Searched refs:spill_size (Results 1 - 3 of 3) sorted by relevance

/art/compiler/dex/quick/arm64/
H A Dcall_arm64.cc327 const int spill_size = (spill_count * kArm64PointerSize + 15) & ~0xf; // SP 16 byte alignment. local
328 const int frame_size_without_spills = frame_size_ - spill_size;
348 if (spill_size > 0) {
350 DCHECK(spill_size == spilled_already || frame_size_ == spilled_already);
/art/compiler/dex/quick/arm/
H A Dcall_arm.cc444 const int spill_size = spill_count * 4; local
445 const int frame_size_without_spills = frame_size_ - spill_size;
482 AddSlowPath(new(arena_)StackOverflowSlowPath(this, branch, true, spill_size));
/art/runtime/
H A Dstack.cc837 int spill_size = POPCOUNT(core_spills) * GetBytesPerGprSpillLocation(isa) local
855 int locals_start = frame_size - spill_size - num_regs * sizeof(uint32_t);

Completed in 34 milliseconds