1#include <_mingw_unicode.h>
2#undef INTERFACE
3/*
4 * Copyright 2011 Dylan Smith
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21#ifndef __WINE_D3DX9ANIM_H
22#define __WINE_D3DX9ANIM_H
23
24DEFINE_GUID(IID_ID3DXAnimationSet,           0x698cfb3f, 0x9289, 0x4d95, 0x9a, 0x57, 0x33, 0xa9, 0x4b, 0x5a, 0x65, 0xf9);
25DEFINE_GUID(IID_ID3DXKeyframedAnimationSet,  0xfa4e8e3a, 0x9786, 0x407d, 0x8b, 0x4c, 0x59, 0x95, 0x89, 0x37, 0x64, 0xaf);
26DEFINE_GUID(IID_ID3DXCompressedAnimationSet, 0x6cc2480d, 0x3808, 0x4739, 0x9f, 0x88, 0xde, 0x49, 0xfa, 0xcd, 0x8d, 0x4c);
27DEFINE_GUID(IID_ID3DXAnimationController,    0xac8948ec, 0xf86d, 0x43e2, 0x96, 0xde, 0x31, 0xfc, 0x35, 0xf9, 0x6d, 0x9e);
28
29typedef enum _D3DXMESHDATATYPE
30{
31    D3DXMESHTYPE_MESH        = 1,
32    D3DXMESHTYPE_PMESH       = 2,
33    D3DXMESHTYPE_PATCHMESH   = 3,
34    D3DXMESHTYPE_FORCE_DWORD = 0x7fffffff,
35} D3DXMESHDATATYPE;
36
37typedef enum _D3DXCALLBACK_SEARCH_FLAGS
38{
39    D3DXCALLBACK_SEARCH_EXCLUDING_INITIAL_POSITION = 0x00000001,
40    D3DXCALLBACK_SEARCH_BEHIND_INITIAL_POSITION    = 0x00000002,
41    D3DXCALLBACK_SEARCH_FORCE_DWORD                = 0x7fffffff,
42} D3DXCALLBACK_SEARCH_FLAGS;
43
44typedef enum _D3DXPLAYBACK_TYPE
45{
46    D3DXPLAY_LOOP        = 0,
47    D3DXPLAY_ONCE        = 1,
48    D3DXPLAY_PINGPONG    = 2,
49    D3DXPLAY_FORCE_DWORD = 0x7fffffff,
50} D3DXPLAYBACK_TYPE;
51
52typedef enum _D3DXCOMPRESSION_FLAGS
53{
54    D3DXCOMPRESSION_DEFAULT     = 0x00000000,
55    D3DXCOMPRESSION_FORCE_DWORD = 0x7fffffff,
56} D3DXCOMPRESSION_FLAGS;
57
58typedef enum _D3DXPRIORITY_TYPE
59{
60    D3DXPRIORITY_LOW         = 0,
61    D3DXPRIORITY_HIGH        = 1,
62    D3DXPRIORITY_FORCE_DWORD = 0x7fffffff,
63} D3DXPRIORITY_TYPE;
64
65typedef enum _D3DXEVENT_TYPE
66{
67    D3DXEVENT_TRACKSPEED    = 0,
68    D3DXEVENT_TRACKWEIGHT   = 1,
69    D3DXEVENT_TRACKPOSITION = 2,
70    D3DXEVENT_TRACKENABLE   = 3,
71    D3DXEVENT_PRIORITYBLEND = 4,
72    D3DXEVENT_FORCE_DWORD   = 0x7fffffff,
73} D3DXEVENT_TYPE;
74
75typedef enum _D3DXTRANSITION_TYPE
76{
77    D3DXTRANSITION_LINEAR        = 0,
78    D3DXTRANSITION_EASEINEASEOUT = 1,
79    D3DXTRANSITION_FORCE_DWORD   = 0x7fffffff,
80} D3DXTRANSITION_TYPE;
81
82
83typedef struct _D3DXMESHDATA
84{
85    D3DXMESHDATATYPE Type;
86
87    union
88    {
89        ID3DXMesh *pMesh;
90        ID3DXPMesh *pPMesh;
91        ID3DXPatchMesh *pPatchMesh;
92    } DUMMYUNIONNAME;
93} D3DXMESHDATA, *LPD3DXMESHDATA;
94
95typedef struct _D3DXMESHCONTAINER
96{
97    LPSTR Name;
98    D3DXMESHDATA MeshData;
99    LPD3DXMATERIAL pMaterials;
100    LPD3DXEFFECTINSTANCE pEffects;
101    DWORD NumMaterials;
102    DWORD *pAdjacency;
103    ID3DXSkinInfo *pSkinInfo;
104    struct _D3DXMESHCONTAINER *pNextMeshContainer;
105} D3DXMESHCONTAINER, *LPD3DXMESHCONTAINER;
106
107typedef struct _D3DXFRAME
108{
109    LPSTR Name;
110    D3DXMATRIX TransformationMatrix;
111    LPD3DXMESHCONTAINER pMeshContainer;
112    struct _D3DXFRAME *pFrameSibling;
113    struct _D3DXFRAME *pFrameFirstChild;
114} D3DXFRAME, *LPD3DXFRAME;
115
116typedef struct _D3DXKEY_VECTOR3
117{
118    FLOAT Time;
119    D3DXVECTOR3 Value;
120} D3DXKEY_VECTOR3, *LPD3DXKEY_VECTOR3;
121
