Searched refs:transformFlags (Results 1 - 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/
H A DGlop.h148 int transformFlags; member in struct:android::uirenderer::Glop::Transform
151 return (transformFlags & TransformFlags::MeshIgnoresCanvasTransform)
H A DGlopBuilder.h73 GlopBuilder& setTransform(const Snapshot& snapshot, const int transformFlags) { argument
74 setTransform(snapshot.getOrthoMatrix(), *snapshot.transform, transformFlags);
106 const int transformFlags);
H A DGlopBuilder.cpp467 const int transformFlags) {
472 mOutGlop->transform.transformFlags = transformFlags;
612 if (mOutGlop->transform.transformFlags & TransformFlags::MeshIgnoresCanvasTransform) {
H A DOpenGLRenderer.cpp1140 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local
1146 .setTransform(*currentSnapshot(), transformFlags)
1329 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local
1336 .setTransform(*currentSnapshot(), transformFlags)
1539 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local
1545 .setTransform(*currentSnapshot(), transformFlags)
1732 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local
1743 .setTransform(*currentSnapshot(), transformFlags)
1758 const int transformFlags = TransformFlags::OffsetByFudgeFactor; local
1764 .setTransform(*currentSnapshot(), transformFlags)
2570 const int transformFlags = ignoreTransform local
2585 const int transformFlags = ignoreTransform local
[all...]
H A DFontRenderer.cpp61 int transformFlags = pureTranslate local
67 .setTransform(*(renderer->currentSnapshot()), transformFlags)
/frameworks/native/opengl/tests/hwc/
H A DhwcStress.cpp181 const unsigned int transformFlags[] = { variable
188 const vector<unsigned int> vecTransformFlags(transformFlags,
189 transformFlags + NUMA(transformFlags));
/frameworks/base/libs/hwui/renderstate/
H A DRenderState.cpp227 glop.transform.transformFlags & TransformFlags::OffsetByFudgeFactor);

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