Searched refs:meshHeight (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
H A DSkiaCanvas.cpp117 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
568 void SkiaCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, argument
571 const int ptCount = (meshWidth + 1) * (meshHeight + 1);
572 const int indexCount = meshWidth * meshHeight * 6;
596 const SkScalar dy = h / meshHeight;
600 for (int i = 0; i <= meshHeight; i++) {
601 if (i == meshHeight) {
621 for (int i = 0; i < meshHeight; i++) {
H A DCanvas.h141 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
H A DDisplayListCanvas.cpp322 void DisplayListCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, argument
324 int vertexCount = (meshWidth + 1) * (meshHeight + 1);
329 addDrawOp(new (alloc()) DrawBitmapMeshOp(refBitmap(bitmap), meshWidth, meshHeight,
H A DDisplayListCanvas.h227 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
H A DDisplayListOp.h759 DrawBitmapMeshOp(const SkBitmap* bitmap, int meshWidth, int meshHeight, argument
761 : DrawBoundedOp(vertices, 2 * (meshWidth + 1) * (meshHeight + 1), paint),
762 mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight),
H A DOpenGLRenderer.h195 void drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
H A DOpenGLRenderer.cpp1574 void OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight, argument
1585 const uint32_t elementCount = meshWidth * meshHeight * 6;
1592 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
1601 for (int32_t y = 0; y < meshHeight; y++) {
1607 float v1 = float(y) / meshHeight;
1608 float v2 = float(y + 1) / meshHeight;
/frameworks/base/graphics/java/android/graphics/
H A DCanvas.java1516 * meshHeight+1 vertices down. The verts array is accessed in row-major
1524 * @param meshHeight The number of rows in the mesh. Nothing is drawn if
1528 * (meshWidth+1) * (meshHeight+1) * 2 + vertOffset values
1534 * there must be at least (meshWidth+1) * (meshHeight+1) +
1539 public void drawBitmapMesh(@NonNull Bitmap bitmap, int meshWidth, int meshHeight, argument
1542 if ((meshWidth | meshHeight | vertOffset | colorOffset) < 0) {
1545 if (meshWidth == 0 || meshHeight == 0) {
1548 int count = (meshWidth + 1) * (meshHeight + 1);
1555 nativeDrawBitmapMesh(mNativeCanvasWrapper, bitmap, meshWidth, meshHeight,
2088 int meshWidth, int meshHeight,
2086 nativeDrawBitmapMesh(long nativeCanvas, Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nativePaint) argument
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/frameworks/base/core/jni/
H A Dandroid_graphics_Canvas.cpp413 jint meshWidth, jint meshHeight, jfloatArray jverts,
415 const int ptCount = (meshWidth + 1) * (meshHeight + 1);
422 get_canvas(canvasHandle)->drawBitmapMesh(bitmap, meshWidth, meshHeight,
412 drawBitmapMesh(JNIEnv* env, jobject, jlong canvasHandle, jobject jbitmap, jint meshWidth, jint meshHeight, jfloatArray jverts, jint vertIndex, jintArray jcolors, jint colorIndex, jlong paintHandle) argument
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java831 int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors,
830 nativeDrawBitmapMesh(long nCanvas, Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nPaint) argument

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