Layer.h revision e18264b079481a244b30e3f71012c53bbd861f92
1dda570201ac851dd85af3861f7e575721d3345daRomain Guy/*
2dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Copyright (C) 2010 The Android Open Source Project
3dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
4dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5dda570201ac851dd85af3861f7e575721d3345daRomain Guy * you may not use this file except in compliance with the License.
6dda570201ac851dd85af3861f7e575721d3345daRomain Guy * You may obtain a copy of the License at
7dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
8dda570201ac851dd85af3861f7e575721d3345daRomain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9dda570201ac851dd85af3861f7e575721d3345daRomain Guy *
10dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Unless required by applicable law or agreed to in writing, software
11dda570201ac851dd85af3861f7e575721d3345daRomain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12dda570201ac851dd85af3861f7e575721d3345daRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13dda570201ac851dd85af3861f7e575721d3345daRomain Guy * See the License for the specific language governing permissions and
14dda570201ac851dd85af3861f7e575721d3345daRomain Guy * limitations under the License.
15dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
16dda570201ac851dd85af3861f7e575721d3345daRomain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_LAYER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_LAYER_H
19dda570201ac851dd85af3861f7e575721d3345daRomain Guy
2076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include <cutils/compiler.h>
21f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include <sys/types.h>
22f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
23dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <GLES2/gl2.h>
24dda570201ac851dd85af3861f7e575721d3345daRomain Guy
255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Region.h>
265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
27ca79cf69d09efa0c327e9b1237d86a119aea5da7Derek Sollenberger#include <SkPaint.h>
28dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <SkXfermode.h>
29dda570201ac851dd85af3861f7e575721d3345daRomain Guy
3076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include "Matrix.h"
31dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include "Rect.h"
323bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy#include "RenderBuffer.h"
339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy#include "Texture.h"
34f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#include "Vertex.h"
35dda570201ac851dd85af3861f7e575721d3345daRomain Guy
36dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace android {
37dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace uirenderer {
38dda570201ac851dd85af3861f7e575721d3345daRomain Guy
398550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
408550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy// Layers
418550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy///////////////////////////////////////////////////////////////////////////////
42dda570201ac851dd85af3861f7e575721d3345daRomain Guy
432bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy// Forward declarations
448aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guyclass Caches;
452bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass OpenGLRenderer;
46e18264b079481a244b30e3f71012c53bbd861f92John Reckclass RenderNode;
4796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferredDisplayList;
4896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferStateStruct;
492bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
50dda570201ac851dd85af3861f7e575721d3345daRomain Guy/**
51eb99356a0548684a501766e6a524529ab93304c8Romain Guy * A layer has dimensions and is backed by an OpenGL texture or FBO.
52dda570201ac851dd85af3861f7e575721d3345daRomain Guy */
53564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikclass Layer {
54564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikpublic:
55603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase    Layer(const uint32_t layerWidth, const uint32_t layerHeight);
56d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    ~Layer();
578550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
582055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    static uint32_t computeIdealWidth(uint32_t layerWidth);
592055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    static uint32_t computeIdealHeight(uint32_t layerHeight);
602055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Calling this method will remove (either by recycling or
638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * destroying) the associated FBO, if present, and any render
648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * buffer (stencil for instance.)
658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void removeFbo(bool flush = true);
6756257aff8a55c847be72be9924c392033fd8151dDave Burke
68dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
699fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * Sets this layer's region to a rectangle. Computes the appropriate
709fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     * texture coordinates.
719fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy     */
729fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    void setRegionAsRect() {
739fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const android::Rect& bounds = region.getBounds();
749fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        regionRect.set(bounds.leftTop().x, bounds.leftTop().y,
759fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               bounds.rightBottom().x, bounds.rightBottom().y);
769fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(texture.width);
789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(texture.height);
799fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        const float height = layer.getHeight();
809fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        texCoords.set(
819fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.left * texX, (height - regionRect.top) * texY,
829fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy               regionRect.right * texX, (height - regionRect.bottom) * texY);
839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        regionRect.translate(layer.left, layer.top);
859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
87e18264b079481a244b30e3f71012c53bbd861f92John Reck    void updateDeferred(OpenGLRenderer* renderer, RenderNode* displayList,
882bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy            int left, int top, int right, int bottom) {
892bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        this->renderer = renderer;
902bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        this->displayList = displayList;
912bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        const Rect r(left, top, right, bottom);
922bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        dirtyRect.unionWith(r);
932bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy        deferredUpdateScheduled = true;
942bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    }
952bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
963bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline uint32_t getWidth() const {
979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.width;
989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1003bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline uint32_t getHeight() const {
1019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.height;
1029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1042055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    /**
1052055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * Resize the layer and its texture if needed.
