116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#ifndef __gl2_h_
216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define __gl2_h_
316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#include <GLES2/gl2platform.h>
716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#ifdef __cplusplus
916559ae86908b88ba7644fac078f9168cbbcae10Ying Wangextern "C" {
1016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#endif
1116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
1216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*
1316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang * This document is licensed under the SGI Free Software B License Version
1416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
1516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang */
1616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
1716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*-------------------------------------------------------------------------
1816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang * Data type definitions
1916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang *-----------------------------------------------------------------------*/
2016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
2116559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef void             GLvoid;
2216559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef char             GLchar;
2316559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef unsigned int     GLenum;
2416559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef unsigned char    GLboolean;
2516559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef unsigned int     GLbitfield;
2616559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef khronos_int8_t   GLbyte;
2716559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef short            GLshort;
2816559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef int              GLint;
2916559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef int              GLsizei;
3016559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef khronos_uint8_t  GLubyte;
3116559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef unsigned short   GLushort;
3216559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef unsigned int     GLuint;
3316559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef khronos_float_t  GLfloat;
3416559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef khronos_float_t  GLclampf;
3516559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef khronos_int32_t  GLfixed;
3616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
3716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* GL types for handling large vertex buffer objects */
3816559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef khronos_intptr_t GLintptr;
3916559ae86908b88ba7644fac078f9168cbbcae10Ying Wangtypedef khronos_ssize_t  GLsizeiptr;
4016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
4116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* OpenGL ES core versions */
4216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ES_VERSION_2_0                 1
4316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
4416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* ClearBufferMask */
4516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DEPTH_BUFFER_BIT               0x00000100
4616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_BUFFER_BIT             0x00000400
4716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_COLOR_BUFFER_BIT               0x00004000
4816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
4916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* Boolean */
5016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FALSE                          0
5116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TRUE                           1
5216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
5316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* BeginMode */
5416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_POINTS                         0x0000
5516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LINES                          0x0001
5616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LINE_LOOP                      0x0002
5716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LINE_STRIP                     0x0003
5816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TRIANGLES                      0x0004
5916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TRIANGLE_STRIP                 0x0005
6016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TRIANGLE_FAN                   0x0006
6116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
6216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* AlphaFunction (not supported in ES20) */
6316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_NEVER */
6416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_LESS */
6516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_EQUAL */
6616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_LEQUAL */
6716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_GREATER */
6816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_NOTEQUAL */
6916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_GEQUAL */
7016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_ALWAYS */
7116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
7216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* BlendingFactorDest */
7316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ZERO                           0
7416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ONE                            1
7516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SRC_COLOR                      0x0300
7616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ONE_MINUS_SRC_COLOR            0x0301
7716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SRC_ALPHA                      0x0302
7816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ONE_MINUS_SRC_ALPHA            0x0303
7916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DST_ALPHA                      0x0304
8016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ONE_MINUS_DST_ALPHA            0x0305
8116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
8216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* BlendingFactorSrc */
8316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_ZERO */
8416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_ONE */
8516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DST_COLOR                      0x0306
8616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ONE_MINUS_DST_COLOR            0x0307
8716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SRC_ALPHA_SATURATE             0x0308
8816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_SRC_ALPHA */
8916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_ONE_MINUS_SRC_ALPHA */
9016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_DST_ALPHA */
9116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_ONE_MINUS_DST_ALPHA */
9216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
9316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* BlendEquationSeparate */
9416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FUNC_ADD                       0x8006
9516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BLEND_EQUATION                 0x8009
9616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BLEND_EQUATION_RGB             0x8009    /* same as BLEND_EQUATION */
9716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BLEND_EQUATION_ALPHA           0x883D
9816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
9916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* BlendSubtract */
10016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FUNC_SUBTRACT                  0x800A
10116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FUNC_REVERSE_SUBTRACT          0x800B
10216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
10316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* Separate Blend Functions */
10416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BLEND_DST_RGB                  0x80C8
10516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BLEND_SRC_RGB                  0x80C9
10616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BLEND_DST_ALPHA                0x80CA
10716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BLEND_SRC_ALPHA                0x80CB
10816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_CONSTANT_COLOR                 0x8001
10916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
11016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_CONSTANT_ALPHA                 0x8003
11116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
11216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BLEND_COLOR                    0x8005
11316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
11416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* Buffer Objects */
11516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ARRAY_BUFFER                   0x8892
11616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ELEMENT_ARRAY_BUFFER           0x8893
11716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ARRAY_BUFFER_BINDING           0x8894
11816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
11916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
12016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STREAM_DRAW                    0x88E0
12116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STATIC_DRAW                    0x88E4
