Permission.h revision 4d4c8b7e294d845103ecb10f968713717a3e6406
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef NETD_INCLUDE_PERMISSION_H
18#define NETD_INCLUDE_PERMISSION_H
19
20// This enum represents the permissions we care about for networking. When applied to an app, it's
21// the permission the app (UID) has been granted. When applied to a network, it's the permission an
22// app must hold to be allowed to use the network. PERMISSION_NONE means "no special permission is
23// held by the app" or "no special permission is required to use the network".
24//
25// Permissions are flags that can be OR'ed together to represent combinations of permissions.
26//
27// NOTE: netd doesn't enforce any semantics for the permission values. E.g., while all apps with
28// CONNECTIVITY_INTERNAL may also implicitly or explicitly have CHANGE_NETWORK_STATE, netd doesn't
29// enforce it. It's the responsibility of the caller to set all permissions bits explicitly. I.e.,
30// if you set the PERMISSION_CONNECTIVITY_INTERNAL bit, you should probably also set the
31// PERMISSION_CHANGE_NETWORK_STATE bit.
32enum Permission {
33    PERMISSION_NONE                  = 0x0,
34    PERMISSION_CHANGE_NETWORK_STATE  = 0x1,
35    PERMISSION_CONNECTIVITY_INTERNAL = 0x2
36};
37
38Permission permissionFromString(const char* permission);
39
40#endif  // NETD_INCLUDE_PERMISSION_H
41