SoundPool.cpp revision d24b8183b93e781080b2c16c487e60d51c12da31
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#define LOG_TAG "SoundPool"
19#include <utils/Log.h>
20
21//#define USE_SHARED_MEM_BUFFER
22
23// XXX needed for timing latency
24#include <utils/Timers.h>
25
26#include <sys/resource.h>
27#include <media/AudioTrack.h>
28#include <media/mediaplayer.h>
29
30#include "SoundPool.h"
31#include "SoundPoolThread.h"
32
33namespace android
34{
35
36int kDefaultBufferCount = 4;
37uint32_t kMaxSampleRate = 48000;
38uint32_t kDefaultSampleRate = 44100;
39uint32_t kDefaultFrameCount = 1200;
40
41SoundPool::SoundPool(jobject soundPoolRef, int maxChannels, int streamType, int srcQuality)
42{
43    LOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d",
44            maxChannels, streamType, srcQuality);
45
46    if (maxChannels > 32) {
47        LOGW("App requested %d channels, capped at 32", maxChannels);
48        maxChannels = 32;
49    }
50
51    mQuit = false;
52    mSoundPoolRef = soundPoolRef;
53    mDecodeThread = 0;
54    mMaxChannels = maxChannels;
55    mStreamType = streamType;
56    mSrcQuality = srcQuality;
57    mAllocated = 0;
58    mNextSampleID = 0;
59    mNextChannelID = 0;
60
61    mChannelPool = new SoundChannel[maxChannels];
62    for (int i = 0; i < maxChannels; ++i) {
63        mChannelPool[i].init(this);
64        mChannels.push_back(&mChannelPool[i]);
65    }
66
67    // start decode thread
68    startThreads();
69}
70
71SoundPool::~SoundPool()
72{
73    LOGV("SoundPool destructor");
74    mDecodeThread->quit();
75    quit();
76
77    Mutex::Autolock lock(&mLock);
78    mChannels.clear();
79    if (mChannelPool)
80        delete [] mChannelPool;
81
82    // clean up samples
83    LOGV("clear samples");
84    mSamples.clear();
85
86    if (mDecodeThread)
87        delete mDecodeThread;
88}
89
90void SoundPool::addToRestartList(SoundChannel* channel)
91{
92    Mutex::Autolock lock(&mLock);
93    mRestart.push_back(channel);
94    mCondition.signal();
95}
96
97int SoundPool::beginThread(void* arg)
98{
99    SoundPool* p = (SoundPool*)arg;
100    return p->run();
101}
102
103int SoundPool::run()
104{
105    mLock.lock();
106    while (!mQuit) {
107        mCondition.wait(mLock);
108        LOGV("awake");
109        if (mQuit) break;
110
111        while (!mRestart.empty()) {
112            SoundChannel* channel;
113            LOGV("Getting channel from list");
114            List<SoundChannel*>::iterator iter = mRestart.begin();
115            channel = *iter;
116            mRestart.erase(iter);
117            if (channel) channel->nextEvent();
118            if (mQuit) break;
119        }
120    }
121
122    mRestart.clear();
123    mCondition.signal();
124    mLock.unlock();
125    LOGV("goodbye");
126    return 0;
127}
128
129void SoundPool::quit()
130{
131    mLock.lock();
132    mQuit = true;
133    mCondition.signal();
134    mCondition.wait(mLock);
135    LOGV("return from quit");
136    mLock.unlock();
137}
138
139bool SoundPool::startThreads()
140{
141    createThread(beginThread, this);
142    if (mDecodeThread == NULL)
143        mDecodeThread = new SoundPoolThread(this);
144    return mDecodeThread != NULL;
145}
146
147SoundChannel* SoundPool::findChannel(int channelID)
148{
149    for (int i = 0; i < mMaxChannels; ++i) {
150        if (mChannelPool[i].channelID() == channelID) {
151            return &mChannelPool[i];
152        }
153    }
154    return NULL;
155}
156
157SoundChannel* SoundPool::findNextChannel(int channelID)
158{
159    for (int i = 0; i < mMaxChannels; ++i) {
160        if (mChannelPool[i].nextChannelID() == channelID) {
161            return &mChannelPool[i];
162        }
163    }
164    return NULL;
165}
166
167int SoundPool::load(const char* path, int priority)
168{
169    LOGV("load: path=%s, priority=%d", path, priority);
170    Mutex::Autolock lock(&mLock);
171    sp<Sample> sample = new Sample(++mNextSampleID, path);
172    mSamples.add(sample->sampleID(), sample);
173    doLoad(sample);
174    return sample->sampleID();
175}
176
177int SoundPool::load(int fd, int64_t offset, int64_t length, int priority)
178{
179    LOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d",
180            fd, offset, length, priority);
181    Mutex::Autolock lock(&mLock);
182    sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length);
183    mSamples.add(sample->sampleID(), sample);
184    doLoad(sample);
185    return sample->sampleID();
186}
187
188void SoundPool::doLoad(sp<Sample>& sample)
189{
190    LOGV("doLoad: loading sample sampleID=%d", sample->sampleID());
