Searched refs:quadCount (Results 1 - 7 of 7) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Patch.cpp | 101 uint32_t quadCount = 0; local 127 width, bitmapWidth, quadCount); 139 width, bitmapWidth, quadCount); 151 float width, float bitmapWidth, uint32_t& quadCount) { 174 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); 185 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount); 190 float u1, float v1, float u2, float v2, uint32_t& quadCount) { 191 const uint32_t oldQuadCount = quadCount; 192 quadCount++; 149 generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex, float y1, float y2, float v1, float v2, float stretchX, float rescaleX, float width, float bitmapWidth, uint32_t& quadCount) argument 189 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument
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H A D | Patch.h | 63 float width, float bitmapWidth, uint32_t& quadCount); 65 float u1, float v1, float u2, float v2, uint32_t& quadCount);
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H A D | GlopBuilder.h | 54 GlopBuilder& setMeshIndexedQuads(Vertex* vertexData, int quadCount); 57 GlopBuilder& setMeshTexturedIndexedQuads(TextureVertex* vertexData, int elementCount); // TODO: take quadCount
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H A D | GlopBuilder.cpp | 126 GlopBuilder& GlopBuilder::setMeshIndexedQuads(Vertex* vertexData, int quadCount) { argument 136 mOutGlop->mesh.elementCount = 6 * quadCount;
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H A D | OpenGLRenderer.cpp | 1110 const size_t quadCount = mLayers.size(); local 1111 if (quadCount == 0) return; 1124 Vertex mesh[quadCount * 4]; 1127 for (uint32_t i = 0; i < quadCount; i++) { 1144 .setMeshIndexedQuads(&mesh[0], quadCount) 1301 int quadCount = rectangleList.getTransformedRectanglesCount(); local 1302 std::vector<Vertex> rectangleVertices(quadCount * 4); 1305 for (int i = 0; i < quadCount; ++i) {
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/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
H A D | FillTest.java | 63 void addTest(int index, int testId, int blend, int quadCount) { argument 76 dataItem.quadCount = quadCount; 91 addTest(index++, 1 /*testId*/, 0 /*blend*/, 10 /*quadCount*/); 92 addTest(index++, 0 /*testId*/, 0 /*blend*/, 10 /*quadCount*/); 93 addTest(index++, 1 /*testId*/, 1 /*blend*/, 10 /*quadCount*/); 94 addTest(index++, 0 /*testId*/, 1 /*blend*/, 10 /*quadCount*/); 95 addTest(index++, 2 /*testId*/, 1 /*blend*/, 3 /*quadCount*/); 96 addTest(index++, 2 /*testId*/, 1 /*blend*/, 1 /*quadCount*/);
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/frameworks/native/opengl/tests/testViewport/src/com/android/test/ |
H A D | TestView.java | 130 int quadCount = quadW * quadH; 131 int indexCount = quadCount * 6;
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