1062055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *
1072055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @param width The new width of the layer
1082055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @param height The new height of the layer
1092055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *
1102055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     * @return True if the layer was resized or nothing happened, false if
1112055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     *         a failure occurred during the resizing operation
1122055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy     */
1132055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy    bool resize(const uint32_t width, const uint32_t height);
1142055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
1159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    void setSize(uint32_t width, uint32_t height) {
1169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.width = width;
1179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.height = height;
1189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
120674554fc36932ca50b15bba41ac6f650254d4e72Derek Sollenberger    ANDROID_API void setPaint(const SkPaint* paint);
121d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase
1229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setBlend(bool blend) {
1239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        texture.blend = blend;
1249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1263bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isBlend() const {
1279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.blend;
1289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1309757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    inline void setForceFilter(bool forceFilter) {
1319757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik        this->forceFilter = forceFilter;
1329757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    }
1339757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
1349757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    inline bool getForceFilter() const {
1359757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik        return forceFilter;
1369757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    }
1379757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
1389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha) {
1399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setAlpha(int alpha, SkXfermode::Mode mode) {
1439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->alpha = alpha;
1449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->mode = mode;
1459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1473bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline int getAlpha() const {
1489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return alpha;
1499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1513bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline SkXfermode::Mode getMode() const {
1529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return mode;
1539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setEmpty(bool empty) {
1569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->empty = empty;
1579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1593bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isEmpty() const {
1609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return empty;
1619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setFbo(GLuint fbo) {
1649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->fbo = fbo;
1659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1673bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLuint getFbo() const {
1689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return fbo;
1699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1713bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) {
1723bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) {
1733bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            this->stencil = renderBuffer;
1743bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
1753bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                    GL_RENDERBUFFER, stencil->getName());
1763bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        } else {
1773bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            ALOGE("The specified render buffer is not a stencil buffer");
1783bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        }
1798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
1808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1813bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline RenderBuffer* getStencilRenderBuffer() const {
1828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return stencil;
1838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
1848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1853bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLuint getTexture() const {
1869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texture.id;
1879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1893bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline GLenum getRenderTarget() const {
1909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return renderTarget;
1919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setRenderTarget(GLenum renderTarget) {
1949ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->renderTarget = renderTarget;
1959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
1969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
197d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
198d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setWrap(wrap, bindTexture, force, renderTarget);
1999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
201d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
202d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture.setFilter(filter, bindTexture, force, renderTarget);
2039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2053bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isCacheable() const {
2069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return cacheable;
2079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setCacheable(bool cacheable) {
2109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->cacheable = cacheable;
2119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isDirty() const {
2147c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        return dirty;
2157c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
2167c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
2177c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    inline void setDirty(bool dirty) {
2187c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        this->dirty = dirty;
2197c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
2207c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
2213bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    inline bool isTextureLayer() const {
2229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return textureLayer;
2239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline void setTextureLayer(bool textureLayer) {
2269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        this->textureLayer = textureLayer;
2279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
22976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    inline SkColorFilter* getColorFilter() const {
2309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return colorFilter;
2319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
2329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
23376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    ANDROID_API void setColorFilter(SkColorFilter* filter);
2349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2358aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void bindStencilRenderBuffer() const;
2362055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
2378aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void bindTexture() const;
2388aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void generateTexture();
2398aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void allocateTexture();
2408aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    void deleteTexture();
241ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy
242ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy    /**
243ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * When the caller frees the texture itself, the caller
244ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * must call this method to tell this layer that it lost
245ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     * the texture.
246ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy     */
2478aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    ANDROID_API void clearTexture();
2482055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
2499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    inline mat4& getTexTransform() {
2509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        return texTransform;
2519fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    }
2529fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
253302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    inline mat4& getTransform() {
254302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy        return transform;
255302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    }
256302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
25796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    void defer();
258e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy    void cancelDefer();
25996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    void flush();
26002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy    void render();
26196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
2629fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy    /**
2638550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Bounds of the layer.
264dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
265dda570201ac851dd85af3861f7e575721d3345daRomain Guy    Rect layer;
266dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2678550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     * Texture coordinates of the layer.
268dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2698550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Rect texCoords;
270c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    /**
271c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * Clipping rectangle.
272c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     */
273c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    Rect clipRect;
2748550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
275dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Dirty region indicating what parts of the layer
2779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * have been drawn.
278eb99356a0548684a501766e6a524529ab93304c8Romain Guy     */
2799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Region region;
280eb99356a0548684a501766e6a524529ab93304c8Romain Guy    /**
2819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the region is a rectangle, coordinates of the
2829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * region are stored here.
283dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Rect regionRect;
2859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
286dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
2879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If the layer can be rendered as a mesh, this is non-null.
288dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
2899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    TextureVertex* mesh;
2909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLsizei meshElementCount;
2919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2922bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    /**
2932bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     * Used for deferred updates.
2942bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy     */
2952bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    bool deferredUpdateScheduled;
2962bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    OpenGLRenderer* renderer;
297e18264b079481a244b30e3f71012c53bbd861f92John Reck    RenderNode* displayList;
2982bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy    Rect dirtyRect;
2995bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    bool debugDrawUpdate;
30034416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    bool hasDrawnSinceUpdate;
3012bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
3029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guyprivate:
3038aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    Caches& caches;
3048aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy
305dda570201ac851dd85af3861f7e575721d3345daRomain Guy    /**
3069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Name of the FBO used to render the layer. If the name is 0
3079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * this layer is not backed by an FBO, but a simple texture.
308dda570201ac851dd85af3861f7e575721d3345daRomain Guy     */
3099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLuint fbo;
3108550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
31138c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    /**
3123bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy     * The render buffer used as the stencil buffer.
3138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
3143bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    RenderBuffer* stencil;
3158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
3168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
3170bb5667b4ef91fefd0500fae0186789d15d54e0eRomain Guy     * Indicates whether this layer has been used already.
31838c85b907a478af96d71b9a5df5a2066b8475311Romain Guy     */
31938c85b907a478af96d71b9a5df5a2066b8475311Romain Guy    bool empty;
3208550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy
3218550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
3229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * The texture backing this layer.
3238550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
3249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    Texture texture;
3259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3268550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    /**
3279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * If set to true (by default), the layer can be reused.
3288550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy     */
3299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    bool cacheable;
3305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
3329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * When set to true, this layer must be treated as a texture
3339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * layer.
3345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
3359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    bool textureLayer;
3369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
33740667676e542a9daeafeac9904c30004e8706fd3Romain Guy    /**
3387c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * When set to true, this layer is dirty and should be cleared
3397c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * before any rendering occurs.
3407c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     */
3417c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    bool dirty;
3427c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
3437c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    /**
3449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Indicates the render target.
34540667676e542a9daeafeac9904c30004e8706fd3Romain Guy     */
3469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLenum renderTarget;
347171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy
348171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy    /**
349171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     * Color filter used to draw this layer. Optional.
350171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy     */
35176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkColorFilter* colorFilter;
352f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
353f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
3549757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik     * Indicates raster data backing the layer is scaled, requiring filtration.
3559757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik     */
3569757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    bool forceFilter;
3579757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
3589757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik    /**
3599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Opacity of the layer.
360aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    int alpha;
3629757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik
363aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
3649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Blending mode of the layer.
365aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
3669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    SkXfermode::Mode mode;
367aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
368aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
369aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * Optional texture coordinates transform.
370aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
371aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mat4 texTransform;
3728f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
373302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    /**
374302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     * Optional transform.
375302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy     */
376302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy    mat4 transform;
377302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy
37896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    /**
37996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     * Used to defer display lists when the layer is updated with a
38096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     * display list.
38196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy     */
38296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    DeferredDisplayList* deferredList;
38396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
384dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // struct Layer
385dda570201ac851dd85af3861f7e575721d3345daRomain Guy
386dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace uirenderer
387dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace android
388dda570201ac851dd85af3861f7e575721d3345daRomain Guy
3895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_LAYER_H
390