Searched refs:mUseFloatTexture (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DGradientCache.cpp69 , mUseFloatTexture(extensions.hasFloatTextures())
191 return 4 * (mUseFloatTexture ? sizeof(float) : sizeof(uint8_t));
243 ChannelSplitter split = gSplitters[mUseFloatTexture];
249 ChannelMixer mix = gMixers[mUseFloatTexture];
284 if (mUseFloatTexture) {
H A DGradientCache.h183 bool mUseFloatTexture; member in class:android::uirenderer::GradientCache

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