Searched refs:calculateQuickRejectForScissor (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DCanvasState.h140 bool calculateQuickRejectForScissor(float left, float top, float right, float bottom,
H A DCanvasState.cpp210 bool CanvasState::calculateQuickRejectForScissor(float left, float top, function in class:android::uirenderer::CanvasState
H A DOpenGLRenderer.cpp784 mState.calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
1435 if (mState.calculateQuickRejectForScissor(left, top, right, bottom,
2352 const bool rejected = mState.calculateQuickRejectForScissor(

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