDirty() const { 2317c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy return dirty; 2327c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy } 2337c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 2347c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy inline void setDirty(bool dirty) { 2357c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy this->dirty = dirty; 2367c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy } 2377c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 2383bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isTextureLayer() const { 2398a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik return type == kType_Texture; 2409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 24276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger inline SkColorFilter* getColorFilter() const { 2439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return colorFilter; 2449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 24676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger ANDROID_API void setColorFilter(SkColorFilter* filter); 2479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2483f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik inline void setConvexMask(const SkPath* convexMask) { 2493f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik this->convexMask = convexMask; 2503f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik } 2513f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 2523f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik inline const SkPath* getConvexMask() { 2533f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik return convexMask; 2543f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik } 2553f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 2568aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void bindStencilRenderBuffer() const; 2572055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 2588aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void bindTexture() const; 2598aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void generateTexture(); 2608aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void allocateTexture(); 2618aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void deleteTexture(); 262ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy 263ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy /** 264ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * When the caller frees the texture itself, the caller 265ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * must call this method to tell this layer that it lost 266ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * the texture. 267ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy */ 2688aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy ANDROID_API void clearTexture(); 2692055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 2709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline mat4& getTexTransform() { 2719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texTransform; 2729fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy } 2739fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy 274302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy inline mat4& getTransform() { 275302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy return transform; 276302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy } 277302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy 27869e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void defer(const OpenGLRenderer& rootRenderer); 279e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy void cancelDefer(); 28096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy void flush(); 28169e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void render(const OpenGLRenderer& rootRenderer); 28296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy 2839fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy /** 2840e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck * Posts a decStrong call to the appropriate thread. 2850e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck * Thread-safe. 2860e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck */ 2870e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck void postDecStrong(); 2880e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 2890e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck /** 2908550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy * Bounds of the layer. 291dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 292dda570201ac851dd85af3861f7e575721d3345daRomain Guy Rect layer; 293dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 2948550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy * Texture coordinates of the layer. 295dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 2968550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy Rect texCoords; 297c3fedafc5f50100219449125a000e3138f6fb987Romain Guy /** 298c3fedafc5f50100219449125a000e3138f6fb987Romain Guy * Clipping rectangle. 299c3fedafc5f50100219449125a000e3138f6fb987Romain Guy */ 300c3fedafc5f50100219449125a000e3138f6fb987Romain Guy Rect clipRect; 3018550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 302dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 3039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Dirty region indicating what parts of the layer 3049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * have been drawn. 305eb99356a0548684a501766e6a524529ab93304c8Romain Guy */ 3069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Region region; 307eb99356a0548684a501766e6a524529ab93304c8Romain Guy /** 3089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If the region is a rectangle, coordinates of the 3099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * region are stored here. 310dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 3119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Rect regionRect; 3129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 313dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 3149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If the layer can be rendered as a mesh, this is non-null. 315dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 3169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy TextureVertex* mesh; 3179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy GLsizei meshElementCount; 3189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 3192bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy /** 3202bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy * Used for deferred updates. 3212bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy */ 3222bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy bool deferredUpdateScheduled; 3232bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy OpenGLRenderer* renderer; 324a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik sp<RenderNode> renderNode; 3252bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy Rect dirtyRect; 3265bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy bool debugDrawUpdate; 32734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik bool hasDrawnSinceUpdate; 328443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck bool wasBuildLayered; 3292bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 3309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guyprivate: 331668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck void requireRenderer(); 33269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void updateLightPosFromRenderer(const OpenGLRenderer& rootRenderer); 333668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck 3348aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy Caches& caches; 3358aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy 3363b20251a355c88193c439f928a84ae69483fb488John Reck RenderState& renderState; 3373b20251a355c88193c439f928a84ae69483fb488John Reck 338dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 3399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Name of the FBO used to render the layer. If the name is 0 3409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * this layer is not backed by an FBO, but a simple texture. 341dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 3429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy GLuint fbo; 3438550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 34438c85b907a478af96d71b9a5df5a2066b8475311Romain Guy /** 3453bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy * The render buffer used as the stencil buffer. 3468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 3473bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy RenderBuffer* stencil; 3488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 3498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 3500bb5667b4ef91fefd0500fae0186789d15d54e0eRomain Guy * Indicates whether this layer has been used already. 35138c85b907a478af96d71b9a5df5a2066b8475311Romain Guy */ 35238c85b907a478af96d71b9a5df5a2066b8475311Romain Guy bool empty; 3538550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 3548550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy /** 3559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * The texture backing this layer. 3568550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy */ 3579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Texture texture; 3589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 3598550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy /** 3609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If set to true (by default), the layer can be reused. 3618550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy */ 3629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy bool cacheable; 3635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 3645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy /** 3658a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik * Denotes whether the layer is a DisplayList, or Texture layer. 3665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy */ 3678a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik const Type type; 3689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 36940667676e542a9daeafeac9904c30004e8706fd3Romain Guy /** 3707c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy * When set to true, this layer is dirty and should be cleared 3717c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy * before any rendering occurs. 3727c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy */ 3737c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy bool dirty; 3747c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 3757c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy /** 3769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Indicates the render target. 37740667676e542a9daeafeac9904c30004e8706fd3Romain Guy */ 3789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy GLenum renderTarget; 379171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy 380171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy /** 381171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy * Color filter used to draw this layer. Optional. 382171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy */ 38376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger SkColorFilter* colorFilter; 384f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 385f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy /** 3869757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik * Indicates raster data backing the layer is scaled, requiring filtration. 3879757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik */ 3889757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik bool forceFilter; 3899757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 3909757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik /** 3919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Opacity of the layer. 392aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 3939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy int alpha; 3949757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 395aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy /** 3969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Blending mode of the layer. 397aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 3989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy SkXfermode::Mode mode; 399aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy 400aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy /** 401aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy * Optional texture coordinates transform. 402aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 403aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy mat4 texTransform; 4048f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy 405302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy /** 406302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy * Optional transform. 407302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy */ 408302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy mat4 transform; 409302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy 41096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy /** 41169e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik * Cached transform of layer in window, updated only on creation / resize 41269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik */ 41369e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik mat4 cachedInvTransformInWindow; 41469e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik bool rendererLightPosDirty; 41569e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik 41669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik /** 41796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy * Used to defer display lists when the layer is updated with a 41896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy * display list. 41996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy */ 42096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy DeferredDisplayList* deferredList; 42196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy 4223f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik /** 4233f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * This convex path should be used to mask the layer's draw to the screen. 4243f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * 4253f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * Data not owned/managed by layer object. 4263f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik */ 4273f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik const SkPath* convexMask; 4283f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 429dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // struct Layer 430dda570201ac851dd85af3861f7e575721d3345daRomain Guy 431dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace uirenderer 432dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace android 433dda570201ac851dd85af3861f7e575721d3345daRomain Guy 4345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_LAYER_H 435