12216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DYNAMIC_DRAW                   0x88E8
12316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
12416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BUFFER_SIZE                    0x8764
12516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BUFFER_USAGE                   0x8765
12616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
12716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_CURRENT_VERTEX_ATTRIB          0x8626
12816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
12916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* CullFaceMode */
13016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRONT                          0x0404
13116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BACK                           0x0405
13216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRONT_AND_BACK                 0x0408
13316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
13416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* DepthFunction */
13516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_NEVER */
13616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_LESS */
13716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_EQUAL */
13816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_LEQUAL */
13916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_GREATER */
14016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_NOTEQUAL */
14116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_GEQUAL */
14216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_ALWAYS */
14316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
14416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* EnableCap */
14516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_2D                     0x0DE1
14616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_CULL_FACE                      0x0B44
14716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BLEND                          0x0BE2
14816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DITHER                         0x0BD0
14916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_TEST                   0x0B90
15016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DEPTH_TEST                     0x0B71
15116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SCISSOR_TEST                   0x0C11
15216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_POLYGON_OFFSET_FILL            0x8037
15316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
15416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SAMPLE_COVERAGE                0x80A0
15516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
15616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* ErrorCode */
15716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_NO_ERROR                       0
15816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INVALID_ENUM                   0x0500
15916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INVALID_VALUE                  0x0501
16016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INVALID_OPERATION              0x0502
16116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_OUT_OF_MEMORY                  0x0505
16216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
16316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* FrontFaceDirection */
16416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_CW                             0x0900
16516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_CCW                            0x0901
16616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
16716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* GetPName */
16816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LINE_WIDTH                     0x0B21
16916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
17016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
17116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_CULL_FACE_MODE                 0x0B45
17216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRONT_FACE                     0x0B46
17316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DEPTH_RANGE                    0x0B70
17416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DEPTH_WRITEMASK                0x0B72
17516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DEPTH_CLEAR_VALUE              0x0B73
17616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DEPTH_FUNC                     0x0B74
17716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_CLEAR_VALUE            0x0B91
17816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_FUNC                   0x0B92
17916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_FAIL                   0x0B94
18016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
18116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
18216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_REF                    0x0B97
18316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_VALUE_MASK             0x0B93
18416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_WRITEMASK              0x0B98
18516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_BACK_FUNC              0x8800
18616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_BACK_FAIL              0x8801
18716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
18816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
18916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_BACK_REF               0x8CA3
19016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
19116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
19216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VIEWPORT                       0x0BA2
19316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SCISSOR_BOX                    0x0C10
19416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_SCISSOR_TEST */
19516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_COLOR_CLEAR_VALUE              0x0C22
19616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_COLOR_WRITEMASK                0x0C23
19716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_UNPACK_ALIGNMENT               0x0CF5
19816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_PACK_ALIGNMENT                 0x0D05
19916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MAX_TEXTURE_SIZE               0x0D33
20016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MAX_VIEWPORT_DIMS              0x0D3A
20116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SUBPIXEL_BITS                  0x0D50
20216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RED_BITS                       0x0D52
20316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_GREEN_BITS                     0x0D53
20416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BLUE_BITS                      0x0D54
20516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ALPHA_BITS                     0x0D55
20616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DEPTH_BITS                     0x0D56
20716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_BITS                   0x0D57
20816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_POLYGON_OFFSET_UNITS           0x2A00
20916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_POLYGON_OFFSET_FILL */
21016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_POLYGON_OFFSET_FACTOR          0x8038
21116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_BINDING_2D             0x8069
21216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SAMPLE_BUFFERS                 0x80A8
21316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SAMPLES                        0x80A9
21416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
21516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
21616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
21716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* GetTextureParameter */
21816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_TEXTURE_MAG_FILTER */
21916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_TEXTURE_MIN_FILTER */
22016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_TEXTURE_WRAP_S */
22116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_TEXTURE_WRAP_T */
22216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
22316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
22416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
22516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
22616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* HintMode */
22716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DONT_CARE                      0x1100
22816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FASTEST                        0x1101
22916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_NICEST                         0x1102
23016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
23116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* HintTarget */
23216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_GENERATE_MIPMAP_HINT            0x8192
23316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
23416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* DataType */
23516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BYTE                           0x1400
23616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_UNSIGNED_BYTE                  0x1401
23716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SHORT                          0x1402
23816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_UNSIGNED_SHORT                 0x1403
23916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INT                            0x1404