191    sample->startLoad();
192    mDecodeThread->loadSample(sample->sampleID());
193}
194
195bool SoundPool::unload(int sampleID)
196{
197    LOGV("unload: sampleID=%d", sampleID);
198    Mutex::Autolock lock(&mLock);
199    return mSamples.removeItem(sampleID);
200}
201
202int SoundPool::play(int sampleID, float leftVolume, float rightVolume,
203        int priority, int loop, float rate)
204{
205    LOGV("sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
206            sampleID, leftVolume, rightVolume, priority, loop, rate);
207    sp<Sample> sample;
208    SoundChannel* channel;
209    int channelID;
210
211    // scope for lock
212    {
213        Mutex::Autolock lock(&mLock);
214
215        // is sample ready?
216        sample = findSample(sampleID);
217        if ((sample == 0) || (sample->state() != Sample::READY)) {
218            LOGW("  sample %d not READY", sampleID);
219            return 0;
220        }
221
222        dump();
223
224        // allocate a channel
225        channel = allocateChannel(priority);
226
227        // no channel allocated - return 0
228        if (!channel) {
229            LOGV("No channel allocated");
230            return 0;
231        }
232
233        channelID = ++mNextChannelID;
234    }
235
236    LOGV("channel state = %d", channel->state());
237    channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate);
238    return channelID;
239}
240
241SoundChannel* SoundPool::allocateChannel(int priority)
242{
243    List<SoundChannel*>::iterator iter;
244    SoundChannel* channel = NULL;
245
246    // allocate a channel
247    if (!mChannels.empty()) {
248        iter = mChannels.begin();
249        if (priority >= (*iter)->priority()) {
250            channel = *iter;
251            mChannels.erase(iter);
252            LOGV("Allocated active channel");
253        }
254    }
255
256    // update priority and put it back in the list
257    if (channel) {
258        channel->setPriority(priority);
259        for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
260            if (priority < (*iter)->priority()) {
261                break;
262            }
263        }
264        mChannels.insert(iter, channel);
265    }
266    return channel;
267}
268
269// move a channel from its current position to the front of the list
270void SoundPool::moveToFront(SoundChannel* channel)
271{
272    for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
273        if (*iter == channel) {
274            mChannels.erase(iter);
275            mChannels.push_front(channel);
276            break;
277        }
278    }
279}
280
281void SoundPool::pause(int channelID)
282{
283    LOGV("pause(%d)", channelID);
284    Mutex::Autolock lock(&mLock);
285    SoundChannel* channel = findChannel(channelID);
286    if (channel) {
287        channel->pause();
288    }
289}
290
291void SoundPool::resume(int channelID)
292{
293    LOGV("resume(%d)", channelID);
294    Mutex::Autolock lock(&mLock);
295    SoundChannel* channel = findChannel(channelID);
296    if (channel) {
297        channel->resume();
298    }
299}
300
301void SoundPool::stop(int channelID)
302{
303    LOGV("stop(%d)", channelID);
304    Mutex::Autolock lock(&mLock);
305    SoundChannel* channel = findChannel(channelID);
306    if (channel) {
307        channel->stop();
308    } else {
309        channel = findNextChannel(channelID);
310        if (channel)
311            channel->clearNextEvent();
312    }
313}
314
315void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume)
316{
317    Mutex::Autolock lock(&mLock);
318    SoundChannel* channel = findChannel(channelID);
319    if (channel) {
320        channel->setVolume(leftVolume, rightVolume);
321    }
322}
323
324void SoundPool::setPriority(int channelID, int priority)
325{
326    LOGV("setPriority(%d, %d)", channelID, priority);
327    Mutex::Autolock lock(&mLock);
328    SoundChannel* channel = findChannel(channelID);
329    if (channel) {
330        channel->setPriority(priority);
331    }
332}
333
334void SoundPool::setLoop(int channelID, int loop)
335{
336    LOGV("setLoop(%d, %d)", channelID, loop);
337    Mutex::Autolock lock(&mLock);
338    SoundChannel* channel = findChannel(channelID);
339    if (channel) {
340        channel->setLoop(loop);
341    }
342}
343
344void SoundPool::setRate(int channelID, float rate)
345{
346    LOGV("setRate(%d, %f)", channelID, rate);
347    Mutex::Autolock lock(&mLock);
348    SoundChannel* channel = findChannel(channelID);
349    if (channel) {
350        channel->setRate(rate);
