/frameworks/compile/mclinker/unittests/ |
H A D | GraphTest.cpp | 39 ListDigraph::Node* u1 = graph.addNode(); local 43 ASSERT_TRUE(NULL == u1->first_in); 44 ASSERT_TRUE(NULL == u1->first_out); 45 ASSERT_TRUE(u2 == u1->prev); 46 ASSERT_TRUE(NULL == u1->next); 51 ASSERT_TRUE(u1 == u2->next); 64 ASSERT_TRUE(NULL == u1->first_in); 65 ASSERT_TRUE(NULL == u1->first_out); 66 ASSERT_TRUE(u3 == u1->prev); 67 ASSERT_TRUE(NULL == u1 86 ListDigraph::Node* u1 = graph.addNode(); local 133 ListDigraph::Node* u1 = graph.addNode(); local 180 ListDigraph::Node* u1 = graph.addNode(); local 200 ListDigraph::Node* u1 = graph.addNode(); local 220 ListDigraph::Node* u1 = graph.addNode(); local 246 ListDigraph::Node* u1 = graph.addNode(); local 272 ListDigraph::Node* u1 = graph.addNode(); local 298 ListDigraph::Node* u1 = graph.addNode(); local [all...] |
/frameworks/base/libs/hwui/ |
H A D | Patch.cpp | 156 float u1 = 0.0f; local 171 u1 += uOffset / bitmapWidth; 174 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); 178 u1 = stepX / bitmapWidth; 185 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount); 190 float u1, float v1, float u2, float v2, uint32_t& quadCount) { 203 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.8f, %.8f", x1, y1, u1, v1); 215 mUvMapper.map(u1, v1, u2, v2); 217 TextureVertex::set(vertex++, x1, y1, u1, v1); 219 TextureVertex::set(vertex++, x1, y2, u1, v 189 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument [all...] |
H A D | UvMapper.h | 101 void map(float& u1, float& v1, float& u2, float& v2) const { argument 103 u1 = lerp(mMinU, mMaxU, u1);
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H A D | Patch.h | 65 float u1, float v1, float u2, float v2, uint32_t& quadCount);
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H A D | FontRenderer.h | 141 void appendMeshQuadNoClip(float x1, float y1, float u1, float v1, 145 void appendMeshQuad(float x1, float y1, float u1, float v1, 149 void appendRotatedMeshQuad(float x1, float y1, float u1, float v1,
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H A D | LayerRenderer.cpp | 170 const float u1 = r->left * texX; local 175 TextureVertex::set(mesh++, r->left, r->top, u1, v1); 177 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
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H A D | FontRenderer.cpp | 500 void FontRenderer::appendMeshQuadNoClip(float x1, float y1, float u1, float v1, argument 508 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2, 512 void FontRenderer::appendMeshQuad(float x1, float y1, float u1, float v1, argument 521 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 535 void FontRenderer::appendRotatedMeshQuad(float x1, float y1, float u1, float v1, argument 539 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
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H A D | OpenGLRenderer.cpp | 1010 const float u1 = r->left * texX; local 1016 TextureVertex::set(mesh++, r->left, r->top, u1, v1); 1018 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2); 1605 float u1 = float(x) / meshWidth; local 1610 mapper.map(u1, v1, u2, v2); 1622 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]); 1623 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]); 1626 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
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H A D | OpenGLRenderer.h | 785 * @param u1 The left coordinate of the texture 790 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
H A D | conceal.cpp | 142 uint8 *y1, *y2, *u1, *u2, *v1, *v2; local 155 u1 = curr->uChan + chrstart; 175 oscl_memcpy(u1, u2, B_SIZE); 176 u1 += width_C; 178 oscl_memcpy(u1, u2, B_SIZE); 179 u1 += width_C;
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
H A D | armVCM4P10_DeblockingLuma_unsafe_s.s | 87 u1 RN 3 label 193 ;// u1 = (p0 + q0 + 1)>>1 194 ;// u1 = ( (q_0 - p_0')>>1 ) ^ 0x80 196 UHSUB8 u1, q_0, p_0 198 EOR u1, u1, m01 ,LSL #7 200 ;// Calculate A = (p2+u1)>>1 204 UHADD8 P1a, p_2, u1 212 UHADD8 Q1a, q_2, u1
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/frameworks/base/libs/hwui/font/ |
H A D | Font.cpp | 170 float u1 = glyph->mBitmapMinU; local 175 mState->appendMeshQuad(nPenX, nPenY, u1, v2, 178 nPenX, nPenY - height, u1, v1, glyph->mCacheTexture); 199 float u1 = glyph->mBitmapMinU; local 205 p[0].x(), p[0].y(), u1, v2, 208 p[3].x(), p[3].y(), u1, v1, glyph->mCacheTexture); 265 const float u1 = glyph->mBitmapMinU; local 272 position->y() + destination[0].y(), u1, v2, 278 position->y() + destination[3].y(), u1, v1,
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H A D | CacheTexture.h | 161 inline void addQuad(float x1, float y1, float u1, float v1, argument 168 TextureVertex::set(mesh++, x1, y1, u1, v1);
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/frameworks/base/core/tests/coretests/src/android/content/pm/ |
H A D | RegisteredServicesCacheTest.java | 151 // Make queryIntentServices(u1) return no results for U1 169 int u1 = 1; 172 assertEquals(1, cache.getPersistentServicesSize(u1)); 174 assertNotEmptyFileCreated(cache, u1); 182 assertEquals(0, cache.getAllServicesSize(u1)); 186 assertEquals(0, cache.getPersistentServicesSize(u1));
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/frameworks/rs/driver/ |
H A D | rsdGL.h | 90 float x1, float y1, float z1, float u1, float v1,
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H A D | rsdGL.cpp | 535 float x1, float y1, float z1, float u1, float v1, 541 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};
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H A D | rsdRuntimeStubs.cpp | 555 static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, argument 577 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; 737 void rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, argument 741 SC_DrawQuadTexCoords(x1, y1, z1, u1, v1,
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/frameworks/data-binding/compiler/src/test/java/android/databinding/tool/expr/ |
H A D | ExprModelTest.java | 331 IdentifierExpr u1 = lb.addVariable("u1", User.class.getCanonicalName(), null); 338 TernaryExpr abTernary = parse(lb, "a > b ? u1.name : u2.name", TernaryExpr.class); 339 TernaryExpr bcTernary = parse(lb, "b > c ? u1.getCond(d) ? u1.lastName : u2.lastName : `xx`" 360 assertFlags(a, a, b, u1, u2, u1Name, u2Name); 361 assertFlags(b, a, b, u1, u2, u1Name, u2Name, c, d, u1LastName, u2LastName, e); 362 assertFlags(c, b, c, u1, d, u1LastName, u2LastName, e); 363 assertFlags(abCmp, a, b, u1, u2, u1Name, u2Name); 364 assertFlags(bcCmp, b, c, u1, [all...] |
/frameworks/rs/ |
H A D | rsFont.cpp | 99 float u1 = glyph->mBitmapMinU; local 107 state->appendMeshQuad(nPenX, nPenY, 0, u1, v2, 110 nPenX, nPenY - height, 0, u1, v1); 665 float u1, float v1, 689 (*currentPos++) = u1; 664 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
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H A D | rsFont.h | 247 float u1, float v1,
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/frameworks/rs/scriptc/ |
H A D | rs_graphics.rsh | 836 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2,
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/frameworks/rs/api/ |
H A D | rs_graphics.spec | 511 arg: float u1
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