Searched refs:skew (Results 1 - 13 of 13) sorted by relevance

/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DBitmapsSkewActivity.java52 canvas.skew(0.2f, 0.3f);
/frameworks/base/libs/hwui/
H A DCanvasState.cpp132 void CanvasState::skew(float sx, float sy) { function in class:android::uirenderer::CanvasState
133 mSnapshot->transform->skew(sx, sy);
H A DCanvas.h90 virtual void skew(float sx, float sy) = 0;
H A DCanvasState.h107 void skew(float sx, float sy);
H A DMatrix.h178 void skew(float sx, float sy) { function in class:android::uirenderer::Matrix4
H A DSkiaCanvas.cpp74 virtual void skew(float sx, float sy) override;
373 void SkiaCanvas::skew(float sx, float sy) { function in class:android::SkiaCanvas
374 mCanvas->skew(sx, sy);
H A DDisplayListCanvas.h173 virtual void skew(float sx, float sy) override;
H A DDisplayListCanvas.cpp169 void DisplayListCanvas::skew(float sx, float sy) { function in class:android::uirenderer::DisplayListCanvas
171 mState.skew(sx, sy);
H A DOpenGLRenderer.h377 void skew(float sx, float sy);
H A DDisplayListOp.h455 renderer.skew(mSx, mSy);
H A DOpenGLRenderer.cpp2164 void OpenGLRenderer::skew(float sx, float sy) { function in class:android::uirenderer::OpenGLRenderer
2165 mState.skew(sx, sy);
/frameworks/base/core/jni/
H A Dandroid_graphics_Canvas.cpp141 static void skew(JNIEnv*, jobject, jlong canvasHandle, jfloat sx, jfloat sy) { function in namespace:android::CanvasJNI
142 get_canvas(canvasHandle)->skew(sx, sy);
686 {"native_skew","(JFF)V", (void*) CanvasJNI::skew},
/frameworks/base/graphics/java/android/graphics/
H A DCanvas.java382 * Subsequent calls to translate,scale,rotate,skew,concat or clipRect,
400 * Subsequent calls to translate,scale,rotate,skew,concat or clipRect,
626 * Preconcat the current matrix with the specified skew.
628 * @param sx The amount to skew in X
629 * @param sy The amount to skew in Y
631 public void skew(float sx, float sy) { method in class:Canvas

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