24016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_UNSIGNED_INT                   0x1405
24116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FLOAT                          0x1406
24216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FIXED                          0x140C
24316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
24416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* PixelFormat */
24516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DEPTH_COMPONENT                0x1902
24616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ALPHA                          0x1906
24716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RGB                            0x1907
24816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RGBA                           0x1908
24916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LUMINANCE                      0x1909
25016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LUMINANCE_ALPHA                0x190A
25116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
25216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* PixelType */
25316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_UNSIGNED_BYTE */
25416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
25516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
25616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_UNSIGNED_SHORT_5_6_5           0x8363
25716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
25816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* Shaders */
25916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAGMENT_SHADER                  0x8B30
26016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VERTEX_SHADER                    0x8B31
26116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MAX_VERTEX_ATTRIBS               0x8869
26216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
26316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MAX_VARYING_VECTORS              0x8DFC
26416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
26516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
26616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MAX_TEXTURE_IMAGE_UNITS          0x8872
26716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
26816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SHADER_TYPE                      0x8B4F
26916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DELETE_STATUS                    0x8B80
27016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LINK_STATUS                      0x8B82
27116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VALIDATE_STATUS                  0x8B83
27216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ATTACHED_SHADERS                 0x8B85
27316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ACTIVE_UNIFORMS                  0x8B86
27416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ACTIVE_UNIFORM_MAX_LENGTH        0x8B87
27516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ACTIVE_ATTRIBUTES                0x8B89
27616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH      0x8B8A
27716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SHADING_LANGUAGE_VERSION         0x8B8C
27816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_CURRENT_PROGRAM                  0x8B8D
27916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
28016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* StencilFunction */
28116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_NEVER                          0x0200
28216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LESS                           0x0201
28316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_EQUAL                          0x0202
28416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LEQUAL                         0x0203
28516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_GREATER                        0x0204
28616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_NOTEQUAL                       0x0205
28716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_GEQUAL                         0x0206
28816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ALWAYS                         0x0207
28916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
29016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* StencilOp */
29116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_ZERO */
29216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_KEEP                           0x1E00
29316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_REPLACE                        0x1E01
29416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INCR                           0x1E02
29516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DECR                           0x1E03
29616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INVERT                         0x150A
29716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INCR_WRAP                      0x8507
29816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DECR_WRAP                      0x8508
29916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
30016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* StringName */
30116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VENDOR                         0x1F00
30216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERER                       0x1F01
30316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VERSION                        0x1F02
30416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_EXTENSIONS                     0x1F03
30516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
30616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* TextureMagFilter */
30716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_NEAREST                        0x2600
30816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LINEAR                         0x2601
30916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
31016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* TextureMinFilter */
31116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_NEAREST */
31216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_LINEAR */
31316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_NEAREST_MIPMAP_NEAREST         0x2700
31416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LINEAR_MIPMAP_NEAREST          0x2701
31516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_NEAREST_MIPMAP_LINEAR          0x2702
31616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LINEAR_MIPMAP_LINEAR           0x2703
31716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
31816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* TextureParameterName */
31916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_MAG_FILTER             0x2800
32016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_MIN_FILTER             0x2801
32116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_WRAP_S                 0x2802
32216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_WRAP_T                 0x2803
32316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
32416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* TextureTarget */
32516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*      GL_TEXTURE_2D */
32616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE                        0x1702
32716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
32816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_CUBE_MAP               0x8513
32916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
33016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
33116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
33216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
33316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
33416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
33516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
33616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
33716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
33816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* TextureUnit */
33916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE0                       0x84C0
34016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE1                       0x84C1
34116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE2                       0x84C2
34216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE3                       0x84C3
34316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE4                       0x84C4
34416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE5                       0x84C5
34516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE6                       0x84C6
34616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE7                       0x84C7
34716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE8                       0x84C8
34816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE9                       0x84C9
34916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE10                      0x84CA
35016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE11                      0x84CB
35116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE12                      0x84CC
35216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE13                      0x84CD
35316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE14                      0x84CE
35416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE15                      0x84CF
35516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE16                      0x84D0
