Lines Matching defs:shadertype
2701 void GLTrace_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) {
2707 // copy argument shadertype
2711 arg_shadertype->add_intvalue((int)shadertype);
2734 glContext->hooks->gl.glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
23337 void GLTrace_glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length) {
23349 // copy argument shadertype
23353 arg_shadertype->add_intvalue((int)shadertype);
23370 glContext->hooks->gl.glExtGetProgramBinarySourceQCOM(program, shadertype, source, length);