Searched refs:transformFlags (Results 1 - 7 of 7) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Glop.h | 148 int transformFlags; member in struct:android::uirenderer::Glop::Transform 151 return (transformFlags & TransformFlags::MeshIgnoresCanvasTransform)
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H A D | GlopBuilder.h | 73 GlopBuilder& setTransform(const Snapshot& snapshot, const int transformFlags) { argument 74 setTransform(snapshot.getOrthoMatrix(), *snapshot.transform, transformFlags); 106 const int transformFlags);
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H A D | GlopBuilder.cpp | 467 const int transformFlags) { 472 mOutGlop->transform.transformFlags = transformFlags; 612 if (mOutGlop->transform.transformFlags & TransformFlags::MeshIgnoresCanvasTransform) {
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H A D | OpenGLRenderer.cpp | 1140 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local 1146 .setTransform(*currentSnapshot(), transformFlags) 1329 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local 1336 .setTransform(*currentSnapshot(), transformFlags) 1539 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local 1545 .setTransform(*currentSnapshot(), transformFlags) 1732 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local 1743 .setTransform(*currentSnapshot(), transformFlags) 1758 const int transformFlags = TransformFlags::OffsetByFudgeFactor; local 1764 .setTransform(*currentSnapshot(), transformFlags) 2570 const int transformFlags = ignoreTransform local 2585 const int transformFlags = ignoreTransform local [all...] |
H A D | FontRenderer.cpp | 61 int transformFlags = pureTranslate local 67 .setTransform(*(renderer->currentSnapshot()), transformFlags)
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/frameworks/native/opengl/tests/hwc/ |
H A D | hwcStress.cpp | 181 const unsigned int transformFlags[] = { variable 188 const vector<unsigned int> vecTransformFlags(transformFlags, 189 transformFlags + NUMA(transformFlags));
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/frameworks/base/libs/hwui/renderstate/ |
H A D | RenderState.cpp | 227 glop.transform.transformFlags & TransformFlags::OffsetByFudgeFactor);
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