35616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE17                      0x84D1
35716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE18                      0x84D2
35816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE19                      0x84D3
35916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE20                      0x84D4
36016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE21                      0x84D5
36116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE22                      0x84D6
36216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE23                      0x84D7
36316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE24                      0x84D8
36416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE25                      0x84D9
36516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE26                      0x84DA
36616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE27                      0x84DB
36716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE28                      0x84DC
36816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE29                      0x84DD
36916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE30                      0x84DE
37016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_TEXTURE31                      0x84DF
37116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_ACTIVE_TEXTURE                 0x84E0
37216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
37316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* TextureWrapMode */
37416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_REPEAT                         0x2901
37516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_CLAMP_TO_EDGE                  0x812F
37616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MIRRORED_REPEAT                0x8370
37716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
37816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* Uniform Types */
37916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FLOAT_VEC2                     0x8B50
38016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FLOAT_VEC3                     0x8B51
38116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FLOAT_VEC4                     0x8B52
38216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INT_VEC2                       0x8B53
38316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INT_VEC3                       0x8B54
38416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INT_VEC4                       0x8B55
38516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BOOL                           0x8B56
38616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BOOL_VEC2                      0x8B57
38716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BOOL_VEC3                      0x8B58
38816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_BOOL_VEC4                      0x8B59
38916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FLOAT_MAT2                     0x8B5A
39016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FLOAT_MAT3                     0x8B5B
39116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FLOAT_MAT4                     0x8B5C
39216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SAMPLER_2D                     0x8B5E
39316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SAMPLER_CUBE                   0x8B60
39416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
39516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* Vertex Arrays */
39616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VERTEX_ATTRIB_ARRAY_ENABLED        0x8622
39716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VERTEX_ATTRIB_ARRAY_SIZE           0x8623
39816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VERTEX_ATTRIB_ARRAY_STRIDE         0x8624
39916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VERTEX_ATTRIB_ARRAY_TYPE           0x8625
40016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED     0x886A
40116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VERTEX_ATTRIB_ARRAY_POINTER        0x8645
40216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
40316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
40416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* Read Format */
40516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A
40616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
40716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
40816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* Shader Source */
40916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_COMPILE_STATUS                 0x8B81
41016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INFO_LOG_LENGTH                0x8B84
41116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SHADER_SOURCE_LENGTH           0x8B88
41216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SHADER_COMPILER                0x8DFA
41316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
41416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* Shader Binary */
41516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_SHADER_BINARY_FORMATS          0x8DF8
41616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
41716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
41816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* Shader Precision-Specified Types */
41916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LOW_FLOAT                      0x8DF0
42016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MEDIUM_FLOAT                   0x8DF1
42116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_HIGH_FLOAT                     0x8DF2
42216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_LOW_INT                        0x8DF3
42316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MEDIUM_INT                     0x8DF4
42416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_HIGH_INT                       0x8DF5
42516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
42616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/* Framebuffer Object. */
42716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAMEBUFFER                    0x8D40
42816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERBUFFER                   0x8D41
42916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
43016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RGBA4                          0x8056
43116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RGB5_A1                        0x8057
43216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RGB565                         0x8D62
43316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DEPTH_COMPONENT16              0x81A5
43416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_INDEX                  0x1901
43516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_INDEX8                 0x8D48
43616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
43716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERBUFFER_WIDTH             0x8D42
43816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERBUFFER_HEIGHT            0x8D43
43916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
44016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERBUFFER_RED_SIZE          0x8D50
44116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
44216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
44316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
44416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
44516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
44616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
44716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE           0x8CD0
44816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME           0x8CD1
44916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL         0x8CD2
45016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
45116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
45216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_COLOR_ATTACHMENT0              0x8CE0
45316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_DEPTH_ATTACHMENT               0x8D00
45416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_STENCIL_ATTACHMENT             0x8D20
45516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
45616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_NONE                           0
45716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
45816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAMEBUFFER_COMPLETE                      0x8CD5
45916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT         0x8CD6
46016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
46116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS         0x8CD9
46216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAMEBUFFER_UNSUPPORTED                   0x8CDD
46316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
46416559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_FRAMEBUFFER_BINDING            0x8CA6
46516559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_RENDERBUFFER_BINDING           0x8CA7
46616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
46716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
46816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
46916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
47016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang/*-------------------------------------------------------------------------
47116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang * GL core functions.