122typedef struct _D3DXKEY_QUATERNION
123{
124    FLOAT Time;
125    D3DXQUATERNION Value;
126} D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION;
127
128typedef struct _D3DXKEY_CALLBACK
129{
130    FLOAT Time;
131    LPVOID pCallbackData;
132} D3DXKEY_CALLBACK, *LPD3DXKEY_CALLBACK;
133
134typedef struct _D3DXTRACK_DESC
135{
136    D3DXPRIORITY_TYPE Priority;
137    FLOAT Weight;
138    FLOAT Speed;
139    DOUBLE Position;
140    WINBOOL Enable;
141} D3DXTRACK_DESC, *LPD3DXTRACK_DESC;
142
143typedef struct _D3DXEVENT_DESC
144{
145    D3DXEVENT_TYPE Type;
146    UINT Track;
147    DOUBLE StartTime;
148    DOUBLE Duration;
149    D3DXTRANSITION_TYPE Transition;
150    union
151    {
152        FLOAT Weight;
153        FLOAT Speed;
154        DOUBLE Position;
155        WINBOOL Enable;
156    } DUMMYUNIONNAME;
157} D3DXEVENT_DESC, *LPD3DXEVENT_DESC;
158
159typedef DWORD D3DXEVENTHANDLE, *LPD3DXEVENTHANDLE;
160
161typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY;
162typedef interface ID3DXLoadUserData *LPD3DXLOADUSERDATA;
163typedef interface ID3DXSaveUserData *LPD3DXSAVEUSERDATA;
164typedef interface ID3DXAnimationSet *LPD3DXANIMATIONSET;
165typedef interface ID3DXKeyframedAnimationSet *LPD3DXKEYFRAMEDANIMATIONSET;
166typedef interface ID3DXCompressedAnimationSet *LPD3DXCOMPRESSEDANIMATIONSET;
167typedef interface ID3DXAnimationCallbackHandler *LPD3DXANIMATIONCALLBACKHANDLER;
168typedef interface ID3DXAnimationController *LPD3DXANIMATIONCONTROLLER;
169
170#undef INTERFACE
171
172#define INTERFACE ID3DXAllocateHierarchy
173DECLARE_INTERFACE(ID3DXAllocateHierarchy)
174{
175    STDMETHOD(CreateFrame)(THIS_ LPCSTR Name, LPD3DXFRAME *new_frame) PURE;
176    STDMETHOD(CreateMeshContainer)(THIS_ const char *name, const D3DXMESHDATA *mesh_data,
177            const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances,
178            DWORD num_materials, const DWORD *adjacency, ID3DXSkinInfo *skin_info,
179            D3DXMESHCONTAINER **new_mesh_container) PURE;
180    STDMETHOD(DestroyFrame)(THIS_ LPD3DXFRAME frame) PURE;
181    STDMETHOD(DestroyMeshContainer)(THIS_ LPD3DXMESHCONTAINER mesh_container) PURE;
182};
183#undef INTERFACE
184
185#define INTERFACE ID3DXLoadUserData
186DECLARE_INTERFACE(ID3DXLoadUserData)
187{
188    STDMETHOD(LoadTopLevelData)(ID3DXFileData *child_data) PURE;
189    STDMETHOD(LoadFrameChildData)(D3DXFRAME *frame, ID3DXFileData *child_data) PURE;
190    STDMETHOD(LoadMeshChildData)(D3DXMESHCONTAINER *mesh_container, ID3DXFileData *child_data) PURE;
191};
192#undef INTERFACE
193
194#define INTERFACE ID3DXSaveUserData
195DECLARE_INTERFACE(ID3DXSaveUserData)
196{
197    STDMETHOD(AddFrameChildData)(const D3DXFRAME *frame,
198            ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *frame_data) PURE;
199    STDMETHOD(AddMeshChildData)(const D3DXMESHCONTAINER *mesh_container,
200            ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *mesh_data) PURE;
201    STDMETHOD(AddTopLevelDataObjectsPre)(ID3DXFileSaveObject *save_obj) PURE;
202    STDMETHOD(AddTopLevelDataObjectsPost)(ID3DXFileSaveObject *save_obj) PURE;
203    STDMETHOD(RegisterTemplates)(ID3DXFile *file) PURE;
