Searched defs:outMatrix (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | DamageAccumulator.cpp | 55 static void computeTransformImpl(const DirtyStack* currentFrame, Matrix4* outMatrix) { argument 57 computeTransformImpl(currentFrame->prev, outMatrix); 61 currentFrame->renderNode->applyViewPropertyTransforms(*outMatrix); 64 outMatrix->multiply(*currentFrame->matrix4); 74 void DamageAccumulator::computeCurrentTransform(Matrix4* outMatrix) const { 75 outMatrix->loadIdentity(); 76 computeTransformImpl(mHead, outMatrix);
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/frameworks/base/services/core/java/com/android/server/wm/ |
H A D | ScreenRotationAnimation.java | 322 Matrix outMatrix) { 325 outMatrix.reset(); 328 outMatrix.setRotate(90, 0, 0); 329 outMatrix.postTranslate(height, 0); 332 outMatrix.setRotate(180, 0, 0); 333 outMatrix.postTranslate(width, height); 336 outMatrix.setRotate(270, 0, 0); 337 outMatrix.postTranslate(0, width); 321 createRotationMatrix(int rotation, int width, int height, Matrix outMatrix) argument
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H A D | AccessibilityController.java | 204 Matrix outMatrix) { 214 outMatrix.setValues(sTempFloats); 203 populateTransformationMatrixLocked(WindowState windowState, Matrix outMatrix) argument
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/frameworks/base/core/jni/ |
H A D | android_view_RenderNode.cpp | 408 SkMatrix* outMatrix = reinterpret_cast<SkMatrix*>(outMatrixPtr); local 414 *outMatrix = *transformMatrix; 416 outMatrix->setIdentity(); 424 SkMatrix* outMatrix = reinterpret_cast<SkMatrix*>(outMatrixPtr); local 427 if (!outMatrix->invert(outMatrix)) { 429 outMatrix->setIdentity();
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/frameworks/base/core/java/android/view/ |
H A D | RenderNode.java | 286 public void getMatrix(@NonNull Matrix outMatrix) { argument 287 nGetTransformMatrix(mNativeRenderNode, outMatrix.native_instance); 290 public void getInverseMatrix(@NonNull Matrix outMatrix) { argument 291 nGetInverseTransformMatrix(mNativeRenderNode, outMatrix.native_instance);
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