Lines Matching defs:field_info
2838 void LocationsBuilderARM::HandleFieldSet(HInstruction* instruction, const FieldInfo& field_info) {
2845 Primitive::Type field_type = field_info.GetFieldType();
2853 bool generate_volatile = field_info.IsVolatile()
2880 const FieldInfo& field_info) {
2887 bool is_volatile = field_info.IsVolatile();
2889 Primitive::Type field_type = field_info.GetFieldType();
2890 uint32_t offset = field_info.GetFieldOffset().Uint32Value();
2977 void LocationsBuilderARM::HandleFieldGet(HInstruction* instruction, const FieldInfo& field_info) {
2983 bool volatile_for_double = field_info.IsVolatile()
2984 && (field_info.GetFieldType() == Primitive::kPrimDouble)
2986 bool overlap = field_info.IsVolatile() && (field_info.GetFieldType() == Primitive::kPrimLong);
3007 const FieldInfo& field_info) {
3013 bool is_volatile = field_info.IsVolatile();
3015 Primitive::Type field_type = field_info.GetFieldType();
3016 uint32_t offset = field_info.GetFieldOffset().Uint32Value();