204    STDMETHOD(SaveTemplates)(ID3DXFileSaveObject *save_obj) PURE;
205};
206#undef INTERFACE
207
208#define INTERFACE ID3DXAnimationSet
209DECLARE_INTERFACE_(ID3DXAnimationSet, IUnknown)
210{
211    /*** IUnknown methods ***/
212    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
213    STDMETHOD_(ULONG, AddRef)(THIS) PURE;
214    STDMETHOD_(ULONG, Release)(THIS) PURE;
215    /*** ID3DXAnimationSet methods ***/
216    STDMETHOD_(LPCSTR, GetName)(THIS) PURE;
217    STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
218    STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
219    STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
220    STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, LPCSTR *name) PURE;
221    STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR name, UINT *index) PURE;
222    STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
223            D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
224    STDMETHOD(GetCallback)(THIS_ DOUBLE position, DWORD flags, DOUBLE *callback_position,
225            LPVOID *callback_data) PURE;
226};
227#undef INTERFACE
228
229#define INTERFACE ID3DXKeyframedAnimationSet
230DECLARE_INTERFACE_(ID3DXKeyframedAnimationSet, ID3DXAnimationSet)
231{
232    /*** IUnknown methods ***/
233    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
234    STDMETHOD_(ULONG, AddRef)(THIS) PURE;
235    STDMETHOD_(ULONG, Release)(THIS) PURE;
236    /*** ID3DXAnimationSet methods ***/
237    STDMETHOD_(LPCSTR, GetName)(THIS) PURE;
238    STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
239    STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
240    STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
241    STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, LPCSTR *name) PURE;
242    STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR name, UINT *index) PURE;
243    STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
244            D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
245    STDMETHOD(GetCallback)(THIS_ DOUBLE position, DWORD flags, DOUBLE *callback_position,
246            LPVOID *callback_data) PURE;
247    /*** ID3DXKeyframedAnimationSet methods ***/
248    STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE;
249    STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
250    STDMETHOD_(UINT, GetNumScaleKeys)(THIS_ UINT animation) PURE;
251    STDMETHOD(GetScaleKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 scale_keys) PURE;
252    STDMETHOD(GetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE;
253    STDMETHOD(SetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE;
254    STDMETHOD_(UINT, GetNumRotationKeys)(THIS_ UINT animation) PURE;
255    STDMETHOD(GetRotationKeys)(THIS_ UINT animation, LPD3DXKEY_QUATERNION rotation_keys) PURE;
256    STDMETHOD(GetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE;
257    STDMETHOD(SetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE;
258    STDMETHOD_(UINT, GetNumTranslationKeys)(THIS_ UINT animation) PURE;
259    STDMETHOD(GetTranslationKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 translation_keys) PURE;
260    STDMETHOD(GetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE;