47216559ae86908b88ba7644fac078f9168cbbcae10Ying Wang *-----------------------------------------------------------------------*/
47316559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
47416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture);
47516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
47616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
47716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
47816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
47916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
48016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
48116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
48216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBlendEquation ( GLenum mode );
48316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
48416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
48516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
48616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
48716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
48816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL GLenum       GL_APIENTRY glCheckFramebufferStatus (GLenum target);
48916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glClear (GLbitfield mask);
49016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
49116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glClearDepthf (GLclampf depth);
49216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glClearStencil (GLint s);
49316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
49416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glCompileShader (GLuint shader);
49516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
49616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
49716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
49816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
49916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL GLuint       GL_APIENTRY glCreateProgram (void);
50016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL GLuint       GL_APIENTRY glCreateShader (GLenum type);
50116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glCullFace (GLenum mode);
50216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
50316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
50416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDeleteProgram (GLuint program);
50516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
50616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDeleteShader (GLuint shader);
50716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
50816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDepthFunc (GLenum func);
50916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDepthMask (GLboolean flag);
51016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
51116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
51216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDisable (GLenum cap);
51316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDisableVertexAttribArray (GLuint index);
51416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
51516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
51616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glEnable (GLenum cap);
51716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glEnableVertexAttribArray (GLuint index);
51816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glFinish (void);
51916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glFlush (void);
52016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
52116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
52216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glFrontFace (GLenum mode);
52316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
52416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGenerateMipmap (GLenum target);
52516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
52616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
52716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
52816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
52916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
53016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
53116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL int          GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
53216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
53316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
53416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL GLenum       GL_APIENTRY glGetError (void);
53516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
53616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
53716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
53816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
53916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
54016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
54116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
54216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
54316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
54416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
54516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
54616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
54716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
54816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
54916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
55016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL int          GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
55116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
55216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
55316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
55416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glHint (GLenum target, GLenum mode);
55516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL GLboolean    GL_APIENTRY glIsBuffer (GLuint buffer);
55616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL GLboolean    GL_APIENTRY glIsEnabled (GLenum cap);
55716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL GLboolean    GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
55816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL GLboolean    GL_APIENTRY glIsProgram (GLuint program);
55916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL GLboolean    GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
56016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL GLboolean    GL_APIENTRY glIsShader (GLuint shader);
56116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL GLboolean    GL_APIENTRY glIsTexture (GLuint texture);
56216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glLineWidth (GLfloat width);
56316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glLinkProgram (GLuint program);
56416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
56516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
56616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
56716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glReleaseShaderCompiler (void);
56816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
56916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
57016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
57116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
57216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
57316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
57416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
57516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glStencilMask (GLuint mask);
57616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
57716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
57816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
57916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
58016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
58116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
58216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
58316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
58416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
58516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform1f (GLint location, GLfloat x);
58616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
58716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform1i (GLint location, GLint x);
58816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
58916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
59016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
59116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
59216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
59316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
59416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
59516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
59616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
59716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
59816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
59916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
60016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
60116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
60216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
60316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
60416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glUseProgram (GLuint program);
60516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glValidateProgram (GLuint program);
60616559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
60716559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
60816559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
60916559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
61016559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
61116559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
61216559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
61316559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
61416559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
61516559ae86908b88ba7644fac078f9168cbbcae10Ying WangGL_APICALL void         GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
61616559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
61716559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#ifdef __cplusplus
61816559ae86908b88ba7644fac078f9168cbbcae10Ying Wang}
61916559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#endif
62016559ae86908b88ba7644fac078f9168cbbcae10Ying Wang
62116559ae86908b88ba7644fac078f9168cbbcae10Ying Wang#endif /* __gl2_h_ */
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