/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | LayersActivity.java | 55 int count = canvas.saveLayer(0.0f, 0.0f, 200.0f, 100.0f, mLayerPaint, 65 count = canvas.saveLayer(0.0f, 0.0f, 200.0f, 100.0f, mLayerPaint, 82 count = canvas.saveLayer(50.0f, 25.0f, 150.0f, 75.0f, mLayerPaint, 99 count = canvas.saveLayer(50.0f, 25.0f, 150.0f, 75.0f, mLayerPaint,
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H A D | NewLayersActivity.java | 65 int count = canvas.saveLayer(0.0f, 0.0f, 200.0f, 100.0f, mLayerPaint, saveFlags);
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H A D | QuickRejectActivity.java | 73 count = canvas.saveLayer(0, 0, 10, 10, mBitmapPaint, Canvas.ALL_SAVE_FLAG); 74 Log.d("OpenGLRenderer", "count after saveLayer=" + count); 76 Log.d("OpenGLRenderer", "getSaveCount after saveLayer=" + count);
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/frameworks/base/libs/hwui/ |
H A D | Canvas.h | 74 virtual int saveLayer(float left, float top, float right, float bottom,
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H A D | OpenGLRenderer.h | 175 virtual int saveLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::OpenGLRenderer 177 return saveLayer(left, top, right, bottom, paint, flags, nullptr); 180 // Specialized saveLayer implementation, which will pass the convexMask to an FBO layer, if 182 int saveLayer(float left, float top, float right, float bottom, 855 // List of rectangles to clear after saveLayer() is invoked
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H A D | DisplayListCanvas.h | 156 virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, 162 return saveLayer(left, top, right, bottom, &paint, flags);
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H A D | SkiaCanvas.cpp | 63 virtual int saveLayer(float left, float top, float right, float bottom, 278 int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, function in class:android::SkiaCanvas 281 int count = mCanvas->saveLayer(&bounds, paint, flags | SkCanvas::kMatrixClip_SaveFlag);
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H A D | SkiaCanvasProxy.cpp | 155 mCanvas->saveLayer(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, paint, flags);
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H A D | DisplayListCanvas.cpp | 135 int DisplayListCanvas::saveLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::DisplayListCanvas
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H A D | DisplayListOp.h | 342 // NOTE: don't bother with actual saveLayer, instead issuing it at flush time 346 // NOTE: don't issue full saveLayer, since that has side effects/is costly. instead just 353 renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom,
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H A D | OpenGLRenderer.cpp | 522 int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::OpenGLRenderer 897 * by saveLayer's restore 1203 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Canvas.java | 364 * omit this flag for any call to <code>saveLayer()</code> and 374 * call to <code>saveLayer()</code> and <code>saveLayerAlpha()</code> 443 public int saveLayer(@Nullable RectF bounds, @Nullable Paint paint, @Saveflags int saveFlags) { method in class:Canvas 447 return saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, paint, saveFlags); 451 * Convenience for saveLayer(bounds, paint, {@link #ALL_SAVE_FLAG}) 453 public int saveLayer(@Nullable RectF bounds, @Nullable Paint paint) { method in class:Canvas 454 return saveLayer(bounds, paint, ALL_SAVE_FLAG); 458 * Helper version of saveLayer() that takes 4 values rather than a RectF. 460 public int saveLayer(float left, float top, float right, float bottom, @Nullable Paint paint, method in class:Canvas 468 * Convenience for saveLayer(lef 470 public int saveLayer(float left, float top, float right, float bottom, @Nullable Paint paint) { method in class:Canvas [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Canvas_Delegate.java | 209 return canvasDelegate.saveLayer(new RectF(l, t, r, b), 930 * layers involved (see {@link #saveLayer(RectF, Paint_Delegate, int)}. 950 * layers involved (see {@link #saveLayer(RectF, Paint_Delegate, int)}. 1025 return saveLayer(rect, paint, saveFlags); 1028 private int saveLayer(RectF rect, Paint_Delegate paint, int saveFlags) { method in class:Canvas_Delegate 1032 mSnapshot = mSnapshot.saveLayer(rect, paint, saveFlags);
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/frameworks/base/core/jni/ |
H A D | android_graphics_Canvas.cpp | 81 static jint saveLayer(JNIEnv* env, jobject, jlong canvasHandle, jfloat l, jfloat t, function in namespace:android::CanvasJNI 85 return static_cast<jint>(get_canvas(canvasHandle)->saveLayer(l, t, r, b, paint, flags)); 676 {"native_saveLayer","(JFFFFJI)I", (void*) CanvasJNI::saveLayer},
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
H A D | GcSnapshot.java | 56 * Handling of layers (created with {@link Canvas#saveLayer(RectF, Paint, int)}) is handled through 75 /** a local layer created with {@link Canvas#saveLayer(RectF, Paint, int)}. 237 * This is the equivalent of {@link Canvas#saveLayer(RectF, Paint, int)} 245 * @see Canvas#saveLayer(RectF, Paint, int) 247 public GcSnapshot saveLayer(RectF layerBounds, Paint_Delegate paint, int flags) { method in class:GcSnapshot 579 // of saveLayer(), but that doesn't mean there's no layer.
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/frameworks/support/v17/leanback/src/android/support/v17/leanback/app/ |
H A D | BackgroundManager.java | 345 canvas.saveLayer(0, 0, canvas.getWidth(), canvas.getHeight(), 358 * saveLayer/restore draw path.
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/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | GradientDrawable.java | 147 private Paint mLayerPaint; // internal, used if we use saveLayer() 559 canvas.saveLayer(mRect.left - rad, mRect.top - rad,
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/frameworks/base/core/java/android/view/ |
H A D | View.java | 11396 * <p>The current implementation of the saveLayer and saveLayerAlpha methods in {@link Canvas} 16266 canvas.saveLayer(left, top, right, top + length, null, flags); 16270 canvas.saveLayer(left, bottom - length, right, bottom, null, flags); 16274 canvas.saveLayer(left, top, left + length, bottom, null, flags); 16278 canvas.saveLayer(right - length, top, right, bottom, null, flags);
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