261    STDMETHOD(SetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE;
262    STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE;
263    STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE;
264    STDMETHOD(GetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE;
265    STDMETHOD(SetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE;
266    STDMETHOD(UnregisterScaleKey)(THIS_ UINT animation, UINT key) PURE;
267    STDMETHOD(UnregisterRotationKey)(THIS_ UINT animation, UINT key) PURE;
268    STDMETHOD(UnregisterTranslationKey)(THIS_ UINT animation, UINT key) PURE;
269    STDMETHOD(RegisterAnimationSRTKeys)(THIS_ LPCSTR name, UINT num_scale_keys,
270            UINT num_rotation_keys, UINT num_translation_keys, CONST D3DXKEY_VECTOR3 *scale_keys,
271            CONST D3DXKEY_QUATERNION *rotation_keys, CONST D3DXKEY_VECTOR3 *translation_keys,
272            DWORD *animation_index) PURE;
273    STDMETHOD(Compress)(THIS_ DWORD flags, float lossiness, D3DXFRAME *hierarchy,
274            ID3DXBuffer **compressed_data) PURE;
275    STDMETHOD(UnregisterAnimation)(THIS_ UINT index) PURE;
276};
277#undef INTERFACE
278
279#define INTERFACE ID3DXCompressedAnimationSet
280DECLARE_INTERFACE_(ID3DXCompressedAnimationSet, ID3DXAnimationSet)
281{
282    /*** IUnknown methods ***/
283    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
284    STDMETHOD_(ULONG, AddRef)(THIS) PURE;
285    STDMETHOD_(ULONG, Release)(THIS) PURE;
286    /*** ID3DXAnimationSet methods ***/
287    STDMETHOD_(LPCSTR, GetName)(THIS) PURE;
288    STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
289    STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
290    STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
291    STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, LPCSTR *name) PURE;
292    STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR name, UINT *index) PURE;
293    STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
294            D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
295    STDMETHOD(GetCallback)(THIS_ DOUBLE position, DWORD flags, DOUBLE *callback_position,
296            LPVOID *callback_data) PURE;
297    /*** ID3DXCompressedAnimationSet methods ***/
298    STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE;
299    STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
300    STDMETHOD(GetCompressedData)(THIS_ ID3DXBuffer **compressed_data) PURE;
301    STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE;
302    STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE;
303};
304#undef INTERFACE
305
306#define INTERFACE ID3DXAnimationCallbackHandler
307DECLARE_INTERFACE(ID3DXAnimationCallbackHandler)
308{
309    STDMETHOD(HandleCallback)(THIS_ UINT track, LPVOID callback_data) PURE;
310};
311#undef INTERFACE
312
313#define INTERFACE ID3DXAnimationController
314DECLARE_INTERFACE_(ID3DXAnimationController, IUnknown)
315{
316    /*** IUnknown methods ***/
317    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
318    STDMETHOD_(ULONG, AddRef)(THIS) PURE;
319    STDMETHOD_(ULONG, Release)(THIS) PURE;
320    /*** ID3DXAnimationController methods ***/
