Searched defs:targetFlags (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputDispatcher.h539 int32_t targetFlags; member in struct:android::InputDispatcher::DispatchEntry
550 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor);
554 return targetFlags & InputTarget::FLAG_FOREGROUND;
558 return targetFlags & InputTarget::FLAG_SPLIT;
961 int32_t targetFlags; member in struct:android::InputDispatcher::TouchedWindow
977 int32_t targetFlags, BitSet32 pointerIds);
1043 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
H A DInputDispatcher.cpp1259 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; local
1261 targetFlags |= InputTarget::FLAG_SPLIT;
1264 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
1280 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
1321 int32_t targetFlags = InputTarget::FLAG_FOREGROUND local
1324 targetFlags |= InputTarget::FLAG_SPLIT;
1327 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
1334 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
1367 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
1397 if (touchedWindow.targetFlags
1565 addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) argument
3981 DispatchEntry(EventEntry* eventEntry, int32_t targetFlags, float xOffset, float yOffset, float scaleFactor) argument
4444 addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds) argument
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