351    }
352}
353
354// call with lock held
355void SoundPool::done(SoundChannel* channel)
356{
357    LOGV("done(%d)", channel->channelID());
358
359    // if "stolen", play next event
360    if (channel->nextChannelID() != 0) {
361        LOGV("add to restart list");
362        addToRestartList(channel);
363    }
364
365    // return to idle state
366    else {
367        LOGV("move to front");
368        moveToFront(channel);
369    }
370}
371
372void SoundPool::dump()
373{
374    for (int i = 0; i < mMaxChannels; ++i) {
375        mChannelPool[i].dump();
376    }
377}
378
379
380Sample::Sample(int sampleID, const char* url)
381{
382    init();
383    mSampleID = sampleID;
384    mUrl = strdup(url);
385    LOGV("create sampleID=%d, url=%s", mSampleID, mUrl);
386}
387
388Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length)
389{
390    init();
391    mSampleID = sampleID;
392    mFd = dup(fd);
393    mOffset = offset;
394    mLength = length;
395    LOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset);
396}
397
398void Sample::init()
399{
400    mData = 0;
401    mSize = 0;
402    mRefCount = 0;
403    mSampleID = 0;
404    mState = UNLOADED;
405    mFd = -1;
406    mOffset = 0;
407    mLength = 0;
408    mUrl = 0;
409}
410
411Sample::~Sample()
412{
413    LOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd);
414    if (mFd > 0) {
415        LOGV("close(%d)", mFd);
416        ::close(mFd);
417    }
418    mData.clear();
419    delete mUrl;
420}
421
422void Sample::doLoad()
423{
424    uint32_t sampleRate;
425    int numChannels;
426    int format;
427    sp<IMemory> p;
428    LOGV("Start decode");
429    if (mUrl) {
430        p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format);
431    } else {
432        p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format);
433        LOGV("close(%d)", mFd);
434        ::close(mFd);
435        mFd = -1;
436    }
437    if (p == 0) {
438        LOGE("Unable to load sample: %s", mUrl);
439        return;
440    }
441    LOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d",
442            p->pointer(), p->size(), sampleRate, numChannels);
443
444    if (sampleRate > kMaxSampleRate) {
445       LOGE("Sample rate (%u) out of range", sampleRate);
446       return;
447    }
448
449    if ((numChannels < 1) || (numChannels > 2)) {
450        LOGE("Sample channel count (%d) out of range", numChannels);
451        return;
452    }
453
454    //_dumpBuffer(p->pointer(), p->size());
455    uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10;
456    //_dumpBuffer(q, 10, 10, false);
457
458    mData = p;
459    mSize = p->size();
460    mSampleRate = sampleRate;
461    mNumChannels = numChannels;
462    mFormat = format;
463    mState = READY;
464}
465
466
467void SoundChannel::init(SoundPool* soundPool)
468{
469    mSoundPool = soundPool;
470}
471
472void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume,
473        float rightVolume, int priority, int loop, float rate)
474{
475    AudioTrack* oldTrack;
476
477    LOGV("play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
478            this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, priority, loop, rate);
479
480    // if not idle, this voice is being stolen
481    if (mState != IDLE) {
482        LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID);
483        stop_l();
484        mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
485#ifdef USE_SHARED_MEM_BUFFER
486        mSoundPool->done(this);
487#endif
488        return;
489    }
490
491    // initialize track
492    int afFrameCount;
493    int afSampleRate;
494    if (AudioSystem::getOutputFrameCount(&afFrameCount) != NO_ERROR) {
495        afFrameCount = kDefaultFrameCount;
496    }
497    if (AudioSystem::getOutputSamplingRate(&afSampleRate) != NO_ERROR) {
498        afSampleRate = kDefaultSampleRate;
499    }
500    int numChannels = sample->numChannels();
501    uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5);
502    uint32_t bufferFrames = (afFrameCount * sampleRate) / afSampleRate;
503    uint32_t frameCount = 0;
504
505    if (loop) {
506        frameCount = sample->size()/numChannels/((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
507    }
508
509    // Ensure minimum audio buffer size in case of short looped sample
510    if(frameCount < kDefaultBufferCount * bufferFrames) {
511        frameCount = kDefaultBufferCount * bufferFrames;
512    }
513
514    AudioTrack* newTrack;
515
516    // mToggle toggles each time a track is started on a given channel.