321    STDMETHOD_(UINT, GetMaxNumAnimationOutputs)(THIS) PURE;
322    STDMETHOD_(UINT, GetMaxNumAnimationSets)(THIS) PURE;
323    STDMETHOD_(UINT, GetMaxNumTracks)(THIS) PURE;
324    STDMETHOD_(UINT, GetMaxNumEvents)(THIS) PURE;
325    STDMETHOD(RegisterAnimationOutput)(THIS_ LPCSTR name, D3DXMATRIX *matrix,
326            D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
327    STDMETHOD(RegisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE;
328    STDMETHOD(UnregisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE;
329    STDMETHOD_(UINT, GetNumAnimationSets)(THIS) PURE;
330    STDMETHOD(GetAnimationSet)(THIS_ UINT index, ID3DXAnimationSet **anim_set) PURE;
331    STDMETHOD(GetAnimationSetByName)(THIS_ const char *name, ID3DXAnimationSet **anim_set) PURE;
332    STDMETHOD(AdvanceTime)(THIS_ double time_delta, ID3DXAnimationCallbackHandler **callback_handler) PURE;
333    STDMETHOD(ResetTime)(THIS) PURE;
334    STDMETHOD_(DOUBLE, GetTime)(THIS) PURE;
335    STDMETHOD(SetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet *anim_set) PURE;
336    STDMETHOD(GetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet **anim_set) PURE;
337    STDMETHOD(GetTrackPriority)(THIS_ UINT track, D3DXPRIORITY_TYPE *priority) PURE;
338    STDMETHOD(SetTrackSpeed)(THIS_ UINT track, FLOAT speed) PURE;
339    STDMETHOD(SetTrackWeight)(THIS_ UINT track, FLOAT weight) PURE;
340    STDMETHOD(SetTrackPosition)(THIS_ UINT track, DOUBLE position) PURE;
341    STDMETHOD(SetTrackEnable)(THIS_ UINT track, WINBOOL enable) PURE;
342    STDMETHOD(SetTrackDesc)(THIS_ UINT track, LPD3DXTRACK_DESC desc) PURE;
343    STDMETHOD(GetTrackDesc)(THIS_ UINT track, LPD3DXTRACK_DESC desc) PURE;
344    STDMETHOD(SetPriorityBlend)(THIS_ FLOAT blend_weight) PURE;
345    STDMETHOD_(FLOAT, GetPriorityBlend)(THIS) PURE;
346    STDMETHOD_(D3DXEVENTHANDLE, KeyTrackSpeed)(THIS_ UINT track, FLOAT new_speed,
347            DOUBLE start_time, DOUBLE duration, D3DXTRANSITION_TYPE transition) PURE;
348    STDMETHOD_(D3DXEVENTHANDLE, KeyTrackWeight)(THIS_ UINT track, FLOAT new_weight,
349            DOUBLE start_time, DOUBLE duration, D3DXTRANSITION_TYPE transition) PURE;
350    STDMETHOD_(D3DXEVENTHANDLE, KeyTrackPosition)(THIS_ UINT track, DOUBLE new_position, DOUBLE start_time) PURE;
351    STDMETHOD_(D3DXEVENTHANDLE, KeyTrackEnable)(THIS_ UINT track, WINBOOL new_enable, DOUBLE start_time) PURE;
352    STDMETHOD_(D3DXEVENTHANDLE, KeyPriorityBlend)(THIS_ FLOAT new_blend_weight,
353            DOUBLE start_time, DOUBLE duration, D3DXTRANSITION_TYPE transition) PURE;
354    STDMETHOD(UnkeyEvent)(THIS_ D3DXEVENTHANDLE event) PURE;
355    STDMETHOD(UnkeyAllTrackEvents)(THIS_ UINT track) PURE;
356    STDMETHOD(UnkeyAllPriorityBlends)(THIS) PURE;
357    STDMETHOD_(D3DXEVENTHANDLE, GetCurrentTrackEvent)(THIS_ UINT track, D3DXEVENT_TYPE event_type) PURE;
358    STDMETHOD_(D3DXEVENTHANDLE, GetCurrentPriorityBlend)(THIS) PURE;
359    STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingTrackEvent)(THIS_ UINT track, D3DXEVENTHANDLE event) PURE;
360    STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingPriorityBlend)(THIS_ D3DXEVENTHANDLE handle) PURE;
361    STDMETHOD(ValidateEvent)(THIS_ D3DXEVENTHANDLE event) PURE;
