Searched refs:reset_l (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/libs/common_time/
H A Dclock_recovery.h96 void reset_l(bool position, bool frequency);
H A Dclock_recovery.cpp110 reset_l(position, frequency);
244 reset_l(false, true);
307 void ClockRecoveryLoop::reset_l(bool position, bool frequency) {
/frameworks/av/include/media/
H A Dmediaplayer.h265 status_t reset_l();
/frameworks/av/media/libstagefright/include/
H A DAwesomePlayer.h264 void reset_l();
/frameworks/av/services/audioflinger/
H A DEffects.h70 void reset_l();
H A DEffects.cpp224 reset_l();
252 reset_l();
310 void AudioFlinger::EffectModule::reset_l() function in class:android::AudioFlinger::EffectModule
/frameworks/av/media/libmedia/
H A Dmediaplayer.cpp566 status_t MediaPlayer::reset_l() function in class:android::MediaPlayer
607 return reset_l();
/frameworks/av/media/libstagefright/
H A DAwesomePlayer.cpp306 reset_l();
344 reset_l();
516 reset_l();
519 void AwesomePlayer::reset_l() { function in class:android::AwesomePlayer
1771 // The event has been cancelled in reset_l() but had already
3003 // stream info is cleared by reset_l() so copy what we need
3019 reset_l();

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