517    // The toggle is concatenated with the SoundChannel address and passed to AudioTrack
518    // as callback user data. This enables the detection of callbacks received from the old
519    // audio track while the new one is being started and avoids processing them with
520    // wrong audio audio buffer size  (mAudioBufferSize)
521    unsigned long toggle = mToggle ^ 1;
522    void *userData = (void *)((unsigned long)this | toggle);
523
524#ifdef USE_SHARED_MEM_BUFFER
525    newTrack = new AudioTrack(mSoundPool->streamType(), sampleRate, sample->format(),
526            numChannels, sample->getIMemory(), 0, callback, userData);
527#else
528    newTrack = new AudioTrack(mSoundPool->streamType(), sampleRate, sample->format(),
529            numChannels, frameCount, 0, callback, userData, bufferFrames);
530#endif
531    if (newTrack->initCheck() != NO_ERROR) {
532        LOGE("Error creating AudioTrack");
533        delete newTrack;
534        return;
535    }
536    LOGV("setVolume %p", newTrack);
537    newTrack->setVolume(leftVolume, rightVolume);
538    newTrack->setLoop(0, frameCount, loop);
539
540    {
541        Mutex::Autolock lock(&mLock);
542        // From now on, AudioTrack callbacks recevieved with previous toggle value will be ignored.
543        mToggle = toggle;
544        oldTrack = mAudioTrack;
545        mAudioTrack = newTrack;
546        mPos = 0;
547        mSample = sample;
548        mChannelID = nextChannelID;
549        mPriority = priority;
550        mLoop = loop;
551        mLeftVolume = leftVolume;
552        mRightVolume = rightVolume;
553        mNumChannels = numChannels;
554        mRate = rate;
555        clearNextEvent();
556        mState = PLAYING;
557        mAudioTrack->start();
558        mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize();
559    }
560
561    LOGV("delete oldTrack %p", oldTrack);
562    delete oldTrack;
563}
564
565void SoundChannel::nextEvent()
566{
567    sp<Sample> sample;
568    int nextChannelID;
569    float leftVolume;
570    float rightVolume;
571    int priority;
572    int loop;
573    float rate;
574
575    // check for valid event
576    {
577        Mutex::Autolock lock(&mLock);
578        nextChannelID = mNextEvent.channelID();
579        if (nextChannelID  == 0) {
580            LOGV("stolen channel has no event");
581            return;
582        }
583
584        sample = mNextEvent.sample();
585        leftVolume = mNextEvent.leftVolume();
586        rightVolume = mNextEvent.rightVolume();
587        priority = mNextEvent.priority();
588        loop = mNextEvent.loop();
589        rate = mNextEvent.rate();
590    }
591
592    LOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID);
593    play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
594}
595
596void SoundChannel::callback(int event, void* user, void *info)
597{
598    unsigned long toggle = (unsigned long)user & 1;
599    SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1));
600
601    if (channel->mToggle != toggle) {
602        LOGV("callback with wrong toggle");
603        return;
604    }
605    channel->process(event, info);
606}
607
608void SoundChannel::process(int event, void *info)
609{
610    //LOGV("process(%d)", mChannelID);
611    sp<Sample> sample = mSample;
612
613//    LOGV("SoundChannel::process event %d", event);
614
615    if (event == AudioTrack::EVENT_MORE_DATA) {
616       AudioTrack::Buffer* b = static_cast<AudioTrack::Buffer *>(info);
617
618        // check for stop state
619        if (b->size == 0) return;
620
621        if (sample != 0) {
622            // fill buffer
623            uint8_t* q = (uint8_t*) b->i8;
624            size_t count = 0;
625
626            if (mPos < (int)sample->size()) {
627                uint8_t* p = sample->data() + mPos;