362    STDMETHOD(GetEventDesc)(THIS_ D3DXEVENTHANDLE event, LPD3DXEVENT_DESC desc) PURE;
363    STDMETHOD(CloneAnimationController)(THIS_ UINT max_num_anim_outputs, UINT max_num_anim_sets,
364            UINT max_num_tracks, UINT max_num_events, ID3DXAnimationController **anim_controller) PURE;
365};
366#undef INTERFACE
367
368#ifdef __cplusplus
369extern "C" {
370#endif
371
372HRESULT WINAPI D3DXLoadMeshHierarchyFromXA(const char *filename, DWORD flags, struct IDirect3DDevice9 *device,
373        struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader,
374        D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller);
375HRESULT WINAPI D3DXLoadMeshHierarchyFromXW(const WCHAR *filename, DWORD flags, struct IDirect3DDevice9 *device,
376        struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader,
377        D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller);
378#define D3DXLoadMeshHierarchyFromX __MINGW_NAME_AW(D3DXLoadMeshHierarchyFromX)
379HRESULT WINAPI D3DXLoadMeshHierarchyFromXInMemory(const void *data, DWORD data_size, DWORD flags,
380        struct IDirect3DDevice9 *device, struct ID3DXAllocateHierarchy *alloc,
381        struct ID3DXLoadUserData *user_data_loader, D3DXFRAME **frame_hierarchy,
382        struct ID3DXAnimationController **animation_controller);
383HRESULT WINAPI D3DXSaveMeshHierarchyToFileA(const char *filename, DWORD format,
384        const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller,
385        ID3DXSaveUserData *user_data_saver);
386HRESULT WINAPI D3DXSaveMeshHierarchyToFileW(const WCHAR *filename, DWORD format,
387        const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller,
388        ID3DXSaveUserData *user_data_saver);
389#define D3DXSaveMeshHierarchyToFile __MINGW_NAME_AW(D3DXSaveMeshHierarchyToFile)
390HRESULT WINAPI D3DXFrameDestroy(D3DXFRAME *frame_root, ID3DXAllocateHierarchy *alloc);
391HRESULT WINAPI D3DXFrameAppendChild(LPD3DXFRAME, CONST D3DXFRAME*);
392LPD3DXFRAME WINAPI D3DXFrameFind(CONST D3DXFRAME*, LPCSTR);
393HRESULT WINAPI D3DXFrameRegisterNamedMatrices(D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller);
394UINT WINAPI D3DXFrameNumNamedMatrices(CONST D3DXFRAME *frame_root);
395HRESULT WINAPI D3DXFrameCalculateBoundingSphere(CONST D3DXFRAME*, LPD3DXVECTOR3, FLOAT*);
396HRESULT WINAPI D3DXCreateKeyframedAnimationSet(const char *name, double ticks_per_second,
397        D3DXPLAYBACK_TYPE playback_type, UINT animation_count, UINT callback_key_count,
398        const D3DXKEY_CALLBACK *callback_keys, ID3DXKeyframedAnimationSet **animation_set);
399HRESULT WINAPI D3DXCreateCompressedAnimationSet(const char *name, double ticks_per_second,
400        D3DXPLAYBACK_TYPE playback_type, ID3DXBuffer *compressed_data, UINT callback_key_count,
401        const D3DXKEY_CALLBACK *callback_keys, ID3DXCompressedAnimationSet **animation_set);
402HRESULT WINAPI D3DXCreateAnimationController(UINT max_animation_output_count, UINT max_animation_set_count,
403        UINT max_track_count, UINT max_event_count, ID3DXAnimationController **animation_controller);
404
405#ifdef __cplusplus
406}
407#endif
408
409#endif /* __WINE_D3DX9ANIM_H */
410