Searched refs:chirp (Results 1 - 2 of 2) sorted by relevance
/frameworks/av/services/audioflinger/tests/ |
H A D | mixer_to_wav_tests.sh | 6 # Sine and chirp signals are used for input because they 28 # (sine = horizontal, chirp = diagonal) which should 67 sine:2,4000,7520 chirp:2,9200 sine:1,3000,18000 \ 68 sine:f,6,6000,19000 chirp:i,4,30000 76 sine:2,4000,7520 chirp:2,9200 sine:1,3000,18000 \ 87 sine:4,1000,3000 sine:1,2000,9307 chirp:3,9307 96 sine:2,1000,32000 chirp:2,32000 sine:1,3000,32000 105 sine:2,1000,32000 chirp:2,32000 sine:1,3000,32000
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H A D | test-mixer.cpp | 30 * Sine or chirp functions are typically more useful as input to the mixer 51 fprintf(stderr, " 'chirp:[(i|f),]<channels>,<samplerate>'\n"); 158 static const char chirp[] = "chirp:"; local 163 if (!strncmp(argv[i], chirp, strlen(chirp))) { 165 const char *s = parseFormat(argv[i] + strlen(chirp), &useFloat); 169 printf("creating chirp(%d %d)\n", v[0], v[1]);
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