628                count = sample->size() - mPos;
629                if (count > b->size) {
630                    count = b->size;
631                }
632                memcpy(q, p, count);
633                LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count);
634            } else if (mPos < mAudioBufferSize) {
635                count = mAudioBufferSize - mPos;
636                if (count > b->size) {
637                    count = b->size;
638                }
639                memset(q, 0, count);
640                LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count);
641            }
642
643            mPos += count;
644            b->size = count;
645            //LOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]);
646        }
647    } else if (event == AudioTrack::EVENT_UNDERRUN) {
648        LOGV("stopping track");
649        stop();
650    } else if (event == AudioTrack::EVENT_LOOP_END) {
651        LOGV("End loop: %d", *(int *)info);
652    }
653}
654
655
656// call with lock held
657void SoundChannel::stop_l()
658{
659    if (mState != IDLE) {
660        setVolume_l(0, 0);
661        LOGV("stop");
662        mAudioTrack->stop();
663        mSample.clear();
664        mState = IDLE;
665        mPriority = IDLE_PRIORITY;
666    }
667}
668
669void SoundChannel::stop()
670{
671    {
672        Mutex::Autolock lock(&mLock);
673        stop_l();
674    }
675    mSoundPool->done(this);
676}
677
678//FIXME: Pause is a little broken right now
679void SoundChannel::pause()
680{
681    Mutex::Autolock lock(&mLock);
682    if (mState == PLAYING) {
683        LOGV("pause track");
684        mState = PAUSED;
685        mAudioTrack->pause();
686    }
687}
688
689void SoundChannel::resume()
690{
691    Mutex::Autolock lock(&mLock);
692    if (mState == PAUSED) {
693        LOGV("resume track");
694        mState = PLAYING;
695        mAudioTrack->start();
696    }
697}
698
699void SoundChannel::setRate(float rate)
700{
701    Mutex::Autolock lock(&mLock);
702    if (mAudioTrack != 0 && mSample.get() != 0) {
703        uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5);
704        mAudioTrack->setSampleRate(sampleRate);
705        mRate = rate;
706    }
707}
708
709// call with lock held
710void SoundChannel::setVolume_l(float leftVolume, float rightVolume)
711{
712    mLeftVolume = leftVolume;
713    mRightVolume = rightVolume;
714    if (mAudioTrack != 0) mAudioTrack->setVolume(leftVolume, rightVolume);
715}
716
717void SoundChannel::setVolume(float leftVolume, float rightVolume)
718{
719    Mutex::Autolock lock(&mLock);
720    setVolume_l(leftVolume, rightVolume);
721}
722
723void SoundChannel::setLoop(int loop)
724{
725    Mutex::Autolock lock(&mLock);
726    if (mAudioTrack != 0 && mSample.get() != 0) {
727        mAudioTrack->setLoop(0, mSample->size()/mNumChannels/((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)), loop);
728        mLoop = loop;
729    }
730}
731
732SoundChannel::~SoundChannel()
733{
734    LOGV("SoundChannel destructor");
735    if (mAudioTrack) {
736        LOGV("stop track");
737        mAudioTrack->stop();
738        delete mAudioTrack;
739    }
740    clearNextEvent();
741    mSample.clear();
742}
743
744void SoundChannel::dump()
745{
746    LOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d",
747            mState, mChannelID, mNumChannels, mPos, mPriority, mLoop);
748}
749
750void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume,
751            float rightVolume, int priority, int loop, float rate)
752{
753    mSample =sample;
754    mChannelID = channelID;
755    mLeftVolume = leftVolume;
756    mRightVolume = rightVolume;
757    mPriority = priority;
758    mLoop = loop;
759    mRate =rate;
760}
761
762} // end namespace android
763
764