/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | BitmapsSkewActivity.java | 52 canvas.skew(0.2f, 0.3f);
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/frameworks/base/libs/hwui/ |
H A D | CanvasState.cpp | 132 void CanvasState::skew(float sx, float sy) { function in class:android::uirenderer::CanvasState 133 mSnapshot->transform->skew(sx, sy);
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H A D | Canvas.h | 90 virtual void skew(float sx, float sy) = 0;
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H A D | CanvasState.h | 107 void skew(float sx, float sy);
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H A D | Matrix.h | 178 void skew(float sx, float sy) { function in class:android::uirenderer::Matrix4
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H A D | SkiaCanvas.cpp | 74 virtual void skew(float sx, float sy) override; 373 void SkiaCanvas::skew(float sx, float sy) { function in class:android::SkiaCanvas 374 mCanvas->skew(sx, sy);
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H A D | DisplayListCanvas.h | 173 virtual void skew(float sx, float sy) override;
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H A D | DisplayListCanvas.cpp | 169 void DisplayListCanvas::skew(float sx, float sy) { function in class:android::uirenderer::DisplayListCanvas 171 mState.skew(sx, sy);
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H A D | OpenGLRenderer.h | 377 void skew(float sx, float sy);
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H A D | DisplayListOp.h | 455 renderer.skew(mSx, mSy);
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H A D | OpenGLRenderer.cpp | 2164 void OpenGLRenderer::skew(float sx, float sy) { function in class:android::uirenderer::OpenGLRenderer 2165 mState.skew(sx, sy);
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/frameworks/base/core/jni/ |
H A D | android_graphics_Canvas.cpp | 141 static void skew(JNIEnv*, jobject, jlong canvasHandle, jfloat sx, jfloat sy) { function in namespace:android::CanvasJNI 142 get_canvas(canvasHandle)->skew(sx, sy); 686 {"native_skew","(JFF)V", (void*) CanvasJNI::skew},
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Canvas.java | 382 * Subsequent calls to translate,scale,rotate,skew,concat or clipRect, 400 * Subsequent calls to translate,scale,rotate,skew,concat or clipRect, 626 * Preconcat the current matrix with the specified skew. 628 * @param sx The amount to skew in X 629 * @param sy The amount to skew in Y 631 public void skew(float sx, float sy) { method in class:Canvas
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