TimeLord.h revision a733f89c05567c97359169832f41389b939baaad
1/* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16#ifndef TIMELORD_H 17#define TIMELORD_H 18 19#include <utils/Timers.h> 20 21namespace android { 22namespace uirenderer { 23namespace renderthread { 24 25class RenderThread; 26 27// This class serves as a helper to filter & manage frame times from multiple sources 28// ensuring that time flows linearly and smoothly 29class TimeLord { 30public: 31 void setFrameInterval(nsecs_t intervalNanos) { mFrameIntervalNanos = intervalNanos; } 32 // returns true if the vsync is newer, false if it was rejected for staleness 33 bool vsyncReceived(nsecs_t vsync); 34 nsecs_t computeFrameTimeMs(); 35 36private: 37 friend class RenderThread; 38 39 TimeLord(); 40 ~TimeLord() {} 41 42 nsecs_t mFrameIntervalNanos; 43 nsecs_t mFrameTimeNanos; 44}; 45 46} /* namespace renderthread */ 47} /* namespace uirenderer */ 48} /* namespace android */ 49 50#endif /* TIMELORD_H */ 51